The Tao OpenGL, OpenAL, GLU, FreeGlut bindings for .NET and Mono
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Chris Forbes 358f61adc4 fixing the bits of Freetype we need, for x64 2010-10-04 20:26:30 +13:00
examples small fixes 2007-11-07 09:22:04 +00:00
gpg
lib updates 2007-11-12 04:42:02 +00:00
m4
other adding some support files 2007-11-08 16:24:40 +00:00
src fixing the bits of Freetype we need, for x64 2010-10-04 20:26:30 +13:00
tests update prebuild and nunit 2007-05-07 17:08:41 +00:00
AUTHORS updates 2007-11-12 04:42:02 +00:00
COPYING Documentation update, GlfwExamples.Pong joystick fix. 2007-01-19 17:05:59 +00:00
ChangeLog updated to prebuild from Prebuild-cjac 2007-04-10 21:52:57 +00:00
CodingStandards
INSTALL
NEWS fix typos 2007-04-13 17:41:51 +00:00
README updates 2007-11-12 04:42:02 +00:00
README.autotools added more context to example 2007-06-06 15:35:33 +00:00
TODO
autotools.bat make files executable 2006-12-18 23:32:46 +00:00
autotools.sh
build-debug.bat fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
build-debug.sh fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
build.bat create nant files automatically 2007-01-26 15:39:28 +00:00
build.sh create nant files automatically 2007-01-26 15:39:28 +00:00
buildmono-debug.bat fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
buildmono.bat fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
checkbuild.sh.in
clean.bat make files executable 2006-12-18 23:32:46 +00:00
clean.sh
cleanbuild.bat make files executable 2006-12-18 23:32:46 +00:00
cleanbuild.sh make files executable 2006-12-18 23:32:46 +00:00
make.sh 10:48 < kraptor> cj, I found a bug in make.sh in Tao, pushd is only defined in 2007-03-28 17:49:18 +00:00
monodev.sh
nantfiles.bat mono on windows is more "pure" mono. the script would use .NET resgen not the mono resgen. 2007-02-09 22:14:05 +00:00
nantfiles.sh mono on windows is more "pure" mono. the script would use .NET resgen not the mono resgen. 2007-02-09 22:14:05 +00:00
prebuild.xml added Tao.FreeType 2007-11-08 15:58:21 +00:00
prj2make.sh
sharpdev2.bat make files executable 2006-12-18 23:32:46 +00:00
tao.build prep for final release. 2007-05-03 07:56:01 +00:00
vs2005.bat make files executable 2006-12-18 23:32:46 +00:00

README

The Tao Framework for .NET is a collection of bindings to facilitate
cross-platform game-related development utilizing the .NET platform.

Currently included bindings are OpenGL 2.1, GLU 1.3, FreeGLUT 2.4.0, WGL,
various GL and WGL-related extensions, OpenAL 1.1, Cg 1.4.1, DevIL 1.6.8 RC2,
SDL 1.2.12, PhysFs 1.0.1, ODE 0.8.0, GLFW 2.6.1, Lua 5.1.1.

These bindings all function in a cross-platform and cross-runtime manner
using Microsoft's .NET 2.0 runtime on Windows and the Mono runtime
on Windows and Linux.  Other platforms and runtimes have not been tested,
but, would most likely work with a minimal amount of changes.

The bindings are also CLS-compliant, meaning that they can be used by any
.NET language, including C# and Visual Basic .NET, amongst others.

The Tao Framework bindings and example applications are free for commercial
and non-commercial usage and all source code is provided under the very
liberal MIT-X11 license.  However, any source code and documentation changes,
corrections, improvements, and additions are requested for the good of all
Tao Framework users.

For more information and resources, visit the Tao Framework web site.

The Tao Framework Team
http://www.taoframework.com