2011-04-12 10:18:44 +04:00
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/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
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2012-05-21 15:12:37 +04:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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2011-04-12 10:18:44 +04:00
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#include "nsAnimationManager.h"
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2013-10-22 16:14:41 +04:00
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#include "nsTransitionManager.h"
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2015-06-30 04:00:39 +03:00
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#include "mozilla/dom/CSSAnimationBinding.h"
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2013-06-30 20:26:39 +04:00
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2016-01-06 05:04:04 +03:00
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#include "mozilla/EffectCompositor.h"
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2016-01-06 05:04:05 +03:00
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#include "mozilla/EffectSet.h"
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2013-06-30 20:26:39 +04:00
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#include "mozilla/MemoryReporting.h"
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2014-06-24 10:29:54 +04:00
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#include "mozilla/StyleAnimationValue.h"
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2015-04-28 05:29:13 +03:00
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#include "mozilla/dom/DocumentTimeline.h"
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2015-04-15 02:48:21 +03:00
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#include "mozilla/dom/KeyframeEffect.h"
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2013-06-30 20:26:39 +04:00
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2011-04-12 10:18:44 +04:00
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#include "nsPresContext.h"
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#include "nsStyleSet.h"
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2013-10-22 16:14:41 +04:00
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#include "nsStyleChangeList.h"
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2011-04-12 10:18:44 +04:00
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#include "nsCSSRules.h"
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2016-02-24 10:01:12 +03:00
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#include "mozilla/RestyleManager.h"
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2013-06-18 15:41:30 +04:00
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#include "nsLayoutUtils.h"
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2013-10-01 01:26:04 +04:00
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#include "nsIFrame.h"
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2013-10-03 00:09:18 +04:00
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#include "nsIDocument.h"
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2015-03-14 08:34:40 +03:00
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#include "nsDOMMutationObserver.h"
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2016-03-30 06:59:33 +03:00
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#include <algorithm> // std::stable_sort
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2013-01-11 09:14:51 +04:00
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#include <math.h>
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2011-04-12 10:18:44 +04:00
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using namespace mozilla;
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2012-08-22 05:48:47 +04:00
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using namespace mozilla::css;
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2015-04-21 04:22:09 +03:00
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using mozilla::dom::Animation;
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2015-04-27 02:53:19 +03:00
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using mozilla::dom::AnimationPlayState;
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2015-04-30 16:06:43 +03:00
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using mozilla::dom::KeyframeEffectReadOnly;
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2015-06-30 04:00:39 +03:00
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using mozilla::dom::CSSAnimation;
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2015-07-29 04:57:39 +03:00
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////////////////////////// CSSAnimation ////////////////////////////
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2015-06-30 04:00:39 +03:00
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JSObject*
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CSSAnimation::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return dom::CSSAnimationBinding::Wrap(aCx, this, aGivenProto);
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}
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2011-04-12 10:18:44 +04:00
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2014-12-18 02:42:41 +03:00
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mozilla::dom::Promise*
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2015-04-21 04:22:10 +03:00
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CSSAnimation::GetReady(ErrorResult& aRv)
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2014-12-18 02:42:41 +03:00
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{
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FlushStyle();
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2015-04-21 04:22:09 +03:00
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return Animation::GetReady(aRv);
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2014-12-18 02:42:41 +03:00
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}
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2014-10-20 08:55:46 +04:00
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void
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2015-05-19 08:00:48 +03:00
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CSSAnimation::Play(ErrorResult &aRv, LimitBehavior aLimitBehavior)
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2014-10-20 08:55:46 +04:00
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{
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mPauseShouldStick = false;
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2015-05-19 08:00:48 +03:00
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Animation::Play(aRv, aLimitBehavior);
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2014-10-20 08:55:46 +04:00
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}
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void
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2015-05-19 08:55:26 +03:00
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CSSAnimation::Pause(ErrorResult& aRv)
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2014-10-20 08:55:46 +04:00
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{
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mPauseShouldStick = true;
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2015-05-19 08:55:26 +03:00
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Animation::Pause(aRv);
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2014-10-20 08:55:46 +04:00
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}
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2015-04-27 02:53:19 +03:00
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AnimationPlayState
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2015-04-21 04:22:10 +03:00
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CSSAnimation::PlayStateFromJS() const
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2014-11-17 07:45:58 +03:00
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{
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// Flush style to ensure that any properties controlling animation state
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// (e.g. animation-play-state) are fully updated.
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FlushStyle();
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2015-04-21 04:22:09 +03:00
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return Animation::PlayStateFromJS();
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2014-11-17 07:45:58 +03:00
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}
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void
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2015-05-19 08:00:48 +03:00
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CSSAnimation::PlayFromJS(ErrorResult& aRv)
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2014-11-17 07:45:58 +03:00
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{
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// Note that flushing style below might trigger calls to
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// PlayFromStyle()/PauseFromStyle() on this object.
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FlushStyle();
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2015-05-19 08:00:48 +03:00
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Animation::PlayFromJS(aRv);
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2014-11-17 07:45:58 +03:00
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}
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2014-10-20 08:55:46 +04:00
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void
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2015-04-21 04:22:10 +03:00
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CSSAnimation::PlayFromStyle()
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2014-10-20 08:55:46 +04:00
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{
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mIsStylePaused = false;
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if (!mPauseShouldStick) {
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2015-05-19 08:00:48 +03:00
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ErrorResult rv;
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DoPlay(rv, Animation::LimitBehavior::Continue);
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// play() should not throw when LimitBehavior is Continue
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MOZ_ASSERT(!rv.Failed(), "Unexpected exception playing animation");
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2014-10-20 08:55:46 +04:00
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}
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}
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void
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2015-04-21 04:22:10 +03:00
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CSSAnimation::PauseFromStyle()
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2014-10-20 08:55:46 +04:00
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{
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// Check if the pause state is being overridden
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if (mIsStylePaused) {
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return;
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}
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mIsStylePaused = true;
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2015-05-19 08:55:26 +03:00
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ErrorResult rv;
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DoPause(rv);
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// pause() should only throw when *all* of the following conditions are true:
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// - we are in the idle state, and
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// - we have a negative playback rate, and
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// - we have an infinitely repeating animation
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// The first two conditions will never happen under regular style processing
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// but could happen if an author made modifications to the Animation object
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// and then updated animation-play-state. It's an unusual case and there's
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// no obvious way to pass on the exception information so we just silently
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// fail for now.
