2010-10-01 02:53:49 +04:00
|
|
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
|
|
*
|
|
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
|
|
* the License. You may obtain a copy of the License at
|
|
|
|
* http://www.mozilla.org/MPL/
|
|
|
|
*
|
|
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
|
|
* for the specific language governing rights and limitations under the
|
|
|
|
* License.
|
|
|
|
*
|
|
|
|
* The Original Code is Mozilla Corporation code.
|
|
|
|
*
|
|
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
|
|
* Portions created by the Initial Developer are Copyright (C) 2009
|
|
|
|
* the Initial Developer. All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Contributor(s):
|
|
|
|
* Bas Schouten <bschouten@mozilla.com>
|
|
|
|
*
|
|
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
|
|
* the provisions above, a recipient may use your version of this file under
|
|
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
|
|
*
|
|
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
|
|
|
|
#include "LayerManagerD3D10.h"
|
|
|
|
#include "LayerManagerD3D10Effect.h"
|
|
|
|
#include "gfxWindowsPlatform.h"
|
|
|
|
#include "gfxD2DSurface.h"
|
|
|
|
#include "cairo-win32.h"
|
|
|
|
#include "dxgi.h"
|
|
|
|
|
|
|
|
#include "ContainerLayerD3D10.h"
|
|
|
|
#include "ThebesLayerD3D10.h"
|
|
|
|
#include "ColorLayerD3D10.h"
|
|
|
|
#include "CanvasLayerD3D10.h"
|
|
|
|
#include "ImageLayerD3D10.h"
|
|
|
|
|
|
|
|
namespace mozilla {
|
|
|
|
namespace layers {
|
|
|
|
|
|
|
|
typedef HRESULT (WINAPI*D3D10CreateEffectFromMemoryFunc)(
|
|
|
|
void *pData,
|
|
|
|
SIZE_T DataLength,
|
|
|
|
UINT FXFlags,
|
|
|
|
ID3D10Device *pDevice,
|
|
|
|
ID3D10EffectPool *pEffectPool,
|
|
|
|
ID3D10Effect **ppEffect
|
|
|
|
);
|
|
|
|
|
|
|
|
struct Vertex
|
|
|
|
{
|
|
|
|
float position[2];
|
|
|
|
};
|
|
|
|
|
|
|
|
// {17F88CCB-1F49-4c08-8002-ADA7BD44856D}
|
|
|
|
static const GUID sEffect =
|
|
|
|
{ 0x17f88ccb, 0x1f49, 0x4c08, { 0x80, 0x2, 0xad, 0xa7, 0xbd, 0x44, 0x85, 0x6d } };
|
|
|
|
// {19599D91-912C-4C2F-A8C5-299DE85FBD34}
|
|
|
|
static const GUID sInputLayout =
|
|
|
|
{ 0x19599d91, 0x912c, 0x4c2f, { 0xa8, 0xc5, 0x29, 0x9d, 0xe8, 0x5f, 0xbd, 0x34 } };
|
|
|
|
// {293157D2-09C7-4680-AE27-C28E370E418B}
|
|
|
|
static const GUID sVertexBuffer =
|
|
|
|
{ 0x293157d2, 0x9c7, 0x4680, { 0xae, 0x27, 0xc2, 0x8e, 0x37, 0xe, 0x41, 0x8b } };
|
|
|
|
|
|
|
|
cairo_user_data_key_t gKeyD3D10Texture;
|
|
|
|
|
|
|
|
LayerManagerD3D10::LayerManagerD3D10(nsIWidget *aWidget)
|
|
|
|
: mWidget(aWidget)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
LayerManagerD3D10::~LayerManagerD3D10()
|
|
|
|
{
|
2010-10-19 23:08:31 +04:00
|
|
|
Destroy();
|
2010-10-01 02:53:49 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
LayerManagerD3D10::Initialize()
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
cairo_device_t *device = gfxWindowsPlatform::GetPlatform()->GetD2DDevice();
|
|
|
|
if (!device) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
mDevice = cairo_d2d_device_get_device(device);
|
|
|
|
|
2010-10-08 20:02:41 +04:00
|
|
|
UINT size = sizeof(ID3D10Effect*);
|
2010-10-01 02:53:49 +04:00
|
|
|
if (FAILED(mDevice->GetPrivateData(sEffect, &size, mEffect.StartAssignment()))) {
