gecko-dev/gfx/layers/ipc/CompositorBridgeParent.cpp

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Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=2 et tw=80 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/layers/CompositorBridgeParent.h"
#include <stdio.h> // for fprintf, stdout
#include <stdint.h> // for uint64_t
#include <map> // for _Rb_tree_iterator, etc
#include <utility> // for pair
#include "LayerTransactionParent.h" // for LayerTransactionParent
#include "RenderTrace.h" // for RenderTraceLayers
#include "base/message_loop.h" // for MessageLoop
#include "base/process.h" // for ProcessId
#include "base/task.h" // for CancelableTask, etc
#include "base/thread.h" // for Thread
#include "gfxContext.h" // for gfxContext
#include "gfxPlatform.h" // for gfxPlatform
#include "TreeTraversal.h" // for ForEachNode
#ifdef MOZ_WIDGET_GTK
#include "gfxPlatformGtk.h" // for gfxPlatform
#endif
#include "gfxPrefs.h" // for gfxPrefs
#include "mozilla/AutoRestore.h" // for AutoRestore
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#include "mozilla/ClearOnShutdown.h" // for ClearOnShutdown
#include "mozilla/DebugOnly.h" // for DebugOnly
#include "mozilla/dom/ContentParent.h"
#include "mozilla/dom/TabParent.h"
#include "mozilla/gfx/2D.h" // for DrawTarget
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/gfx/Rect.h" // for IntSize
#include "VRManager.h" // for VRManager
#include "mozilla/ipc/Transport.h" // for Transport
#include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager
#include "mozilla/layers/APZCTreeManagerParent.h" // for APZCTreeManagerParent
#include "mozilla/layers/APZThreadUtils.h" // for APZCTreeManager
#include "mozilla/layers/AsyncCompositionManager.h"
#include "mozilla/layers/BasicCompositor.h" // for BasicCompositor
#include "mozilla/layers/Compositor.h" // for Compositor
#include "mozilla/layers/CompositorOGL.h" // for CompositorOGL
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/CrossProcessCompositorBridgeParent.h"
#include "mozilla/layers/FrameUniformityData.h"
#include "mozilla/layers/ImageBridgeParent.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/LayerTreeOwnerTracker.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/layers/PLayerTransactionParent.h"
#include "mozilla/layers/RemoteContentController.h"
#include "mozilla/layout/RenderFrameParent.h"
#include "mozilla/media/MediaSystemResourceService.h" // for MediaSystemResourceService
#include "mozilla/mozalloc.h" // for operator new, etc
#include "mozilla/Telemetry.h"
#ifdef MOZ_WIDGET_GTK
#include "basic/X11BasicCompositor.h" // for X11BasicCompositor
#endif
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsDebug.h" // for NS_ASSERTION, etc
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
#include "nsIWidget.h" // for nsIWidget
#include "nsTArray.h" // for nsTArray
#include "nsThreadUtils.h" // for NS_IsMainThread
#include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop
#ifdef XP_WIN
#include "mozilla/layers/CompositorD3D11.h"
#include "mozilla/layers/CompositorD3D9.h"
#endif
#include "GeckoProfiler.h"
#include "mozilla/ipc/ProtocolTypes.h"
#include "mozilla/Unused.h"
#include "mozilla/Hal.h"
#include "mozilla/HalTypes.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/Telemetry.h"
#ifdef MOZ_ENABLE_PROFILER_SPS
#include "ProfilerMarkers.h"
#endif
#include "mozilla/VsyncDispatcher.h"
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
#include "VsyncSource.h"
#endif
#include "mozilla/widget/CompositorWidget.h"
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
# include "mozilla/widget/CompositorWidgetParent.h"
#endif
#include "LayerScope.h"
namespace mozilla {
namespace layers {
using namespace mozilla::ipc;
using namespace mozilla::gfx;
using namespace std;
using base::ProcessId;
using base::Thread;
ProcessId
CompositorBridgeParentBase::GetChildProcessId()
{
return OtherPid();
}
void
CompositorBridgeParentBase::NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId)
{
RefPtr<TextureHost> texture = TextureHost::AsTextureHost(aTexture);
if (!texture) {
return;
}
if (!(texture->GetFlags() & TextureFlags::RECYCLE)) {
return;
}
uint64_t textureId = TextureHost::GetTextureSerial(aTexture);
mPendingAsyncMessage.push_back(
OpNotifyNotUsed(textureId, aTransactionId));
}
void
CompositorBridgeParentBase::SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage)
{
Unused << SendParentAsyncMessages(aMessage);
}
bool
CompositorBridgeParentBase::AllocShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
return PCompositorBridgeParent::AllocShmem(aSize, aType, aShmem);
}
bool
CompositorBridgeParentBase::AllocUnsafeShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
return PCompositorBridgeParent::AllocUnsafeShmem(aSize, aType, aShmem);
}
void
CompositorBridgeParentBase::DeallocShmem(ipc::Shmem& aShmem)
{
PCompositorBridgeParent::DeallocShmem(aShmem);
}
base::ProcessId
CompositorBridgeParentBase::RemotePid()
{
return OtherPid();
}
bool
CompositorBridgeParentBase::StartSharingMetrics(ipc::SharedMemoryBasic::Handle aHandle,
CrossProcessMutexHandle aMutexHandle,
uint64_t aLayersId,
uint32_t aApzcId)
{
return PCompositorBridgeParent::SendSharedCompositorFrameMetrics(
aHandle, aMutexHandle, aLayersId, aApzcId);
}
bool
CompositorBridgeParentBase::StopSharingMetrics(FrameMetrics::ViewID aScrollId,
uint32_t aApzcId)
{
return PCompositorBridgeParent::SendReleaseSharedCompositorFrameMetrics(
aScrollId, aApzcId);
}
CompositorBridgeParent::LayerTreeState::LayerTreeState()
: mApzcTreeManagerParent(nullptr)
, mParent(nullptr)
, mLayerManager(nullptr)
, mCrossProcessParent(nullptr)
, mLayerTree(nullptr)
, mUpdatedPluginDataAvailable(false)
, mPendingCompositorUpdates(0)
{
}
CompositorBridgeParent::LayerTreeState::~LayerTreeState()
{
if (mController) {
mController->Destroy();
}
}
typedef map<uint64_t, CompositorBridgeParent::LayerTreeState> LayerTreeMap;
static LayerTreeMap sIndirectLayerTrees;
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static StaticAutoPtr<mozilla::Monitor> sIndirectLayerTreesLock;
static void EnsureLayerTreeMapReady()
{
MOZ_ASSERT(NS_IsMainThread());
if (!sIndirectLayerTreesLock) {
sIndirectLayerTreesLock = new Monitor("IndirectLayerTree");
mozilla::ClearOnShutdown(&sIndirectLayerTreesLock);
}
}
template <typename Lambda>
inline void
CompositorBridgeParent::ForEachIndirectLayerTree(const Lambda& aCallback)
{
sIndirectLayerTreesLock->AssertCurrentThreadOwns();
for (auto it = sIndirectLayerTrees.begin(); it != sIndirectLayerTrees.end(); it++) {
LayerTreeState* state = &it->second;
if (state->mParent == this) {
aCallback(state, it->first);
}
}
}
/**
* A global map referencing each compositor by ID.
*
* This map is used by the ImageBridge protocol to trigger
* compositions without having to keep references to the
* compositor
*/
typedef map<uint64_t,CompositorBridgeParent*> CompositorMap;
static StaticAutoPtr<CompositorMap> sCompositorMap;
void
CompositorBridgeParent::Setup()
{
EnsureLayerTreeMapReady();
MOZ_ASSERT(!sCompositorMap);
sCompositorMap = new CompositorMap;
}
void
CompositorBridgeParent::Shutdown()
{
MOZ_ASSERT(sCompositorMap);
MOZ_ASSERT(sCompositorMap->empty());
sCompositorMap = nullptr;
}
void
CompositorBridgeParent::FinishShutdown()
{
// TODO: this should be empty by now...
sIndirectLayerTrees.clear();
}
static void SetThreadPriority()
{
hal::SetCurrentThreadPriority(hal::THREAD_PRIORITY_COMPOSITOR);
}
#ifdef COMPOSITOR_PERFORMANCE_WARNING
static int32_t
CalculateCompositionFrameRate()
{
// Used when layout.frame_rate is -1. Needs to be kept in sync with
// DEFAULT_FRAME_RATE in nsRefreshDriver.cpp.
// TODO: This should actually return the vsync rate.
const int32_t defaultFrameRate = 60;
int32_t compositionFrameRatePref = gfxPrefs::LayersCompositionFrameRate();
if (compositionFrameRatePref < 0) {
// Use the same frame rate for composition as for layout.
int32_t layoutFrameRatePref = gfxPrefs::LayoutFrameRate();
if (layoutFrameRatePref < 0) {
// TODO: The main thread frame scheduling code consults the actual
// monitor refresh rate in this case. We should do the same.
return defaultFrameRate;
}
return layoutFrameRatePref;
}
return compositionFrameRatePref;
}
#endif
CompositorVsyncScheduler::Observer::Observer(CompositorVsyncScheduler* aOwner)
: mMutex("CompositorVsyncScheduler.Observer.Mutex")
, mOwner(aOwner)
{
}
CompositorVsyncScheduler::Observer::~Observer()
{
MOZ_ASSERT(!mOwner);
}
bool
CompositorVsyncScheduler::Observer::NotifyVsync(TimeStamp aVsyncTimestamp)
{
MutexAutoLock lock(mMutex);
if (!mOwner) {
return false;
}
return mOwner->NotifyVsync(aVsyncTimestamp);
}
void
CompositorVsyncScheduler::Observer::Destroy()
{
MutexAutoLock lock(mMutex);
mOwner = nullptr;
}
CompositorVsyncScheduler::CompositorVsyncScheduler(CompositorBridgeParent* aCompositorBridgeParent,
widget::CompositorWidget* aWidget)
: mCompositorBridgeParent(aCompositorBridgeParent)
, mLastCompose(TimeStamp::Now())
, mIsObservingVsync(false)
, mNeedsComposite(0)
, mVsyncNotificationsSkipped(0)
, mWidget(aWidget)
, mCurrentCompositeTaskMonitor("CurrentCompositeTaskMonitor")
, mCurrentCompositeTask(nullptr)
, mSetNeedsCompositeMonitor("SetNeedsCompositeMonitor")
, mSetNeedsCompositeTask(nullptr)
{
MOZ_ASSERT(NS_IsMainThread() || XRE_GetProcessType() == GeckoProcessType_GPU);
mVsyncObserver = new Observer(this);
// mAsapScheduling is set on the main thread during init,
// but is only accessed after on the compositor thread.
mAsapScheduling = gfxPrefs::LayersCompositionFrameRate() == 0 ||
gfxPlatform::IsInLayoutAsapMode();
}
CompositorVsyncScheduler::~CompositorVsyncScheduler()
{
MOZ_ASSERT(!mIsObservingVsync);
MOZ_ASSERT(!mVsyncObserver);
// The CompositorVsyncDispatcher is cleaned up before this in the nsBaseWidget, which stops vsync listeners
mCompositorBridgeParent = nullptr;
}
void
CompositorVsyncScheduler::Destroy()
{
if (!mVsyncObserver) {
// Destroy was already called on this object.