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if (rv.Failed()) {
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NS_WARNING("Unexpected exception pausing animation - silently failing");
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}
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2014-10-20 08:55:46 +04:00
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}
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2015-07-29 04:57:39 +03:00
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void
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CSSAnimation::Tick()
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{
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Animation::Tick();
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QueueEvents();
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}
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2015-06-09 05:13:54 +03:00
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bool
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2016-01-14 04:24:24 +03:00
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CSSAnimation::HasLowerCompositeOrderThan(const CSSAnimation& aOther) const
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2015-06-09 05:13:54 +03:00
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{
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2016-01-14 04:24:24 +03:00
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MOZ_ASSERT(IsTiedToMarkup() && aOther.IsTiedToMarkup(),
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"Should only be called for CSS animations that are sorted "
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"as CSS animations (i.e. tied to CSS markup)");
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2015-06-09 05:13:54 +03:00
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// 0. Object-equality case
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if (&aOther == this) {
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return false;
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}
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2016-01-14 04:24:24 +03:00
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// 1. Sort by document order
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if (!mOwningElement.Equals(aOther.mOwningElement)) {
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return mOwningElement.LessThan(aOther.mOwningElement);
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2015-06-09 05:13:54 +03:00
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}
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2016-01-14 04:24:24 +03:00
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// 2. (Same element and pseudo): Sort by position in animation-name
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return mAnimationIndex < aOther.mAnimationIndex;
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2015-06-09 05:13:54 +03:00
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}
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2014-10-20 08:55:47 +04:00
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void
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2015-07-29 04:57:39 +03:00
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CSSAnimation::QueueEvents()
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2014-10-20 08:55:47 +04:00
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{
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2015-04-15 02:48:21 +03:00
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if (!mEffect) {
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2014-10-20 08:55:47 +04:00
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return;
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}
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2015-07-29 04:57:39 +03:00
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// CSS animations dispatch events at their owning element. This allows
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// script to repurpose a CSS animation to target a different element,
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// to use a group effect (which has no obvious "target element"), or
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// to remove the animation effect altogether whilst still getting
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// animation events.
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//
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// It does mean, however, that for a CSS animation that has no owning
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// element (e.g. it was created using the CSSAnimation constructor or
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// disassociated from CSS) no events are fired. If it becomes desirable
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// for these animations to still fire events we should spec the concept
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// of the "original owning element" or "event target" and allow script
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// to set it when creating a CSSAnimation object.
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if (!mOwningElement.IsSet()) {
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return;
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}
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dom::Element* owningElement;
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2016-02-17 23:37:00 +03:00
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CSSPseudoElementType owningPseudoType;
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2015-07-29 04:57:39 +03:00
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mOwningElement.GetElement(owningElement, owningPseudoType);
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MOZ_ASSERT(owningElement, "Owning element should be set");
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// Get the nsAnimationManager so we can queue events on it
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nsPresContext* presContext = mOwningElement.GetRenderedPresContext();
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if (!presContext) {
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return;
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}
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nsAnimationManager* manager = presContext->AnimationManager();
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2015-04-15 02:48:21 +03:00
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ComputedTiming computedTiming = mEffect->GetComputedTiming();
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2014-10-20 08:55:47 +04:00
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2015-10-19 01:38:00 +03:00
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if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Null) {
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2015-02-13 18:58:33 +03:00
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return; // do nothing
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}
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// Note that script can change the start time, so we have to handle moving
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// backwards through the animation as well as forwards. An 'animationstart'
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// is dispatched if we enter the active phase (regardless if that is from
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// before or after the animation's active phase). An 'animationend' is
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// dispatched if we leave the active phase (regardless if that is to before
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// or after the animation's active phase).
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bool wasActive = mPreviousPhaseOrIteration != PREVIOUS_PHASE_BEFORE &&
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mPreviousPhaseOrIteration != PREVIOUS_PHASE_AFTER;
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bool isActive =
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2015-10-19 01:38:00 +03:00
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computedTiming.mPhase == ComputedTiming::AnimationPhase::Active;
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2015-02-13 18:58:33 +03:00
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bool isSameIteration =
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computedTiming.mCurrentIteration == mPreviousPhaseOrIteration;
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bool skippedActivePhase =
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(mPreviousPhaseOrIteration == PREVIOUS_PHASE_BEFORE &&
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2015-10-19 01:38:00 +03:00
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computedTiming.mPhase == ComputedTiming::AnimationPhase::After) ||
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2015-02-13 18:58:33 +03:00
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(mPreviousPhaseOrIteration == PREVIOUS_PHASE_AFTER &&
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2015-10-19 01:38:00 +03:00
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computedTiming.mPhase == ComputedTiming::AnimationPhase::Before);
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2015-02-13 18:58:33 +03:00
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MOZ_ASSERT(!skippedActivePhase || (!isActive && !wasActive),
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"skippedActivePhase only makes sense if we were & are inactive");
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2015-10-19 01:38:00 +03:00
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if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Before) {
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2015-02-13 18:58:33 +03:00
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mPreviousPhaseOrIteration = PREVIOUS_PHASE_BEFORE;
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2015-10-19 01:38:00 +03:00
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} else if (computedTiming.mPhase == ComputedTiming::AnimationPhase::Active) {
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2015-02-13 18:58:33 +03:00
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mPreviousPhaseOrIteration = computedTiming.mCurrentIteration;