|
|
|
|
D3D10CreateEffectFromMemoryFunc createEffect = (D3D10CreateEffectFromMemoryFunc)
|
|
|
|
GetProcAddress(LoadLibraryA("d3d10_1.dll"), "D3D10CreateEffectFromMemory");
|
|
|
|
|
|
|
|
if (!createEffect) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = createEffect((void*)g_main,
|
|
|
|
sizeof(g_main),
|
|
|
|
D3D10_EFFECT_SINGLE_THREADED,
|
|
|
|
mDevice,
|
|
|
|
NULL,
|
|
|
|
getter_AddRefs(mEffect));
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
mDevice->SetPrivateDataInterface(sEffect, mEffect);
|
|
|
|
}
|
|
|
|
|
2010-10-08 20:02:41 +04:00
|
|
|
size = sizeof(ID3D10InputLayout*);
|
2010-10-01 02:53:49 +04:00
|
|
|
if (FAILED(mDevice->GetPrivateData(sInputLayout, &size, mInputLayout.StartAssignment()))) {
|
|
|
|
D3D10_INPUT_ELEMENT_DESC layout[] =
|
|
|
|
{
|
|
|
|
{ "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0 },
|
|
|
|
};
|
|
|
|
D3D10_PASS_DESC passDesc;
|
|
|
|
mEffect->GetTechniqueByName("RenderRGBLayerPremul")->GetPassByIndex(0)->
|
|
|
|
GetDesc(&passDesc);
|
|
|
|
|
|
|
|
hr = mDevice->CreateInputLayout(layout,
|
|
|
|
sizeof(layout) / sizeof(D3D10_INPUT_ELEMENT_DESC),
|
|
|
|
passDesc.pIAInputSignature,
|
|
|
|
passDesc.IAInputSignatureSize,
|
|
|
|
getter_AddRefs(mInputLayout));
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
mDevice->SetPrivateDataInterface(sInputLayout, mInputLayout);
|
|
|
|
}
|
|
|
|
|
2010-10-08 20:02:41 +04:00
|
|
|
size = sizeof(ID3D10Buffer*);
|
2010-10-01 02:53:49 +04:00
|
|
|
if (FAILED(mDevice->GetPrivateData(sVertexBuffer, &size, mVertexBuffer.StartAssignment()))) {
|
|
|
|
Vertex vertices[] = { {0.0, 0.0}, {1.0, 0.0}, {0.0, 1.0}, {1.0, 1.0} };
|
|
|
|
CD3D10_BUFFER_DESC bufferDesc(sizeof(vertices), D3D10_BIND_VERTEX_BUFFER);
|
|
|
|
D3D10_SUBRESOURCE_DATA data;
|
|
|
|
data.pSysMem = (void*)vertices;
|
|
|
|
|
|
|
|
hr = mDevice->CreateBuffer(&bufferDesc, &data, getter_AddRefs(mVertexBuffer));
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
mDevice->SetPrivateDataInterface(sVertexBuffer, mVertexBuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
nsRefPtr<IDXGIDevice> dxgiDevice;
|
|
|
|
nsRefPtr<IDXGIAdapter> dxgiAdapter;
|
|
|
|
nsRefPtr<IDXGIFactory> dxgiFactory;
|
|
|
|
|
|
|
|
mDevice->QueryInterface(dxgiDevice.StartAssignment());
|
|
|
|
dxgiDevice->GetAdapter(getter_AddRefs(dxgiAdapter));
|
|
|
|
|
|
|
|
dxgiAdapter->GetParent(IID_PPV_ARGS(dxgiFactory.StartAssignment()));
|
|
|
|
|
|
|
|
DXGI_SWAP_CHAIN_DESC swapDesc;
|
|
|
|
::ZeroMemory(&swapDesc, sizeof(swapDesc));
|
|
|
|
|
|
|
|
swapDesc.BufferDesc.Width = 0;
|
|
|
|
swapDesc.BufferDesc.Height = 0;
|
|
|
|
swapDesc.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
|
|
swapDesc.BufferDesc.RefreshRate.Numerator = 60;
|
|
|
|
swapDesc.BufferDesc.RefreshRate.Denominator = 1;
|
|
|
|
swapDesc.SampleDesc.Count = 1;
|
|
|
|
swapDesc.SampleDesc.Quality = 0;
|
|
|
|
swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
|
|
swapDesc.BufferCount = 1;
|
2010-12-16 04:35:44 +03:00
|
|
|
// We don't really need this flag, however it seems on some NVidia hardware
|
2010-12-16 11:08:49 +03:00
|
|
|
// smaller area windows do not present properly without this flag. This flag
|
|
|
|
// should have no negative consequences by itself. See bug 613790.