return;
}
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
UnobserveVsync();
mVsyncObserver->Destroy();
mVsyncObserver = nullptr;
CancelCurrentSetNeedsCompositeTask();
CancelCurrentCompositeTask();
}
void
CompositorVsyncScheduler::PostCompositeTask(TimeStamp aCompositeTimestamp)
{
// can be called from the compositor or vsync thread
MonitorAutoLock lock(mCurrentCompositeTaskMonitor);
if (mCurrentCompositeTask == nullptr && CompositorThreadHolder::Loop()) {
RefPtr<CancelableRunnable> task =
NewCancelableRunnableMethod<TimeStamp>(this, &CompositorVsyncScheduler::Composite,
aCompositeTimestamp);
mCurrentCompositeTask = task;
ScheduleTask(task.forget(), 0);
}
}
void
CompositorVsyncScheduler::ScheduleComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (mAsapScheduling) {
// Used only for performance testing purposes
PostCompositeTask(TimeStamp::Now());
#ifdef MOZ_WIDGET_ANDROID
} else if (mNeedsComposite >= 2 && mIsObservingVsync) {
// uh-oh, we already requested a composite at least twice so far, and a
// composite hasn't happened yet. It is possible that the vsync observation
// is blocked on the main thread, so let's just composite ASAP and not
// wait for the vsync. Note that this should only ever happen on Fennec
// because there content runs in the same process as the compositor, and so
// content can actually block the main thread in this process.
PostCompositeTask(TimeStamp::Now());
#endif
} else {
SetNeedsComposite();
}
}
void
CompositorVsyncScheduler::CancelCurrentSetNeedsCompositeTask()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MonitorAutoLock lock(mSetNeedsCompositeMonitor);
if (mSetNeedsCompositeTask) {
mSetNeedsCompositeTask->Cancel();
mSetNeedsCompositeTask = nullptr;
}
mNeedsComposite = 0;
}
/**
* TODO Potential performance heuristics:
* If a composite takes 17 ms, do we composite ASAP or wait until next vsync?
* If a layer transaction comes after vsync, do we composite ASAP or wait until
* next vsync?
* How many skipped vsync events until we stop listening to vsync events?
*/
void
CompositorVsyncScheduler::SetNeedsComposite()
{
if (!CompositorThreadHolder::IsInCompositorThread()) {
MonitorAutoLock lock(mSetNeedsCompositeMonitor);
RefPtr<CancelableRunnable> task =
NewCancelableRunnableMethod(this, &CompositorVsyncScheduler::SetNeedsComposite);
mSetNeedsCompositeTask = task;
ScheduleTask(task.forget(), 0);
return;
} else {
MonitorAutoLock lock(mSetNeedsCompositeMonitor);
mSetNeedsCompositeTask = nullptr;
}
mNeedsComposite++;
if (!mIsObservingVsync && mNeedsComposite) {
ObserveVsync();
}
}
bool
CompositorVsyncScheduler::NotifyVsync(TimeStamp aVsyncTimestamp)
{
// Called from the vsync dispatch thread. When in the GPU Process, that's
// the same as the compositor thread.
MOZ_ASSERT_IF(XRE_IsParentProcess(), !CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT_IF(XRE_GetProcessType() == GeckoProcessType_GPU, CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(!NS_IsMainThread());
PostCompositeTask(aVsyncTimestamp);
return true;
}
void
CompositorVsyncScheduler::CancelCurrentCompositeTask()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread() || NS_IsMainThread());
MonitorAutoLock lock(mCurrentCompositeTaskMonitor);
if (mCurrentCompositeTask) {
mCurrentCompositeTask->Cancel();
mCurrentCompositeTask = nullptr;
}
}
void
CompositorVsyncScheduler::Composite(TimeStamp aVsyncTimestamp)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
{
MonitorAutoLock lock(mCurrentCompositeTaskMonitor);
mCurrentCompositeTask = nullptr;
}
if ((aVsyncTimestamp < mLastCompose) && !mAsapScheduling) {
// We can sometimes get vsync timestamps that are in the past
// compared to the last compose with force composites.
// In those cases, wait until the next vsync;
return;
}
MOZ_ASSERT(mCompositorBridgeParent);
if (!mAsapScheduling && mCompositorBridgeParent->IsPendingComposite()) {
// If previous composite is still on going, finish it and does a next
// composite in a next vsync.
mCompositorBridgeParent->FinishPendingComposite();
return;
}
DispatchTouchEvents(aVsyncTimestamp);
DispatchVREvents(aVsyncTimestamp);
if (mNeedsComposite || mAsapScheduling) {
mNeedsComposite = 0;
mLastCompose = aVsyncTimestamp;
ComposeToTarget(nullptr);
mVsyncNotificationsSkipped = 0;
TimeDuration compositeFrameTotal = TimeStamp::Now() - aVsyncTimestamp;
mozilla::Telemetry::Accumulate(mozilla::Telemetry::COMPOSITE_FRAME_ROUNDTRIP_TIME,
compositeFrameTotal.ToMilliseconds());
} else if (mVsyncNotificationsSkipped++ > gfxPrefs::CompositorUnobserveCount()) {
UnobserveVsync();
}
}
void
CompositorVsyncScheduler::OnForceComposeToTarget()
{
/**
* bug 1138502 - There are cases such as during long-running window resizing events
* where we receive many sync RecvFlushComposites. We also get vsync notifications which
* will increment mVsyncNotificationsSkipped because a composite just occurred. After
* enough vsyncs and RecvFlushComposites occurred, we will disable vsync. Then at the next
* ScheduleComposite, we will enable vsync, then get a RecvFlushComposite, which will
* force us to unobserve vsync again. On some platforms, enabling/disabling vsync is not
* free and this oscillating behavior causes a performance hit. In order to avoid this problem,
* we reset the mVsyncNotificationsSkipped counter to keep vsync enabled.
*/
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mVsyncNotificationsSkipped = 0;
}
void
CompositorVsyncScheduler::ForceComposeToTarget(gfx::DrawTarget* aTarget, const IntRect* aRect)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
OnForceComposeToTarget();
mLastCompose = TimeStamp::Now();
ComposeToTarget(aTarget, aRect);
}
bool
CompositorVsyncScheduler::NeedsComposite()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
return mNeedsComposite;
}
void
CompositorVsyncScheduler::ObserveVsync()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mWidget->ObserveVsync(mVsyncObserver);
mIsObservingVsync = true;
}
void
CompositorVsyncScheduler::UnobserveVsync()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mWidget->ObserveVsync(nullptr);
mIsObservingVsync = false;
}
void
CompositorVsyncScheduler::DispatchTouchEvents(TimeStamp aVsyncTimestamp)
{
}
void
CompositorVsyncScheduler::DispatchVREvents(TimeStamp aVsyncTimestamp)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
VRManager* vm = VRManager::Get();
vm->NotifyVsync(aVsyncTimestamp);
}
void
CompositorVsyncScheduler::ScheduleTask(already_AddRefed<CancelableRunnable> aTask,
int aTime)
{
MOZ_ASSERT(CompositorThreadHolder::Loop());
MOZ_ASSERT(aTime >= 0);
CompositorThreadHolder::Loop()->PostDelayedTask(Move(aTask), aTime);
}
void
CompositorVsyncScheduler::ResumeComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
mLastCompose = TimeStamp::Now();
ComposeToTarget(nullptr);
}
void
CompositorVsyncScheduler::ComposeToTarget(gfx::DrawTarget* aTarget, const IntRect* aRect)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MOZ_ASSERT(mCompositorBridgeParent);
mCompositorBridgeParent->CompositeToTarget(aTarget, aRect);
}
static inline MessageLoop*
CompositorLoop()
{
return CompositorThreadHolder::Loop();
}
CompositorBridgeParent::CompositorBridgeParent(CSSToLayoutDeviceScale aScale,
const TimeDuration& aVsyncRate,
bool aUseExternalSurfaceSize,
const gfx::IntSize& aSurfaceSize)
: mWidget(nullptr)
, mScale(aScale)
, mVsyncRate(aVsyncRate)
, mIsTesting(false)
, mPendingTransaction(0)
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, mPaused(false)
, mUseExternalSurfaceSize(aUseExternalSurfaceSize)
, mEGLSurfaceSize(aSurfaceSize)
, mPauseCompositionMonitor("PauseCompositionMonitor")
, mResumeCompositionMonitor("ResumeCompositionMonitor")
, mResetCompositorMonitor("ResetCompositorMonitor")
, mRootLayerTreeID(0)
, mOverrideComposeReadiness(false)
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, mForceCompositionTask(nullptr)
, mCompositorThreadHolder(CompositorThreadHolder::GetSingleton())
, mCompositorScheduler(nullptr)
, mPaintTime(TimeDuration::Forever())
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
, mLastPluginUpdateLayerTreeId(0)
, mDeferPluginWindows(false)
, mPluginWindowsHidden(false)
#endif
{
// Always run destructor on the main thread
MOZ_ASSERT(NS_IsMainThread());
}
void
CompositorBridgeParent::InitSameProcess(widget::CompositorWidget* aWidget,
const uint64_t& aLayerTreeId,
bool aUseAPZ)
{
mWidget = aWidget;
mRootLayerTreeID = aLayerTreeId;
if (aUseAPZ) {
mApzcTreeManager = new APZCTreeManager();
}
// IPDL initialization. mSelfRef is cleared in DeferredDestroy.
SetOtherProcessId(base::GetCurrentProcId());
mSelfRef = this;
Initialize();
}
bool
CompositorBridgeParent::Bind(Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
if (!aEndpoint.Bind(this)) {
return false;
}
mSelfRef = this;
return true;
}
bool
CompositorBridgeParent::RecvInitialize(const uint64_t& aRootLayerTreeId)
{
mRootLayerTreeID = aRootLayerTreeId;
Initialize();
return true;
}
void
CompositorBridgeParent::Initialize()
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{
MOZ_ASSERT(CompositorThread(),
"The compositor thread must be Initialized before instanciating a CompositorBridgeParent.");
mCompositorID = 0;
// FIXME: This holds on the the fact that right now the only thing that
// can destroy this instance is initialized on the compositor thread after
// this task has been processed.