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2015-10-19 01:38:00 +03:00
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} else if (computedTiming.mPhase == ComputedTiming::AnimationPhase::After) {
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2015-02-13 18:58:33 +03:00
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mPreviousPhaseOrIteration = PREVIOUS_PHASE_AFTER;
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}
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2015-08-26 15:56:59 +03:00
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EventMessage message;
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2015-02-13 18:58:33 +03:00
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if (!wasActive && isActive) {
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2015-09-10 19:59:53 +03:00
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message = eAnimationStart;
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2015-02-13 18:58:33 +03:00
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} else if (wasActive && !isActive) {
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2015-09-10 19:59:53 +03:00
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message = eAnimationEnd;
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2015-02-13 18:58:33 +03:00
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} else if (wasActive && isActive && !isSameIteration) {
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2015-09-10 19:59:53 +03:00
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message = eAnimationIteration;
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2015-02-13 18:58:33 +03:00
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} else if (skippedActivePhase) {
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// First notifying for start of 0th iteration by appending an
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// 'animationstart':
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StickyTimeDuration elapsedTime =
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2015-09-15 08:03:24 +03:00
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std::min(StickyTimeDuration(InitialAdvance()),
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2015-02-13 18:58:33 +03:00
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computedTiming.mActiveDuration);
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2015-09-15 08:04:05 +03:00
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manager->QueueEvent(AnimationEventInfo(owningElement, owningPseudoType,
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eAnimationStart, mAnimationName,
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2015-09-15 08:04:53 +03:00
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elapsedTime,
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2015-09-15 08:05:44 +03:00
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ElapsedTimeToTimeStamp(elapsedTime),
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this));
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2015-02-13 18:58:33 +03:00
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// Then have the shared code below append an 'animationend':
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2015-09-10 19:59:53 +03:00
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message = eAnimationEnd;
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2015-02-13 18:58:33 +03:00
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} else {
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return; // No events need to be sent
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2014-10-20 08:55:47 +04:00
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}
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2015-02-13 18:58:33 +03:00
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StickyTimeDuration elapsedTime;
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2015-09-10 19:59:53 +03:00
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if (message == eAnimationStart || message == eAnimationIteration) {
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2016-01-13 20:36:00 +03:00
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StickyTimeDuration iterationStart = computedTiming.mDuration *
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computedTiming.mCurrentIteration;
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elapsedTime = std::max(iterationStart, StickyTimeDuration(InitialAdvance()));
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2015-02-13 18:58:33 +03:00
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} else {
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2015-09-10 19:59:53 +03:00
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MOZ_ASSERT(message == eAnimationEnd);
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2015-02-13 18:58:33 +03:00
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elapsedTime = computedTiming.mActiveDuration;
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}
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2015-09-15 08:04:05 +03:00
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manager->QueueEvent(AnimationEventInfo(owningElement, owningPseudoType,
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2015-09-15 08:04:53 +03:00
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message, mAnimationName, elapsedTime,
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2015-09-15 08:05:44 +03:00
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ElapsedTimeToTimeStamp(elapsedTime),
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this));
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2014-10-20 08:55:47 +04:00
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}
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2015-09-15 05:20:56 +03:00
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void
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CSSAnimation::UpdateTiming(SeekFlag aSeekFlag, SyncNotifyFlag aSyncNotifyFlag)
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{
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if (mNeedsNewAnimationIndexWhenRun &&
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PlayState() != AnimationPlayState::Idle) {
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mAnimationIndex = sNextAnimationIndex++;
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mNeedsNewAnimationIndexWhenRun = false;
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}
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Animation::UpdateTiming(aSeekFlag, aSyncNotifyFlag);
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}
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2015-09-15 08:04:08 +03:00
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TimeStamp
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CSSAnimation::ElapsedTimeToTimeStamp(const StickyTimeDuration&
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aElapsedTime) const
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{
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// Initializes to null. We always return this object to benefit from
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// return-value-optimization.
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TimeStamp result;
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// Currently we may dispatch animationstart events before resolving
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// mStartTime if we have a delay <= 0. This will change in bug 1134163
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|
|
// but until then we should just use the latest refresh driver time as
|
|
|
|
// the event timestamp in that case.
|
|
|
|
if (!mEffect || mStartTime.IsNull()) {
|
|
|
|
nsPresContext* presContext = GetPresContext();
|
|
|
|
if (presContext) {
|
|
|
|
result = presContext->RefreshDriver()->MostRecentRefresh();
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2016-01-13 20:41:00 +03:00
|
|
|
result = AnimationTimeToTimeStamp(aElapsedTime +
|
|
|
|
mEffect->SpecifiedTiming().mDelay);
|
2015-09-15 08:04:08 +03:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
////////////////////////// nsAnimationManager ////////////////////////////
|
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
NS_IMPL_CYCLE_COLLECTION(nsAnimationManager, mEventDispatcher)
|
2015-07-29 04:57:39 +03:00
|
|
|
|
2016-01-15 09:15:47 +03:00
|
|
|
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(nsAnimationManager, AddRef)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(nsAnimationManager, Release)
|
2011-12-09 09:01:52 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
// Find the matching animation by |aName| in the old list
|
|
|
|
// of animations and remove the matched animation from the list.
|
|
|
|
static already_AddRefed<CSSAnimation>
|
2016-02-19 08:10:43 +03:00
|
|
|
PopExistingAnimation(const nsAString& aName,
|
2016-03-09 06:55:39 +03:00
|
|
|
nsAnimationManager::CSSAnimationCollection* aCollection)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
2016-02-19 08:10:43 +03:00
|
|
|
if (!aCollection) {
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Animations are stored in reverse order to how they appear in the
|
|
|
|
// animation-name property. However, we want to match animations beginning
|
|
|
|
// from the end of the animation-name list, so we iterate *forwards*
|
|
|
|
// through the collection.
|
|
|
|
for (size_t idx = 0, length = aCollection->mAnimations.Length();
|
|
|
|
idx != length; ++ idx) {
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimation* cssAnim = aCollection->mAnimations[idx];
|
2016-02-19 08:10:43 +03:00
|
|
|
if (cssAnim->AnimationName() == aName) {
|
|
|
|
RefPtr<CSSAnimation> match = cssAnim;
|
|
|
|
aCollection->mAnimations.RemoveElementAt(idx);
|
|
|
|
return match.forget();
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
|
|
|
}
|
2016-02-19 08:10:43 +03:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
static void
|
2016-02-19 08:10:43 +03:00
|
|
|
UpdateOldAnimationPropertiesWithNew(
|
|
|
|
CSSAnimation& aOld,
|
|
|
|
TimingParams& aNewTiming,
|
|
|
|
InfallibleTArray<AnimationProperty>& aNewProperties,
|
|
|
|
bool aNewIsStylePaused)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
|
|
|
bool animationChanged = false;
|
|
|
|
|
|
|
|
// Update the old from the new so we can keep the original object
|
|
|
|
// identity (and any expando properties attached to it).
