2011-04-12 10:18:44 +04:00
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/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
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2012-05-21 15:12:37 +04:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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2011-04-12 10:18:44 +04:00
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#include "nsAnimationManager.h"
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2013-10-22 16:14:41 +04:00
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#include "nsTransitionManager.h"
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2015-06-30 04:00:39 +03:00
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#include "mozilla/dom/CSSAnimationBinding.h"
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2013-06-30 20:26:39 +04:00
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2016-01-06 05:04:04 +03:00
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#include "mozilla/EffectCompositor.h"
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2016-01-06 05:04:05 +03:00
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#include "mozilla/EffectSet.h"
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2013-06-30 20:26:39 +04:00
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#include "mozilla/MemoryReporting.h"
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2014-06-24 10:29:54 +04:00
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#include "mozilla/StyleAnimationValue.h"
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2015-04-28 05:29:13 +03:00
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#include "mozilla/dom/DocumentTimeline.h"
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2015-04-15 02:48:21 +03:00
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#include "mozilla/dom/KeyframeEffect.h"
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2013-06-30 20:26:39 +04:00
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2011-04-12 10:18:44 +04:00
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#include "nsPresContext.h"
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#include "nsStyleSet.h"
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2013-10-22 16:14:41 +04:00
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#include "nsStyleChangeList.h"
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2011-04-12 10:18:44 +04:00
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#include "nsCSSRules.h"
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2016-02-24 10:01:12 +03:00
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#include "mozilla/RestyleManager.h"
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2013-06-18 15:41:30 +04:00
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#include "nsLayoutUtils.h"
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2013-10-01 01:26:04 +04:00
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#include "nsIFrame.h"
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2013-10-03 00:09:18 +04:00
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#include "nsIDocument.h"
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2015-03-14 08:34:40 +03:00
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#include "nsDOMMutationObserver.h"
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2016-03-30 06:59:33 +03:00
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#include <algorithm> // std::stable_sort
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2013-01-11 09:14:51 +04:00
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#include <math.h>
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2011-04-12 10:18:44 +04:00
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using namespace mozilla;
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2012-08-22 05:48:47 +04:00
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using namespace mozilla::css;
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2015-04-21 04:22:09 +03:00
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using mozilla::dom::Animation;
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2015-04-27 02:53:19 +03:00
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using mozilla::dom::AnimationPlayState;
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2015-04-30 16:06:43 +03:00
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using mozilla::dom::KeyframeEffectReadOnly;
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2015-06-30 04:00:39 +03:00
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using mozilla::dom::CSSAnimation;
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2016-04-28 10:29:12 +03:00
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namespace {
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// Pair of an event message and elapsed time used when determining the set of
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// events to queue.
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typedef Pair<EventMessage, StickyTimeDuration> EventPair;
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} // anonymous namespace
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2015-07-29 04:57:39 +03:00
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////////////////////////// CSSAnimation ////////////////////////////
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2015-06-30 04:00:39 +03:00
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JSObject*
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CSSAnimation::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return dom::CSSAnimationBinding::Wrap(aCx, this, aGivenProto);
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}
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2011-04-12 10:18:44 +04:00
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2014-12-18 02:42:41 +03:00
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mozilla::dom::Promise*
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2015-04-21 04:22:10 +03:00
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CSSAnimation::GetReady(ErrorResult& aRv)
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2014-12-18 02:42:41 +03:00
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{
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FlushStyle();
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2015-04-21 04:22:09 +03:00
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return Animation::GetReady(aRv);
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2014-12-18 02:42:41 +03:00
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}
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2014-10-20 08:55:46 +04:00
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void
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2015-05-19 08:00:48 +03:00
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CSSAnimation::Play(ErrorResult &aRv, LimitBehavior aLimitBehavior)
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2014-10-20 08:55:46 +04:00
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{
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mPauseShouldStick = false;
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2015-05-19 08:00:48 +03:00
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Animation::Play(aRv, aLimitBehavior);
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2014-10-20 08:55:46 +04:00
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}
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void
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2015-05-19 08:55:26 +03:00
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CSSAnimation::Pause(ErrorResult& aRv)
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2014-10-20 08:55:46 +04:00
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{
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mPauseShouldStick = true;
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2015-05-19 08:55:26 +03:00
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Animation::Pause(aRv);
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2014-10-20 08:55:46 +04:00
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}
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2015-04-27 02:53:19 +03:00
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AnimationPlayState
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2015-04-21 04:22:10 +03:00
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CSSAnimation::PlayStateFromJS() const
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2014-11-17 07:45:58 +03:00
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{
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// Flush style to ensure that any properties controlling animation state
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// (e.g. animation-play-state) are fully updated.
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FlushStyle();
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2015-04-21 04:22:09 +03:00
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return Animation::PlayStateFromJS();
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2014-11-17 07:45:58 +03:00
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}
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void
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2015-05-19 08:00:48 +03:00
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CSSAnimation::PlayFromJS(ErrorResult& aRv)
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2014-11-17 07:45:58 +03:00
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{
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// Note that flushing style below might trigger calls to
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// PlayFromStyle()/PauseFromStyle() on this object.
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FlushStyle();
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2015-05-19 08:00:48 +03:00
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Animation::PlayFromJS(aRv);
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2014-11-17 07:45:58 +03:00
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}
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2014-10-20 08:55:46 +04:00
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void
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2015-04-21 04:22:10 +03:00
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CSSAnimation::PlayFromStyle()
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2014-10-20 08:55:46 +04:00
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{
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mIsStylePaused = false;
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if (!mPauseShouldStick) {
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2015-05-19 08:00:48 +03:00
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ErrorResult rv;
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2016-05-31 03:42:37 +03:00
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PlayNoUpdate(rv, Animation::LimitBehavior::Continue);
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2015-05-19 08:00:48 +03:00
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// play() should not throw when LimitBehavior is Continue
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MOZ_ASSERT(!rv.Failed(), "Unexpected exception playing animation");
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2014-10-20 08:55:46 +04:00
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}
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}
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void
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2015-04-21 04:22:10 +03:00
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CSSAnimation::PauseFromStyle()
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2014-10-20 08:55:46 +04:00
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{
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// Check if the pause state is being overridden
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if (mIsStylePaused) {
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return;
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}
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mIsStylePaused = true;
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2015-05-19 08:55:26 +03:00
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ErrorResult rv;
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2016-05-31 03:42:37 +03:00
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PauseNoUpdate(rv);
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2015-05-19 08:55:26 +03:00
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// pause() should only throw when *all* of the following conditions are true:
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// - we are in the idle state, and
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// - we have a negative playback rate, and
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// - we have an infinitely repeating animation
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// The first two conditions will never happen under regular style processing
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// but could happen if an author made modifications to the Animation object
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// and then updated animation-play-state. It's an unusual case and there's
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// no obvious way to pass on the exception information so we just silently
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// fail for now.