|
2010-12-16 04:35:44 +03:00
|
|
|
swapDesc.Flags = DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE;
|
2010-10-01 02:53:49 +04:00
|
|
|
swapDesc.OutputWindow = (HWND)mWidget->GetNativeData(NS_NATIVE_WINDOW);
|
|
|
|
swapDesc.Windowed = TRUE;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a swap chain, this swap chain will contain the backbuffer for
|
|
|
|
* the window we draw to. The front buffer is the full screen front
|
|
|
|
* buffer.
|
|
|
|
*/
|
|
|
|
hr = dxgiFactory->CreateSwapChain(dxgiDevice, &swapDesc, getter_AddRefs(mSwapChain));
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2010-10-08 20:02:39 +04:00
|
|
|
// We need this because we don't want DXGI to respond to Alt+Enter.
|
|
|
|
dxgiFactory->MakeWindowAssociation(swapDesc.OutputWindow, DXGI_MWA_NO_WINDOW_CHANGES);
|
|
|
|
|
2010-10-01 02:53:49 +04:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2010-10-19 23:08:31 +04:00
|
|
|
void
|
|
|
|
LayerManagerD3D10::Destroy()
|
|
|
|
{
|
|
|
|
if (!IsDestroyed()) {
|
|
|
|
if (mRoot) {
|
|
|
|
static_cast<LayerD3D10*>(mRoot->ImplData())->LayerManagerDestroyed();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
LayerManager::Destroy();
|
|
|
|
}
|
|
|
|
|
2010-10-01 02:53:49 +04:00
|
|
|
void
|
|
|
|
LayerManagerD3D10::SetRoot(Layer *aRoot)
|
|
|
|
{
|
|
|
|
mRoot = aRoot;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::BeginTransaction()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::BeginTransactionWithTarget(gfxContext* aTarget)
|
|
|
|
{
|
|
|
|
mTarget = aTarget;
|
|
|
|
}
|
|
|
|
|
2010-12-14 03:14:07 +03:00
|
|
|
void
|
2010-10-01 02:53:49 +04:00
|
|
|
LayerManagerD3D10::EndTransaction(DrawThebesLayerCallback aCallback,
|
|
|
|
void* aCallbackData)
|
|
|
|
{
|
|
|
|
mCurrentCallbackInfo.Callback = aCallback;
|
|
|
|
mCurrentCallbackInfo.CallbackData = aCallbackData;
|
2010-11-08 12:06:15 +03:00
|
|
|
|
|
|
|
// The results of our drawing always go directly into a pixel buffer,
|
|
|
|
// so we don't need to pass any global transform here.