|
2016-02-19 08:10:43 +03:00
|
|
|
if (aOld.GetEffect()) {
|
2016-02-19 03:16:15 +03:00
|
|
|
KeyframeEffectReadOnly* oldEffect = aOld.GetEffect();
|
|
|
|
animationChanged =
|
2016-02-19 08:10:43 +03:00
|
|
|
oldEffect->SpecifiedTiming() != aNewTiming;
|
|
|
|
oldEffect->SetSpecifiedTiming(aNewTiming);
|
2016-02-19 03:16:15 +03:00
|
|
|
animationChanged |=
|
2016-02-19 08:10:43 +03:00
|
|
|
oldEffect->UpdateProperties(aNewProperties);
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// Handle changes in play state. If the animation is idle, however,
|
|
|
|
// changes to animation-play-state should *not* restart it.
|
|
|
|
if (aOld.PlayState() != AnimationPlayState::Idle) {
|
|
|
|
// CSSAnimation takes care of override behavior so that,
|
|
|
|
// for example, if the author has called pause(), that will
|
|
|
|
// override the animation-play-state.
|
|
|
|
// (We should check aNew->IsStylePaused() but that requires
|
|
|
|
// downcasting to CSSAnimation and we happen to know that
|
|
|
|
// aNew will only ever be paused by calling PauseFromStyle
|
|
|
|
// making IsPausedOrPausing synonymous in this case.)
|
2016-02-19 08:10:43 +03:00
|
|
|
if (!aOld.IsStylePaused() && aNewIsStylePaused) {
|
2016-02-19 03:16:15 +03:00
|
|
|
aOld.PauseFromStyle();
|
|
|
|
animationChanged = true;
|
2016-02-19 08:10:43 +03:00
|
|
|
} else if (aOld.IsStylePaused() && !aNewIsStylePaused) {
|
2016-02-19 03:16:15 +03:00
|
|
|
aOld.PlayFromStyle();
|
|
|
|
animationChanged = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Updating the effect timing above might already have caused the
|
|
|
|
// animation to become irrelevant so only add a changed record if
|
|
|
|
// the animation is still relevant.
|
|
|
|
if (animationChanged && aOld.IsRelevant()) {
|
|
|
|
nsNodeUtils::AnimationChanged(&aOld);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-02-15 10:08:33 +03:00
|
|
|
void
|
|
|
|
nsAnimationManager::UpdateAnimations(nsStyleContext* aStyleContext,
|
|
|
|
mozilla::dom::Element* aElement)
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
2016-02-15 10:08:33 +03:00
|
|
|
MOZ_ASSERT(mPresContext->IsDynamic(),
|
|
|
|
"Should not update animations for print or print preview");
|
|
|
|
MOZ_ASSERT(aElement->IsInComposedDoc(),
|
|
|
|
"Should not update animations that are not attached to the "
|
|
|
|
"document tree");
|
2011-04-12 10:18:44 +04:00
|
|
|
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
// Everything that causes our animation data to change triggers a
|
|
|
|
// style change, which in turn triggers a non-animation restyle.
|
|
|
|
// Likewise, when we initially construct frames, we're not in a
|
|
|
|
// style change, but also not in an animation restyle.
|
|
|
|
|
|
|
|
const nsStyleDisplay* disp = aStyleContext->StyleDisplay();
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* collection =
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection::GetAnimationCollection(aElement,
|
|
|
|
aStyleContext->
|
2016-03-09 06:55:39 +03:00
|
|
|
GetPseudoType());
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
if (!collection &&
|
|
|
|
disp->mAnimationNameCount == 1 &&
|
|
|
|
disp->mAnimations[0].GetName().IsEmpty()) {
|
2016-02-15 10:08:33 +03:00
|
|
|
return;
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2015-08-31 10:21:49 +03:00
|
|
|
nsAutoAnimationMutationBatch mb(aElement->OwnerDoc());
|
2015-03-14 08:34:40 +03:00
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
// Build the updated animations list, extracting matching animations from
|
|
|
|
// the existing collection as we go.
|
2016-03-09 06:55:39 +03:00
|
|
|
OwningCSSAnimationPtrArray newAnimations;
|
2015-03-16 03:28:49 +03:00
|
|
|
if (!aStyleContext->IsInDisplayNoneSubtree()) {
|
2016-02-19 08:10:43 +03:00
|
|
|
BuildAnimations(aStyleContext, aElement, collection, newAnimations);
|
2015-03-16 03:28:49 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2015-04-21 04:22:10 +03:00
|
|
|
if (newAnimations.IsEmpty()) {
|
2014-06-27 03:57:13 +04:00
|
|
|
if (collection) {
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
collection->Destroy();
|
|
|
|
}
|
2016-02-15 10:08:33 +03:00
|
|
|
return;
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
if (collection) {
|
2016-01-06 05:04:05 +03:00
|
|
|
EffectSet* effectSet =
|
|
|
|
EffectSet::GetEffectSet(aElement, aStyleContext->GetPseudoType());
|
|
|
|
if (effectSet) {
|
|
|
|
effectSet->UpdateAnimationGeneration(mPresContext);
|
|
|
|
}
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
} else {
|
2016-03-09 06:55:39 +03:00
|
|
|
bool createdCollection = false;
|
|
|
|
collection =
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection::GetOrCreateAnimationCollection(
|
|
|
|
aElement, aStyleContext->GetPseudoType(), &createdCollection);
|
2016-03-09 06:55:39 +03:00
|
|
|
if (!collection) {
|
|
|
|
MOZ_ASSERT(!createdCollection, "outparam should agree with return value");
|
|
|
|
NS_WARNING("allocating collection failed");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (createdCollection) {
|
|
|
|
AddElementCollection(collection);
|
|
|
|
}
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2015-04-21 04:22:10 +03:00
|
|
|
collection->mAnimations.SwapElements(newAnimations);
|
2011-04-12 10:18:44 +04:00
|
|
|
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
// Cancel removed animations
|
2015-04-21 04:22:10 +03:00
|
|
|
for (size_t newAnimIdx = newAnimations.Length(); newAnimIdx-- != 0; ) {
|
2015-04-27 02:53:19 +03:00
|
|
|
newAnimations[newAnimIdx]->CancelFromStyle();
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
}
|
2014-12-18 02:42:41 +03:00
|
|
|
|
2016-01-06 05:04:05 +03:00
|
|
|
EffectCompositor::UpdateCascadeResults(aElement,
|
|
|
|
aStyleContext->GetPseudoType(),
|
|
|
|
aStyleContext);
|
2015-04-01 01:05:54 +03:00
|
|
|
|
2016-02-15 10:08:33 +03:00
|
|
|
mPresContext->EffectCompositor()->
|
|
|
|
MaybeUpdateAnimationRule(aElement,
|
|
|
|
aStyleContext->GetPseudoType(),
|
|
|
|
EffectCompositor::CascadeLevel::Animations);
|
2016-01-13 01:54:55 +03:00
|
|
|
|
2015-07-29 04:57:39 +03:00
|
|
|
// We don't actually dispatch the pending events now. We'll either
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
// dispatch them the next time we get a refresh driver notification
|
|
|
|
// or the next time somebody calls
|
|
|
|
// nsPresShell::FlushPendingNotifications.