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if (rv.Failed()) {
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NS_WARNING("Unexpected exception pausing animation - silently failing");
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}
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2014-10-20 08:55:46 +04:00
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}
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2015-07-29 04:57:39 +03:00
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void
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CSSAnimation::Tick()
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{
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Animation::Tick();
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QueueEvents();
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}
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2015-06-09 05:13:54 +03:00
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bool
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2016-01-14 04:24:24 +03:00
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CSSAnimation::HasLowerCompositeOrderThan(const CSSAnimation& aOther) const
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2015-06-09 05:13:54 +03:00
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{
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2016-01-14 04:24:24 +03:00
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MOZ_ASSERT(IsTiedToMarkup() && aOther.IsTiedToMarkup(),
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"Should only be called for CSS animations that are sorted "
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"as CSS animations (i.e. tied to CSS markup)");
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2015-06-09 05:13:54 +03:00
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// 0. Object-equality case
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if (&aOther == this) {
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return false;
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}
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2016-01-14 04:24:24 +03:00
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// 1. Sort by document order
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if (!mOwningElement.Equals(aOther.mOwningElement)) {
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return mOwningElement.LessThan(aOther.mOwningElement);
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2015-06-09 05:13:54 +03:00
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}
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2016-01-14 04:24:24 +03:00
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// 2. (Same element and pseudo): Sort by position in animation-name
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return mAnimationIndex < aOther.mAnimationIndex;
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2015-06-09 05:13:54 +03:00
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}
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2014-10-20 08:55:47 +04:00
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void
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2015-07-29 04:57:39 +03:00
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CSSAnimation::QueueEvents()
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2014-10-20 08:55:47 +04:00
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{
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2015-04-15 02:48:21 +03:00
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if (!mEffect) {
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2014-10-20 08:55:47 +04:00
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return;
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}
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2016-04-28 10:29:12 +03:00
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// If the animation is pending, we ignore animation events until we finish
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// pending.
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if (mPendingState != PendingState::NotPending) {
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return;
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}
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2015-07-29 04:57:39 +03:00
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// CSS animations dispatch events at their owning element. This allows
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// script to repurpose a CSS animation to target a different element,
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// to use a group effect (which has no obvious "target element"), or
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// to remove the animation effect altogether whilst still getting
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// animation events.
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//
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// It does mean, however, that for a CSS animation that has no owning
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// element (e.g. it was created using the CSSAnimation constructor or
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// disassociated from CSS) no events are fired. If it becomes desirable
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// for these animations to still fire events we should spec the concept
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// of the "original owning element" or "event target" and allow script
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// to set it when creating a CSSAnimation object.
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if (!mOwningElement.IsSet()) {
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return;
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}
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dom::Element* owningElement;
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2016-02-17 23:37:00 +03:00
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CSSPseudoElementType owningPseudoType;
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2015-07-29 04:57:39 +03:00
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mOwningElement.GetElement(owningElement, owningPseudoType);
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MOZ_ASSERT(owningElement, "Owning element should be set");
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// Get the nsAnimationManager so we can queue events on it
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nsPresContext* presContext = mOwningElement.GetRenderedPresContext();
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if (!presContext) {
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return;
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}
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nsAnimationManager* manager = presContext->AnimationManager();
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2015-04-15 02:48:21 +03:00
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ComputedTiming computedTiming = mEffect->GetComputedTiming();
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2014-10-20 08:55:47 +04:00
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2015-10-19 01:38:00 +03:00
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if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Null) {
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2015-02-13 18:58:33 +03:00
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return; // do nothing
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}
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// Note that script can change the start time, so we have to handle moving
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// backwards through the animation as well as forwards. An 'animationstart'
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// is dispatched if we enter the active phase (regardless if that is from
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// before or after the animation's active phase). An 'animationend' is
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// dispatched if we leave the active phase (regardless if that is to before
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// or after the animation's active phase).
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bool wasActive = mPreviousPhaseOrIteration != PREVIOUS_PHASE_BEFORE &&
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mPreviousPhaseOrIteration != PREVIOUS_PHASE_AFTER;
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bool isActive =
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2016-04-28 10:29:12 +03:00
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computedTiming.mPhase == ComputedTiming::AnimationPhase::Active;
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2015-02-13 18:58:33 +03:00
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bool isSameIteration =
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computedTiming.mCurrentIteration == mPreviousPhaseOrIteration;
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bool skippedActivePhase =
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(mPreviousPhaseOrIteration == PREVIOUS_PHASE_BEFORE &&
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2015-10-19 01:38:00 +03:00
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computedTiming.mPhase == ComputedTiming::AnimationPhase::After) ||
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2015-02-13 18:58:33 +03:00
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(mPreviousPhaseOrIteration == PREVIOUS_PHASE_AFTER &&
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2015-10-19 01:38:00 +03:00
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computedTiming.mPhase == ComputedTiming::AnimationPhase::Before);
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2016-04-28 10:29:12 +03:00
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bool skippedFirstIteration =
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isActive &&
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mPreviousPhaseOrIteration == PREVIOUS_PHASE_BEFORE &&
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computedTiming.mCurrentIteration > 0;
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2015-02-13 18:58:33 +03:00
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MOZ_ASSERT(!skippedActivePhase || (!isActive && !wasActive),
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"skippedActivePhase only makes sense if we were & are inactive");
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2015-10-19 01:38:00 +03:00
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if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Before) {
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2015-02-13 18:58:33 +03:00
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mPreviousPhaseOrIteration = PREVIOUS_PHASE_BEFORE;
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2015-10-19 01:38:00 +03:00
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} else if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Active) {
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2015-02-13 18:58:33 +03:00
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mPreviousPhaseOrIteration = computedTiming.mCurrentIteration;
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2015-10-19 01:38:00 +03:00
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} else if (computedTiming.mPhase == ComputedTiming::AnimationPhase::After) {
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2015-02-13 18:58:33 +03:00
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mPreviousPhaseOrIteration = PREVIOUS_PHASE_AFTER;
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}
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2016-04-28 10:29:12 +03:00
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AutoTArray<EventPair, 2> events;
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StickyTimeDuration initialAdvance = StickyTimeDuration(InitialAdvance());
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StickyTimeDuration iterationStart = computedTiming.mDuration *
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computedTiming.mCurrentIteration;
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const StickyTimeDuration& activeDuration = computedTiming.mActiveDuration;
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if (skippedFirstIteration) {
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// Notify animationstart and animationiteration in same tick.
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events.AppendElement(EventPair(eAnimationStart, initialAdvance));
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events.AppendElement(EventPair(eAnimationIteration,
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std::max(iterationStart, initialAdvance)));
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} else if (!wasActive && isActive) {
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events.AppendElement(EventPair(eAnimationStart, initialAdvance));
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2015-02-13 18:58:33 +03:00
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} else if (wasActive && !isActive) {
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2016-04-28 10:29:12 +03:00
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events.AppendElement(EventPair(eAnimationEnd, activeDuration));
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2015-02-13 18:58:33 +03:00
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} else if (wasActive && isActive && !isSameIteration) {
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2016-04-28 10:29:12 +03:00
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events.AppendElement(EventPair(eAnimationIteration, iterationStart));
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2015-02-13 18:58:33 +03:00
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} else if (skippedActivePhase) {
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2016-04-28 10:29:12 +03:00
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events.AppendElement(EventPair(eAnimationStart,
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std::min(initialAdvance, activeDuration)));
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events.AppendElement(EventPair(eAnimationEnd, activeDuration));
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2015-02-13 18:58:33 +03:00
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} else {
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return; // No events need to be sent
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2014-10-20 08:55:47 +04:00
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}
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2015-02-13 18:58:33 +03:00
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2016-04-28 10:29:12 +03:00
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for (const EventPair& pair : events){
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manager->QueueEvent(
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AnimationEventInfo(owningElement, owningPseudoType,
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pair.first(), mAnimationName,
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pair.second(),
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ElapsedTimeToTimeStamp(pair.second()),
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this));
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2015-02-13 18:58:33 +03:00
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}
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2014-10-20 08:55:47 +04:00
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}
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2015-09-15 05:20:56 +03:00
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void
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CSSAnimation::UpdateTiming(SeekFlag aSeekFlag, SyncNotifyFlag aSyncNotifyFlag)
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{
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if (mNeedsNewAnimationIndexWhenRun &&
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PlayState() != AnimationPlayState::Idle) {
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mAnimationIndex = sNextAnimationIndex++;
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mNeedsNewAnimationIndexWhenRun = false;
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}
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Animation::UpdateTiming(aSeekFlag, aSyncNotifyFlag);
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}
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2015-09-15 08:04:08 +03:00
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TimeStamp
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CSSAnimation::ElapsedTimeToTimeStamp(const StickyTimeDuration&
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aElapsedTime) const
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{
|
2016-04-28 10:29:12 +03:00
|
|
|
return AnimationTimeToTimeStamp(aElapsedTime +
|
|
|
|
mEffect->SpecifiedTiming().mDelay);
|
2015-09-15 08:04:08 +03:00
|
|
|
}
|
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
////////////////////////// nsAnimationManager ////////////////////////////
|
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
NS_IMPL_CYCLE_COLLECTION(nsAnimationManager, mEventDispatcher)
|
2015-07-29 04:57:39 +03:00
|
|
|
|
2016-01-15 09:15:47 +03:00
|
|
|
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(nsAnimationManager, AddRef)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(nsAnimationManager, Release)
|
2011-12-09 09:01:52 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
// Find the matching animation by |aName| in the old list
|
|
|
|
// of animations and remove the matched animation from the list.
