Adding some missing version functions
svn path=/trunk/tao/; revision=60906
This commit is contained in:
Родитель
88c43c270a
Коммит
a52c4da8ca
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@ -4944,12 +4944,12 @@ namespace Tao.Sdl
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public IntPtr vfmt;
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/// <summary>
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/// Value: The current video mode width
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/// The current video mode width
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/// </summary>
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public int current_w;
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/// <summary>
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/// Value: The current video mode height
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/// The current video mode height
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/// </summary>
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public int current_h;
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@ -128,6 +128,21 @@ namespace Tao.Sdl
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CallingConvention.Cdecl;
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#endregion CallingConvention CALLING_CONVENTION
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#endregion Private Constants
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#region Public Constants
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/// <summary>
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/// Major Version
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/// </summary>
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public const int SDL_IMAGE_MAJOR_VERSION = 1;
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/// <summary>
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/// Minor Version
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/// </summary>
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public const int SDL_IMAGE_MINOR_VERSION = 2;
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/// <summary>
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/// Patch Version
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/// </summary>
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public const int SDL_IMAGE_PATCHLEVEL = 5;
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#endregion Public Constants
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#region Constructors & Destructors
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#region SdlImage()
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@ -141,6 +156,65 @@ namespace Tao.Sdl
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#endregion Constructors & Destructors
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#region SdlImage Methods
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#region SDL_version SDL_IMAGE_VERSION()
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/// <summary>
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/// This method can be used to fill a version structure with the compile-time
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/// version of the SDL_image library.
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/// </summary>
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/// <returns>
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/// This function returns a <see cref="Sdl.SDL_version"/> struct containing the
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/// compiled version number
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/// </returns>
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/// <remarks>
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/// <p>
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/// Binds to C-function call in SDL_image.h:
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/// <code>#define SDL_IMAGE_VERSION(X)
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/// {
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/// (X)->major = SDL_IMAGE_MAJOR_VERSION;
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/// (X)->minor = SDL_IMAGE_MINOR_VERSION;
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/// (X)->patch = SDL_IMAGE_PATCHLEVEL;
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/// }</code>
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/// </p>
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/// </remarks>
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public static Sdl.SDL_version SDL_IMAGE_VERSION()
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{
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Sdl.SDL_version sdlVersion = new Sdl.SDL_version();
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sdlVersion.major = SDL_IMAGE_MAJOR_VERSION;
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sdlVersion.minor = SDL_IMAGE_MINOR_VERSION;
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sdlVersion.patch = SDL_IMAGE_PATCHLEVEL;
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return sdlVersion;
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}
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#endregion SDL_version SDL_IMAGE_VERSION()
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#region IntPtr IMG_Linked_VersionInternal()
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// const SDL_version * IMG_Linked_Version(void)
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[DllImport(SDL_IMAGE_NATIVE_LIBRARY, CallingConvention=CALLING_CONVENTION, EntryPoint="IMG_Linked_Version"), SuppressUnmanagedCodeSecurity]
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private static extern IntPtr IMG_Linked_VersionInternal();
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#endregion IntPtr IMG_Linked_VersionInternal()
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#region SDL_version IMG_Linked_Version()
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/// <summary>
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/// Using this you can compare the runtime version to the
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/// version that you compiled with.
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/// </summary>
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/// <returns>
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/// This function gets the version of the dynamically
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/// linked SDL_image library in an <see cref="Sdl.SDL_version"/> struct.
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/// </returns>
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/// <remarks>
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/// <p>
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/// Binds to C-function call in SDL_image.h:
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/// <code>const SDL_version * IMG_Linked_Version(void)</code>
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/// </p>
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/// </remarks>
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public static Sdl.SDL_version IMG_Linked_Version()
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{
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return (Sdl.SDL_version)Marshal.PtrToStructure(
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IMG_Linked_VersionInternal(),
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typeof(Sdl.SDL_version));
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}
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#endregion SDL_version IMG_Linked_Version()
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#region IntPtr IMG_LoadTyped_RW(IntPtr src, int freesrc, string type)
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/// <summary>
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/// Load an image from an SDL data source.