|
2015-07-29 04:57:39 +03:00
|
|
|
if (mEventDispatcher.HasQueuedEvents()) {
|
Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 01:15:05 +03:00
|
|
|
mPresContext->Document()->SetNeedStyleFlush();
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-09-15 00:42:00 +03:00
|
|
|
void
|
|
|
|
nsAnimationManager::StopAnimationsForElement(
|
|
|
|
mozilla::dom::Element* aElement,
|
2016-02-17 23:37:00 +03:00
|
|
|
mozilla::CSSPseudoElementType aPseudoType)
|
2015-09-15 00:42:00 +03:00
|
|
|
{
|
|
|
|
MOZ_ASSERT(aElement);
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* collection =
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection::GetAnimationCollection(aElement, aPseudoType);
|
2015-09-15 00:42:00 +03:00
|
|
|
if (!collection) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsAutoAnimationMutationBatch mb(aElement->OwnerDoc());
|
|
|
|
collection->Destroy();
|
|
|
|
}
|
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
struct KeyframeData {
|
|
|
|
float mKey;
|
2012-08-22 19:56:38 +04:00
|
|
|
uint32_t mIndex; // store original order since sort algorithm is not stable
|
2011-04-12 10:18:44 +04:00
|
|
|
nsCSSKeyframeRule *mRule;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct KeyframeDataComparator {
|
2011-09-29 10:19:26 +04:00
|
|
|
bool Equals(const KeyframeData& A, const KeyframeData& B) const {
|
2012-03-22 09:10:02 +04:00
|
|
|
return A.mKey == B.mKey && A.mIndex == B.mIndex;
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
2011-09-29 10:19:26 +04:00
|
|
|
bool LessThan(const KeyframeData& A, const KeyframeData& B) const {
|
2012-03-22 09:10:02 +04:00
|
|
|
return A.mKey < B.mKey || (A.mKey == B.mKey && A.mIndex < B.mIndex);
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class ResolvedStyleCache {
|
|
|
|
public:
|
2014-08-06 17:31:21 +04:00
|
|
|
ResolvedStyleCache() : mCache() {}
|
2011-04-12 10:18:44 +04:00
|
|
|
nsStyleContext* Get(nsPresContext *aPresContext,
|
|
|
|
nsStyleContext *aParentStyleContext,
|
2015-11-05 11:44:11 +03:00
|
|
|
Declaration* aKeyframeDeclaration);
|
2011-04-12 10:18:44 +04:00
|
|
|
|
|
|
|
private:
|
2015-11-05 11:44:11 +03:00
|
|
|
nsRefPtrHashtable<nsPtrHashKey<Declaration>, nsStyleContext> mCache;
|
2011-04-12 10:18:44 +04:00
|
|
|
};
|
|
|
|
|
|
|
|
nsStyleContext*
|
|
|
|
ResolvedStyleCache::Get(nsPresContext *aPresContext,
|
|
|
|
nsStyleContext *aParentStyleContext,
|
2015-11-05 11:44:11 +03:00
|
|
|
Declaration* aKeyframeDeclaration)
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
|
|
|
// FIXME (spec): The css3-animations spec isn't very clear about how
|
|
|
|
// properties are resolved when they have values that depend on other
|
|
|
|
// properties (e.g., values in 'em'). I presume that they're resolved
|
|
|
|
// relative to the other styles of the element. The question is
|
|
|
|
// whether they are resolved relative to other animations: I assume
|
|
|
|
// that they're not, since that would prevent us from caching a lot of
|
|
|
|
// data that we'd really like to cache (in particular, the
|
2014-06-24 10:29:54 +04:00
|
|
|
// StyleAnimationValue values in AnimationPropertySegment).
|
2015-11-05 11:44:11 +03:00
|
|
|
nsStyleContext *result = mCache.GetWeak(aKeyframeDeclaration);
|
2011-04-12 10:18:44 +04:00
|
|
|
if (!result) {
|
2015-11-05 11:44:11 +03:00
|
|
|
aKeyframeDeclaration->SetImmutable();
|
2015-11-05 11:44:09 +03:00
|
|
|
// The spec says that !important declarations should just be ignored
|
2015-11-05 11:44:11 +03:00
|
|
|
MOZ_ASSERT(!aKeyframeDeclaration->HasImportantData(),
|
2015-11-05 11:44:09 +03:00
|
|
|
"Keyframe rule has !important data");
|
|
|
|
|
2011-04-12 10:18:44 +04:00
|
|
|
nsCOMArray<nsIStyleRule> rules;
|
2015-11-05 11:44:11 +03:00
|
|
|
rules.AppendObject(aKeyframeDeclaration);
|
2016-02-24 10:01:11 +03:00
|
|
|
MOZ_ASSERT(aPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
RefPtr<nsStyleContext> resultStrong = aPresContext->StyleSet()->AsGecko()->
|
2011-04-12 10:18:44 +04:00
|
|
|
ResolveStyleByAddingRules(aParentStyleContext, rules);
|
2015-11-05 11:44:11 +03:00
|
|
|
mCache.Put(aKeyframeDeclaration, resultStrong);
|
2011-04-12 10:18:44 +04:00
|
|
|
result = resultStrong;
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
class MOZ_STACK_CLASS CSSAnimationBuilder final {
|
|
|
|
public:
|
|
|
|
CSSAnimationBuilder(nsStyleContext* aStyleContext,
|
2016-02-19 08:10:43 +03:00
|
|
|
dom::Element* aTarget,
|
2016-03-09 06:55:39 +03:00
|
|
|
nsAnimationManager::CSSAnimationCollection* aCollection)
|
2016-02-19 03:16:15 +03:00
|
|
|
: mStyleContext(aStyleContext)
|
|
|
|
, mTarget(aTarget)
|
2016-02-19 08:10:43 +03:00
|
|
|
, mCollection(aCollection)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
|
|
|
MOZ_ASSERT(aStyleContext);
|
|
|
|
MOZ_ASSERT(aTarget);
|
2016-02-19 03:16:15 +03:00
|
|
|
mTimeline = mTarget->OwnerDoc()->Timeline();
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
// Returns a new animation set up with given StyleAnimation and
|
|
|
|
// keyframe rules.