|
|
|
|
static already_AddRefed<CSSAnimation>
|
2016-02-19 08:10:43 +03:00
|
|
|
PopExistingAnimation(const nsAString& aName,
|
2016-03-09 06:55:39 +03:00
|
|
|
nsAnimationManager::CSSAnimationCollection* aCollection)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
2016-02-19 08:10:43 +03:00
|
|
|
if (!aCollection) {
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Animations are stored in reverse order to how they appear in the
|
|
|
|
// animation-name property. However, we want to match animations beginning
|
|
|
|
// from the end of the animation-name list, so we iterate *forwards*
|
|
|
|
// through the collection.
|
|
|
|
for (size_t idx = 0, length = aCollection->mAnimations.Length();
|
|
|
|
idx != length; ++ idx) {
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimation* cssAnim = aCollection->mAnimations[idx];
|
2016-02-19 08:10:43 +03:00
|
|
|
if (cssAnim->AnimationName() == aName) {
|
|
|
|
RefPtr<CSSAnimation> match = cssAnim;
|
|
|
|
aCollection->mAnimations.RemoveElementAt(idx);
|
|
|
|
return match.forget();
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
|
|
|
}
|
2016-02-19 08:10:43 +03:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
static void
|
2016-02-19 08:10:43 +03:00
|
|
|
UpdateOldAnimationPropertiesWithNew(
|
|
|
|
CSSAnimation& aOld,
|
|
|
|
TimingParams& aNewTiming,
|
2016-05-13 03:40:52 +03:00
|
|
|
nsTArray<Keyframe>& aNewKeyframes,
|
2016-03-30 07:01:13 +03:00
|
|
|
bool aNewIsStylePaused,
|
|
|
|
nsStyleContext* aStyleContext)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
|
|
|
bool animationChanged = false;
|
|
|
|
|
|
|
|
// Update the old from the new so we can keep the original object
|
|
|
|
// identity (and any expando properties attached to it).
|
2016-02-19 08:10:43 +03:00
|
|
|
if (aOld.GetEffect()) {
|
2016-02-19 03:16:15 +03:00
|
|
|
KeyframeEffectReadOnly* oldEffect = aOld.GetEffect();
|
|
|
|
animationChanged =
|
2016-02-19 08:10:43 +03:00
|
|
|
oldEffect->SpecifiedTiming() != aNewTiming;
|
|
|
|
oldEffect->SetSpecifiedTiming(aNewTiming);
|
2016-05-13 03:40:52 +03:00
|
|
|
oldEffect->SetKeyframes(Move(aNewKeyframes), aStyleContext);
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// Handle changes in play state. If the animation is idle, however,
|
|
|
|
// changes to animation-play-state should *not* restart it.
|
|
|
|
if (aOld.PlayState() != AnimationPlayState::Idle) {
|
|
|
|
// CSSAnimation takes care of override behavior so that,
|
|
|
|
// for example, if the author has called pause(), that will
|
|
|
|
// override the animation-play-state.
|
|
|
|
// (We should check aNew->IsStylePaused() but that requires
|
|
|
|
// downcasting to CSSAnimation and we happen to know that
|
|
|
|
// aNew will only ever be paused by calling PauseFromStyle
|
|
|
|
// making IsPausedOrPausing synonymous in this case.)
|
2016-02-19 08:10:43 +03:00
|
|
|
if (!aOld.IsStylePaused() && aNewIsStylePaused) {
|
2016-02-19 03:16:15 +03:00
|
|
|
aOld.PauseFromStyle();
|
|
|
|
animationChanged = true;
|
2016-02-19 08:10:43 +03:00
|
|
|
} else if (aOld.IsStylePaused() && !aNewIsStylePaused) {
|
2016-02-19 03:16:15 +03:00
|
|
|
aOld.PlayFromStyle();
|
|
|
|
animationChanged = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Updating the effect timing above might already have caused the
|
|
|
|
// animation to become irrelevant so only add a changed record if
|
|
|
|
// the animation is still relevant.
|
|
|
|
if (animationChanged && aOld.IsRelevant()) {
|
|
|
|
nsNodeUtils::AnimationChanged(&aOld);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-02-15 10:08:33 +03:00
|
|
|
void
|
|
|
|
nsAnimationManager::UpdateAnimations(nsStyleContext* aStyleContext,
|
|
|
|
mozilla::dom::Element* aElement)
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
2016-02-15 10:08:33 +03:00
|
|
|
MOZ_ASSERT(mPresContext->IsDynamic(),
|
|
|
|
"Should not update animations for print or print preview");
|
|
|
|
MOZ_ASSERT(aElement->IsInComposedDoc(),
|
|
|
|
"Should not update animations that are not attached to the "
|
|
|
|
"document tree");
|
2011-04-12 10:18:44 +04:00
|
|
|
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
// Everything that causes our animation data to change triggers a
|
|
|
|
// style change, which in turn triggers a non-animation restyle.
|
|
|
|
// Likewise, when we initially construct frames, we're not in a
|
|
|
|
// style change, but also not in an animation restyle.
|
|
|
|
|
|
|
|
const nsStyleDisplay* disp = aStyleContext->StyleDisplay();
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* collection =
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection::GetAnimationCollection(aElement,
|
|
|
|
aStyleContext->
|
2016-03-09 06:55:39 +03:00
|
|
|
GetPseudoType());
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
if (!collection &&
|
|
|
|
disp->mAnimationNameCount == 1 &&
|
|
|
|
disp->mAnimations[0].GetName().IsEmpty()) {
|
2016-02-15 10:08:33 +03:00
|
|
|
return;
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2015-08-31 10:21:49 +03:00
|
|
|
nsAutoAnimationMutationBatch mb(aElement->OwnerDoc());
|
2015-03-14 08:34:40 +03:00
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
// Build the updated animations list, extracting matching animations from
|
|
|
|
// the existing collection as we go.