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableFunction(&AddCompositor,
this, &mCompositorID));
CompositorLoop()->PostTask(NewRunnableFunction(SetThreadPriority));
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{ // scope lock
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[mRootLayerTreeID].mParent = this;
}
LayerScope::SetPixelScale(mScale.scale);
mCompositorScheduler = new CompositorVsyncScheduler(this, mWidget);
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}
bool
CompositorBridgeParent::RecvReset(nsTArray<LayersBackend>&& aBackendHints,
const uint64_t& aSeqNo,
bool* aResult,
TextureFactoryIdentifier* aOutIdentifier)
{
Maybe<TextureFactoryIdentifier> newIdentifier;
ResetCompositorTask(aBackendHints, aSeqNo, &newIdentifier);
if (newIdentifier) {
*aResult = true;
*aOutIdentifier = newIdentifier.value();
} else {
*aResult = false;
}
return true;
}
uint64_t
CompositorBridgeParent::RootLayerTreeId()
{
MOZ_ASSERT(mRootLayerTreeID);
return mRootLayerTreeID;
}
CompositorBridgeParent::~CompositorBridgeParent()
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{
InfallibleTArray<PTextureParent*> textures;
ManagedPTextureParent(textures);
// We expect all textures to be destroyed by now.
MOZ_DIAGNOSTIC_ASSERT(textures.Length() == 0);
for (unsigned int i = 0; i < textures.Length(); ++i) {
RefPtr<TextureHost> tex = TextureHost::AsTextureHost(textures[i]);
tex->DeallocateDeviceData();
}
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}
void
CompositorBridgeParent::ForceIsFirstPaint()
{
mCompositionManager->ForceIsFirstPaint();
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}
void
CompositorBridgeParent::StopAndClearResources()
{
if (mForceCompositionTask) {
mForceCompositionTask->Cancel();
mForceCompositionTask = nullptr;
}
mPaused = true;
// Ensure that the layer manager is destroyed before CompositorBridgeChild.
if (mLayerManager) {
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MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([this] (LayerTreeState* lts, uint64_t) -> void {
mLayerManager->ClearCachedResources(lts->mRoot);
lts->mLayerManager = nullptr;
lts->mParent = nullptr;
});
mLayerManager->Destroy();
mLayerManager = nullptr;
mCompositionManager = nullptr;
}
if (mCompositor) {
mCompositor->DetachWidget();
mCompositor->Destroy();
mCompositor = nullptr;
}
// This must be destroyed now since it accesses the widget.
if (mCompositorScheduler) {
mCompositorScheduler->Destroy();
mCompositorScheduler = nullptr;
}
// After this point, it is no longer legal to access the widget.
mWidget = nullptr;
}
bool
CompositorBridgeParent::RecvWillClose()
{
StopAndClearResources();
return true;
}
void CompositorBridgeParent::DeferredDestroy()
{
MOZ_ASSERT(!NS_IsMainThread());
MOZ_ASSERT(mCompositorThreadHolder);
mCompositorThreadHolder = nullptr;
mSelfRef = nullptr;
}
bool
CompositorBridgeParent::RecvPause()
{
PauseComposition();
return true;
}
bool
CompositorBridgeParent::RecvResume()
{
ResumeComposition();
return true;
}
bool
CompositorBridgeParent::RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
const gfx::IntRect& aRect)
{
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<DrawTarget> target = GetDrawTargetForDescriptor(aInSnapshot, gfx::BackendType::CAIRO);
MOZ_ASSERT(target);
if (!target) {
// We kill the content process rather than have it continue with an invalid
// snapshot, that may be too harsh and we could decide to return some sort
// of error to the child process and let it deal with it...
return false;
}
ForceComposeToTarget(target, &aRect);
return true;
}
bool
CompositorBridgeParent::RecvFlushRendering()
{
if (mCompositorScheduler->NeedsComposite())
{
CancelCurrentCompositeTask();
ForceComposeToTarget(nullptr);
}
return true;
}
bool
CompositorBridgeParent::RecvForcePresent()
{
// During the shutdown sequence mLayerManager may be null
if (mLayerManager) {
mLayerManager->ForcePresent();
}
return true;
}
bool
CompositorBridgeParent::RecvNotifyRegionInvalidated(const nsIntRegion& aRegion)
{
if (mLayerManager) {
mLayerManager->AddInvalidRegion(aRegion);
}
return true;
}
void
CompositorBridgeParent::Invalidate()
{
if (mLayerManager && mLayerManager->GetRoot()) {
mLayerManager->AddInvalidRegion(
mLayerManager->GetRoot()->GetLocalVisibleRegion().ToUnknownRegion().GetBounds());
}
}
bool
CompositorBridgeParent::RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex)
{
if (mLayerManager) {
*aOutStartIndex = mLayerManager->StartFrameTimeRecording(aBufferSize);
} else {
*aOutStartIndex = 0;
}
return true;
}
bool
CompositorBridgeParent::RecvStopFrameTimeRecording(const uint32_t& aStartIndex,
InfallibleTArray<float>* intervals)
{
if (mLayerManager) {
mLayerManager->StopFrameTimeRecording(aStartIndex, *intervals);
}
return true;
}
bool
CompositorBridgeParent::RecvClearApproximatelyVisibleRegions(const uint64_t& aLayersId,
const uint32_t& aPresShellId)
{
ClearApproximatelyVisibleRegions(aLayersId, Some(aPresShellId));
return true;
}
void
CompositorBridgeParent::ClearApproximatelyVisibleRegions(const uint64_t& aLayersId,
const Maybe<uint32_t>& aPresShellId)
{
if (mLayerManager) {
mLayerManager->ClearApproximatelyVisibleRegions(aLayersId, aPresShellId);
// We need to recomposite to update the minimap.
ScheduleComposition();
}
}
bool
CompositorBridgeParent::RecvNotifyApproximatelyVisibleRegion(const ScrollableLayerGuid& aGuid,
const CSSIntRegion& aRegion)
{
if (mLayerManager) {
mLayerManager->UpdateApproximatelyVisibleRegion(aGuid, aRegion);
// We need to recomposite to update the minimap.
ScheduleComposition();
}
return true;
}
void
CompositorBridgeParent::ActorDestroy(ActorDestroyReason why)
{
StopAndClearResources();
RemoveCompositor(mCompositorID);
mCompositionManager = nullptr;
if (mApzcTreeManager) {
mApzcTreeManager->ClearTree();
mApzcTreeManager = nullptr;
}
{ // scope lock
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees.erase(mRootLayerTreeID);
}
// There are chances that the ref count reaches zero on the main thread shortly
// after this function returns while some ipdl code still needs to run on
// this thread.
// We must keep the compositor parent alive untill the code handling message
// reception is finished on this thread.
mSelfRef = this;
MessageLoop::current()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::DeferredDestroy));
}
void
CompositorBridgeParent::ScheduleRenderOnCompositorThread()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ScheduleComposition));
}
void
CompositorBridgeParent::InvalidateOnCompositorThread()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::Invalidate));
}
void
CompositorBridgeParent::PauseComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(),
"PauseComposition() can only be called on the compositor thread");
MonitorAutoLock lock(mPauseCompositionMonitor);
if (!mPaused) {
mPaused = true;
mCompositor->Pause();
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
// if anyone's waiting to make sure that composition really got paused, tell them
lock.NotifyAll();
}
void
CompositorBridgeParent::ResumeComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(),
"ResumeComposition() can only be called on the compositor thread");
MonitorAutoLock lock(mResumeCompositionMonitor);
if (!mCompositor->Resume()) {
#ifdef MOZ_WIDGET_ANDROID
// We can't get a surface. This could be because the activity changed between
// the time resume was scheduled and now.
__android_log_print(ANDROID_LOG_INFO, "CompositorBridgeParent", "Unable to renew compositor surface; remaining in paused state");
#endif
lock.NotifyAll();
return;
}
mPaused = false;
Invalidate();
mCompositorScheduler->ResumeComposition();
// if anyone's waiting to make sure that composition really got resumed, tell them
lock.NotifyAll();
}
void
CompositorBridgeParent::ForceComposition()
{
// Cancel the orientation changed state to force composition
mForceCompositionTask = nullptr;
ScheduleRenderOnCompositorThread();
}
void
CompositorBridgeParent::CancelCurrentCompositeTask()
{
mCompositorScheduler->CancelCurrentCompositeTask();
}
void
CompositorBridgeParent::SetEGLSurfaceSize(int width, int height)
{
NS_ASSERTION(mUseExternalSurfaceSize, "Compositor created without UseExternalSurfaceSize provided");
mEGLSurfaceSize.SizeTo(width, height);
if (mCompositor) {
mCompositor->SetDestinationSurfaceSize(gfx::IntSize(mEGLSurfaceSize.width, mEGLSurfaceSize.height));
}
}
void
CompositorBridgeParent::ResumeCompositionAndResize(int width, int height)
{
SetEGLSurfaceSize(width, height);
ResumeComposition();
}
/*
* This will execute a pause synchronously, waiting to make sure that the compositor
* really is paused.
*/
void
CompositorBridgeParent::SchedulePauseOnCompositorThread()
{
MonitorAutoLock lock(mPauseCompositionMonitor);
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::PauseComposition));
// Wait until the pause has actually been processed by the compositor thread
lock.Wait();
}
bool
CompositorBridgeParent::ScheduleResumeOnCompositorThread()
{
MonitorAutoLock lock(mResumeCompositionMonitor);
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ResumeComposition));
// Wait until the resume has actually been processed by the compositor thread
lock.Wait();
return !mPaused;
}
bool
CompositorBridgeParent::ScheduleResumeOnCompositorThread(int width, int height)
{
MonitorAutoLock lock(mResumeCompositionMonitor);
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod
<int, int>(this,
&CompositorBridgeParent::ResumeCompositionAndResize,
width, height));
// Wait until the resume has actually been processed by the compositor thread
lock.Wait();
return !mPaused;
}
void
CompositorBridgeParent::ScheduleTask(already_AddRefed<CancelableRunnable> task, int time)
{
if (time == 0) {
MessageLoop::current()->PostTask(Move(task));
} else {
MessageLoop::current()->PostDelayedTask(Move(task), time);
}
}
void
CompositorBridgeParent::UpdatePaintTime(LayerTransactionParent* aLayerTree,
const TimeDuration& aPaintTime)
{
// We get a lot of paint timings for things with empty transactions.
if (!mLayerManager || aPaintTime.ToMilliseconds() < 1.0) {
return;
}
mLayerManager->SetPaintTime(aPaintTime);
}
void
CompositorBridgeParent::NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint,
bool aScheduleComposite, uint32_t aPaintSequenceNumber,
bool aIsRepeatTransaction, bool aHitTestUpdate)
{
if (!aIsRepeatTransaction &&
mLayerManager &&
mLayerManager->GetRoot()) {
// Process plugin data here to give time for them to update before the next
// composition.
bool pluginsUpdatedFlag = true;
AutoResolveRefLayers resolve(mCompositionManager, this, nullptr,
&pluginsUpdatedFlag);
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
// If plugins haven't been updated, stop waiting.
if (!pluginsUpdatedFlag) {
mWaitForPluginsUntil = TimeStamp();
mHaveBlockedForPlugins = false;
}
#endif
if (mApzcTreeManager && aHitTestUpdate) {
mApzcTreeManager->UpdateHitTestingTree(mRootLayerTreeID,
mLayerManager->GetRoot(), aIsFirstPaint, aId, aPaintSequenceNumber);
}
mLayerManager->NotifyShadowTreeTransaction();
}
if (aScheduleComposite) {
ScheduleComposition();
}
}
2011-12-19 22:17:29 +04:00
void
CompositorBridgeParent::ScheduleComposition()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (mPaused) {
return;
}
mCompositorScheduler->ScheduleComposition();
}
// Go down the composite layer tree, setting properties to match their
// content-side counterparts.
