gecko-dev/gfx/thebes/gfxPrefs.cpp

268 строки
6.8 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxPrefs.h"
#include "MainThreadUtils.h"
#include "nsXULAppAPI.h"
#include "mozilla/Preferences.h"
#include "mozilla/Unused.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/GPUChild.h"
#include "mozilla/gfx/GPUProcessManager.h"
using namespace mozilla;
nsTArray<gfxPrefs::Pref*>* gfxPrefs::sGfxPrefList = nullptr;
gfxPrefs* gfxPrefs::sInstance = nullptr;
bool gfxPrefs::sInstanceHasBeenDestroyed = false;
void
gfxPrefs::DestroySingleton()
{
if (sInstance) {
delete sInstance;
sInstance = nullptr;
sInstanceHasBeenDestroyed = true;
}
MOZ_ASSERT(!SingletonExists());
}
bool
gfxPrefs::SingletonExists()
{
return sInstance != nullptr;
}
gfxPrefs::gfxPrefs()
{
// UI, content, and plugin processes use XPCOM and should have prefs
// ready by the time we initialize gfxPrefs.
MOZ_ASSERT_IF(XRE_IsContentProcess() ||
XRE_IsParentProcess() ||
XRE_GetProcessType() == GeckoProcessType_Plugin,
Preferences::IsServiceAvailable());
gfxPrefs::AssertMainThread();
}
void
gfxPrefs::Init()
{
// Set up Moz2D prefs.
mPrefGfxLoggingLevel.SetChangeCallback([]() -> void {
mozilla::gfx::LoggingPrefs::sGfxLogLevel = GetSingleton().mPrefGfxLoggingLevel.GetLiveValue();
});
}
gfxPrefs::~gfxPrefs()
{
gfxPrefs::AssertMainThread();
mPrefGfxLoggingLevel.SetChangeCallback(nullptr);
delete sGfxPrefList;
sGfxPrefList = nullptr;
}
void gfxPrefs::AssertMainThread()
{
MOZ_ASSERT(NS_IsMainThread(), "this code must be run on the main thread");
}
void
gfxPrefs::Pref::OnChange()
{
if (auto gpm = gfx::GPUProcessManager::Get()) {
if (gfx::GPUChild* gpu = gpm->GetGPUChild()) {
GfxPrefValue value;
GetCachedValue(&value);
Unused << gpu->SendUpdatePref(gfx::GfxPrefSetting(mIndex, value));
}
}
FireChangeCallback();
}
void
gfxPrefs::Pref::FireChangeCallback()
{
if (mChangeCallback) {
mChangeCallback();
}
}
void
gfxPrefs::Pref::SetChangeCallback(ChangeCallback aCallback)
{
mChangeCallback = aCallback;
if (!IsParentProcess() && IsPrefsServiceAvailable()) {
// If we're in the parent process, we watch prefs by default so we can
// send changes over to the GPU process. Otherwise, we need to add or
// remove a watch for the pref now.
if (aCallback) {
WatchChanges(Name(), this);
} else {
UnwatchChanges(Name(), this);
}
}
// Fire the callback once to make initialization easier for the caller.
FireChangeCallback();
}
// On lightweight processes such as for GMP and GPU, XPCOM is not initialized,
// and therefore we don't have access to Preferences. When XPCOM is not
// available we rely on manual synchronization of gfxPrefs values over IPC.
/* static */ bool
gfxPrefs::IsPrefsServiceAvailable()
{
return Preferences::IsServiceAvailable();
}
/* static */ bool
gfxPrefs::IsParentProcess()
{
return XRE_IsParentProcess();
}
void gfxPrefs::PrefAddVarCache(bool* aVariable,
const char* aPref,
bool aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::AddBoolVarCache(aVariable, aPref, aDefault);
}
void gfxPrefs::PrefAddVarCache(int32_t* aVariable,
const char* aPref,
int32_t aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::AddIntVarCache(aVariable, aPref, aDefault);
}
void gfxPrefs::PrefAddVarCache(uint32_t* aVariable,
const char* aPref,
uint32_t aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::AddUintVarCache(aVariable, aPref, aDefault);
}
void gfxPrefs::PrefAddVarCache(float* aVariable,
const char* aPref,
float aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::AddFloatVarCache(aVariable, aPref, aDefault);
}
bool gfxPrefs::PrefGet(const char* aPref, bool aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
return Preferences::GetBool(aPref, aDefault);
}
int32_t gfxPrefs::PrefGet(const char* aPref, int32_t aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
return Preferences::GetInt(aPref, aDefault);
}
uint32_t gfxPrefs::PrefGet(const char* aPref, uint32_t aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
return Preferences::GetUint(aPref, aDefault);
}
float gfxPrefs::PrefGet(const char* aPref, float aDefault)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
return Preferences::GetFloat(aPref, aDefault);
}
void gfxPrefs::PrefSet(const char* aPref, bool aValue)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::SetBool(aPref, aValue);
}
void gfxPrefs::PrefSet(const char* aPref, int32_t aValue)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::SetInt(aPref, aValue);
}
void gfxPrefs::PrefSet(const char* aPref, uint32_t aValue)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::SetUint(aPref, aValue);
}
void gfxPrefs::PrefSet(const char* aPref, float aValue)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::SetFloat(aPref, aValue);
}
static void
OnGfxPrefChanged(const char* aPrefname, void* aClosure)
{
reinterpret_cast<gfxPrefs::Pref*>(aClosure)->OnChange();
}
void gfxPrefs::WatchChanges(const char* aPrefname, Pref* aPref)
{
MOZ_ASSERT(IsPrefsServiceAvailable());
Preferences::RegisterCallback(OnGfxPrefChanged, aPrefname, aPref, Preferences::ExactMatch);
}
void gfxPrefs::UnwatchChanges(const char* aPrefname, Pref* aPref)
{
// The Preferences service can go offline before gfxPrefs is destroyed.
if (IsPrefsServiceAvailable()) {
Preferences::UnregisterCallback(OnGfxPrefChanged, aPrefname, aPref, Preferences::ExactMatch);
}
}
void gfxPrefs::CopyPrefValue(const bool* aValue, GfxPrefValue* aOutValue)
{
*aOutValue = *aValue;
}
void gfxPrefs::CopyPrefValue(const int32_t* aValue, GfxPrefValue* aOutValue)
{
*aOutValue = *aValue;
}
void gfxPrefs::CopyPrefValue(const uint32_t* aValue, GfxPrefValue* aOutValue)
{
*aOutValue = *aValue;
}
void gfxPrefs::CopyPrefValue(const float* aValue, GfxPrefValue* aOutValue)
{
*aOutValue = *aValue;
}
void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, bool* aOutValue)
{
*aOutValue = aValue->get_bool();
}
void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, int32_t* aOutValue)
{
*aOutValue = aValue->get_int32_t();
}
void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, uint32_t* aOutValue)
{
*aOutValue = aValue->get_uint32_t();
}
void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, float* aOutValue)
{
*aOutValue = aValue->get_float();
}