gecko-dev/dom/html/HTMLCanvasElement.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(mozilla_dom_HTMLCanvasElement_h)
# define mozilla_dom_HTMLCanvasElement_h
# include "mozilla/Attributes.h"
# include "mozilla/WeakPtr.h"
# include "nsIDOMEventListener.h"
# include "nsIObserver.h"
# include "nsGenericHTMLElement.h"
# include "nsGkAtoms.h"
# include "nsSize.h"
# include "nsError.h"
# include "mozilla/dom/BindingDeclarations.h"
# include "mozilla/dom/CanvasRenderingContextHelper.h"
# include "mozilla/gfx/Rect.h"
# include "mozilla/layers/LayersTypes.h"
class nsDisplayListBuilder;
class nsICanvasRenderingContextInternal;
class nsIInputStream;
class nsITimerCallback;
enum class gfxAlphaType;
namespace mozilla {
class ClientWebGLContext;
namespace layers {
Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel This patch move common canvas interfaces out of layer. So I create a base class CanvasRenderer which move interfaces from CanvasLayer. CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer from ClientCanvasLayer and WebRenderCanvasRenderer from WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the non layers free mode and WebRenderCanvasRendererAsync for the layers free mode. Summary all changes in this patch. * Move class CanvasLayer::Data to CanvasRenderer.h and rename it to CanvasInitializeData. Because this class not only use by layer but also * Move BasicCanvasLayer::UpdateSurface to CopyableCanvasRenderer::ReadbackSurface. * CanvasClient::Update now accepts ShareableCanvasRenderer as parameter. not CanvasLayer. use by layers-free mode. Move it out of layer's class makes more sense. * Add InitializeCanvasRenderer in the canvas related classes to initialize CanvasRenderer without involved layer. * All canvas layer has function "CreateCanvasRendererInternal" that initialize corresponding CanvasRenderer. * Description of all CanvasRenderer classes: ** CanvasRenderer: Based classes. ** CopyableCanvasRenderer: Can readback canvas content to a SourceSurface. Use by BasicCanvasLayer. ** ShareableCanvasRenderer: Provide IPC capabilities that allow sending canvas content over IPC. This is pure virtual class because the IPC handling is different in different LayerManager. ** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager. Use by ClientCanvasLayer. ** WebRenderCanvasRenderer: Implement IPC handling for WebRenderLayerManager. ** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer. ** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender. class diagram shows below: +--------------+ |CanvasRenderer| +-------+------+ ^ | +----------------------+ |CopyableCanvasRenderer| +----------------------+ ^ | +-----------+-----------+ |ShareableCanvasRenderer| +-----+-----------------+ ^ ^ +-------------+ +-------+ | | +--------------------+ +---------+-------------+ |ClientCanvasRenderer| |WebRenderCanvasRenderer| +--------------------+ +--------+--+-----------+ ^ ^ +-----------------------+ +----+ | | +-------------+-------------+ +-------------+--------------+ |WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync| +---------------------------+ +----------------------------+ MozReview-Commit-ID: 5hqQ19W169r
2017-08-03 08:55:14 +03:00
class CanvasRenderer;
class CanvasLayer;
class Image;
class Layer;
class LayerManager;
class OOPCanvasRenderer;
class SharedSurfaceTextureClient;
class WebRenderCanvasData;
} // namespace layers
namespace gfx {
class SourceSurface;
class VRLayerChild;
} // namespace gfx
namespace webgpu {
class CanvasContext;
} // namespace webgpu
namespace dom {
class BlobCallback;
class CanvasCaptureMediaStream;
class File;
class HTMLCanvasPrintState;
class OffscreenCanvas;
class PrintCallback;
class PWebGLChild;
class RequestedFrameRefreshObserver;
// Listen visibilitychange and memory-pressure event and inform
// context when event is fired.
class HTMLCanvasElementObserver final : public nsIObserver,
public nsIDOMEventListener {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
NS_DECL_NSIDOMEVENTLISTENER
explicit HTMLCanvasElementObserver(HTMLCanvasElement* aElement);
void Destroy();
void RegisterVisibilityChangeEvent();
void UnregisterVisibilityChangeEvent();
void RegisterObserverEvents();
void UnregisterObserverEvents();
private:
~HTMLCanvasElementObserver();
HTMLCanvasElement* mElement;
};
/*
* FrameCaptureListener is used by captureStream() as a way of getting video
* frames from the canvas. On a refresh driver tick after something has been
* drawn to the canvas since the last such tick, all registered
* FrameCaptureListeners whose `mFrameCaptureRequested` equals `true`,
* will be given a copy of the just-painted canvas.