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@ -445,7 +519,7 @@ namespace Tao.Sdl
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/// // Test sample.xv to see if it is a XV
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/// SDL_RWops *rwop;
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/// rwop=SDL_RWFromFile("sample.xv", "rb");
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/// if(IMG_isXPM(rwop))
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/// if(IMG_isXV(rwop))
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/// printf("sample.xpm is a XV file.\n");
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/// else
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/// printf("sample.xpm is not a XV file, or XV support is not available.\n");
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@ -125,6 +125,18 @@ namespace Tao.Sdl
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#region Public Constants
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/// <summary>
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/// Major Version
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/// </summary>
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public const int MIX_MAJOR_VERSION = 1;
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/// <summary>
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/// Minor Version
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/// </summary>
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public const int MIX_MINOR_VERSION = 2;
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/// <summary>
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/// Patch Version
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/// </summary>
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public const int MIX_PATCHLEVEL = 7;
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/// <summary>
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/// The default mixer has this many simultaneous mixing
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/// channels after the first call to Mix_OpenAudio.
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/// </summary>
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@ -154,7 +166,6 @@ namespace Tao.Sdl
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}
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}
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/// <summary>
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/// Stereo sound is a good default.
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/// </summary>
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@ -269,7 +280,7 @@ namespace Tao.Sdl
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/// and the volume to use when mixing the sample.
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/// <p>Struct in SDL_mixer.h
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/// <code>
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/// typedef struct {
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/// typedef struct Mix_Chunk {
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/// int allocated;
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/// Uint8 *abuf;
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/// Uint32 alen;
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@ -417,6 +428,36 @@ namespace Tao.Sdl
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#endregion Public Delegates
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#region SdlMixer Methods
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#region SDL_version MIX_VERSION()
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/// <summary>
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/// This method can be used to fill a version structure with the compile-time
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/// version of the SDL_mixer library.
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/// </summary>
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/// <returns>
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/// This function returns a <see cref="Sdl.SDL_version"/> struct containing the
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/// compiled version number
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/// </returns>
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/// <remarks>
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/// <p>
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/// Binds to C-function call in SDL_mixer.h:
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/// <code>#define SDL_MIX_VERSION(X)
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/// {
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/// (X)->major = SDL_MIX_MAJOR_VERSION;
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/// (X)->minor = SDL_MIX_MINOR_VERSION;
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/// (X)->patch = SDL_MIX_PATCHLEVEL;
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/// }</code>
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/// </p>
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/// </remarks>
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public static Sdl.SDL_version MIX_VERSION()
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{
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Sdl.SDL_version sdlVersion = new Sdl.SDL_version();
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sdlVersion.major = MIX_MAJOR_VERSION;
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sdlVersion.minor = MIX_MINOR_VERSION;
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sdlVersion.patch = MIX_PATCHLEVEL;
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return sdlVersion;
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}
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#endregion SDL_version MIX_VERSION()
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#region IntPtr Mix_Linked_VersionInternal()
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// const SDL_version * Mix_Linked_Version(void)
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[DllImport(SDL_MIXER_NATIVE_LIBRARY, CallingConvention=CALLING_CONVENTION, EntryPoint="Mix_Linked_Version"), SuppressUnmanagedCodeSecurity]
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@ -943,7 +984,7 @@ namespace Tao.Sdl
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public static extern void Mix_FreeChunk(IntPtr chunk);
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#endregion void Mix_FreeChunk(IntPtr chunk)
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#region Mix_FreeMusic(IntPtr music)
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#region void Mix_FreeMusic(IntPtr music)
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/// <summary>
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/// Free a Mix_Music
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/// </summary>
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@ -970,7 +1011,7 @@ namespace Tao.Sdl
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CallingConvention=CALLING_CONVENTION),
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SuppressUnmanagedCodeSecurity]
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public static extern void Mix_FreeMusic(IntPtr music);
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#endregion Mix_FreeMusic(IntPtr music)
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#endregion void Mix_FreeMusic(IntPtr music)
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#region Mix_MusicType Mix_GetMusicType(IntPtr music)
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/// <summary>
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@ -3283,8 +3324,8 @@ namespace Tao.Sdl
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/// <remarks>
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/// This is the same as SDL_GetError, which returns the last error set
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/// as a string which you may use to tell the user what happened when
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/// an error status has been returned from an SDL_ttf function call.
