The Tao OpenGL, OpenAL, GLU, FreeGlut bindings for .NET and Mono
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David Hudson eace9b71b3 added Tao.FreeType
svn path=/trunk/tao/; revision=89203
2007-11-08 15:58:21 +00:00
examples small fixes 2007-11-07 09:22:04 +00:00
gpg - added my pub key to this release 2006-01-20 22:45:20 +00:00
lib update to ode 0.8. same as debian 2007-11-07 18:38:35 +00:00
m4 I think I got everything except the examples 2006-07-12 20:39:09 +00:00
other update to latest 2007-05-26 05:43:04 +00:00
src initial checkin 2007-11-08 15:58:03 +00:00
tests update prebuild and nunit 2007-05-07 17:08:41 +00:00
AUTHORS update SDL to 1.2.12. add Tao.FFmpeg 2007-07-28 04:12:38 +00:00
COPYING Documentation update, GlfwExamples.Pong joystick fix. 2007-01-19 17:05:59 +00:00
ChangeLog updated to prebuild from Prebuild-cjac 2007-04-10 21:52:57 +00:00
CodingStandards - I meant -u 2006-11-16 17:28:19 +00:00
INSTALL 2006-09-28 C.J. Collier <cjcollier@colliertech.org> 2006-09-28 19:51:45 +00:00
NEWS fix typos 2007-04-13 17:41:51 +00:00
README * Update to GLFW 2.6 Beta 1 2007-06-21 06:31:56 +00:00
README.autotools added more context to example 2007-06-06 15:35:33 +00:00
TODO I think I got everything except the examples 2006-07-12 20:39:09 +00:00
autotools.bat make files executable 2006-12-18 23:32:46 +00:00
autotools.sh 2006-09-28 C.J. Collier <cjcollier@colliertech.org> 2006-09-28 19:51:45 +00:00
build-debug.bat fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
build-debug.sh fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
build.bat create nant files automatically 2007-01-26 15:39:28 +00:00
build.sh create nant files automatically 2007-01-26 15:39:28 +00:00
buildmono-debug.bat fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
buildmono.bat fix scripts. add some new build scripts. Add deps. This makes builds on Windows and osx much easier 2007-04-12 07:42:18 +00:00
checkbuild.sh.in I think I got everything except the examples 2006-07-12 20:39:09 +00:00
clean.bat make files executable 2006-12-18 23:32:46 +00:00
clean.sh added /yes to args to prebuild so the build script doesn't have to mess 2006-10-06 21:00:14 +00:00
cleanbuild.bat make files executable 2006-12-18 23:32:46 +00:00
cleanbuild.sh make files executable 2006-12-18 23:32:46 +00:00
make.sh 10:48 < kraptor> cj, I found a bug in make.sh in Tao, pushd is only defined in 2007-03-28 17:49:18 +00:00
monodev.sh 2006-09-28 C.J. Collier <cjcollier@colliertech.org> 2006-09-28 19:51:45 +00:00
nantfiles.bat mono on windows is more "pure" mono. the script would use .NET resgen not the mono resgen. 2007-02-09 22:14:05 +00:00
nantfiles.sh mono on windows is more "pure" mono. the script would use .NET resgen not the mono resgen. 2007-02-09 22:14:05 +00:00
prebuild.xml added Tao.FreeType 2007-11-08 15:58:21 +00:00
prj2make.sh 2006-11-03T18:04 C.J. Adams-Collier <cjcollier@colliertech.org> 2006-11-04 02:12:30 +00:00
sharpdev2.bat make files executable 2006-12-18 23:32:46 +00:00
tao.build prep for final release. 2007-05-03 07:56:01 +00:00
vs2005.bat make files executable 2006-12-18 23:32:46 +00:00

README

The Tao Framework for .NET is a collection of bindings to facilitate
cross-platform game-related development utilizing the .NET platform.

Currently included bindings are OpenGL 2.1, GLU 1.3, FreeGLUT 2.4.0, WGL,
various GL and WGL-related extensions, OpenAL 1.1, Cg 1.4.1, DevIL 1.6.8 RC2,
SDL 1.2.11, PhysFs 1.0.1, ODE 0.5.0, GLFW 2.6.1, Lua 5.1.1.

These bindings all function in a cross-platform and cross-runtime manner
using Microsoft's .NET 2.0 runtime on Windows and the Mono runtime
on Windows and Linux.  Other platforms and runtimes have not been tested,
but, would most likely work with a minimal amount of changes.

The bindings are also CLS-compliant, meaning that they can be used by any
.NET language, including C# and Visual Basic .NET, amongst others.

The Tao Framework bindings and example applications are free for commercial
and non-commercial usage and all source code is provided under the very
liberal MIT-X11 license.  However, any source code and documentation changes,
corrections, improvements, and additions are requested for the good of all
Tao Framework users.

For more information and resources, visit the Tao Framework web site.

The Tao Framework Team
http://www.taoframework.com