|
2016-03-09 06:55:39 +03:00
|
|
|
OwningCSSAnimationPtrArray newAnimations;
|
2015-03-16 03:28:49 +03:00
|
|
|
if (!aStyleContext->IsInDisplayNoneSubtree()) {
|
2016-02-19 08:10:43 +03:00
|
|
|
BuildAnimations(aStyleContext, aElement, collection, newAnimations);
|
2015-03-16 03:28:49 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2015-04-21 04:22:10 +03:00
|
|
|
if (newAnimations.IsEmpty()) {
|
2014-06-27 03:57:13 +04:00
|
|
|
if (collection) {
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
collection->Destroy();
|
|
|
|
}
|
2016-02-15 10:08:33 +03:00
|
|
|
return;
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
if (collection) {
|
2016-01-06 05:04:05 +03:00
|
|
|
EffectSet* effectSet =
|
|
|
|
EffectSet::GetEffectSet(aElement, aStyleContext->GetPseudoType());
|
|
|
|
if (effectSet) {
|
|
|
|
effectSet->UpdateAnimationGeneration(mPresContext);
|
|
|
|
}
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
} else {
|
2016-03-09 06:55:39 +03:00
|
|
|
bool createdCollection = false;
|
|
|
|
collection =
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection::GetOrCreateAnimationCollection(
|
|
|
|
aElement, aStyleContext->GetPseudoType(), &createdCollection);
|
2016-03-09 06:55:39 +03:00
|
|
|
if (!collection) {
|
|
|
|
MOZ_ASSERT(!createdCollection, "outparam should agree with return value");
|
|
|
|
NS_WARNING("allocating collection failed");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (createdCollection) {
|
|
|
|
AddElementCollection(collection);
|
|
|
|
}
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2015-04-21 04:22:10 +03:00
|
|
|
collection->mAnimations.SwapElements(newAnimations);
|
2011-04-12 10:18:44 +04:00
|
|
|
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
// Cancel removed animations
|
2015-04-21 04:22:10 +03:00
|
|
|
for (size_t newAnimIdx = newAnimations.Length(); newAnimIdx-- != 0; ) {
|
2015-04-27 02:53:19 +03:00
|
|
|
newAnimations[newAnimIdx]->CancelFromStyle();
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2014-12-18 02:42:41 +03:00
|
|
|
|
2016-02-15 10:08:33 +03:00
|
|
|
mPresContext->EffectCompositor()->
|
|
|
|
MaybeUpdateAnimationRule(aElement,
|
|
|
|
aStyleContext->GetPseudoType(),
|
2016-07-11 11:28:14 +03:00
|
|
|
EffectCompositor::CascadeLevel::Animations,
|
|
|
|
aStyleContext);
|
2016-01-13 01:54:55 +03:00
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
// We don't actually dispatch the pending events now. We'll either
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
// dispatch them the next time we get a refresh driver notification
|
|
|
|
// or the next time somebody calls
|
|
|
|
// nsPresShell::FlushPendingNotifications.
|
2015-07-29 04:57:39 +03:00
|
|
|
if (mEventDispatcher.HasQueuedEvents()) {
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
mPresContext->Document()->SetNeedStyleFlush();
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-09-15 00:42:00 +03:00
|
|
|
void
|
|
|
|
nsAnimationManager::StopAnimationsForElement(
|
|
|
|
mozilla::dom::Element* aElement,
|
2016-02-17 23:37:00 +03:00
|
|
|
mozilla::CSSPseudoElementType aPseudoType)
|
2015-09-15 00:42:00 +03:00
|
|
|
{
|
|
|
|
MOZ_ASSERT(aElement);
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* collection =
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection::GetAnimationCollection(aElement, aPseudoType);
|
2015-09-15 00:42:00 +03:00
|
|
|
if (!collection) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsAutoAnimationMutationBatch mb(aElement->OwnerDoc());
|
|
|
|
collection->Destroy();
|
|
|
|
}
|
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
class ResolvedStyleCache {
|
|
|
|
public:
|
2014-08-06 17:31:21 +04:00
|
|
|
ResolvedStyleCache() : mCache() {}
|
2011-04-12 10:18:44 +04:00
|
|
|
nsStyleContext* Get(nsPresContext *aPresContext,
|
|
|
|
nsStyleContext *aParentStyleContext,
|
2015-11-05 11:44:11 +03:00
|
|
|
Declaration* aKeyframeDeclaration);
|
2011-04-12 10:18:44 +04:00
|
|
|
|
|
|
|
private:
|
2015-11-05 11:44:11 +03:00
|
|
|
nsRefPtrHashtable<nsPtrHashKey<Declaration>, nsStyleContext> mCache;
|
2011-04-12 10:18:44 +04:00
|
|
|
};
|
|
|
|
|
|
|
|
nsStyleContext*
|
|
|
|
ResolvedStyleCache::Get(nsPresContext *aPresContext,
|
|
|
|
nsStyleContext *aParentStyleContext,
|
2015-11-05 11:44:11 +03:00
|
|
|
Declaration* aKeyframeDeclaration)
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
|
|
|
// FIXME (spec): The css3-animations spec isn't very clear about how
|
|
|
|
// properties are resolved when they have values that depend on other
|
|
|
|
// properties (e.g., values in 'em'). I presume that they're resolved
|
|
|
|
// relative to the other styles of the element. The question is
|
|
|
|
// whether they are resolved relative to other animations: I assume
|
|
|
|
// that they're not, since that would prevent us from caching a lot of
|
|
|
|
// data that we'd really like to cache (in particular, the
|
2014-06-24 10:29:54 +04:00
|
|
|
// StyleAnimationValue values in AnimationPropertySegment).
|
2015-11-05 11:44:11 +03:00
|
|
|
nsStyleContext *result = mCache.GetWeak(aKeyframeDeclaration);
|
2011-04-12 10:18:44 +04:00
|
|
|
if (!result) {
|
2015-11-05 11:44:11 +03:00
|
|
|
aKeyframeDeclaration->SetImmutable();
|
2015-11-05 11:44:09 +03:00
|
|
|
// The spec says that !important declarations should just be ignored
|
2015-11-05 11:44:11 +03:00
|
|
|
MOZ_ASSERT(!aKeyframeDeclaration->HasImportantData(),
|
2015-11-05 11:44:09 +03:00
|
|
|
"Keyframe rule has !important data");
|
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
nsCOMArray<nsIStyleRule> rules;
|
2015-11-05 11:44:11 +03:00
|
|
|
rules.AppendObject(aKeyframeDeclaration);
|
2016-02-24 10:01:11 +03:00
|
|
|
MOZ_ASSERT(aPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
RefPtr<nsStyleContext> resultStrong = aPresContext->StyleSet()->AsGecko()->
|
2011-04-12 10:18:44 +04:00
|
|
|
ResolveStyleByAddingRules(aParentStyleContext, rules);
|
2015-11-05 11:44:11 +03:00
|
|
|
mCache.Put(aKeyframeDeclaration, resultStrong);
|
2011-04-12 10:18:44 +04:00
|
|
|
result = resultStrong;
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
class MOZ_STACK_CLASS CSSAnimationBuilder final {
|
|
|
|
public:
|
|
|
|
CSSAnimationBuilder(nsStyleContext* aStyleContext,
|
2016-02-19 08:10:43 +03:00
|
|
|
dom::Element* aTarget,
|
2016-03-09 06:55:39 +03:00
|
|
|
nsAnimationManager::CSSAnimationCollection* aCollection)
|
2016-02-19 03:16:15 +03:00
|
|
|
: mStyleContext(aStyleContext)
|
|
|
|
, mTarget(aTarget)
|
2016-02-19 08:10:43 +03:00
|
|
|
, mCollection(aCollection)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
|
|
|
MOZ_ASSERT(aStyleContext);
|
|
|
|
MOZ_ASSERT(aTarget);
|
2016-02-19 03:16:15 +03:00
|
|
|
mTimeline = mTarget->OwnerDoc()->Timeline();
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
// Returns a new animation set up with given StyleAnimation and
|
|
|
|
// keyframe rules.