/* static */ void
CompositorBridgeParent::SetShadowProperties(Layer* aLayer)
{
ForEachNode<ForwardIterator>(
aLayer,
[] (Layer *layer)
{
if (Layer* maskLayer = layer->GetMaskLayer()) {
SetShadowProperties(maskLayer);
}
for (size_t i = 0; i < layer->GetAncestorMaskLayerCount(); i++) {
SetShadowProperties(layer->GetAncestorMaskLayerAt(i));
}
// FIXME: Bug 717688 -- Do these updates in LayerTransactionParent::RecvUpdate.
LayerComposite* layerComposite = layer->AsLayerComposite();
// Set the layerComposite's base transform to the layer's base transform.
layerComposite->SetShadowBaseTransform(layer->GetBaseTransform());
layerComposite->SetShadowTransformSetByAnimation(false);
layerComposite->SetShadowVisibleRegion(layer->GetVisibleRegion());
layerComposite->SetShadowClipRect(layer->GetClipRect());
layerComposite->SetShadowOpacity(layer->GetOpacity());
layerComposite->SetShadowOpacitySetByAnimation(false);
}
);
}
void
CompositorBridgeParent::CompositeToTarget(DrawTarget* aTarget, const gfx::IntRect* aRect)
2011-12-19 22:17:29 +04:00
{
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_START);
PROFILER_LABEL("CompositorBridgeParent", "Composite",
js::ProfileEntry::Category::GRAPHICS);
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread(),
"Composite can only be called on the compositor thread");
TimeStamp start = TimeStamp::Now();
#ifdef COMPOSITOR_PERFORMANCE_WARNING
TimeDuration scheduleDelta = TimeStamp::Now() - mCompositorScheduler->GetExpectedComposeStartTime();
if (scheduleDelta > TimeDuration::FromMilliseconds(2) ||
scheduleDelta < TimeDuration::FromMilliseconds(-2)) {
printf_stderr("Compositor: Compose starting off schedule by %4.1f ms\n",
scheduleDelta.ToMilliseconds());
}
#endif
if (!CanComposite()) {
TimeStamp end = TimeStamp::Now();
DidComposite(start, end);
2011-12-16 00:07:25 +04:00
return;
2011-12-19 22:17:29 +04:00
}
2011-12-16 00:07:25 +04:00
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
if (!mWaitForPluginsUntil.IsNull() &&
mWaitForPluginsUntil > start) {
mHaveBlockedForPlugins = true;
ScheduleComposition();
return;
}
#endif
/*
* AutoResolveRefLayers handles two tasks related to Windows and Linux
* plugin window management:
* 1) calculating if we have remote content in the view. If we do not have
* remote content, all plugin windows for this CompositorBridgeParent (window)
* can be hidden since we do not support plugins in chrome when running
* under e10s.
* 2) Updating plugin position, size, and clip. We do this here while the
* remote layer tree is hooked up to to chrome layer tree. This is needed
* since plugin clipping can depend on chrome (for example, due to tab modal
* prompts). Updates in step 2 are applied via an async ipc message sent
* to the main thread.
*/
bool hasRemoteContent = false;
bool updatePluginsFlag = true;
AutoResolveRefLayers resolve(mCompositionManager, this,
&hasRemoteContent,
&updatePluginsFlag);
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
// We do not support plugins in local content. When switching tabs
// to local pages, hide every plugin associated with the window.
if (!hasRemoteContent && gfxVars::BrowserTabsRemoteAutostart() &&
mCachedPluginData.Length()) {
Unused << SendHideAllPlugins(GetWidget()->GetWidgetKey());
mCachedPluginData.Clear();
}
#endif
if (aTarget) {
mLayerManager->BeginTransactionWithDrawTarget(aTarget, *aRect);
} else {
mLayerManager->BeginTransaction();
}
SetShadowProperties(mLayerManager->GetRoot());
if (mForceCompositionTask && !mOverrideComposeReadiness) {
if (mCompositionManager->ReadyForCompose()) {
mForceCompositionTask->Cancel();
mForceCompositionTask = nullptr;
} else {
return;
}
}
mCompositionManager->ComputeRotation();
TimeStamp time = mIsTesting ? mTestTime : mCompositorScheduler->GetLastComposeTime();
bool requestNextFrame = mCompositionManager->TransformShadowTree(time, mVsyncRate);
if (requestNextFrame) {
ScheduleComposition();
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
// If we have visible windowed plugins then we need to wait for content (and
// then the plugins) to have been updated by the active animation.
if (!mPluginWindowsHidden && mCachedPluginData.Length()) {
mWaitForPluginsUntil = mCompositorScheduler->GetLastComposeTime() + (mVsyncRate * 2);
}
#endif
}
RenderTraceLayers(mLayerManager->GetRoot(), "0000");
#ifdef MOZ_DUMP_PAINTING
if (gfxPrefs::DumpHostLayers()) {
printf_stderr("Painting --- compositing layer tree:\n");
mLayerManager->Dump(/* aSorted = */ true);
}
#endif
mLayerManager->SetDebugOverlayWantsNextFrame(false);
mLayerManager->EndTransaction(time);
if (!aTarget) {
TimeStamp end = TimeStamp::Now();
DidComposite(start, end);
}
// We're not really taking advantage of the stored composite-again-time here.
// We might be able to skip the next few composites altogether. However,
// that's a bit complex to implement and we'll get most of the advantage
// by skipping compositing when we detect there's nothing invalid. This is why
// we do "composite until" rather than "composite again at".
if (!mCompositor->GetCompositeUntilTime().IsNull() ||
mLayerManager->DebugOverlayWantsNextFrame()) {
ScheduleComposition();
}
#ifdef COMPOSITOR_PERFORMANCE_WARNING
TimeDuration executionTime = TimeStamp::Now() - mCompositorScheduler->GetLastComposeTime();
TimeDuration frameBudget = TimeDuration::FromMilliseconds(15);
int32_t frameRate = CalculateCompositionFrameRate();
if (frameRate > 0) {
frameBudget = TimeDuration::FromSeconds(1.0 / frameRate);
}
if (executionTime > frameBudget) {
printf_stderr("Compositor: Composite execution took %4.1f ms\n",
executionTime.ToMilliseconds());
}
#endif
// 0 -> Full-tilt composite
if (gfxPrefs::LayersCompositionFrameRate() == 0
Bug 987311 - 5/6 - Convert the rest of CompositorTypes.h to typed enums, auto regex changes - r=nical find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)DIAGNOSTIC_\(NONE\|TILE_BORDERS\|LAYER_BORDERS\|BIGIMAGE_BORDERS\|FLASH_BORDERS\)\($\|[^A-Za-z0-9_]\)/\1DiagnosticTypes::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/DiagnosticTypes\:\:NONE/DiagosticTypes::NO_DIAGNOSTIC/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)DIAGNOSTIC_\(IMAGE\|CONTENT\|CANVAS\|COLOR\|CONTAINER\|TILE\|BIGIMAGE\|COMPONENT_ALPHA\|REGION_RECT\)\($\|[^A-Za-z0-9_]\)/\1DiagnosticFlags::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)EFFECT_\(MASK\|MAX_SECONDARY\|RGB\|YCBCR\|COMPONENT_ALPHA\|SOLID_COLOR\|RENDER_TARGET\|MAX\)\($\|[^A-Za-z0-9_]\)/\1EffectTypes::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_\(CONTENT\|SHMEM\|YCBCR\|SHARED_GL\|SHARED_GL_EXTERNAL\|STREAM_GL\|FALLBACK\)\($\|[^A-Za-z0-9_]\)/\1DeprecatedTextureClientType::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(BUFFER_UNKNOWN\|BUFFER_IMAGE_SINGLE\|BUFFER_IMAGE_BUFFERED\|BUFFER_BRIDGE\|BUFFER_CONTENT\|BUFFER_CONTENT_DIRECT\|BUFFER_CONTENT_INC\|BUFFER_TILED\|BUFFER_SIMPLE_TILED\|COMPOSITABLE_IMAGE\|COMPOSITABLE_CONTENT_SINGLE\|COMPOSITABLE_CONTENT_DOUBLE\|BUFFER_COUNT\)\($\|[^A-Za-z0-9_]\)/\1CompositableType::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/CompositableType\:\:COMPOSITABLE_/CompositableType::/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_HOST_\(DEFAULT\|TILED\|COPY_PREVIOUS\)\($\|[^A-Za-z0-9_]\)/\1DeprecatedTextureHostFlags::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)Texture\(Front\|Back\|OnWhiteFront\|OnWhiteBack\)\($\|[^A-Za-z0-9_]\)/\1TextureIdentifier::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(OPEN_NONE\|OPEN_READ\|OPEN_WRITE\|OPEN_READ_WRITE\|OPEN_READ_ONLY\|OPEN_WRITE_ONLY\)\($\|[^A-Za-z0-9_]\)/\1OpenMode::\2\3/g' find gfx/layers -type f | grep -v CompositorTypes.h | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(MaskNone\|Mask2d\|Mask3d\|NumMaskTypes\)\($\|[^A-Za-z0-9_]\)/\1MaskType::\2\3/g' find gfx -type f | xargs sed -i 's/Diagostic/Diagnostic/g'
2014-04-26 06:34:06 +04:00
|| mLayerManager->GetCompositor()->GetDiagnosticTypes() & DiagnosticTypes::FLASH_BORDERS) {
// Special full-tilt composite mode for performance testing
ScheduleComposition();
}
mCompositor->SetCompositionTime(TimeStamp());
mozilla::Telemetry::AccumulateTimeDelta(mozilla::Telemetry::COMPOSITE_TIME, start);
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_END);
2011-12-16 00:07:19 +04:00
}
bool
CompositorBridgeParent::RecvRemotePluginsReady()
{
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
mWaitForPluginsUntil = TimeStamp();
if (mHaveBlockedForPlugins) {
mHaveBlockedForPlugins = false;
ForceComposeToTarget(nullptr);
} else {
ScheduleComposition();
}
return true;
#else
NS_NOTREACHED("CompositorBridgeParent::RecvRemotePluginsReady calls "
"unexpected on this platform.");
return false;
#endif
}
void
CompositorBridgeParent::ForceComposeToTarget(DrawTarget* aTarget, const gfx::IntRect* aRect)
{
PROFILER_LABEL("CompositorBridgeParent", "ForceComposeToTarget",
js::ProfileEntry::Category::GRAPHICS);
AutoRestore<bool> override(mOverrideComposeReadiness);
mOverrideComposeReadiness = true;
mCompositorScheduler->ForceComposeToTarget(aTarget, aRect);
}
PAPZCTreeManagerParent*
CompositorBridgeParent::AllocPAPZCTreeManagerParent(const uint64_t& aLayersId)
{
// The main process should pass in 0 because we assume mRootLayerTreeID
MOZ_ASSERT(aLayersId == 0);
// This message doubles as initialization
MOZ_ASSERT(!mApzcTreeManager);
mApzcTreeManager = new APZCTreeManager();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[mRootLayerTreeID];
MOZ_ASSERT(state.mParent);
MOZ_ASSERT(!state.mApzcTreeManagerParent);
state.mApzcTreeManagerParent = new APZCTreeManagerParent(mRootLayerTreeID, state.mParent->GetAPZCTreeManager());
return state.mApzcTreeManagerParent;
}
bool
CompositorBridgeParent::DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor)
{
delete aActor;
return true;
}
PAPZParent*
CompositorBridgeParent::AllocPAPZParent(const uint64_t& aLayersId)
{
// The main process should pass in 0 because we assume mRootLayerTreeID
MOZ_ASSERT(aLayersId == 0);
RemoteContentController* controller = new RemoteContentController();
// Increment the controller's refcount before we return it. This will keep the
// controller alive until it is released by IPDL in DeallocPAPZParent.