* All FrameCaptureListeners get the same copy.
*/
class FrameCaptureListener : public SupportsWeakPtr {
public:
FrameCaptureListener() : mFrameCaptureRequested(false) {}
/*
* Called when a frame capture is desired on next paint.
*/
void RequestFrameCapture() { mFrameCaptureRequested = true; }
/*
* Indicates to the canvas whether or not this listener has requested a frame.
*/
bool FrameCaptureRequested() const { return mFrameCaptureRequested; }
/*
* Interface through which new video frames will be provided while
* `mFrameCaptureRequested` is `true`.
*/
virtual void NewFrame(already_AddRefed<layers::Image> aImage,
const TimeStamp& aTime) = 0;
protected:
virtual ~FrameCaptureListener() = default;
bool mFrameCaptureRequested;
};
class HTMLCanvasElement final : public nsGenericHTMLElement,
public CanvasRenderingContextHelper,
public SupportsWeakPtr {
enum { DEFAULT_CANVAS_WIDTH = 300, DEFAULT_CANVAS_HEIGHT = 150 };
Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel This patch move common canvas interfaces out of layer. So I create a base class CanvasRenderer which move interfaces from CanvasLayer. CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer from ClientCanvasLayer and WebRenderCanvasRenderer from WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the non layers free mode and WebRenderCanvasRendererAsync for the layers free mode. Summary all changes in this patch. * Move class CanvasLayer::Data to CanvasRenderer.h and rename it to CanvasInitializeData. Because this class not only use by layer but also * Move BasicCanvasLayer::UpdateSurface to CopyableCanvasRenderer::ReadbackSurface. * CanvasClient::Update now accepts ShareableCanvasRenderer as parameter. not CanvasLayer. use by layers-free mode. Move it out of layer's class makes more sense. * Add InitializeCanvasRenderer in the canvas related classes to initialize CanvasRenderer without involved layer. * All canvas layer has function "CreateCanvasRendererInternal" that initialize corresponding CanvasRenderer. * Description of all CanvasRenderer classes: ** CanvasRenderer: Based classes. ** CopyableCanvasRenderer: Can readback canvas content to a SourceSurface. Use by BasicCanvasLayer. ** ShareableCanvasRenderer: Provide IPC capabilities that allow sending canvas content over IPC. This is pure virtual class because the IPC handling is different in different LayerManager. ** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager. Use by ClientCanvasLayer. ** WebRenderCanvasRenderer: Implement IPC handling for WebRenderLayerManager. ** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer. ** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender. class diagram shows below: +--------------+ |CanvasRenderer| +-------+------+ ^ | +----------------------+ |CopyableCanvasRenderer| +----------------------+ ^ | +-----------+-----------+ |ShareableCanvasRenderer| +-----+-----------------+ ^ ^ +-------------+ +-------+ | | +--------------------+ +---------+-------------+ |ClientCanvasRenderer| |WebRenderCanvasRenderer| +--------------------+ +--------+--+-----------+ ^ ^ +-----------------------+ +----+ | | +-------------+-------------+ +-------------+--------------+ |WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync| +---------------------------+ +----------------------------+ MozReview-Commit-ID: 5hqQ19W169r
2017-08-03 08:55:14 +03:00
typedef layers::CanvasRenderer CanvasRenderer;
typedef layers::CanvasLayer CanvasLayer;
typedef layers::Layer Layer;
typedef layers::LayerManager LayerManager;
typedef layers::WebRenderCanvasData WebRenderCanvasData;
public:
explicit HTMLCanvasElement(
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
NS_IMPL_FROMNODE_HTML_WITH_TAG(HTMLCanvasElement, canvas)
// nsISupports
NS_DECL_ISUPPORTS_INHERITED
// CC
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLCanvasElement,