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/// <p>Binds to C-function in SDL_ttf.h
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/// an error status has been returned from an SDL_mixer function call.
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/// <p>Binds to C-function in SDL_mixer.h
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/// <code>
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/// char *Mix_GetError()
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/// </code>
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@ -67,27 +67,39 @@ namespace Tao.Sdl
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#region Public Constants
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/// <summary>
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/// Major Version
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/// </summary>
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public const int SDL_NET_MAJOR_VERSION = 1;
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/// <summary>
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/// Minor Version
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/// </summary>
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public const int SDL_NET_MINOR_VERSION = 2;
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/// <summary>
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/// Patch Version
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/// </summary>
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public const int SDL_NET_PATCHLEVEL = 6;
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/// <summary>
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/// Used for listening on all network interfaces.
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/// </summary>
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public const Byte INADDR_ANY = unchecked((Byte)0x00000000);
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public const byte INADDR_ANY = unchecked((byte)0x00000000);
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/// <summary>
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/// Which has limited applications.
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/// </summary>
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public const Byte INADDR_NONE = unchecked((Byte)0xFFFFFFFF);
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public const byte INADDR_NONE = unchecked((byte)0xFFFFFFFF);
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/// <summary>
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/// Used as destination when sending a message to all clients on
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/// a subnet that allows broadcasts.
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/// </summary>
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public const Byte INADDR_BROADCAST = unchecked((Byte)0xFFFFFFFF);
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public const byte INADDR_BROADCAST = unchecked((byte)0xFFFFFFFF);
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/// <summary>
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/// The maximum number of channels on a UDP socket.
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/// </summary>
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public const Byte SDLNET_MAX_UDPCHANNELS = 32;
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public const byte SDLNET_MAX_UDPCHANNELS = 32;
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/// <summary>
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/// The maximum number of addresses bound to a single UDP socket
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/// channel.
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/// </summary>
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public const Byte SDLNET_MAX_UDPADDRESSES = 4;
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public const byte SDLNET_MAX_UDPADDRESSES = 4;
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#endregion Public Constants
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#region Public Structs
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@ -293,6 +305,36 @@ namespace Tao.Sdl
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#region SdlNet Methods
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#region General
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#region SDL_version SDL_NET_VERSION()
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/// <summary>
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/// This method can be used to fill a version structure with the compile-time
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/// version of the SDL_net library.
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/// </summary>
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/// <returns>
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/// This function returns a <see cref="Sdl.SDL_version"/> struct containing the
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/// compiled version number
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/// </returns>
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/// <remarks>
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/// <p>
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/// Binds to C-function call in SDL_net.h:
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/// <code>#define SDL_NET_VERSION(X)
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/// {
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/// (X)->major = SDL_NET_MAJOR_VERSION;
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/// (X)->minor = SDL_NET_MINOR_VERSION;
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/// (X)->patch = SDL_NET_PATCHLEVEL;
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/// }</code>
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/// </p>
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/// </remarks>
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public static Sdl.SDL_version SDL_NET_VERSION()
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{
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Sdl.SDL_version sdlVersion = new Sdl.SDL_version();
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sdlVersion.major = SDL_NET_MAJOR_VERSION;
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sdlVersion.minor = SDL_NET_MINOR_VERSION;
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sdlVersion.patch = SDL_NET_PATCHLEVEL;
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return sdlVersion;
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}
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#endregion SDL_version SDL_NET_VERSION()
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#region IntPtr SDLNet_Linked_VersionInternal()
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// const SDL_version * SDLNet_Linked_Version(void)
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[DllImport(SDL_NET_NATIVE_LIBRARY, CallingConvention=CALLING_CONVENTION, EntryPoint="SDLNet_Linked_Version"), SuppressUnmanagedCodeSecurity]
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@ -2191,5 +2233,98 @@ namespace Tao.Sdl
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#endregion void SDLNet_FreeSocketSet(SDLNet_SocketSet set)
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#endregion Socket Sets
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#endregion SdlNet Methods
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// Not Yet implemented
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// /* Inline macro functions to read/write network data */
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//
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// /* Warning, some systems have data access alignment restrictions */
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//#if defined(sparc) || defined(mips)
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//#define SDL_DATA_ALIGNED 1
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//#endif
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//#ifndef SDL_DATA_ALIGNED