controller->AddRef();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState& state = sIndirectLayerTrees[mRootLayerTreeID];
MOZ_ASSERT(!state.mController);
state.mController = controller;
return controller;
}
bool
CompositorBridgeParent::DeallocPAPZParent(PAPZParent* aActor)
{
RemoteContentController* controller = static_cast<RemoteContentController*>(aActor);
controller->Release();
return true;
}
bool
CompositorBridgeParent::RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ)
{
// The main process should pass in 0 because we assume mRootLayerTreeID
MOZ_ASSERT(aLayersId == 0);
*aHasAPZ = AsyncPanZoomEnabled();
return true;
}
RefPtr<APZCTreeManager>
CompositorBridgeParent::GetAPZCTreeManager()
{
return mApzcTreeManager;
}
bool
CompositorBridgeParent::CanComposite()
{
return mLayerManager &&
mLayerManager->GetRoot() &&
!mPaused;
}
void
CompositorBridgeParent::ScheduleRotationOnCompositorThread(const TargetConfig& aTargetConfig,
bool aIsFirstPaint)
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (!aIsFirstPaint &&
!mCompositionManager->IsFirstPaint() &&
mCompositionManager->RequiresReorientation(aTargetConfig.orientation())) {
if (mForceCompositionTask != nullptr) {
mForceCompositionTask->Cancel();
}
RefPtr<CancelableRunnable> task =
NewCancelableRunnableMethod(this, &CompositorBridgeParent::ForceComposition);
mForceCompositionTask = task;
ScheduleTask(task.forget(), gfxPrefs::OrientationSyncMillis());
}
}
void
CompositorBridgeParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
const uint64_t& aTransactionId,
const TargetConfig& aTargetConfig,
const InfallibleTArray<PluginWindowData>& aUnused,
bool aIsFirstPaint,
bool aScheduleComposite,
uint32_t aPaintSequenceNumber,
bool aIsRepeatTransaction,
int32_t aPaintSyncId,
bool aHitTestUpdate)
{
ScheduleRotationOnCompositorThread(aTargetConfig, aIsFirstPaint);
// Instruct the LayerManager to update its render bounds now. Since all the orientation
// change, dimension change would be done at the stage, update the size here is free of
// race condition.
mLayerManager->UpdateRenderBounds(aTargetConfig.naturalBounds());
mLayerManager->SetRegionToClear(aTargetConfig.clearRegion());
mLayerManager->GetCompositor()->SetScreenRotation(aTargetConfig.rotation());
mCompositionManager->Updated(aIsFirstPaint, aTargetConfig, aPaintSyncId);
Layer* root = aLayerTree->GetRoot();
mLayerManager->SetRoot(root);
if (mApzcTreeManager && !aIsRepeatTransaction && aHitTestUpdate) {
AutoResolveRefLayers resolve(mCompositionManager);
mApzcTreeManager->UpdateHitTestingTree(mRootLayerTreeID, root, aIsFirstPaint,
mRootLayerTreeID, aPaintSequenceNumber);
}
// The transaction ID might get reset to 1 if the page gets reloaded, see
// https://bugzilla.mozilla.org/show_bug.cgi?id=1145295#c41
// Otherwise, it should be continually increasing.
MOZ_ASSERT(aTransactionId == 1 || aTransactionId > mPendingTransaction);
mPendingTransaction = aTransactionId;
if (root) {
SetShadowProperties(root);
}
if (aScheduleComposite) {
ScheduleComposition();
if (mPaused) {
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
}
mLayerManager->NotifyShadowTreeTransaction();
}
void
CompositorBridgeParent::ForceComposite(LayerTransactionParent* aLayerTree)
{
ScheduleComposition();
}
bool
CompositorBridgeParent::SetTestSampleTime(LayerTransactionParent* aLayerTree,
const TimeStamp& aTime)
{
if (aTime.IsNull()) {
return false;
}
mIsTesting = true;
mTestTime = aTime;
bool testComposite = mCompositionManager &&
mCompositorScheduler->NeedsComposite();
// Update but only if we were already scheduled to animate
if (testComposite) {
AutoResolveRefLayers resolve(mCompositionManager);
bool requestNextFrame = mCompositionManager->TransformShadowTree(aTime, mVsyncRate);
if (!requestNextFrame) {
CancelCurrentCompositeTask();
// Pretend we composited in case someone is wating for this event.
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
}
}
return true;
}
void
CompositorBridgeParent::LeaveTestMode(LayerTransactionParent* aLayerTree)
{
mIsTesting = false;
}
Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow In order to test off-main thread animations, we have a method that will return the animated transform value set on a shadow layer. This method will return null if the transform was not set by animation. However, in some situations we temporarily clear the animation transform. For example, when we synchronize a composite layer with its content layer, we reset the animation transform. Then, on the next composite, we will recalculate the animated value. If we try to query the animated transform value in between resetting it and the next composite we will get back null. To avoid a race condition, in ShadowLayersUpdated after potentially clearing the animated transform, we synchronously update the async properties on the layer transform in order to reinstate the animated transform (so it is there when we go to query it). However we *only* do this when the mIsTesting flag is set which is true whenever we have the refresh driver under test control. Furthermore, we only do it when we already have a pending composite task to better match conditions under regular operation. In test_deferred_start.html, however, we specifically need to test without putting the refresh driver under test control. As a result mIsTesting will be false and we can encounter a race condition when querying the animated transform. To work around this, this patch makes us *also* update async properties when fetching the animated transform value. The method for getting the animated transform value is only used for testing so it should have no effect on the regular compositing behavior. It would seem that we could then remove the call from ShadowLayersUpdated but doing this caused a small number of test cases to fail. In particular one test for *opacity* in test_animations_omta.html was failing at the end of the animation because we ended up with a stale opacity animation value on the compositor which the synchronous update was previously removing. The test, in this case, should be ignoring the value on the compositor but, unlike transform, there is no flag for indicating whether or not the opacity on shadow layers has been set by animations. As a result, this patch leaves the call that triggers a synchronous update in test mode when updating shadow layers.
2015-03-17 12:38:12 +03:00
void
CompositorBridgeParent::ApplyAsyncProperties(LayerTransactionParent* aLayerTree)
Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow In order to test off-main thread animations, we have a method that will return the animated transform value set on a shadow layer. This method will return null if the transform was not set by animation. However, in some situations we temporarily clear the animation transform. For example, when we synchronize a composite layer with its content layer, we reset the animation transform. Then, on the next composite, we will recalculate the animated value. If we try to query the animated transform value in between resetting it and the next composite we will get back null. To avoid a race condition, in ShadowLayersUpdated after potentially clearing the animated transform, we synchronously update the async properties on the layer transform in order to reinstate the animated transform (so it is there when we go to query it). However we *only* do this when the mIsTesting flag is set which is true whenever we have the refresh driver under test control. Furthermore, we only do it when we already have a pending composite task to better match conditions under regular operation. In test_deferred_start.html, however, we specifically need to test without putting the refresh driver under test control. As a result mIsTesting will be false and we can encounter a race condition when querying the animated transform. To work around this, this patch makes us *also* update async properties when fetching the animated transform value. The method for getting the animated transform value is only used for testing so it should have no effect on the regular compositing behavior. It would seem that we could then remove the call from ShadowLayersUpdated but doing this caused a small number of test cases to fail. In particular one test for *opacity* in test_animations_omta.html was failing at the end of the animation because we ended up with a stale opacity animation value on the compositor which the synchronous update was previously removing. The test, in this case, should be ignoring the value on the compositor but, unlike transform, there is no flag for indicating whether or not the opacity on shadow layers has been set by animations. As a result, this patch leaves the call that triggers a synchronous update in test mode when updating shadow layers.
2015-03-17 12:38:12 +03:00
{
// NOTE: This should only be used for testing. For example, when mIsTesting is
// true or when called from test-only methods like
// LayerTransactionParent::RecvGetAnimationTransform.
// Synchronously update the layer tree
if (aLayerTree->GetRoot()) {
Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow In order to test off-main thread animations, we have a method that will return the animated transform value set on a shadow layer. This method will return null if the transform was not set by animation. However, in some situations we temporarily clear the animation transform. For example, when we synchronize a composite layer with its content layer, we reset the animation transform. Then, on the next composite, we will recalculate the animated value. If we try to query the animated transform value in between resetting it and the next composite we will get back null. To avoid a race condition, in ShadowLayersUpdated after potentially clearing the animated transform, we synchronously update the async properties on the layer transform in order to reinstate the animated transform (so it is there when we go to query it). However we *only* do this when the mIsTesting flag is set which is true whenever we have the refresh driver under test control. Furthermore, we only do it when we already have a pending composite task to better match conditions under regular operation. In test_deferred_start.html, however, we specifically need to test without putting the refresh driver under test control. As a result mIsTesting will be false and we can encounter a race condition when querying the animated transform. To work around this, this patch makes us *also* update async properties when fetching the animated transform value. The method for getting the animated transform value is only used for testing so it should have no effect on the regular compositing behavior. It would seem that we could then remove the call from ShadowLayersUpdated but doing this caused a small number of test cases to fail. In particular one test for *opacity* in test_animations_omta.html was failing at the end of the animation because we ended up with a stale opacity animation value on the compositor which the synchronous update was previously removing. The test, in this case, should be ignoring the value on the compositor but, unlike transform, there is no flag for indicating whether or not the opacity on shadow layers has been set by animations. As a result, this patch leaves the call that triggers a synchronous update in test mode when updating shadow layers.