nsGenericHTMLElement)
// WebIDL
uint32_t Height() {
return GetUnsignedIntAttr(nsGkAtoms::height, DEFAULT_CANVAS_HEIGHT);
}
void SetHeight(uint32_t aHeight, ErrorResult& aRv) {
if (mOffscreenCanvas) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
SetUnsignedIntAttr(nsGkAtoms::height, aHeight, DEFAULT_CANVAS_HEIGHT, aRv);
}
uint32_t Width() {
return GetUnsignedIntAttr(nsGkAtoms::width, DEFAULT_CANVAS_WIDTH);
}
void SetWidth(uint32_t aWidth, ErrorResult& aRv) {
if (mOffscreenCanvas) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
SetUnsignedIntAttr(nsGkAtoms::width, aWidth, DEFAULT_CANVAS_WIDTH, aRv);
}
virtual already_AddRefed<nsISupports> GetContext(
JSContext* aCx, const nsAString& aContextId,
JS::Handle<JS::Value> aContextOptions, ErrorResult& aRv) override;
void ToDataURL(JSContext* aCx, const nsAString& aType,
JS::Handle<JS::Value> aParams, nsAString& aDataURL,
nsIPrincipal& aSubjectPrincipal, ErrorResult& aRv);
void ToBlob(JSContext* aCx, BlobCallback& aCallback, const nsAString& aType,
JS::Handle<JS::Value> aParams, nsIPrincipal& aSubjectPrincipal,
ErrorResult& aRv);
OffscreenCanvas* TransferControlToOffscreen(ErrorResult& aRv);
bool MozOpaque() const { return GetBoolAttr(nsGkAtoms::moz_opaque); }
void SetMozOpaque(bool aValue, ErrorResult& aRv) {
if (mOffscreenCanvas) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
SetHTMLBoolAttr(nsGkAtoms::moz_opaque, aValue, aRv);
}
already_AddRefed<File> MozGetAsFile(const nsAString& aName,
const nsAString& aType,
nsIPrincipal& aSubjectPrincipal,
ErrorResult& aRv);
already_AddRefed<nsISupports> MozGetIPCContext(const nsAString& aContextId,
ErrorResult& aRv);
PrintCallback* GetMozPrintCallback() const;
void SetMozPrintCallback(PrintCallback* aCallback);
already_AddRefed<CanvasCaptureMediaStream> CaptureStream(
const Optional<double>& aFrameRate, nsIPrincipal& aSubjectPrincipal,
ErrorResult& aRv);
/**
* Get the size in pixels of this canvas element
*/
nsIntSize GetSize();
/**
* Determine whether the canvas is write-only.
*/
bool IsWriteOnly() const;
/**
* Force the canvas to be write-only.
*/
void SetWriteOnly();
/**
* Force the canvas to be write-only, except for readers from
* a specific extension's content script expanded principal.
*/
void SetWriteOnly(nsIPrincipal* aExpandedReader);
/**
* Notify that some canvas content has changed and the window may
* need to be updated. aDamageRect is in canvas coordinates.
*/
void InvalidateCanvasContent(const mozilla::gfx::Rect* aDamageRect);
/*
* Notify that we need to repaint the entire canvas, including updating of
* the layer tree.
*/
void InvalidateCanvas();
nsICanvasRenderingContextInternal* GetCurrentContext() {
return mCurrentContext;
}
/*
* Returns true if the canvas context content is guaranteed to be opaque
* across its entire area.
*/
bool GetIsOpaque();
virtual bool GetOpaqueAttr() override;
virtual already_AddRefed<gfx::SourceSurface> GetSurfaceSnapshot(
gfxAlphaType* aOutAlphaType = nullptr);
/*
* Register a FrameCaptureListener with this canvas.
* The canvas hooks into the RefreshDriver while there are
* FrameCaptureListeners registered.
* The registered FrameCaptureListeners are stored as WeakPtrs, thus it's the
* caller's responsibility to keep them alive. Once a registered
* FrameCaptureListener is destroyed it will be automatically deregistered.
*/
nsresult RegisterFrameCaptureListener(FrameCaptureListener* aListener,
bool aReturnPlaceholderData);
/*
* Returns true when there is at least one registered FrameCaptureListener
* that has requested a frame capture.
*/
bool IsFrameCaptureRequested() const;
/*
* Processes destroyed FrameCaptureListeners and removes them if necessary.
* Should there be none left, the FrameRefreshObserver will be unregistered.
*/
void ProcessDestroyedFrameListeners();
/*
* Called by the RefreshDriver hook when a frame has been captured.