|
|
|
|
// Or returns an existing animation matching StyleAnimation's name updated
|
|
|
|
// with the new StyleAnimation and keyframe rules.
|
2016-02-19 03:16:15 +03:00
|
|
|
already_AddRefed<CSSAnimation>
|
|
|
|
Build(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule);
|
|
|
|
|
|
|
|
private:
|
|
|
|
void BuildAnimationProperties(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule,
|
|
|
|
InfallibleTArray<AnimationProperty>& aResult);
|
|
|
|
bool BuildSegment(InfallibleTArray<mozilla::AnimationPropertySegment>&
|
|
|
|
aSegments,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
const mozilla::StyleAnimation& aAnimation,
|
|
|
|
float aFromKey, nsStyleContext* aFromContext,
|
|
|
|
mozilla::css::Declaration* aFromDeclaration,
|
|
|
|
float aToKey, nsStyleContext* aToContext);
|
2016-03-30 06:59:33 +03:00
|
|
|
nsTArray<Keyframe> BuildAnimationFrames(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule);
|
|
|
|
Maybe<ComputedTimingFunction> GetKeyframeTimingFunction(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction);
|
|
|
|
nsTArray<PropertyValuePair> GetKeyframePropertyValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
nsCSSCompressedDataBlock* aDataBlock,
|
|
|
|
nsCSSPropertySet& aAnimatedProperties);
|
|
|
|
void FillInMissingKeyframeValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSPropertySet aAnimatedProperties,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtStart,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtEnd,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction,
|
|
|
|
nsTArray<Keyframe>& aKeyframes);
|
|
|
|
void AppendProperty(nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
nsTArray<PropertyValuePair>& aPropertyValues);
|
|
|
|
void GetComputedValue(nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
nsCSSValue& aResult);
|
2016-02-19 03:16:15 +03:00
|
|
|
|
|
|
|
static TimingParams TimingParamsFrom(
|
|
|
|
const StyleAnimation& aStyleAnimation)
|
|
|
|
{
|
|
|
|
TimingParams timing;
|
|
|
|
|
2016-03-09 08:14:20 +03:00
|
|
|
timing.mDuration.emplace(StickyTimeDuration::FromMilliseconds(
|
|
|
|
aStyleAnimation.GetDuration()));
|
2016-02-19 03:16:15 +03:00
|
|
|
timing.mDelay = TimeDuration::FromMilliseconds(aStyleAnimation.GetDelay());
|
|
|
|
timing.mIterations = aStyleAnimation.GetIterationCount();
|
|
|
|
timing.mDirection = aStyleAnimation.GetDirection();
|
|
|
|
timing.mFill = aStyleAnimation.GetFillMode();
|
|
|
|
|
|
|
|
return timing;
|
|
|
|
}
|
|
|
|
|
|
|
|
RefPtr<nsStyleContext> mStyleContext;
|
|
|
|
RefPtr<dom::Element> mTarget;
|
2016-02-19 03:16:15 +03:00
|
|
|
RefPtr<dom::DocumentTimeline> mTimeline;
|
2016-02-19 03:16:15 +03:00
|
|
|
|
|
|
|
ResolvedStyleCache mResolvedStyles;
|
|
|
|
RefPtr<nsStyleContext> mStyleWithoutAnimation;
|
2016-02-19 08:10:43 +03:00
|
|
|
// Existing collection, nullptr if the target element has no animations.
|
2016-03-09 06:55:39 +03:00
|
|
|
nsAnimationManager::CSSAnimationCollection* mCollection;
|
2016-02-19 03:16:15 +03:00
|
|
|
};
|
|
|
|
|
2016-03-30 06:59:33 +03:00
|
|
|
static Maybe<ComputedTimingFunction>
|
|
|
|
ConvertTimingFunction(const nsTimingFunction& aTimingFunction);
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
already_AddRefed<CSSAnimation>
|
|
|
|
CSSAnimationBuilder::Build(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule)
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(aPresContext);
|
|
|
|
MOZ_ASSERT(aRule);
|
|
|
|
|
|
|
|
TimingParams timing = TimingParamsFrom(aSrc);
|
2016-02-19 08:10:43 +03:00
|
|
|
|
|
|
|
InfallibleTArray<AnimationProperty> animationProperties;
|
|
|
|
BuildAnimationProperties(aPresContext, aSrc, aRule, animationProperties);
|
|
|
|
|
|
|
|
bool isStylePaused =
|
|
|
|
aSrc.GetPlayState() == NS_STYLE_ANIMATION_PLAY_STATE_PAUSED;
|
|
|
|
|
|
|
|
// Find the matching animation with animation name in the old list
|
|
|
|
// of animations and remove the matched animation from the list.
|
|
|
|
RefPtr<CSSAnimation> oldAnim =
|
|
|
|
PopExistingAnimation(aSrc.GetName(), mCollection);
|
|
|
|
|
|
|
|
if (oldAnim) {
|
|
|
|
// Copy over the start times and (if still paused) pause starts
|
|
|
|
// for each animation (matching on name only) that was also in the
|
|
|
|
// old list of animations.
|
|
|
|
// This means that we honor dynamic changes, which isn't what the
|
|
|
|
// spec says to do, but WebKit seems to honor at least some of
|
|
|
|
// them. See
|
|
|
|
// http://lists.w3.org/Archives/Public/www-style/2011Apr/0079.html
|
|
|
|
// In order to honor what the spec said, we'd copy more data over.