2015-03-17 12:38:12 +03:00
AutoResolveRefLayers resolve(mCompositionManager);
SetShadowProperties(mLayerManager->GetRoot());
TimeStamp time = mIsTesting ? mTestTime : mCompositorScheduler->GetLastComposeTime();
Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow In order to test off-main thread animations, we have a method that will return the animated transform value set on a shadow layer. This method will return null if the transform was not set by animation. However, in some situations we temporarily clear the animation transform. For example, when we synchronize a composite layer with its content layer, we reset the animation transform. Then, on the next composite, we will recalculate the animated value. If we try to query the animated transform value in between resetting it and the next composite we will get back null. To avoid a race condition, in ShadowLayersUpdated after potentially clearing the animated transform, we synchronously update the async properties on the layer transform in order to reinstate the animated transform (so it is there when we go to query it). However we *only* do this when the mIsTesting flag is set which is true whenever we have the refresh driver under test control. Furthermore, we only do it when we already have a pending composite task to better match conditions under regular operation. In test_deferred_start.html, however, we specifically need to test without putting the refresh driver under test control. As a result mIsTesting will be false and we can encounter a race condition when querying the animated transform. To work around this, this patch makes us *also* update async properties when fetching the animated transform value. The method for getting the animated transform value is only used for testing so it should have no effect on the regular compositing behavior. It would seem that we could then remove the call from ShadowLayersUpdated but doing this caused a small number of test cases to fail. In particular one test for *opacity* in test_animations_omta.html was failing at the end of the animation because we ended up with a stale opacity animation value on the compositor which the synchronous update was previously removing. The test, in this case, should be ignoring the value on the compositor but, unlike transform, there is no flag for indicating whether or not the opacity on shadow layers has been set by animations. As a result, this patch leaves the call that triggers a synchronous update in test mode when updating shadow layers.
2015-03-17 12:38:12 +03:00
bool requestNextFrame =
mCompositionManager->TransformShadowTree(time, mVsyncRate,
AsyncCompositionManager::TransformsToSkip::APZ);
Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow In order to test off-main thread animations, we have a method that will return the animated transform value set on a shadow layer. This method will return null if the transform was not set by animation. However, in some situations we temporarily clear the animation transform. For example, when we synchronize a composite layer with its content layer, we reset the animation transform. Then, on the next composite, we will recalculate the animated value. If we try to query the animated transform value in between resetting it and the next composite we will get back null. To avoid a race condition, in ShadowLayersUpdated after potentially clearing the animated transform, we synchronously update the async properties on the layer transform in order to reinstate the animated transform (so it is there when we go to query it). However we *only* do this when the mIsTesting flag is set which is true whenever we have the refresh driver under test control. Furthermore, we only do it when we already have a pending composite task to better match conditions under regular operation. In test_deferred_start.html, however, we specifically need to test without putting the refresh driver under test control. As a result mIsTesting will be false and we can encounter a race condition when querying the animated transform. To work around this, this patch makes us *also* update async properties when fetching the animated transform value. The method for getting the animated transform value is only used for testing so it should have no effect on the regular compositing behavior. It would seem that we could then remove the call from ShadowLayersUpdated but doing this caused a small number of test cases to fail. In particular one test for *opacity* in test_animations_omta.html was failing at the end of the animation because we ended up with a stale opacity animation value on the compositor which the synchronous update was previously removing. The test, in this case, should be ignoring the value on the compositor but, unlike transform, there is no flag for indicating whether or not the opacity on shadow layers has been set by animations. As a result, this patch leaves the call that triggers a synchronous update in test mode when updating shadow layers.
2015-03-17 12:38:12 +03:00
if (!requestNextFrame) {
CancelCurrentCompositeTask();
// Pretend we composited in case someone is waiting for this event.
TimeStamp now = TimeStamp::Now();
DidComposite(now, now);
Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow In order to test off-main thread animations, we have a method that will return the animated transform value set on a shadow layer. This method will return null if the transform was not set by animation. However, in some situations we temporarily clear the animation transform. For example, when we synchronize a composite layer with its content layer, we reset the animation transform. Then, on the next composite, we will recalculate the animated value. If we try to query the animated transform value in between resetting it and the next composite we will get back null. To avoid a race condition, in ShadowLayersUpdated after potentially clearing the animated transform, we synchronously update the async properties on the layer transform in order to reinstate the animated transform (so it is there when we go to query it). However we *only* do this when the mIsTesting flag is set which is true whenever we have the refresh driver under test control. Furthermore, we only do it when we already have a pending composite task to better match conditions under regular operation. In test_deferred_start.html, however, we specifically need to test without putting the refresh driver under test control. As a result mIsTesting will be false and we can encounter a race condition when querying the animated transform. To work around this, this patch makes us *also* update async properties when fetching the animated transform value. The method for getting the animated transform value is only used for testing so it should have no effect on the regular compositing behavior. It would seem that we could then remove the call from ShadowLayersUpdated but doing this caused a small number of test cases to fail. In particular one test for *opacity* in test_animations_omta.html was failing at the end of the animation because we ended up with a stale opacity animation value on the compositor which the synchronous update was previously removing. The test, in this case, should be ignoring the value on the compositor but, unlike transform, there is no flag for indicating whether or not the opacity on shadow layers has been set by animations. As a result, this patch leaves the call that triggers a synchronous update in test mode when updating shadow layers.
2015-03-17 12:38:12 +03:00
}
}
}
bool
CompositorBridgeParent::RecvGetFrameUniformity(FrameUniformityData* aOutData)
{
mCompositionManager->GetFrameUniformity(aOutData);
return true;
}
bool
CompositorBridgeParent::RecvRequestOverfill()
{
uint32_t overfillRatio = mCompositor->GetFillRatio();
Unused << SendOverfill(overfillRatio);
return true;
}
void
CompositorBridgeParent::FlushApzRepaints(const LayerTransactionParent* aLayerTree)
{
MOZ_ASSERT(mApzcTreeManager);
uint64_t layersId = aLayerTree->GetId();
if (layersId == 0) {
// The request is coming from the parent-process layer tree, so we should
// use the compositor's root layer tree id.
layersId = mRootLayerTreeID;
}
APZThreadUtils::RunOnControllerThread(NS_NewRunnableFunction([=] () {
mApzcTreeManager->FlushApzRepaints(layersId);
}));
}
void
CompositorBridgeParent::GetAPZTestData(const LayerTransactionParent* aLayerTree,
APZTestData* aOutData)
{
2015-01-13 21:26:26 +03:00
MonitorAutoLock lock(*sIndirectLayerTreesLock);
*aOutData = sIndirectLayerTrees[mRootLayerTreeID].mApzTestData;
}
void
CompositorBridgeParent::SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree,
const uint64_t& aInputBlockId,
const nsTArray<ScrollableLayerGuid>& aTargets)
{
if (!mApzcTreeManager) {
return;
}
// Need to specifically bind this since it's overloaded.
void (APZCTreeManager::*setTargetApzcFunc)
(uint64_t, const nsTArray<ScrollableLayerGuid>&) =
&APZCTreeManager::SetTargetAPZC;
RefPtr<Runnable> task = NewRunnableMethod
<uint64_t, StoreCopyPassByConstLRef<nsTArray<ScrollableLayerGuid>>>
(mApzcTreeManager.get(), setTargetApzcFunc, aInputBlockId, aTargets);
APZThreadUtils::RunOnControllerThread(task.forget());
}
void
CompositorBridgeParent::InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints)
{
NS_ASSERTION(!mLayerManager, "Already initialised mLayerManager");
NS_ASSERTION(!mCompositor, "Already initialised mCompositor");
mCompositor = NewCompositor(aBackendHints);
if (!mCompositor) {
return;
}
mLayerManager = new LayerManagerComposite(mCompositor);
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[mRootLayerTreeID].mLayerManager = mLayerManager;
}
RefPtr<Compositor>
CompositorBridgeParent::NewCompositor(const nsTArray<LayersBackend>& aBackendHints)
{
for (size_t i = 0; i < aBackendHints.Length(); ++i) {
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<Compositor> compositor;
if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL) {
compositor = new CompositorOGL(this,
mWidget,
mEGLSurfaceSize.width,
mEGLSurfaceSize.height,
mUseExternalSurfaceSize);
} else if (aBackendHints[i] == LayersBackend::LAYERS_BASIC) {
#ifdef MOZ_WIDGET_GTK
if (gfxVars::UseXRender()) {
compositor = new X11BasicCompositor(this, mWidget);
} else
#endif
{
compositor = new BasicCompositor(this, mWidget);
}
#ifdef XP_WIN
} else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11) {
compositor = new CompositorD3D11(this, mWidget);
} else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9) {
compositor = new CompositorD3D9(this, mWidget);
#endif
}
nsCString failureReason;
if (compositor && compositor->Initialize(&failureReason)) {
if (failureReason.IsEmpty()){
failureReason = "SUCCESS";
}
// should only report success here
if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL){
Telemetry::Accumulate(Telemetry::OPENGL_COMPOSITING_FAILURE_ID, failureReason);
}
#ifdef XP_WIN
else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9){
Telemetry::Accumulate(Telemetry::D3D9_COMPOSITING_FAILURE_ID, failureReason);
}
else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11){
Telemetry::Accumulate(Telemetry::D3D11_COMPOSITING_FAILURE_ID, failureReason);
}
#endif
compositor->SetCompositorID(mCompositorID);
return compositor;
}
// report any failure reasons here
if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL){
gfxCriticalNote << "[OPENGL] Failed to init compositor with reason: "
<< failureReason.get();
Telemetry::Accumulate(Telemetry::OPENGL_COMPOSITING_FAILURE_ID, failureReason);
}
#ifdef XP_WIN
else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9){
gfxCriticalNote << "[D3D9] Failed to init compositor with reason: "
<< failureReason.get();
Telemetry::Accumulate(Telemetry::D3D9_COMPOSITING_FAILURE_ID, failureReason);
}
else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11){
gfxCriticalNote << "[D3D11] Failed to init compositor with reason: "
<< failureReason.get();
Telemetry::Accumulate(Telemetry::D3D11_COMPOSITING_FAILURE_ID, failureReason);
}
#endif
}
return nullptr;
}
PLayerTransactionParent*
CompositorBridgeParent::AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
const uint64_t& aId,
TextureFactoryIdentifier* aTextureFactoryIdentifier,
bool *aSuccess)
{
MOZ_ASSERT(aId == 0);
InitializeLayerManager(aBackendHints);
if (!mLayerManager) {
NS_WARNING("Failed to initialise Compositor");
*aSuccess = false;
LayerTransactionParent* p = new LayerTransactionParent(nullptr, this, 0);
p->AddIPDLReference();
return p;
}
mCompositionManager = new AsyncCompositionManager(mLayerManager);
*aSuccess = true;
*aTextureFactoryIdentifier = mCompositor->GetTextureFactoryIdentifier();
LayerTransactionParent* p = new LayerTransactionParent(mLayerManager, this, 0);
p->AddIPDLReference();
return p;
2011-12-16 00:07:19 +04:00
}
bool
CompositorBridgeParent::DeallocPLayerTransactionParent(PLayerTransactionParent* actor)
2011-12-16 00:07:19 +04:00
{
static_cast<LayerTransactionParent*>(actor)->ReleaseIPDLReference();
2011-12-16 00:07:19 +04:00
return true;
}
CompositorBridgeParent* CompositorBridgeParent::GetCompositorBridgeParent(uint64_t id)
{
CompositorMap::iterator it = sCompositorMap->find(id);
return it != sCompositorMap->end() ? it->second : nullptr;
}
void CompositorBridgeParent::AddCompositor(CompositorBridgeParent* compositor, uint64_t* outID)
{
static uint64_t sNextID = 1;
++sNextID;
(*sCompositorMap)[sNextID] = compositor;
*outID = sNextID;
}
CompositorBridgeParent* CompositorBridgeParent::RemoveCompositor(uint64_t id)
{
CompositorMap::iterator it = sCompositorMap->find(id);
if (it == sCompositorMap->end()) {
return nullptr;
}
CompositorBridgeParent *retval = it->second;
sCompositorMap->erase(it);
return retval;
}
void
CompositorBridgeParent::NotifyVsync(const TimeStamp& aTimeStamp, const uint64_t& aLayersId)
{
MOZ_ASSERT(XRE_GetProcessType() == GeckoProcessType_GPU);
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
MonitorAutoLock lock(*sIndirectLayerTreesLock);
auto it = sIndirectLayerTrees.find(aLayersId);
if (it == sIndirectLayerTrees.end())
return;
CompositorBridgeParent* cbp = it->second.mParent;
if (!cbp || !cbp->mWidget)
return;
RefPtr<VsyncObserver> obs = cbp->mWidget->GetVsyncObserver();
if (!obs)
return;
obs->NotifyVsync(aTimeStamp);
}
bool
CompositorBridgeParent::RecvNotifyChildCreated(const uint64_t& child)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
NotifyChildCreated(child);
return true;
}
bool
CompositorBridgeParent::RecvNotifyChildRecreated(const uint64_t& aChild)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
if (sIndirectLayerTrees.find(aChild) != sIndirectLayerTrees.end()) {
// Invalid to register the same layer tree twice.