* Makes a copy of the provided surface and hands it to all
* FrameCaptureListeners having requested frame capture.
*/
void SetFrameCapture(already_AddRefed<gfx::SourceSurface> aSurface,
const TimeStamp& aTime);
virtual bool ParseAttribute(int32_t aNamespaceID, nsAtom* aAttribute,
const nsAString& aValue,
nsIPrincipal* aMaybeScriptedPrincipal,
nsAttrValue& aResult) override;
nsChangeHint GetAttributeChangeHint(const nsAtom* aAttribute,
int32_t aModType) const override;
virtual nsresult Clone(dom::NodeInfo*, nsINode** aResult) const override;
nsresult CopyInnerTo(HTMLCanvasElement* aDest);
void GetEventTargetParent(EventChainPreVisitor& aVisitor) override;
/*
* Helpers called by various users of Canvas
*/
already_AddRefed<Layer> GetCanvasLayer(nsDisplayListBuilder* aBuilder,
Layer* aOldLayer,
LayerManager* aManager);
bool UpdateWebRenderCanvasData(nsDisplayListBuilder* aBuilder,
WebRenderCanvasData* aCanvasData);
bool InitializeCanvasRenderer(nsDisplayListBuilder* aBuilder,
Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel This patch move common canvas interfaces out of layer. So I create a base class CanvasRenderer which move interfaces from CanvasLayer. CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer from ClientCanvasLayer and WebRenderCanvasRenderer from WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the non layers free mode and WebRenderCanvasRendererAsync for the layers free mode. Summary all changes in this patch. * Move class CanvasLayer::Data to CanvasRenderer.h and rename it to CanvasInitializeData. Because this class not only use by layer but also * Move BasicCanvasLayer::UpdateSurface to CopyableCanvasRenderer::ReadbackSurface. * CanvasClient::Update now accepts ShareableCanvasRenderer as parameter. not CanvasLayer. use by layers-free mode. Move it out of layer's class makes more sense. * Add InitializeCanvasRenderer in the canvas related classes to initialize CanvasRenderer without involved layer. * All canvas layer has function "CreateCanvasRendererInternal" that initialize corresponding CanvasRenderer. * Description of all CanvasRenderer classes: ** CanvasRenderer: Based classes. ** CopyableCanvasRenderer: Can readback canvas content to a SourceSurface. Use by BasicCanvasLayer. ** ShareableCanvasRenderer: Provide IPC capabilities that allow sending canvas content over IPC. This is pure virtual class because the IPC handling is different in different LayerManager. ** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager. Use by ClientCanvasLayer. ** WebRenderCanvasRenderer: Implement IPC handling for WebRenderLayerManager. ** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer. ** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender. class diagram shows below: +--------------+ |CanvasRenderer| +-------+------+ ^ | +----------------------+ |CopyableCanvasRenderer| +----------------------+ ^ | +-----------+-----------+ |ShareableCanvasRenderer| +-----+-----------------+ ^ ^ +-------------+ +-------+ | | +--------------------+ +---------+-------------+ |ClientCanvasRenderer| |WebRenderCanvasRenderer| +--------------------+ +--------+--+-----------+ ^ ^ +-----------------------+ +----+ | | +-------------+-------------+ +-------------+--------------+ |WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync| +---------------------------+ +----------------------------+ MozReview-Commit-ID: 5hqQ19W169r
2017-08-03 08:55:14 +03:00
CanvasRenderer* aRenderer);
// Should return true if the canvas layer should always be marked inactive.
// We should return true here if we can't do accelerated compositing with
// a non-BasicCanvasLayer.
bool ShouldForceInactiveLayer(LayerManager* aManager);
// Call this whenever we need future changes to the canvas
// to trigger fresh invalidation requests. This needs to be called
// whenever we render the canvas contents to the screen, or whenever we
// take a snapshot of the canvas that needs to be "live" (e.g. -moz-element).
void MarkContextClean();
// Call this after capturing a frame, so we can avoid unnecessary surface
// copies for future frames when no drawing has occurred.
void MarkContextCleanForFrameCapture();
// Starts returning false when something is drawn.