|
|
|
|
// Or returns an existing animation matching StyleAnimation's name updated
|
|
|
|
// with the new StyleAnimation and keyframe rules.
|
2016-02-19 03:16:15 +03:00
|
|
|
already_AddRefed<CSSAnimation>
|
|
|
|
Build(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule);
|
|
|
|
|
|
|
|
private:
|
2016-03-30 06:59:33 +03:00
|
|
|
nsTArray<Keyframe> BuildAnimationFrames(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule);
|
|
|
|
Maybe<ComputedTimingFunction> GetKeyframeTimingFunction(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction);
|
|
|
|
nsTArray<PropertyValuePair> GetKeyframePropertyValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
nsCSSPropertySet& aAnimatedProperties);
|
|
|
|
void FillInMissingKeyframeValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSPropertySet aAnimatedProperties,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtStart,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtEnd,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction,
|
|
|
|
nsTArray<Keyframe>& aKeyframes);
|
|
|
|
void AppendProperty(nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
nsTArray<PropertyValuePair>& aPropertyValues);
|
2016-05-20 03:09:37 +03:00
|
|
|
nsCSSValue GetComputedValue(nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty);
|
2016-02-19 03:16:15 +03:00
|
|
|
|
|
|
|
static TimingParams TimingParamsFrom(
|
|
|
|
const StyleAnimation& aStyleAnimation)
|
|
|
|
{
|
|
|
|
TimingParams timing;
|
|
|
|
|
2016-03-09 08:14:20 +03:00
|
|
|
timing.mDuration.emplace(StickyTimeDuration::FromMilliseconds(
|
2016-05-20 03:09:37 +03:00
|
|
|
aStyleAnimation.GetDuration()));
|
2016-02-19 03:16:15 +03:00
|
|
|
timing.mDelay = TimeDuration::FromMilliseconds(aStyleAnimation.GetDelay());
|
|
|
|
timing.mIterations = aStyleAnimation.GetIterationCount();
|
2016-04-14 13:36:01 +03:00
|
|
|
MOZ_ASSERT(timing.mIterations >= 0.0 && !IsNaN(timing.mIterations),
|
|
|
|
"mIterations should be nonnegative & finite, as ensured by "
|
|
|
|
"CSSParser");
|
2016-02-19 03:16:15 +03:00
|
|
|
timing.mDirection = aStyleAnimation.GetDirection();
|
|
|
|
timing.mFill = aStyleAnimation.GetFillMode();
|
|
|
|
|
|
|
|
return timing;
|
|
|
|
}
|
|
|
|
|
|
|
|
RefPtr<nsStyleContext> mStyleContext;
|
|
|
|
RefPtr<dom::Element> mTarget;
|
2016-02-19 03:16:15 +03:00
|
|
|
RefPtr<dom::DocumentTimeline> mTimeline;
|
2016-02-19 03:16:15 +03:00
|
|
|
|
|
|
|
ResolvedStyleCache mResolvedStyles;
|
|
|
|
RefPtr<nsStyleContext> mStyleWithoutAnimation;
|
2016-02-19 08:10:43 +03:00
|
|
|
// Existing collection, nullptr if the target element has no animations.
|
2016-03-09 06:55:39 +03:00
|
|
|
nsAnimationManager::CSSAnimationCollection* mCollection;
|
2016-02-19 03:16:15 +03:00
|
|
|
};
|
|
|
|
|
2016-03-30 06:59:33 +03:00
|
|
|
static Maybe<ComputedTimingFunction>
|
|
|
|
ConvertTimingFunction(const nsTimingFunction& aTimingFunction);
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
already_AddRefed<CSSAnimation>
|
|
|
|
CSSAnimationBuilder::Build(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule)
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(aPresContext);
|
|
|
|
MOZ_ASSERT(aRule);
|
|
|
|
|
|
|
|
TimingParams timing = TimingParamsFrom(aSrc);
|
2016-02-19 08:10:43 +03:00
|
|
|
|
2016-03-30 07:01:13 +03:00
|
|
|
nsTArray<Keyframe> keyframes =
|
|
|
|
BuildAnimationFrames(aPresContext, aSrc, aRule);
|
2016-02-19 08:10:43 +03:00
|
|
|
|
|
|
|
bool isStylePaused =
|
|
|
|
aSrc.GetPlayState() == NS_STYLE_ANIMATION_PLAY_STATE_PAUSED;
|
|
|
|
|
|
|
|
// Find the matching animation with animation name in the old list
|
|
|
|
// of animations and remove the matched animation from the list.
|
|
|
|
RefPtr<CSSAnimation> oldAnim =
|
|
|
|
PopExistingAnimation(aSrc.GetName(), mCollection);
|
|
|
|
|
|
|
|
if (oldAnim) {
|
|
|
|
// Copy over the start times and (if still paused) pause starts
|
|
|
|
// for each animation (matching on name only) that was also in the
|
|
|
|
// old list of animations.
|
|
|
|
// This means that we honor dynamic changes, which isn't what the
|
|
|
|
// spec says to do, but WebKit seems to honor at least some of
|
|
|
|
// them. See
|
|
|
|
// http://lists.w3.org/Archives/Public/www-style/2011Apr/0079.html
|
|
|
|
// In order to honor what the spec said, we'd copy more data over.
|
|
|
|
UpdateOldAnimationPropertiesWithNew(*oldAnim,
|
|
|
|
timing,
|
2016-03-30 07:01:13 +03:00
|
|
|
keyframes,
|
|
|
|
isStylePaused,
|
|
|
|
mStyleContext);
|
2016-02-19 08:10:43 +03:00
|
|
|
return oldAnim.forget();
|
|
|
|
}
|
|
|
|
|
2016-04-28 18:22:44 +03:00
|
|
|
// mTarget is non-null here, so we emplace it directly.
|
|
|
|
Maybe<OwningAnimationTarget> target;
|
|
|
|
target.emplace(mTarget, mStyleContext->GetPseudoType());
|
2016-05-05 10:41:03 +03:00
|
|
|
KeyframeEffectParams effectOptions;
|
2016-02-19 03:16:15 +03:00
|
|
|
RefPtr<KeyframeEffectReadOnly> effect =
|
2016-05-05 10:41:03 +03:00
|
|
|
new KeyframeEffectReadOnly(aPresContext->Document(), target, timing,
|
|
|
|
effectOptions);
|
2016-02-19 03:16:15 +03:00
|
|
|
|
2016-05-13 03:40:52 +03:00
|
|
|
effect->SetKeyframes(Move(keyframes), mStyleContext);
|
2016-02-19 03:16:15 +03:00
|
|
|
|
|
|
|
RefPtr<CSSAnimation> animation =
|
|
|
|
new CSSAnimation(aPresContext->Document()->GetScopeObject(),
|
|
|
|
aSrc.GetName());
|
|
|
|
animation->SetOwningElement(
|
|
|
|
OwningElementRef(*mTarget, mStyleContext->GetPseudoType()));
|
|
|
|
|
2016-05-31 03:42:37 +03:00
|
|
|
animation->SetTimelineNoUpdate(mTimeline);
|
2016-02-19 03:16:15 +03:00
|
|
|
animation->SetEffect(effect);
|
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
if (isStylePaused) {
|
|
|
|
animation->PauseFromStyle();
|
|
|
|
} else {
|
|
|
|
animation->PlayFromStyle();
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
return animation.forget();
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
|
2016-03-30 06:59:33 +03:00
|
|
|
nsTArray<Keyframe>
|
|
|
|
CSSAnimationBuilder::BuildAnimationFrames(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule)
|
|
|
|
{
|
|
|
|
// Ideally we'd like to build up a set of Keyframe objects that more-or-less
|
2016-05-13 05:56:10 +03:00
|
|
|
// reflect the keyframes as-specified in the @keyframes rule(s) so that
|
|
|
|
// authors get something intuitive when they call anim.effect.getKeyframes().