|
|
|
|
mRoot->ComputeEffectiveTransforms(gfx3DMatrix());
|
|
|
|
|
2010-10-01 02:53:49 +04:00
|
|
|
Render();
|
|
|
|
mCurrentCallbackInfo.Callback = nsnull;
|
|
|
|
mCurrentCallbackInfo.CallbackData = nsnull;
|
|
|
|
mTarget = nsnull;
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<ThebesLayer>
|
|
|
|
LayerManagerD3D10::CreateThebesLayer()
|
|
|
|
{
|
|
|
|
nsRefPtr<ThebesLayer> layer = new ThebesLayerD3D10(this);
|
|
|
|
return layer.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<ContainerLayer>
|
|
|
|
LayerManagerD3D10::CreateContainerLayer()
|
|
|
|
{
|
|
|
|
nsRefPtr<ContainerLayer> layer = new ContainerLayerD3D10(this);
|
|
|
|
return layer.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<ImageLayer>
|
|
|
|
LayerManagerD3D10::CreateImageLayer()
|
|
|
|
{
|
|
|
|
nsRefPtr<ImageLayer> layer = new ImageLayerD3D10(this);
|
|
|
|
return layer.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<ColorLayer>
|
|
|
|
LayerManagerD3D10::CreateColorLayer()
|
|
|
|
{
|
|
|
|
nsRefPtr<ColorLayer> layer = new ColorLayerD3D10(this);
|
|
|
|
return layer.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<CanvasLayer>
|
|
|
|
LayerManagerD3D10::CreateCanvasLayer()
|
|
|
|
{
|
|
|
|
nsRefPtr<CanvasLayer> layer = new CanvasLayerD3D10(this);
|
|
|
|
return layer.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<ImageContainer>
|
|
|
|
LayerManagerD3D10::CreateImageContainer()
|
|
|
|
{
|
|
|
|
nsRefPtr<ImageContainer> layer = new ImageContainerD3D10(this);
|
|
|
|
return layer.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ReleaseTexture(void *texture)
|
|
|
|
{
|
|
|
|
static_cast<ID3D10Texture2D*>(texture)->Release();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<gfxASurface>
|
|
|
|
LayerManagerD3D10::CreateOptimalSurface(const gfxIntSize &aSize,
|
|
|
|
gfxASurface::gfxImageFormat aFormat)
|
|
|
|
{
|
|
|
|
if ((aFormat != gfxASurface::ImageFormatRGB24 &&
|
|
|
|
aFormat != gfxASurface::ImageFormatARGB32)) {
|
|
|
|
return LayerManager::CreateOptimalSurface(aSize, aFormat);
|
|
|
|
}
|
|
|
|
|
|
|
|
nsRefPtr<ID3D10Texture2D> texture;
|
|
|
|
|
|
|
|
CD3D10_TEXTURE2D_DESC desc(DXGI_FORMAT_B8G8R8A8_UNORM, aSize.width, aSize.height, 1, 1);
|
|
|
|
desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE;
|
|
|
|
desc.MiscFlags = D3D10_RESOURCE_MISC_GDI_COMPATIBLE;
|
|
|
|
|
|
|
|
HRESULT hr = device()->CreateTexture2D(&desc, NULL, getter_AddRefs(texture));
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
NS_WARNING("Failed to create new texture for CreateOptimalSurface!");
|
|
|
|
return LayerManager::CreateOptimalSurface(aSize, aFormat);
|
|
|
|
}
|
|
|
|
|
|
|
|
nsRefPtr<gfxD2DSurface> surface =
|
|
|
|
new gfxD2DSurface(texture, aFormat == gfxASurface::ImageFormatRGB24 ?