bool IsContextCleanForFrameCapture();
nsresult GetContext(const nsAString& aContextId, nsISupports** aContext);
layers::LayersBackend GetCompositorBackendType() const;
void OnVisibilityChange();
void OnMemoryPressure();
void OnDeviceReset();
already_AddRefed<layers::SharedSurfaceTextureClient> GetVRFrame();
void ClearVRFrame();
bool MaybeModified() const { return mMaybeModified; };
protected:
virtual ~HTMLCanvasElement();
virtual JSObject* WrapNode(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
virtual nsIntSize GetWidthHeight() override;
virtual already_AddRefed<nsICanvasRenderingContextInternal> CreateContext(
CanvasContextType aContextType) override;
nsresult ExtractData(JSContext* aCx, nsIPrincipal& aSubjectPrincipal,
nsAString& aType, const nsAString& aOptions,
nsIInputStream** aStream);
nsresult ToDataURLImpl(JSContext* aCx, nsIPrincipal& aSubjectPrincipal,
const nsAString& aMimeType,
const JS::Value& aEncoderOptions, nsAString& aDataURL);
nsresult MozGetAsFileImpl(const nsAString& aName, const nsAString& aType,
nsIPrincipal& aSubjectPrincipal, File** aResult);
void CallPrintCallback();
virtual nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName,
const nsAttrValue* aValue,
const nsAttrValue* aOldValue,
nsIPrincipal* aSubjectPrincipal,
bool aNotify) override;
virtual nsresult OnAttrSetButNotChanged(int32_t aNamespaceID, nsAtom* aName,
const nsAttrValueOrString& aValue,
bool aNotify) override;
public:
ClientWebGLContext* GetWebGLContext();
webgpu::CanvasContext* GetWebGPUContext();
protected:
bool mResetLayer;
bool mMaybeModified; // we fetched the context, so we may have written to the
// canvas
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<HTMLCanvasElement> mOriginalCanvas;
RefPtr<PrintCallback> mPrintCallback;
RefPtr<HTMLCanvasPrintState> mPrintState;
nsTArray<WeakPtr<FrameCaptureListener>> mRequestedFrameListeners;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<RequestedFrameRefreshObserver> mRequestedFrameRefreshObserver;
RefPtr<CanvasRenderer> mCanvasRenderer;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<OffscreenCanvas> mOffscreenCanvas;
RefPtr<HTMLCanvasElementObserver> mContextObserver;
public:
// Record whether this canvas should be write-only or not.
// We set this when script paints an image from a different origin.
// We also transitively set it when script paints a canvas which
// is itself write-only.
bool mWriteOnly;
// When this canvas is (only) tainted by an image from an extension
// content script, allow reads from the same extension afterwards.
RefPtr<nsIPrincipal> mExpandedReader;
// Determines if the caller should be able to read the content.
bool CallerCanRead(JSContext* aCx);
bool IsPrintCallbackDone();
void HandlePrintCallback(nsPresContext*);
nsresult DispatchPrintCallback(nsITimerCallback* aCallback);
void ResetPrintCallback();
HTMLCanvasElement* GetOriginalCanvas();
CanvasContextType GetCurrentContextType();
private:
/**
* This function is called by AfterSetAttr and OnAttrSetButNotChanged.
* This function will be called by AfterSetAttr whether the attribute is being
* set or unset.
*
* @param aNamespaceID the namespace of the attr being set
* @param aName the localname of the attribute being set
* @param aNotify Whether we plan to notify document observers.
*/
void AfterMaybeChangeAttr(int32_t aNamespaceID, nsAtom* aName, bool aNotify);
};
class HTMLCanvasPrintState final : public nsWrapperCache {
public:
HTMLCanvasPrintState(HTMLCanvasElement* aCanvas,
nsICanvasRenderingContextInternal* aContext,
nsITimerCallback* aCallback);
nsISupports* Context() const;
void Done();
void NotifyDone();
bool mIsDone;
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(HTMLCanvasPrintState)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(HTMLCanvasPrintState)
virtual JSObject* WrapObject(JSContext* cx,
JS::Handle<JSObject*> aGivenProto) override;
HTMLCanvasElement* GetParentObject() { return mCanvas; }
private:
~HTMLCanvasPrintState();
bool mPendingNotify;
protected:
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<HTMLCanvasElement> mCanvas;
nsCOMPtr<nsICanvasRenderingContextInternal> mContext;
nsCOMPtr<nsITimerCallback> mCallback;
};
} // namespace dom
} // namespace mozilla
#endif /* mozilla_dom_HTMLCanvasElement_h */