|
2016-03-30 06:59:33 +03:00
|
|
|
//
|
2016-05-13 05:56:10 +03:00
|
|
|
// That, however, proves to be difficult because the way CSS declarations are
|
|
|
|
// processed differs from how we are able to represent keyframes as
|
|
|
|
// JavaScript objects in the Web Animations API.
|
|
|
|
//
|
|
|
|
// For example,
|
2016-03-30 06:59:33 +03:00
|
|
|
//
|
|
|
|
// { margin: 10px; margin-left: 20px }
|
|
|
|
//
|
2016-05-13 05:56:10 +03:00
|
|
|
// could be represented as:
|
2016-03-30 06:59:33 +03:00
|
|
|
//
|
|
|
|
// { margin: '10px', marginLeft: '20px' }
|
2016-05-13 05:56:10 +03:00
|
|
|
//
|
|
|
|
// BUT:
|
|
|
|
//
|
|
|
|
// { margin-left: 20px; margin: 10px }
|
|
|
|
//
|
|
|
|
// would be represented as:
|
|
|
|
//
|
2016-03-30 06:59:33 +03:00
|
|
|
// { margin: '10px' }
|
|
|
|
//
|
2016-05-13 05:56:10 +03:00
|
|
|
// Likewise,
|
2016-03-30 06:59:33 +03:00
|
|
|
//
|
|
|
|
// { margin-left: 20px; margin-left: 30px }
|
|
|
|
//
|
|
|
|
// would be represented as:
|
|
|
|
//
|
|
|
|
// { marginLeft: '30px' }
|
|
|
|
//
|
2016-05-13 05:56:10 +03:00
|
|
|
// As such, the mapping between source @keyframes and the Keyframe objects
|
|
|
|
// becomes obscured. The deviation is even more significant when we consider
|
|
|
|
// cascading between @keyframes rules and variable references in shorthand
|
|
|
|
// properties.
|
2016-03-30 06:59:33 +03:00
|
|
|
//
|
2016-05-13 05:56:10 +03:00
|
|
|
// We could, perhaps, produce a mapping that makes sense most of the time
|
|
|
|
// but it would be complex and need to be specified and implemented
|
|
|
|
// interoperably. Instead, for now, for CSS Animations (and CSS Transitions,
|
|
|
|
// for that matter) we resolve values on @keyframes down to computed values
|
|
|
|
// (thereby expanding shorthands and variable references) and then pick up the
|
|
|
|
// last value for each longhand property at each offset.
|
2016-03-30 06:59:33 +03:00
|
|
|
|
|
|
|
// FIXME: There is a pending spec change to make multiple @keyframes
|
|
|
|
// rules with the same name cascade but we don't support that yet.
|
|
|
|
|
|
|
|
Maybe<ComputedTimingFunction> inheritedTimingFunction =
|
|
|
|
ConvertTimingFunction(aSrc.GetTimingFunction());
|
|
|
|
|
|
|
|
// First, make up Keyframe objects for each rule
|
|
|
|
nsTArray<Keyframe> keyframes;
|
|
|
|
nsCSSPropertySet animatedProperties;
|
|
|
|
|
|
|
|
for (auto ruleIdx = 0, ruleEnd = aRule->StyleRuleCount();
|
|
|
|
ruleIdx != ruleEnd; ++ruleIdx) {
|
|
|
|
css::Rule* cssRule = aRule->GetStyleRuleAt(ruleIdx);
|
|
|
|
MOZ_ASSERT(cssRule, "must have rule");
|
|
|
|
MOZ_ASSERT(cssRule->GetType() == css::Rule::KEYFRAME_RULE,
|
|
|
|
"must be keyframe rule");
|
|
|
|
nsCSSKeyframeRule* keyframeRule = static_cast<nsCSSKeyframeRule*>(cssRule);
|
|
|
|
|
|
|
|
const nsTArray<float>& keys = keyframeRule->GetKeys();
|
|
|
|
for (float key : keys) {
|
|
|
|
if (key < 0.0f || key > 1.0f) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
Keyframe keyframe;
|
|
|
|
keyframe.mOffset.emplace(key);
|
|
|
|
keyframe.mTimingFunction =
|
|
|
|
GetKeyframeTimingFunction(aPresContext, keyframeRule,
|
|
|
|
inheritedTimingFunction);
|
|
|
|
keyframe.mPropertyValues =
|
2016-05-13 05:56:10 +03:00
|
|
|
GetKeyframePropertyValues(aPresContext, keyframeRule,
|
2016-03-30 06:59:33 +03:00
|
|
|
animatedProperties);
|
|
|
|
|
|
|
|
keyframes.AppendElement(Move(keyframe));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Next, stable sort by offset
|
|
|
|
std::stable_sort(keyframes.begin(), keyframes.end(),
|
|
|
|
[](const Keyframe& a, const Keyframe& b)
|
|
|
|
{
|
|
|
|
return a.mOffset < b.mOffset;
|
|
|
|
});
|
|
|
|
|
|
|
|
// Then walk backwards through the keyframes and drop overridden properties.
|
|
|
|
nsCSSPropertySet propertiesSetAtCurrentOffset;
|
|
|
|
nsCSSPropertySet propertiesSetAtStart;
|
|
|
|
nsCSSPropertySet propertiesSetAtEnd;
|
|
|
|
double currentOffset = -1.0;
|
|
|
|
for (size_t keyframeIdx = keyframes.Length();
|
|
|
|
keyframeIdx > 0;
|
|
|
|
--keyframeIdx) {
|
|
|
|
Keyframe& keyframe = keyframes[keyframeIdx - 1];
|
|
|
|
MOZ_ASSERT(keyframe.mOffset, "Should have filled in the offset");
|
|
|
|
|
|
|
|
if (keyframe.mOffset.value() != currentOffset) {
|
|
|
|
propertiesSetAtCurrentOffset.Empty();
|
|
|
|
currentOffset = keyframe.mOffset.value();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the set of properties from this keyframe that have not
|
|
|
|
// already been set at this offset.
|
|
|
|
nsTArray<PropertyValuePair> uniquePropertyValues;
|
|
|
|
uniquePropertyValues.SetCapacity(keyframe.mPropertyValues.Length());
|
|
|
|
for (const PropertyValuePair& pair : keyframe.mPropertyValues) {
|
|
|
|
if (!propertiesSetAtCurrentOffset.HasProperty(pair.mProperty)) {
|
|
|
|
uniquePropertyValues.AppendElement(pair);
|
|
|
|
propertiesSetAtCurrentOffset.AddProperty(pair.mProperty);
|
|
|
|
|
|
|
|
if (currentOffset == 0.0) {
|
|
|
|
propertiesSetAtStart.AddProperty(pair.mProperty);
|
|
|
|
} else if (currentOffset == 1.0) {
|
|
|
|
propertiesSetAtEnd.AddProperty(pair.mProperty);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we have a keyframe at the same offset with the same timing
|
|
|
|
// function we should merge our (unique) values into it.