return false;
}
NotifyChildCreated(aChild);
return true;
}
void
CompositorBridgeParent::NotifyChildCreated(uint64_t aChild)
{
sIndirectLayerTreesLock->AssertCurrentThreadOwns();
sIndirectLayerTrees[aChild].mParent = this;
sIndirectLayerTrees[aChild].mLayerManager = mLayerManager;
}
bool
CompositorBridgeParent::RecvAdoptChild(const uint64_t& child)
{
APZCTreeManagerParent* parent;
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
NotifyChildCreated(child);
if (sIndirectLayerTrees[child].mLayerTree) {
sIndirectLayerTrees[child].mLayerTree->mLayerManager = mLayerManager;
}
if (sIndirectLayerTrees[child].mRoot) {
sIndirectLayerTrees[child].mRoot->AsLayerComposite()->SetLayerManager(mLayerManager);
}
parent = sIndirectLayerTrees[child].mApzcTreeManagerParent;
}
if (mApzcTreeManager && parent) {
parent->ChildAdopted(mApzcTreeManager);
}
return true;
}
static void
EraseLayerState(uint64_t aId)
{
2015-01-13 21:26:26 +03:00
MonitorAutoLock lock(*sIndirectLayerTreesLock);
auto iter = sIndirectLayerTrees.find(aId);
if (iter != sIndirectLayerTrees.end()) {
CompositorBridgeParent* parent = iter->second.mParent;
if (parent) {
parent->ClearApproximatelyVisibleRegions(aId, Nothing());
}
sIndirectLayerTrees.erase(iter);
}
}
/*static*/ void
CompositorBridgeParent::DeallocateLayerTreeId(uint64_t aId)
{
MOZ_ASSERT(NS_IsMainThread());
// Here main thread notifies compositor to remove an element from
// sIndirectLayerTrees. This removed element might be queried soon.
// Checking the elements of sIndirectLayerTrees exist or not before using.
if (!CompositorLoop()) {
gfxCriticalError() << "Attempting to post to a invalid Compositor Loop";
return;
}
CompositorLoop()->PostTask(NewRunnableFunction(&EraseLayerState, aId));
}
static void
UpdateControllerForLayersId(uint64_t aLayersId,
GeckoContentController* aController)
{
// Adopt ref given to us by SetControllerForLayerTree()
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MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[aLayersId].mController =
already_AddRefed<GeckoContentController>(aController);
}
ScopedLayerTreeRegistration::ScopedLayerTreeRegistration(APZCTreeManager* aApzctm,
uint64_t aLayersId,
Layer* aRoot,
GeckoContentController* aController)
: mLayersId(aLayersId)
{
2015-01-13 21:26:26 +03:00
EnsureLayerTreeMapReady();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[aLayersId].mRoot = aRoot;
sIndirectLayerTrees[aLayersId].mController = aController;
}
ScopedLayerTreeRegistration::~ScopedLayerTreeRegistration()
{
2015-01-13 21:26:26 +03:00
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees.erase(mLayersId);
}
/*static*/ void
CompositorBridgeParent::SetControllerForLayerTree(uint64_t aLayersId,
GeckoContentController* aController)
{
// This ref is adopted by UpdateControllerForLayersId().
aController->AddRef();
CompositorLoop()->PostTask(NewRunnableFunction(&UpdateControllerForLayersId,
aLayersId,
aController));
}
/*static*/ already_AddRefed<APZCTreeManager>
CompositorBridgeParent::GetAPZCTreeManager(uint64_t aLayersId)
{
EnsureLayerTreeMapReady();
MonitorAutoLock lock(*sIndirectLayerTreesLock);
LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aLayersId);
if (sIndirectLayerTrees.end() == cit) {
return nullptr;
}
LayerTreeState* lts = &cit->second;
RefPtr<APZCTreeManager> apzctm = lts->mParent
? lts->mParent->mApzcTreeManager.get()
: nullptr;
return apzctm.forget();
}
static void
InsertVsyncProfilerMarker(TimeStamp aVsyncTimestamp)
{
#ifdef MOZ_ENABLE_PROFILER_SPS
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
VsyncPayload* payload = new VsyncPayload(aVsyncTimestamp);
PROFILER_MARKER_PAYLOAD("VsyncTimestamp", payload);
#endif
}
/*static */ void
CompositorBridgeParent::PostInsertVsyncProfilerMarker(TimeStamp aVsyncTimestamp)
{
// Called in the vsync thread
if (profiler_is_active() && CompositorThreadHolder::IsActive()) {
CompositorLoop()->PostTask(
NewRunnableFunction(InsertVsyncProfilerMarker, aVsyncTimestamp));
}
}
widget::PCompositorWidgetParent*
CompositorBridgeParent::AllocPCompositorWidgetParent(const CompositorWidgetInitData& aInitData)
{
#if defined(MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING)
if (mWidget) {
// Should not create two widgets on the same compositor.
return nullptr;
}
widget::CompositorWidgetParent* widget =
new widget::CompositorWidgetParent(aInitData);
widget->AddRef();
// Sending the constructor acts as initialization as well.
mWidget = widget;
return widget;
#else
return nullptr;
#endif
}
bool
CompositorBridgeParent::DeallocPCompositorWidgetParent(PCompositorWidgetParent* aActor)
{
#if defined(MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING)
static_cast<widget::CompositorWidgetParent*>(aActor)->Release();
return true;
#else
return false;
#endif
}
bool
CompositorBridgeParent::IsPendingComposite()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (!mCompositor) {
return false;
}
return mCompositor->IsPendingComposite();
}
void
CompositorBridgeParent::FinishPendingComposite()
{
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
if (!mCompositor) {
return;
}
return mCompositor->FinishPendingComposite();
}
CompositorController*
CompositorBridgeParent::LayerTreeState::GetCompositorController() const
{
return mParent;
}
MetricsSharingController*
CompositorBridgeParent::LayerTreeState::CrossProcessSharingController() const
{
return mCrossProcessParent;
}
MetricsSharingController*
CompositorBridgeParent::LayerTreeState::InProcessSharingController() const
{
return mParent;
}
void
CompositorBridgeParent::DidComposite(TimeStamp& aCompositeStart,
TimeStamp& aCompositeEnd)
{
Unused << SendDidComposite(0, mPendingTransaction, aCompositeStart, aCompositeEnd);
mPendingTransaction = 0;
if (mLayerManager) {
nsTArray<ImageCompositeNotification> notifications;
mLayerManager->ExtractImageCompositeNotifications(&notifications);
if (!notifications.IsEmpty()) {
Unused << ImageBridgeParent::NotifyImageComposites(notifications);
}
}
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MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([&] (LayerTreeState* lts, const uint64_t& aLayersId) -> void {
if (lts->mCrossProcessParent) {
CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent;
cpcp->DidComposite(aLayersId, aCompositeStart, aCompositeEnd);
}
});
}
void
CompositorBridgeParent::InvalidateRemoteLayers()
{
MOZ_ASSERT(CompositorLoop() == MessageLoop::current());
Unused << PCompositorBridgeParent::SendInvalidateLayers(0);
MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([] (LayerTreeState* lts, const uint64_t& aLayersId) -> void {
if (lts->mCrossProcessParent) {
CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent;
Unused << cpcp->SendInvalidateLayers(aLayersId);
}
});
}
bool
CompositorBridgeParent::ResetCompositor(const nsTArray<LayersBackend>& aBackendHints,
uint64_t aSeqNo,
TextureFactoryIdentifier* aOutIdentifier)
{
Maybe<TextureFactoryIdentifier> newIdentifier;
{
MonitorAutoLock lock(mResetCompositorMonitor);
CompositorLoop()->PostTask(NewRunnableMethod
<StoreCopyPassByConstLRef<nsTArray<LayersBackend>>,
uint64_t,
Maybe<TextureFactoryIdentifier>*>(this,
&CompositorBridgeParent::ResetCompositorTask,
aBackendHints,
aSeqNo,
&newIdentifier));
mResetCompositorMonitor.Wait();
}
if (!newIdentifier) {
return false;
}
*aOutIdentifier = newIdentifier.value();
return true;
}
// Invoked on the compositor thread. The main thread is waiting on the given
// monitor.
void
CompositorBridgeParent::ResetCompositorTask(const nsTArray<LayersBackend>& aBackendHints,
uint64_t aSeqNo,
Maybe<TextureFactoryIdentifier>* aOutNewIdentifier)
{
// Perform the reset inside a lock, so the main thread can wake up as soon as
// possible. We notify child processes (if necessary) outside the lock.
