зеркало из https://github.com/mozilla/gecko-dev.git
268 строки
6.8 KiB
C++
268 строки
6.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "gfxPrefs.h"
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#include "MainThreadUtils.h"
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#include "nsXULAppAPI.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Unused.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/gfx/GPUChild.h"
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#include "mozilla/gfx/GPUProcessManager.h"
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using namespace mozilla;
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nsTArray<gfxPrefs::Pref*>* gfxPrefs::sGfxPrefList = nullptr;
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gfxPrefs* gfxPrefs::sInstance = nullptr;
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bool gfxPrefs::sInstanceHasBeenDestroyed = false;
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void
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gfxPrefs::DestroySingleton()
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{
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if (sInstance) {
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delete sInstance;
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sInstance = nullptr;
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sInstanceHasBeenDestroyed = true;
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}
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MOZ_ASSERT(!SingletonExists());
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}
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bool
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gfxPrefs::SingletonExists()
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{
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return sInstance != nullptr;
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}
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gfxPrefs::gfxPrefs()
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{
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// UI, content, and plugin processes use XPCOM and should have prefs
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// ready by the time we initialize gfxPrefs.
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MOZ_ASSERT_IF(XRE_IsContentProcess() ||
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XRE_IsParentProcess() ||
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XRE_GetProcessType() == GeckoProcessType_Plugin,
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Preferences::IsServiceAvailable());
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gfxPrefs::AssertMainThread();
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}
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void
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gfxPrefs::Init()
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{
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// Set up Moz2D prefs.
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mPrefGfxLoggingLevel.SetChangeCallback([]() -> void {
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mozilla::gfx::LoggingPrefs::sGfxLogLevel = GetSingleton().mPrefGfxLoggingLevel.GetLiveValue();
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});
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}
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gfxPrefs::~gfxPrefs()
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{
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gfxPrefs::AssertMainThread();
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mPrefGfxLoggingLevel.SetChangeCallback(nullptr);
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delete sGfxPrefList;
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sGfxPrefList = nullptr;
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}
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void gfxPrefs::AssertMainThread()
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{
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MOZ_ASSERT(NS_IsMainThread(), "this code must be run on the main thread");
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}
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void
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gfxPrefs::Pref::OnChange()
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{
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if (auto gpm = gfx::GPUProcessManager::Get()) {
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if (gfx::GPUChild* gpu = gpm->GetGPUChild()) {
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GfxPrefValue value;
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GetCachedValue(&value);
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Unused << gpu->SendUpdatePref(gfx::GfxPrefSetting(mIndex, value));
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}
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}
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FireChangeCallback();
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}
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void
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gfxPrefs::Pref::FireChangeCallback()
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{
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if (mChangeCallback) {
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mChangeCallback();
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}
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}
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void
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gfxPrefs::Pref::SetChangeCallback(ChangeCallback aCallback)
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{
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mChangeCallback = aCallback;
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if (!IsParentProcess() && IsPrefsServiceAvailable()) {
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// If we're in the parent process, we watch prefs by default so we can
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// send changes over to the GPU process. Otherwise, we need to add or
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// remove a watch for the pref now.
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if (aCallback) {
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WatchChanges(Name(), this);
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} else {
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UnwatchChanges(Name(), this);
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}
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}
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// Fire the callback once to make initialization easier for the caller.
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FireChangeCallback();
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}
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// On lightweight processes such as for GMP and GPU, XPCOM is not initialized,
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// and therefore we don't have access to Preferences. When XPCOM is not
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// available we rely on manual synchronization of gfxPrefs values over IPC.
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/* static */ bool
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gfxPrefs::IsPrefsServiceAvailable()
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{
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return Preferences::IsServiceAvailable();
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}
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/* static */ bool
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gfxPrefs::IsParentProcess()
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{
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return XRE_IsParentProcess();
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}
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void gfxPrefs::PrefAddVarCache(bool* aVariable,
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const char* aPref,
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bool aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::AddBoolVarCache(aVariable, aPref, aDefault);
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}
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void gfxPrefs::PrefAddVarCache(int32_t* aVariable,
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const char* aPref,
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int32_t aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::AddIntVarCache(aVariable, aPref, aDefault);
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}
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void gfxPrefs::PrefAddVarCache(uint32_t* aVariable,
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const char* aPref,
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uint32_t aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::AddUintVarCache(aVariable, aPref, aDefault);
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}
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void gfxPrefs::PrefAddVarCache(float* aVariable,
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const char* aPref,
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float aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::AddFloatVarCache(aVariable, aPref, aDefault);
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}
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bool gfxPrefs::PrefGet(const char* aPref, bool aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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return Preferences::GetBool(aPref, aDefault);
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}
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int32_t gfxPrefs::PrefGet(const char* aPref, int32_t aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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return Preferences::GetInt(aPref, aDefault);
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}
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uint32_t gfxPrefs::PrefGet(const char* aPref, uint32_t aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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return Preferences::GetUint(aPref, aDefault);
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}
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float gfxPrefs::PrefGet(const char* aPref, float aDefault)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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return Preferences::GetFloat(aPref, aDefault);
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}
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void gfxPrefs::PrefSet(const char* aPref, bool aValue)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::SetBool(aPref, aValue);
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}
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void gfxPrefs::PrefSet(const char* aPref, int32_t aValue)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::SetInt(aPref, aValue);
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}
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void gfxPrefs::PrefSet(const char* aPref, uint32_t aValue)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::SetUint(aPref, aValue);
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}
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void gfxPrefs::PrefSet(const char* aPref, float aValue)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::SetFloat(aPref, aValue);
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}
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static void
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OnGfxPrefChanged(const char* aPrefname, void* aClosure)
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{
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reinterpret_cast<gfxPrefs::Pref*>(aClosure)->OnChange();
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}
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void gfxPrefs::WatchChanges(const char* aPrefname, Pref* aPref)
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{
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MOZ_ASSERT(IsPrefsServiceAvailable());
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Preferences::RegisterCallback(OnGfxPrefChanged, aPrefname, aPref, Preferences::ExactMatch);
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}
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void gfxPrefs::UnwatchChanges(const char* aPrefname, Pref* aPref)
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{
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// The Preferences service can go offline before gfxPrefs is destroyed.
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if (IsPrefsServiceAvailable()) {
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Preferences::UnregisterCallback(OnGfxPrefChanged, aPrefname, aPref, Preferences::ExactMatch);
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}
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}
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void gfxPrefs::CopyPrefValue(const bool* aValue, GfxPrefValue* aOutValue)
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{
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*aOutValue = *aValue;
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}
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void gfxPrefs::CopyPrefValue(const int32_t* aValue, GfxPrefValue* aOutValue)
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{
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*aOutValue = *aValue;
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}
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void gfxPrefs::CopyPrefValue(const uint32_t* aValue, GfxPrefValue* aOutValue)
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{
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*aOutValue = *aValue;
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}
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void gfxPrefs::CopyPrefValue(const float* aValue, GfxPrefValue* aOutValue)
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{
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*aOutValue = *aValue;
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}
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void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, bool* aOutValue)
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{
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*aOutValue = aValue->get_bool();
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}
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void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, int32_t* aOutValue)
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{
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*aOutValue = aValue->get_int32_t();
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}
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void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, uint32_t* aOutValue)
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{
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*aOutValue = aValue->get_uint32_t();
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}
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void gfxPrefs::CopyPrefValue(const GfxPrefValue* aValue, float* aOutValue)
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{
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*aOutValue = aValue->get_float();
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}
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