|
|
|
|
// Otherwise, we should update the existing keyframe with only the
|
|
|
|
// unique properties.
|
|
|
|
//
|
|
|
|
// Bug 1216843: We should also match composite modes here.
|
|
|
|
Keyframe* existingKeyframe = nullptr;
|
|
|
|
// Don't bother searching for an existing keyframe if we don't
|
|
|
|
// have anything to contribute to it.
|
|
|
|
if (!uniquePropertyValues.IsEmpty()) {
|
|
|
|
for (size_t i = keyframeIdx; i < keyframes.Length(); i++) {
|
|
|
|
Keyframe& kf = keyframes[i];
|
|
|
|
if (kf.mOffset.value() != currentOffset) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (kf.mTimingFunction == keyframe.mTimingFunction) {
|
|
|
|
existingKeyframe = &kf;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (existingKeyframe) {
|
|
|
|
existingKeyframe->
|
|
|
|
mPropertyValues.AppendElements(Move(uniquePropertyValues));
|
|
|
|
keyframe.mPropertyValues.Clear();
|
|
|
|
} else {
|
|
|
|
keyframe.mPropertyValues.SwapElements(uniquePropertyValues);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check for a now-empty keyframe
|
|
|
|
if (keyframe.mPropertyValues.IsEmpty()) {
|
|
|
|
keyframes.RemoveElementAt(keyframeIdx - 1);
|
|
|
|
// existingKeyframe might dangle now
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Finally, we need to look for any animated properties that have an
|
|
|
|
// implicit 'to' or 'from' value and fill in the appropriate keyframe
|
|
|
|
// with the current computed style.
|
|
|
|
FillInMissingKeyframeValues(aPresContext, animatedProperties,
|
|
|
|
propertiesSetAtStart, propertiesSetAtEnd,
|
|
|
|
inheritedTimingFunction, keyframes);
|
|
|
|
|
|
|
|
return keyframes;
|
|
|
|
}
|
|
|
|
|
|
|
|
Maybe<ComputedTimingFunction>
|
|
|
|
CSSAnimationBuilder::GetKeyframeTimingFunction(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction)
|
|
|
|
{
|
|
|
|
Maybe<ComputedTimingFunction> result;
|
|
|
|
|
|
|
|
if (aKeyframeRule->Declaration() &&
|
|
|
|
aKeyframeRule->Declaration()->HasProperty(
|
|
|
|
eCSSProperty_animation_timing_function)) {
|
|
|
|
RefPtr<nsStyleContext> keyframeRuleContext =
|
|
|
|
mResolvedStyles.Get(aPresContext, mStyleContext,
|
|
|
|
aKeyframeRule->Declaration());
|
|
|
|
const nsTimingFunction& tf = keyframeRuleContext->StyleDisplay()->
|
|
|
|
mAnimations[0].GetTimingFunction();
|
|
|
|
result = ConvertTimingFunction(tf);
|
|
|
|
} else {
|
|
|
|
result = aInheritedTimingFunction;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static Maybe<ComputedTimingFunction>
|
|
|
|
ConvertTimingFunction(const nsTimingFunction& aTimingFunction)
|
|
|
|
{
|
|
|
|
Maybe<ComputedTimingFunction> result;
|
|
|
|
|
|
|
|
if (aTimingFunction.mType != nsTimingFunction::Type::Linear) {
|
|
|
|
result.emplace();
|
|
|
|
result->Init(aTimingFunction);
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsTArray<PropertyValuePair>
|
|
|
|
CSSAnimationBuilder::GetKeyframePropertyValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
nsCSSPropertySet& aAnimatedProperties)
|
|
|
|
{
|
|
|
|
nsTArray<PropertyValuePair> result;
|
2016-05-13 05:56:10 +03:00
|
|
|
RefPtr<nsStyleContext> styleContext =
|
|
|
|
mResolvedStyles.Get(aPresContext, mStyleContext,
|
|
|
|
aKeyframeRule->Declaration());
|
2016-03-30 06:59:33 +03:00
|
|
|
|
|
|
|
for (nsCSSProperty prop = nsCSSProperty(0);
|
|
|
|
prop < eCSSProperty_COUNT_no_shorthands;
|
|
|
|
prop = nsCSSProperty(prop + 1)) {
|
|
|
|
if (nsCSSProps::kAnimTypeTable[prop] == eStyleAnimType_None ||
|
|
|
|
!aKeyframeRule->Declaration()->HasNonImportantValueFor(prop)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
PropertyValuePair pair;
|
|
|
|
pair.mProperty = prop;
|
|
|
|
|
2016-05-13 05:56:10 +03:00
|
|
|
StyleAnimationValue computedValue;
|
|
|
|
if (!StyleAnimationValue::ExtractComputedValue(prop, styleContext,
|
|
|
|
computedValue)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
DebugOnly<bool> uncomputeResult =
|
|
|
|
StyleAnimationValue::UncomputeValue(prop, Move(computedValue),
|
|
|
|
pair.mValue);
|
|
|
|
MOZ_ASSERT(uncomputeResult,
|
|
|
|
"Unable to get specified value from computed value");
|
2016-03-30 06:59:33 +03:00
|
|
|
MOZ_ASSERT(pair.mValue.GetUnit() != eCSSUnit_Null,
|
|
|
|
"Not expecting to read invalid properties");
|
|
|
|
|
|
|
|
result.AppendElement(Move(pair));
|
|
|
|
aAnimatedProperties.AddProperty(prop);
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Utility function to walk through |aIter| to find the Keyframe with
|
|
|
|
// matching offset and timing function but stopping as soon as the offset
|
|
|
|
// differs from |aOffset| (i.e. it assumes a sorted iterator).
|
|
|
|
//
|
|
|
|
// If a matching Keyframe is found,
|
|
|
|
// Returns true and sets |aIndex| to the index of the matching Keyframe
|
|
|
|
// within |aIter|.
|
|
|
|
//
|
|
|
|
// If no matching Keyframe is found,
|
|
|
|
// Returns false and sets |aIndex| to the index in the iterator of the
|
|
|
|
// first Keyframe with an offset differing to |aOffset| or, if the end
|
|
|
|
// of the iterator is reached, sets |aIndex| to the index after the last
|
|
|
|
// Keyframe.