|
|
|
|
gfxASurface::CONTENT_COLOR : gfxASurface::CONTENT_COLOR_ALPHA);
|
|
|
|
|
|
|
|
if (!surface || surface->CairoStatus()) {
|
|
|
|
return LayerManager::CreateOptimalSurface(aSize, aFormat);
|
|
|
|
}
|
|
|
|
|
|
|
|
surface->SetData(&gKeyD3D10Texture,
|
|
|
|
texture.forget().get(),
|
|
|
|
ReleaseTexture);
|
|
|
|
|
|
|
|
return surface.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::SetViewport(const nsIntSize &aViewport)
|
|
|
|
{
|
|
|
|
mViewport = aViewport;
|
|
|
|
|
|
|
|
D3D10_VIEWPORT viewport;
|
|
|
|
viewport.MaxDepth = 1.0f;
|
|
|
|
viewport.MinDepth = 0;
|
|
|
|
viewport.Width = aViewport.width;
|
|
|
|
viewport.Height = aViewport.height;
|
|
|
|
viewport.TopLeftX = 0;
|
|
|
|
viewport.TopLeftY = 0;
|
|
|
|
|
|
|
|
mDevice->RSSetViewports(1, &viewport);
|
|
|
|
|
|
|
|
gfx3DMatrix projection;
|
|
|
|
/*
|
|
|
|
* Matrix to transform to viewport space ( <-1.0, 1.0> topleft,
|
|
|
|
* <1.0, -1.0> bottomright)
|
|
|
|
*/
|
|
|
|
projection._11 = 2.0f / aViewport.width;
|
|
|
|
projection._22 = -2.0f / aViewport.height;
|
|
|
|
projection._33 = 1.0f;
|
|
|
|
projection._41 = -1.0f;
|
|
|
|
projection._42 = 1.0f;
|
|
|
|
projection._44 = 1.0f;
|
|
|
|
|
|
|
|
HRESULT hr = mEffect->GetVariableByName("mProjection")->
|
|
|
|
SetRawValue(&projection._11, 0, 64);
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
NS_WARNING("Failed to set projection matrix.");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::SetupPipeline()
|
|
|
|
{
|
|
|
|
VerifyBufferSize();
|
|
|
|
UpdateRenderTarget();
|
|
|
|
|
|
|
|
nsIntRect rect;
|
|
|
|
mWidget->GetClientBounds(rect);
|
|
|
|
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
hr = mEffect->GetVariableByName("vTextureCoords")->AsVector()->
|
|
|
|
SetFloatVector(ShaderConstantRectD3D10(0, 0, 1.0f, 1.0f));
|
|
|
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
NS_WARNING("Failed to set Texture Coordinates.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ID3D10RenderTargetView *view = mRTView;
|
|
|
|
mDevice->OMSetRenderTargets(1, &view, NULL);
|
|
|
|
mDevice->IASetInputLayout(mInputLayout);
|
|
|
|
|
|
|
|
UINT stride = sizeof(Vertex);
|
|
|
|
UINT offset = 0;
|
|
|
|
ID3D10Buffer *buffer = mVertexBuffer;
|
|
|
|
mDevice->IASetVertexBuffers(0, 1, &buffer, &stride, &offset);
|
|
|
|
mDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
|
|
|
|
|
|
|
SetViewport(nsIntSize(rect.width, rect.height));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::UpdateRenderTarget()
|
|
|
|
{
|
|
|
|
if (mRTView) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
nsRefPtr<ID3D10Texture2D> backBuf;
|
|
|
|
|
|
|
|
hr = mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (void**)backBuf.StartAssignment());
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mDevice->CreateRenderTargetView(backBuf, NULL, getter_AddRefs(mRTView));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::VerifyBufferSize()
|
|
|
|
{
|
|
|
|
DXGI_SWAP_CHAIN_DESC swapDesc;
|
|
|
|
mSwapChain->GetDesc(&swapDesc);
|
|
|
|
|
|
|
|
nsIntRect rect;
|
|
|
|
mWidget->GetClientBounds(rect);
|
|
|
|
|