|
|
|
|
UpdateOldAnimationPropertiesWithNew(*oldAnim,
|
|
|
|
timing,
|
|
|
|
animationProperties,
|
|
|
|
isStylePaused);
|
|
|
|
return oldAnim.forget();
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
RefPtr<KeyframeEffectReadOnly> effect =
|
|
|
|
new KeyframeEffectReadOnly(aPresContext->Document(), mTarget,
|
|
|
|
mStyleContext->GetPseudoType(), timing);
|
|
|
|
|
|
|
|
effect->Properties() = Move(animationProperties);
|
|
|
|
|
|
|
|
RefPtr<CSSAnimation> animation =
|
|
|
|
new CSSAnimation(aPresContext->Document()->GetScopeObject(),
|
|
|
|
aSrc.GetName());
|
|
|
|
animation->SetOwningElement(
|
|
|
|
OwningElementRef(*mTarget, mStyleContext->GetPseudoType()));
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
animation->SetTimeline(mTimeline);
|
2016-02-19 03:16:15 +03:00
|
|
|
animation->SetEffect(effect);
|
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
if (isStylePaused) {
|
|
|
|
animation->PauseFromStyle();
|
|
|
|
} else {
|
|
|
|
animation->PlayFromStyle();
|
|
|
|
}
|
|
|
|
// FIXME: Bug 1134163 - We shouldn't queue animationstart events
|
|
|
|
// until the animation is actually ready to run. However, we
|
|
|
|
// currently have some tests that assume that these events are
|
|
|
|
// dispatched within the same tick as the animation is added
|
|
|
|
// so we need to queue up any animationstart events from newly-created
|
|
|
|
// animations.
|
2016-03-09 06:55:39 +03:00
|
|
|
animation->QueueEvents();
|
2016-02-19 08:10:43 +03:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
return animation.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CSSAnimationBuilder::BuildAnimationProperties(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule,
|
|
|
|
InfallibleTArray<AnimationProperty>& aResult)
|
|
|
|
{
|
|
|
|
// While current drafts of css3-animations say that later keyframes
|
|
|
|
// with the same key entirely replace earlier ones (no cascading),
|
|
|
|
// this is a bad idea and contradictory to the rest of CSS. So
|
|
|
|
// we're going to keep all the keyframes for each key and then do
|
|
|
|
// the replacement on a per-property basis rather than a per-rule
|
|
|
|
// basis, just like everything else in CSS.
|
|
|
|
|
|
|
|
AutoTArray<KeyframeData, 16> sortedKeyframes;
|
|
|
|
|
|
|
|
for (uint32_t ruleIdx = 0, ruleEnd = aRule->StyleRuleCount();
|
|
|
|
ruleIdx != ruleEnd; ++ruleIdx) {
|
|
|
|
css::Rule* cssRule = aRule->GetStyleRuleAt(ruleIdx);
|
|
|
|
MOZ_ASSERT(cssRule, "must have rule");
|
|
|
|
MOZ_ASSERT(cssRule->GetType() == css::Rule::KEYFRAME_RULE,
|
|
|
|
"must be keyframe rule");
|
|
|
|
nsCSSKeyframeRule *kfRule = static_cast<nsCSSKeyframeRule*>(cssRule);
|
|
|
|
|
|
|
|
const nsTArray<float> &keys = kfRule->GetKeys();
|
|
|
|
for (uint32_t keyIdx = 0, keyEnd = keys.Length();
|
|
|
|
keyIdx != keyEnd; ++keyIdx) {
|
|
|
|
float key = keys[keyIdx];
|
|
|
|
// FIXME (spec): The spec doesn't say what to do with
|
|
|
|
// out-of-range keyframes. We'll ignore them.
|
|
|
|
if (0.0f <= key && key <= 1.0f) {
|
|
|
|
KeyframeData *data = sortedKeyframes.AppendElement();
|
|
|
|
data->mKey = key;
|
|
|
|
data->mIndex = ruleIdx;
|
|
|
|
data->mRule = kfRule;
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
sortedKeyframes.Sort(KeyframeDataComparator());
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
if (sortedKeyframes.Length() == 0) {
|
|
|
|
// no segments
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Record the properties that are present in any keyframe rules we
|
|
|
|
// are using.
|
|
|
|
nsCSSPropertySet properties;
|
|
|
|
|
|
|
|
for (uint32_t kfIdx = 0, kfEnd = sortedKeyframes.Length();
|
|
|
|
kfIdx != kfEnd; ++kfIdx) {
|
|
|
|
css::Declaration *decl = sortedKeyframes[kfIdx].mRule->Declaration();
|
|
|
|
for (uint32_t propIdx = 0, propEnd = decl->Count();
|
|
|
|
propIdx != propEnd; ++propIdx) {
|
|
|
|
nsCSSProperty prop = decl->GetPropertyAt(propIdx);
|
|
|
|
if (prop != eCSSPropertyExtra_variable) {
|
|
|
|
// CSS Variables are not animatable
|
|
|
|
properties.AddProperty(prop);
|
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
for (nsCSSProperty prop = nsCSSProperty(0);
|
|
|
|
prop < eCSSProperty_COUNT_no_shorthands;
|
|
|
|
prop = nsCSSProperty(prop + 1)) {
|
|
|
|
if (!properties.HasProperty(prop) ||
|
|
|
|
nsCSSProps::kAnimTypeTable[prop] == eStyleAnimType_None) {
|
|
|
|
continue;
|
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
// Build a list of the keyframes to use for this property. This
|
|
|
|
// means we need every keyframe with the property in it, except
|
|
|
|
// for those keyframes where a later keyframe with the *same key*
|
|
|
|
// also has the property.
|
|
|
|
AutoTArray<uint32_t, 16> keyframesWithProperty;
|
|
|
|
float lastKey = 100.0f; // an invalid key
|
2012-08-22 19:56:38 +04:00
|
|
|
for (uint32_t kfIdx = 0, kfEnd = sortedKeyframes.Length();
|
2011-04-23 05:36:23 +04:00
|
|
|
kfIdx != kfEnd; ++kfIdx) {
|
2016-02-19 03:16:15 +03:00
|
|
|
KeyframeData &kf = sortedKeyframes[kfIdx];
|
|
|
|
if (!kf.mRule->Declaration()->HasProperty(prop)) {
|
2011-04-23 05:36:23 +04:00
|
|
|
continue;
|
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
if (kf.mKey == lastKey) {
|
|
|
|
// Replace previous occurrence of same key.