|
|
|
|
template <class IterType>
|
|
|
|
static bool
|
|
|
|
FindMatchingKeyframe(
|
|
|
|
IterType&& aIter,
|
|
|
|
double aOffset,
|
|
|
|
const Maybe<ComputedTimingFunction>& aTimingFunctionToMatch,
|
|
|
|
size_t& aIndex)
|
|
|
|
{
|
|
|
|
aIndex = 0;
|
|
|
|
for (Keyframe& keyframe : aIter) {
|
|
|
|
if (keyframe.mOffset.value() != aOffset) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (keyframe.mTimingFunction == aTimingFunctionToMatch) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
++aIndex;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CSSAnimationBuilder::FillInMissingKeyframeValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSPropertySet aAnimatedProperties,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtStart,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtEnd,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction,
|
|
|
|
nsTArray<Keyframe>& aKeyframes)
|
|
|
|
{
|
|
|
|
static const size_t kNotSet = static_cast<size_t>(-1);
|
|
|
|
|
|
|
|
// Find/create the keyframe to add start values to
|
|
|
|
size_t startKeyframeIndex = kNotSet;
|
|
|
|
if (!aAnimatedProperties.Equals(aPropertiesSetAtStart) &&
|
|
|
|
!FindMatchingKeyframe(aKeyframes, 0.0, aInheritedTimingFunction,
|
|
|
|
startKeyframeIndex)) {
|
|
|
|
Keyframe newKeyframe;
|
|
|
|
newKeyframe.mOffset.emplace(0.0);
|
|
|
|
newKeyframe.mTimingFunction = aInheritedTimingFunction;
|
|
|
|
aKeyframes.InsertElementAt(startKeyframeIndex, Move(newKeyframe));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Find/create the keyframe to add end values to
|
|
|
|
size_t endKeyframeIndex = kNotSet;
|
|
|
|
if (!aAnimatedProperties.Equals(aPropertiesSetAtEnd)) {
|
|
|
|
if (!FindMatchingKeyframe(Reversed(aKeyframes), 1.0,
|
|
|
|
aInheritedTimingFunction, endKeyframeIndex)) {
|
|
|
|
Keyframe newKeyframe;
|
|
|
|
newKeyframe.mOffset.emplace(1.0);
|
|
|
|
newKeyframe.mTimingFunction = aInheritedTimingFunction;
|
|
|
|
aKeyframes.AppendElement(Move(newKeyframe));
|
|
|
|
endKeyframeIndex = aKeyframes.Length() - 1;
|
|
|
|
} else {
|
|
|
|
// endKeyframeIndex is currently a count from the end of the array
|
|
|
|
// so we need to reverse it.
|
|
|
|
endKeyframeIndex = aKeyframes.Length() - 1 - endKeyframeIndex;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (startKeyframeIndex == kNotSet && endKeyframeIndex == kNotSet) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now that we have finished manipulating aKeyframes, it is safe to
|
|
|
|
// take pointers to its elements.
|
|
|
|
Keyframe* startKeyframe = startKeyframeIndex == kNotSet
|
|
|
|
? nullptr : &aKeyframes[startKeyframeIndex];
|
|
|
|
Keyframe* endKeyframe = endKeyframeIndex == kNotSet
|
|
|
|
? nullptr : &aKeyframes[endKeyframeIndex];
|
|
|
|
|
|
|
|
// Iterate through all properties and fill-in missing values
|
|
|
|
for (nsCSSProperty prop = nsCSSProperty(0);
|
|
|
|
prop < eCSSProperty_COUNT_no_shorthands;
|
|
|
|
prop = nsCSSProperty(prop + 1)) {
|
|
|
|
if (!aAnimatedProperties.HasProperty(prop)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (startKeyframe && !aPropertiesSetAtStart.HasProperty(prop)) {
|
|
|
|
AppendProperty(aPresContext, prop, startKeyframe->mPropertyValues);
|
|
|
|
}
|
|
|
|
if (endKeyframe && !aPropertiesSetAtEnd.HasProperty(prop)) {
|
|
|
|
AppendProperty(aPresContext, prop, endKeyframe->mPropertyValues);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CSSAnimationBuilder::AppendProperty(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
nsTArray<PropertyValuePair>& aPropertyValues)
|
|
|
|
{
|
|
|
|
PropertyValuePair propertyValue;
|
|
|
|
propertyValue.mProperty = aProperty;
|
2016-05-20 03:09:37 +03:00
|
|
|
propertyValue.mValue = GetComputedValue(aPresContext, aProperty);
|
2016-03-30 06:59:33 +03:00
|
|
|
|
|
|
|
aPropertyValues.AppendElement(Move(propertyValue));
|
|
|
|
}
|
|
|
|
|
2016-05-20 03:09:37 +03:00
|
|
|
nsCSSValue
|
2016-03-30 06:59:33 +03:00
|
|
|
CSSAnimationBuilder::GetComputedValue(nsPresContext* aPresContext,
|
2016-05-20 03:09:37 +03:00
|
|
|
nsCSSProperty aProperty)
|
2016-03-30 06:59:33 +03:00
|
|
|
{
|
2016-05-20 03:09:37 +03:00
|
|
|
nsCSSValue result;
|
2016-03-30 06:59:33 +03:00
|
|
|
StyleAnimationValue computedValue;
|
|
|
|
|
|
|
|
if (!mStyleWithoutAnimation) {
|
|
|
|
MOZ_ASSERT(aPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
mStyleWithoutAnimation = aPresContext->StyleSet()->AsGecko()->
|
|
|
|
ResolveStyleWithoutAnimation(mTarget, mStyleContext,
|
|
|
|
eRestyle_AllHintsWithAnimations);
|
|
|
|
}
|
|
|
|
|
2016-05-10 12:39:37 +03:00
|
|
|
if (StyleAnimationValue::ExtractComputedValue(aProperty,
|
|
|
|
mStyleWithoutAnimation,
|
2016-05-20 03:09:37 +03:00
|
|
|
computedValue)) {
|
|
|
|
StyleAnimationValue::UncomputeValue(aProperty, Move(computedValue), result);
|
2016-03-30 06:59:33 +03:00
|
|
|
}
|
|
|
|
|
2016-05-20 03:09:37 +03:00
|
|
|
// If we hit this assertion, it probably means we are fetching a value from
|
|
|
|
// the computed style that we don't know how to represent as
|
|
|
|
// a StyleAnimationValue.
|
|
|
|
MOZ_ASSERT(result.GetUnit() != eCSSUnit_Null, "Got null computed value");
|
|
|
|
|
|
|
|
return result;
|
2016-03-30 06:59:33 +03:00
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
void
|
|
|
|
nsAnimationManager::BuildAnimations(nsStyleContext* aStyleContext,
|
|
|
|
dom::Element* aTarget,
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* aCollection,
|
|
|
|
OwningCSSAnimationPtrArray& aAnimations)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
|
|
|
MOZ_ASSERT(aAnimations.IsEmpty(), "expect empty array");
|
|
|
|
|
|
|
|
const nsStyleDisplay *disp = aStyleContext->StyleDisplay();
|
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
CSSAnimationBuilder builder(aStyleContext, aTarget, aCollection);
|
2016-02-19 03:16:15 +03:00
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
for (size_t animIdx = disp->mAnimationNameCount; animIdx-- != 0;) {
|
2016-02-19 03:16:15 +03:00
|
|
|
const StyleAnimation& src = disp->mAnimations[animIdx];
|
|
|
|
|
|
|
|
// CSS Animations whose animation-name does not match a @keyframes rule do
|
|
|
|
// not generate animation events. This includes when the animation-name is
|
|
|
|
// "none" which is represented by an empty name in the StyleAnimation.
|
|
|
|
// Since such animations neither affect style nor dispatch events, we do
|
2016-03-09 06:55:39 +03:00
|
|
|
// not generate a corresponding CSSAnimation for them.
|
2016-02-19 03:16:15 +03:00
|
|
|
MOZ_ASSERT(mPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
nsCSSKeyframesRule* rule =
|
|
|
|
src.GetName().IsEmpty()
|
|
|
|
? nullptr
|
|
|
|
: mPresContext->StyleSet()->AsGecko()->KeyframesRuleForName(src.GetName());
|
|
|
|
if (!rule) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
RefPtr<CSSAnimation> dest = builder.Build(mPresContext, src, rule);
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dest->SetAnimationIndex(static_cast<uint64_t>(animIdx));
|
|
|
|
aAnimations.AppendElement(dest);
|
|
|
|
}
|
|
|
|
}
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|
|
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|