|
|
|
if (swapDesc.BufferDesc.Width == rect.width &&
|
|
|
|
swapDesc.BufferDesc.Height == rect.height) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mRTView = nsnull;
|
|
|
|
mSwapChain->ResizeBuffers(1, rect.width, rect.height,
|
2010-12-16 04:35:44 +03:00
|
|
|
DXGI_FORMAT_B8G8R8A8_UNORM,
|
|
|
|
DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE);
|
2010-10-01 02:53:49 +04:00
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::Render()
|
|
|
|
{
|
|
|
|
if (mRoot) {
|
|
|
|
static_cast<LayerD3D10*>(mRoot->ImplData())->Validate();
|
|
|
|
}
|
|
|
|
|
|
|
|
SetupPipeline();
|
|
|
|
|
|
|
|
float black[] = { 0, 0, 0, 0 };
|
|
|
|
device()->ClearRenderTargetView(mRTView, black);
|
|
|
|
|
|
|
|
nsIntRect rect;
|
|
|
|
mWidget->GetClientBounds(rect);
|
|
|
|
|
|
|
|
if (mRoot) {
|
|
|
|
const nsIntRect *clipRect = mRoot->GetClipRect();
|
|
|
|
D3D10_RECT r;
|
|
|
|
if (clipRect) {
|
|
|
|
r.left = (LONG)clipRect->x;
|
|
|
|
r.top = (LONG)clipRect->y;
|
|
|
|
r.right = (LONG)(clipRect->x + clipRect->width);
|
|
|
|
r.bottom = (LONG)(clipRect->y + clipRect->height);
|
|
|
|
} else {
|
|
|
|
r.left = r.top = 0;
|
|
|
|
r.right = rect.width;
|
|
|
|
r.bottom = rect.height;
|
|
|
|
}
|
|
|
|
device()->RSSetScissorRects(1, &r);
|
|
|
|
|
2010-11-08 12:06:15 +03:00
|
|
|
static_cast<LayerD3D10*>(mRoot->ImplData())->RenderLayer();
|
2010-10-01 02:53:49 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
if (mTarget) {
|
|
|
|
PaintToTarget();
|
|
|
|
} else {
|
|
|
|
mSwapChain->Present(0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
LayerManagerD3D10::PaintToTarget()
|
|
|
|
{
|
|
|
|
nsRefPtr<ID3D10Texture2D> backBuf;
|
|
|
|
|
|
|
|
mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (void**)backBuf.StartAssignment());
|
|
|
|
|
|
|
|
D3D10_TEXTURE2D_DESC bbDesc;
|
|
|
|
backBuf->GetDesc(&bbDesc);
|
|
|
|
|
|
|
|
CD3D10_TEXTURE2D_DESC softDesc(bbDesc.Format, bbDesc.Width, bbDesc.Height);
|
|
|
|
softDesc.MipLevels = 1;
|
|
|
|
softDesc.CPUAccessFlags = D3D10_CPU_ACCESS_READ;
|
|
|
|
softDesc.Usage = D3D10_USAGE_STAGING;
|
|
|
|
softDesc.BindFlags = 0;
|
|
|
|
|
|
|
|
nsRefPtr<ID3D10Texture2D> readTexture;
|
|
|
|
|
|
|
|
device()->CreateTexture2D(&softDesc, NULL, getter_AddRefs(readTexture));
|
|
|
|
|
|
|
|
device()->CopyResource(readTexture, backBuf);
|
|
|
|
|
|
|
|
D3D10_MAPPED_TEXTURE2D map;
|
|
|
|
readTexture->Map(0, D3D10_MAP_READ, 0, &map);
|
|
|
|
|
|
|
|
nsRefPtr<gfxImageSurface> tmpSurface =
|
|
|
|
new gfxImageSurface((unsigned char*)map.pData,
|
|
|
|
gfxIntSize(bbDesc.Width, bbDesc.Height),
|
|
|
|
map.RowPitch,
|
|
|
|
gfxASurface::ImageFormatARGB32);
|
|
|
|
|
|
|
|
mTarget->SetSource(tmpSurface);
|
2010-10-19 23:08:27 +04:00
|
|
|
mTarget->SetOperator(gfxContext::OPERATOR_OVER);
|
2010-10-01 02:53:49 +04:00
|
|
|
mTarget->Paint();
|
2010-10-19 23:08:27 +04:00
|
|
|
|
|
|
|
readTexture->Unmap(0);
|
2010-10-01 02:53:49 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
LayerD3D10::LayerD3D10(LayerManagerD3D10 *aManager)
|
|
|
|
: mD3DManager(aManager)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|