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//#define SDL_DATA_ALIGNED 0
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//#endif
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//
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// /* Write a 16 bit value to network packet buffer */
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//#if !SDL_DATA_ALIGNED
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//#define SDLNet_Write16(value, areap) \
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// (*(Uint16 *)(areap) = SDL_SwapBE16(value))
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//#else
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//#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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//#define SDLNet_Write16(value, areap) \
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//do \
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//{ \
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// Uint8 *area = (Uint8 *)(areap); \
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// area[0] = (value >> 8) & 0xFF; \
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// area[1] = value & 0xFF; \
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//} while ( 0 )
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//#else
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//#define SDLNet_Write16(value, areap) \
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//do \
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//{ \
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// Uint8 *area = (Uint8 *)(areap); \
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// area[1] = (value >> 8) & 0xFF; \
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// area[0] = value & 0xFF; \
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//} while ( 0 )
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//#endif
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//#endif /* !SDL_DATA_ALIGNED */
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//
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// /* Write a 32 bit value to network packet buffer */
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//#if !SDL_DATA_ALIGNED
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//#define SDLNet_Write32(value, areap) \
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// *(Uint32 *)(areap) = SDL_SwapBE32(value);
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//#else
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//#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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//#define SDLNet_Write32(value, areap) \
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//do \
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//{ \
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// Uint8 *area = (Uint8 *)(areap); \
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// area[0] = (value >> 24) & 0xFF; \
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// area[1] = (value >> 16) & 0xFF; \
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// area[2] = (value >> 8) & 0xFF; \
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// area[3] = value & 0xFF; \
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//} while ( 0 )
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//#else
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//#define SDLNet_Write32(value, areap) \
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//do \
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//{ \
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// Uint8 *area = (Uint8 *)(areap); \
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// area[3] = (value >> 24) & 0xFF; \
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// area[2] = (value >> 16) & 0xFF; \
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// area[1] = (value >> 8) & 0xFF; \
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// area[0] = value & 0xFF; \
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//} while ( 0 )
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//#endif
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//#endif /* !SDL_DATA_ALIGNED */
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//
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// /* Read a 16 bit value from network packet buffer */
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//#if !SDL_DATA_ALIGNED
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//#define SDLNet_Read16(areap) \
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// (SDL_SwapBE16(*(Uint16 *)(areap)))
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//#else
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//#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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//#define SDLNet_Read16(areap) \
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// ((((Uint8 *)areap)[0] << 8) | ((Uint8 *)areap)[1] << 0)
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//#else
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//#define SDLNet_Read16(areap) \
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// ((((Uint8 *)areap)[1] << 8) | ((Uint8 *)areap)[0] << 0)
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//#endif
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//#endif /* !SDL_DATA_ALIGNED */
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//
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// /* Read a 32 bit value from network packet buffer */
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//#if !SDL_DATA_ALIGNED
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//#define SDLNet_Read32(areap) \
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// (SDL_SwapBE32(*(Uint32 *)(areap)))
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//#else
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//#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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//#define SDLNet_Read32(areap) \
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// ((((Uint8 *)areap)[0] << 24) | (((Uint8 *)areap)[1] << 16) | \
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// (((Uint8 *)areap)[2] << 8) | ((Uint8 *)areap)[3] << 0)
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//#else
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//#define SDLNet_Read32(areap) \
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// ((((Uint8 *)areap)[3] << 24) | (((Uint8 *)areap)[2] << 16) | \
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// (((Uint8 *)areap)[1] << 8) | ((Uint8 *)areap)[0] << 0)
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//#endif
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//#endif /* !SDL_DATA_ALIGNED */
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}
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}
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@ -92,24 +92,36 @@ namespace Tao.Sdl
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#region Public Constants
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/// <summary>
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/// Major Version
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/// </summary>
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public const int TTF_MAJOR_VERSION = 2;
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/// <summary>
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/// Minor Version
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/// </summary>
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public const int TTF_MINOR_VERSION = 0;
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/// <summary>
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/// Patch Version
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/// </summary>
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public const int TTF_PATCHLEVEL = 8;
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/// <summary>
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/// Used to indicate regular, normal, plain rendering style.
