gecko-dev/dom/gamepad/ipc/GamepadTestChannelParent.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/PGamepadTestChannelParent.h"
#ifndef mozilla_dom_GamepadTestChannelParent_h_
# define mozilla_dom_GamepadTestChannelParent_h_
namespace mozilla {
namespace dom {
class GamepadTestChannelParent final : public PGamepadTestChannelParent {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelParent)
GamepadTestChannelParent() : mShuttingdown(false) {}
virtual void ActorDestroy(ActorDestroyReason aWhy) override {}
mozilla::ipc::IPCResult RecvGamepadTestEvent(
const uint32_t& aID, const GamepadChangeEvent& aGamepadEvent);
mozilla::ipc::IPCResult RecvShutdownChannel();
private:
~GamepadTestChannelParent() = default;
bool mShuttingdown;
};
} // namespace dom
} // namespace mozilla
#endif