2017-10-27 00:54:59 +03:00
|
|
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
2016-10-04 05:57:04 +03:00
|
|
|
|
|
|
|
#ifndef mozilla_dom_gamepad_GamepadMessageUtils_h
|
|
|
|
#define mozilla_dom_gamepad_GamepadMessageUtils_h
|
|
|
|
|
|
|
|
#include "ipc/IPCMessageUtils.h"
|
2016-12-09 02:00:44 +03:00
|
|
|
#include "mozilla/dom/GamepadBinding.h"
|
2016-10-24 13:04:41 +03:00
|
|
|
#include "mozilla/dom/GamepadPoseState.h"
|
2016-12-09 02:00:44 +03:00
|
|
|
#include "mozilla/dom/GamepadServiceType.h"
|
2016-10-04 05:57:04 +03:00
|
|
|
|
|
|
|
namespace IPC {
|
|
|
|
|
2016-12-09 02:00:44 +03:00
|
|
|
template<>
|
|
|
|
struct ParamTraits<mozilla::dom::GamepadMappingType> :
|
|
|
|
public ContiguousEnumSerializer<mozilla::dom::GamepadMappingType,
|
|
|
|
mozilla::dom::GamepadMappingType(0),
|
|
|
|
mozilla::dom::GamepadMappingType(
|
|
|
|
mozilla::dom::GamepadMappingType::EndGuard_)> {};
|
|
|
|
|
|
|
|
template<>
|
|
|
|
struct ParamTraits<mozilla::dom::GamepadHand> :
|
|
|
|
public ContiguousEnumSerializer<mozilla::dom::GamepadHand,
|
|
|
|
mozilla::dom::GamepadHand(0),
|
|
|
|
mozilla::dom::GamepadHand(
|
|
|
|
mozilla::dom::GamepadHand::EndGuard_)> {};
|
|
|
|
|
2016-10-04 05:57:04 +03:00
|
|
|
template<>
|
|
|
|
struct ParamTraits<mozilla::dom::GamepadServiceType> :
|
|
|
|
public ContiguousEnumSerializer<mozilla::dom::GamepadServiceType,
|
|
|
|
mozilla::dom::GamepadServiceType(0),
|
|
|
|
mozilla::dom::GamepadServiceType(
|
|
|
|
mozilla::dom::GamepadServiceType::NumGamepadServiceType)> {};
|
2016-10-24 13:06:52 +03:00
|
|
|
|
|
|
|
template<>
|
|
|
|
struct ParamTraits<mozilla::dom::GamepadCapabilityFlags> :
|
|
|
|
public BitFlagsEnumSerializer<mozilla::dom::GamepadCapabilityFlags,
|
|
|
|
mozilla::dom::GamepadCapabilityFlags::Cap_All> {};
|
|
|
|
|
|
|
|
template <>
|
|
|
|
struct ParamTraits<mozilla::dom::GamepadPoseState>
|
|
|
|
{
|
|
|
|
typedef mozilla::dom::GamepadPoseState paramType;
|
|
|
|
|
|
|
|
static void Write(Message* aMsg, const paramType& aParam)
|
|
|
|
{
|
|
|
|
WriteParam(aMsg, aParam.flags);
|
|
|
|
WriteParam(aMsg, aParam.orientation[0]);
|
|
|
|
WriteParam(aMsg, aParam.orientation[1]);
|
|
|
|
WriteParam(aMsg, aParam.orientation[2]);
|
|
|
|
WriteParam(aMsg, aParam.orientation[3]);
|
|
|
|
WriteParam(aMsg, aParam.position[0]);
|
|
|
|
WriteParam(aMsg, aParam.position[1]);
|
|
|
|
WriteParam(aMsg, aParam.position[2]);
|
|
|
|
WriteParam(aMsg, aParam.angularVelocity[0]);
|
|
|
|
WriteParam(aMsg, aParam.angularVelocity[1]);
|
|
|
|
WriteParam(aMsg, aParam.angularVelocity[2]);
|
|
|
|
WriteParam(aMsg, aParam.angularAcceleration[0]);
|
|
|
|
WriteParam(aMsg, aParam.angularAcceleration[1]);
|
|
|
|
WriteParam(aMsg, aParam.angularAcceleration[2]);
|
|
|
|
WriteParam(aMsg, aParam.linearVelocity[0]);
|
|
|
|
WriteParam(aMsg, aParam.linearVelocity[1]);
|
|
|
|
WriteParam(aMsg, aParam.linearVelocity[2]);
|
|
|
|
WriteParam(aMsg, aParam.linearAcceleration[0]);
|
|
|
|
WriteParam(aMsg, aParam.linearAcceleration[1]);
|
|
|
|
WriteParam(aMsg, aParam.linearAcceleration[2]);
|
2017-04-21 13:15:22 +03:00
|
|
|
WriteParam(aMsg, aParam.isPositionValid);
|
|
|
|
WriteParam(aMsg, aParam.isOrientationValid);
|
2016-10-24 13:06:52 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
|
|
|
|
{
|
|
|
|
if (!ReadParam(aMsg, aIter, &(aResult->flags)) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->orientation[0])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->orientation[1])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->orientation[2])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->orientation[3])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->position[0])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->position[1])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->position[2])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->angularVelocity[0])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->angularVelocity[1])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->angularVelocity[2])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->angularAcceleration[0])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->angularAcceleration[1])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->angularAcceleration[2])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->linearVelocity[0])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->linearVelocity[1])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->linearVelocity[2])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->linearAcceleration[0])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->linearAcceleration[1])) ||
|
2017-04-21 13:15:22 +03:00
|
|
|
!ReadParam(aMsg, aIter, &(aResult->linearAcceleration[2])) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->isPositionValid)) ||
|
|
|
|
!ReadParam(aMsg, aIter, &(aResult->isOrientationValid))) {
|
2016-10-24 13:06:52 +03:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2016-10-04 05:57:04 +03:00
|
|
|
} // namespace IPC
|
|
|
|
|
2017-10-27 00:54:59 +03:00
|
|
|
#endif // mozilla_dom_gamepad_GamepadMessageUtils_h
|