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/// </summary>
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public const Byte TTF_STYLE_NORMAL = 0x00;
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public const byte TTF_STYLE_NORMAL = 0x00;
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/// <summary>
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/// Used to indicate bold rendering style.
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/// This is used a bitmask along with other styles.
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/// </summary>
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public const Byte TTF_STYLE_BOLD = 0x01;
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public const byte TTF_STYLE_BOLD = 0x01;
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/// <summary>
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/// Used to indicate italicized rendering style.
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/// This is used a bitmask along with other styles.
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/// </summary>
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public const Byte TTF_STYLE_ITALIC = 0x02;
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public const byte TTF_STYLE_ITALIC = 0x02;
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/// <summary>
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/// Used to indicate underlined rendering style.
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/// This is used a bitmask along with other styles.
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/// </summary>
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public const Byte TTF_STYLE_UNDERLINE = 0x04;
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public const byte TTF_STYLE_UNDERLINE = 0x04;
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/// <summary>
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/// This allows you to switch byte-order of UNICODE text data
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/// to native order, meaning the mode of your CPU. This is meant
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@ -162,6 +174,36 @@ namespace Tao.Sdl
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#endregion Constructors & Destructors
|
||||
|
||||
#region SdlTtf Methods
|
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#region SDL_version TTF_VERSION()
|
||||
/// <summary>
|
||||
/// This method can be used to fill a version structure with the compile-time
|
||||
/// version of the SDL_ttf library.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// This function returns a <see cref="Sdl.SDL_version"/> struct containing the
|
||||
/// compiled version number
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// <p>
|
||||
/// Binds to C-function call in SDL_ttf.h:
|
||||
/// <code>#define SDL_TTF_VERSION(X)
|
||||
/// {
|
||||
/// (X)->major = SDL_TTF_MAJOR_VERSION;
|
||||
/// (X)->minor = SDL_TTF_MINOR_VERSION;
|
||||
/// (X)->patch = SDL_TTF_PATCHLEVEL;
|
||||
/// }</code>
|
||||
/// </p>
|
||||
/// </remarks>
|
||||
public static Sdl.SDL_version TTF_VERSION()
|
||||
{
|
||||
Sdl.SDL_version sdlVersion = new Sdl.SDL_version();
|
||||
sdlVersion.major = TTF_MAJOR_VERSION;
|
||||
sdlVersion.minor = TTF_MINOR_VERSION;
|
||||
sdlVersion.patch = TTF_PATCHLEVEL;
|
||||
return sdlVersion;
|
||||
}
|
||||
#endregion SDL_version TTF_VERSION()
|
||||
|
||||
#region IntPtr TTF_Linked_VersionInternal()
|
||||
// const SDL_version * TTF_Linked_Version(void)
|
||||
[DllImport(SDL_TTF_NATIVE_LIBRARY, CallingConvention=CALLING_CONVENTION, EntryPoint="TTF_Linked_Version"), SuppressUnmanagedCodeSecurity]
|
||||
|
|
|
@ -206,6 +206,11 @@ namespace Tao.Sdl
|
|||
Sdl.SDL_VideoInfo videoInfo = (Sdl.SDL_VideoInfo)
|
||||
Marshal.PtrToStructure(videoInfoPtr,
|
||||
typeof(Sdl.SDL_VideoInfo));
|
||||
Console.WriteLine(videoInfo.hw_available);
|
||||
Console.WriteLine(videoInfo.wm_available);
|
||||
Console.WriteLine(videoInfo.video_mem);
|
||||
Console.WriteLine(videoInfo.current_h);
|
||||
Console.WriteLine(videoInfo.current_w);
|
||||
|
||||
Sdl.SDL_FreeSurface(videoInfoPtr);
|
||||
}
|
||||
|
|
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