Maybe<TextureFactoryIdentifier> newIdentifier;
{
MonitorAutoLock lock(mResetCompositorMonitor);
newIdentifier = ResetCompositorImpl(aBackendHints);
*aOutNewIdentifier = newIdentifier;
mResetCompositorMonitor.NotifyAll();
}
// NOTE: |aBackendHints|, and |aOutNewIdentifier| are now all invalid since
// they are allocated on ResetCompositor's stack on the main thread, which
// is no longer waiting on the lock.
if (!newIdentifier) {
// No compositor change; nothing to do.
return;
}
MonitorAutoLock lock(*sIndirectLayerTreesLock);
ForEachIndirectLayerTree([&] (LayerTreeState* lts, uint64_t layersId) -> void {
if (CrossProcessCompositorBridgeParent* cpcp = lts->mCrossProcessParent) {
Unused << cpcp->SendCompositorUpdated(layersId, newIdentifier.value(), aSeqNo);
if (LayerTransactionParent* ltp = lts->mLayerTree) {
ltp->AddPendingCompositorUpdate();
}
lts->mPendingCompositorUpdates++;
}
});
}
Maybe<TextureFactoryIdentifier>
CompositorBridgeParent::ResetCompositorImpl(const nsTArray<LayersBackend>& aBackendHints)
{
if (!mLayerManager) {
return Nothing();
}
RefPtr<Compositor> compositor = NewCompositor(aBackendHints);
if (!compositor) {
MOZ_RELEASE_ASSERT(compositor, "Failed to reset compositor.");
}
// Don't bother changing from basic->basic.
if (mCompositor &&
mCompositor->GetBackendType() == LayersBackend::LAYERS_BASIC &&
compositor->GetBackendType() == LayersBackend::LAYERS_BASIC)
{
return Nothing();
}
if (mCompositor) {
mCompositor->SetInvalid();
}
mCompositor = compositor;
mLayerManager->ChangeCompositor(compositor);
return Some(compositor->GetTextureFactoryIdentifier());
}
static void
OpenCompositor(RefPtr<CrossProcessCompositorBridgeParent> aCompositor,
Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
aCompositor->Bind(Move(aEndpoint));
}
/* static */ bool
CompositorBridgeParent::CreateForContent(Endpoint<PCompositorBridgeParent>&& aEndpoint)
{
gfxPlatform::InitLayersIPC();
RefPtr<CrossProcessCompositorBridgeParent> cpcp =
new CrossProcessCompositorBridgeParent();
CompositorLoop()->PostTask(NewRunnableFunction(OpenCompositor, cpcp, Move(aEndpoint)));
return true;
}
static void
UpdateIndirectTree(uint64_t aId, Layer* aRoot, const TargetConfig& aTargetConfig)
{
2015-01-13 21:26:26 +03:00
MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[aId].mRoot = aRoot;
sIndirectLayerTrees[aId].mTargetConfig = aTargetConfig;
}
/* static */ CompositorBridgeParent::LayerTreeState*
CompositorBridgeParent::GetIndirectShadowTree(uint64_t aId)
{
2015-01-13 21:26:26 +03:00
MonitorAutoLock lock(*sIndirectLayerTreesLock);
LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aId);
if (sIndirectLayerTrees.end() == cit) {
return nullptr;
}
return &cit->second;
}
static CompositorBridgeParent::LayerTreeState*
GetStateForRoot(uint64_t aContentLayersId, const MonitorAutoLock& aProofOfLock)
{
CompositorBridgeParent::LayerTreeState* state = nullptr;
LayerTreeMap::iterator itr = sIndirectLayerTrees.find(aContentLayersId);
if (sIndirectLayerTrees.end() != itr) {
state = &itr->second;
}
// |state| is the state for the content process, but we want the APZCTMParent
// for the parent process owning that content process. So we have to jump to
// the LayerTreeState for the root layer tree id for that layer tree, and use
// the mApzcTreeManagerParent from that. This should also work with nested
// content processes, because RootLayerTreeId() will bypass any intermediate
// processes' ids and go straight to the root.
if (state) {
uint64_t rootLayersId = state->mParent->RootLayerTreeId();
itr = sIndirectLayerTrees.find(rootLayersId);
state = (sIndirectLayerTrees.end() != itr) ? &itr->second : nullptr;
}
return state;
}
/* static */ APZCTreeManagerParent*
CompositorBridgeParent::GetApzcTreeManagerParentForRoot(uint64_t aContentLayersId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState* state =
GetStateForRoot(aContentLayersId, lock);
return state ? state->mApzcTreeManagerParent : nullptr;
}
/* static */ GeckoContentController*
CompositorBridgeParent::GetGeckoContentControllerForRoot(uint64_t aContentLayersId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState* state =
GetStateForRoot(aContentLayersId, lock);
return state ? state->mController.get() : nullptr;
}
PTextureParent*
CompositorBridgeParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData,
const LayersBackend& aLayersBackend,
const TextureFlags& aFlags,
const uint64_t& aId,
const uint64_t& aSerial)
{
return TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial);
}
bool
CompositorBridgeParent::DeallocPTextureParent(PTextureParent* actor)
{
return TextureHost::DestroyIPDLActor(actor);
}
bool
CompositorBridgeParent::IsSameProcess() const
{
return OtherPid() == base::GetCurrentProcId();
}
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
//#define PLUGINS_LOG(...) printf_stderr("CP [%s]: ", __FUNCTION__);
// printf_stderr(__VA_ARGS__);
// printf_stderr("\n");
#define PLUGINS_LOG(...)
bool
CompositorBridgeParent::UpdatePluginWindowState(uint64_t aId)
{
MonitorAutoLock lock(*sIndirectLayerTreesLock);
CompositorBridgeParent::LayerTreeState& lts = sIndirectLayerTrees[aId];
if (!lts.mParent) {
PLUGINS_LOG("[%" PRIu64 "] layer tree compositor parent pointer is null", aId);
return false;
}
// Check if this layer tree has received any shadow layer updates
if (!lts.mUpdatedPluginDataAvailable) {
PLUGINS_LOG("[%" PRIu64 "] no plugin data", aId);
return false;
}
// pluginMetricsChanged tracks whether we need to send plugin update
// data to the main thread. If we do we'll have to block composition,
// which we want to avoid if at all possible.
bool pluginMetricsChanged = false;
// Same layer tree checks
if (mLastPluginUpdateLayerTreeId == aId) {
// no plugin data and nothing has changed, bail.
if (!mCachedPluginData.Length() && !lts.mPluginData.Length()) {
PLUGINS_LOG("[%" PRIu64 "] no data, no changes", aId);
return false;
}
if (mCachedPluginData.Length() == lts.mPluginData.Length()) {
// check for plugin data changes
for (uint32_t idx = 0; idx < lts.mPluginData.Length(); idx++) {
if (!(mCachedPluginData[idx] == lts.mPluginData[idx])) {
pluginMetricsChanged = true;
break;
}
}
} else {
// array lengths don't match, need to update
pluginMetricsChanged = true;
}
} else {
// exchanging layer trees, we need to update
pluginMetricsChanged = true;
}
// Check if plugin windows are currently hidden due to scrolling
if (mDeferPluginWindows) {
PLUGINS_LOG("[%" PRIu64 "] suppressing", aId);
return false;
}
// If the plugin windows were hidden but now are not, we need to force
// update the metrics to make sure they are visible again.
if (mPluginWindowsHidden) {
PLUGINS_LOG("[%" PRIu64 "] re-showing", aId);
mPluginWindowsHidden = false;
pluginMetricsChanged = true;
}
if (!lts.mPluginData.Length()) {
// Don't hide plugins if the previous remote layer tree didn't contain any.
if (!mCachedPluginData.Length()) {
PLUGINS_LOG("[%" PRIu64 "] nothing to hide", aId);
return false;
}
uintptr_t parentWidget = GetWidget()->GetWidgetKey();
// We will pass through here in cases where the previous shadow layer
// tree contained visible plugins and the new tree does not. All we need
// to do here is hide the plugins for the old tree, so don't waste time
// calculating clipping.
mPluginsLayerOffset = nsIntPoint(0,0);
mPluginsLayerVisibleRegion.SetEmpty();
Unused << lts.mParent->SendHideAllPlugins(parentWidget);
lts.mUpdatedPluginDataAvailable = false;
PLUGINS_LOG("[%" PRIu64 "] hide all", aId);
} else {
// Retrieve the offset and visible region of the layer that hosts
// the plugins, CompositorBridgeChild needs these in calculating proper
// plugin clipping.
LayerTransactionParent* layerTree = lts.mLayerTree;
Layer* contentRoot = layerTree->GetRoot();
if (contentRoot) {
nsIntPoint offset;
nsIntRegion visibleRegion;
if (contentRoot->GetVisibleRegionRelativeToRootLayer(visibleRegion,
&offset)) {
// Check to see if these values have changed, if so we need to
// update plugin window position within the window.
if (!pluginMetricsChanged &&
mPluginsLayerVisibleRegion == visibleRegion &&
mPluginsLayerOffset == offset) {
PLUGINS_LOG("[%" PRIu64 "] no change", aId);
return false;
}
mPluginsLayerOffset = offset;
mPluginsLayerVisibleRegion = visibleRegion;
Unused << lts.mParent->SendUpdatePluginConfigurations(
LayoutDeviceIntPoint::FromUnknownPoint(offset),
LayoutDeviceIntRegion::FromUnknownRegion(visibleRegion),
lts.mPluginData);
lts.mUpdatedPluginDataAvailable = false;
PLUGINS_LOG("[%" PRIu64 "] updated", aId);
} else {
PLUGINS_LOG("[%" PRIu64 "] no visibility data", aId);
return false;
}
} else {
PLUGINS_LOG("[%" PRIu64 "] no content root", aId);
return false;
}
}
mLastPluginUpdateLayerTreeId = aId;
mCachedPluginData = lts.mPluginData;
return true;
}
void
CompositorBridgeParent::ScheduleShowAllPluginWindows()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::ShowAllPluginWindows));
}
void
CompositorBridgeParent::ShowAllPluginWindows()
{
MOZ_ASSERT(!NS_IsMainThread());
mDeferPluginWindows = false;
ScheduleComposition();
}
void
CompositorBridgeParent::ScheduleHideAllPluginWindows()
{
MOZ_ASSERT(CompositorLoop());
CompositorLoop()->PostTask(NewRunnableMethod(this, &CompositorBridgeParent::HideAllPluginWindows));
}
void
CompositorBridgeParent::HideAllPluginWindows()
{
MOZ_ASSERT(!NS_IsMainThread());
// No plugins in the cache implies no plugins to manage
// in this content.
if (!mCachedPluginData.Length() || mDeferPluginWindows) {
return;
}
uintptr_t parentWidget = GetWidget()->GetWidgetKey();
mDeferPluginWindows = true;
mPluginWindowsHidden = true;
#if defined(XP_WIN)
// We will get an async reply that this has happened and then send hide.
mWaitForPluginsUntil = TimeStamp::Now() + mVsyncRate;
Unused << SendCaptureAllPlugins(parentWidget);
#else
Unused << SendHideAllPlugins(parentWidget);
ScheduleComposition();
#endif
}
#endif // #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
bool
CompositorBridgeParent::RecvAllPluginsCaptured()
{
#if defined(XP_WIN)
mWaitForPluginsUntil = TimeStamp();
mHaveBlockedForPlugins = false;
ForceComposeToTarget(nullptr);
Unused << SendHideAllPlugins(GetWidget()->GetWidgetKey());
return true;
#else
MOZ_ASSERT_UNREACHABLE(
"CompositorBridgeParent::RecvAllPluginsCaptured calls unexpected.");
return false;
#endif
}
2011-12-16 00:07:19 +04:00
} // namespace layers
} // namespace mozilla