|
|
|
|
keyframesWithProperty[keyframesWithProperty.Length() - 1] = kfIdx;
|
|
|
|
} else {
|
|
|
|
keyframesWithProperty.AppendElement(kfIdx);
|
2012-03-22 09:10:02 +04:00
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
lastKey = kf.mKey;
|
|
|
|
}
|
2012-03-22 09:10:02 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
AnimationProperty &propData = *aResult.AppendElement();
|
|
|
|
propData.mProperty = prop;
|
2011-04-23 05:36:23 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
KeyframeData *fromKeyframe = nullptr;
|
|
|
|
RefPtr<nsStyleContext> fromContext;
|
|
|
|
bool interpolated = true;
|
|
|
|
for (uint32_t wpIdx = 0, wpEnd = keyframesWithProperty.Length();
|
|
|
|
wpIdx != wpEnd; ++wpIdx) {
|
|
|
|
uint32_t kfIdx = keyframesWithProperty[wpIdx];
|
|
|
|
KeyframeData &toKeyframe = sortedKeyframes[kfIdx];
|
2011-04-23 05:36:23 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
RefPtr<nsStyleContext> toContext =
|
|
|
|
mResolvedStyles.Get(aPresContext, mStyleContext,
|
|
|
|
toKeyframe.mRule->Declaration());
|
2011-04-23 05:36:23 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
if (fromKeyframe) {
|
|
|
|
interpolated = interpolated &&
|
|
|
|
BuildSegment(propData.mSegments, prop, aSrc,
|
|
|
|
fromKeyframe->mKey, fromContext,
|
|
|
|
fromKeyframe->mRule->Declaration(),
|
|
|
|
toKeyframe.mKey, toContext);
|
|
|
|
} else {
|
|
|
|
if (toKeyframe.mKey != 0.0f) {
|
|
|
|
// There's no data for this property at 0%, so use the
|
|
|
|
// cascaded value above us.
|
|
|
|
if (!mStyleWithoutAnimation) {
|
|
|
|
MOZ_ASSERT(aPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
mStyleWithoutAnimation = aPresContext->StyleSet()->AsGecko()->
|
|
|
|
ResolveStyleWithoutAnimation(mTarget, mStyleContext,
|
|
|
|
eRestyle_AllHintsWithAnimations);
|
|
|
|
}
|
2011-04-23 05:36:23 +04:00
|
|
|
interpolated = interpolated &&
|
2016-02-19 03:16:15 +03:00
|
|
|
BuildSegment(propData.mSegments, prop, aSrc,
|
|
|
|
0.0f, mStyleWithoutAnimation, nullptr,
|
2011-04-23 05:36:23 +04:00
|
|
|
toKeyframe.mKey, toContext);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
fromContext = toContext;
|
|
|
|
fromKeyframe = &toKeyframe;
|
|
|
|
}
|
2011-04-23 05:36:23 +04:00
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
if (fromKeyframe->mKey != 1.0f) {
|
|
|
|
// There's no data for this property at 100%, so use the
|
|
|
|
// cascaded value above us.
|
|
|
|
if (!mStyleWithoutAnimation) {
|
|
|
|
MOZ_ASSERT(aPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
mStyleWithoutAnimation = aPresContext->StyleSet()->AsGecko()->
|
|
|
|
ResolveStyleWithoutAnimation(mTarget, mStyleContext,
|
|
|
|
eRestyle_AllHintsWithAnimations);
|
2011-04-23 05:36:23 +04:00
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
interpolated = interpolated &&
|
|
|
|
BuildSegment(propData.mSegments, prop, aSrc,
|
|
|
|
fromKeyframe->mKey, fromContext,
|
|
|
|
fromKeyframe->mRule->Declaration(),
|
|
|
|
1.0f, mStyleWithoutAnimation);
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we failed to build any segments due to inability to
|
|
|
|
// interpolate, remove the property from the animation. (It's not
|
|
|
|
// clear if this is the right thing to do -- we could run some of
|
|
|
|
// the segments, but it's really not clear whether we should skip
|
|
|
|
// values (which?) or skip segments, so best to skip the whole
|
|
|
|
// thing for now.)
|
|
|
|
if (!interpolated) {
|
|
|
|
aResult.RemoveElementAt(aResult.Length() - 1);
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-04-23 05:36:23 +04:00
|
|
|
bool
|
2016-02-19 03:16:15 +03:00
|
|
|
CSSAnimationBuilder::BuildSegment(InfallibleTArray<AnimationPropertySegment>&
|
2011-04-23 05:36:23 +04:00
|
|
|
aSegments,
|
2016-02-19 03:16:15 +03:00
|
|
|
nsCSSProperty aProperty,
|
|
|
|
const StyleAnimation& aAnimation,
|
|
|
|
float aFromKey, nsStyleContext* aFromContext,
|
|
|
|
mozilla::css::Declaration* aFromDeclaration,
|
|
|
|
float aToKey, nsStyleContext* aToContext)
|
2011-04-12 10:18:44 +04:00
|
|
|
{
|
2014-06-24 10:29:54 +04:00
|
|
|
StyleAnimationValue fromValue, toValue, dummyValue;
|
2016-03-09 06:55:39 +03:00
|
|
|
if (!CommonAnimationManager<CSSAnimation>::ExtractComputedValueForTransition(
|
|
|
|
aProperty, aFromContext, fromValue) ||
|
|
|
|
!CommonAnimationManager<CSSAnimation>::ExtractComputedValueForTransition(
|
|
|
|
aProperty, aToContext, toValue) ||
|
2011-04-23 05:36:23 +04:00
|
|
|
// Check that we can interpolate between these values
|
|
|
|
// (If this is ever a performance problem, we could add a
|
|
|
|
// CanInterpolate method, but it seems fine for now.)
|
2014-06-24 10:29:54 +04:00
|
|
|
!StyleAnimationValue::Interpolate(aProperty, fromValue, toValue,
|
|
|
|
0.5, dummyValue)) {
|
2011-04-23 05:36:23 +04:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
AnimationPropertySegment &segment = *aSegments.AppendElement();
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2011-04-23 05:36:23 +04:00
|
|
|
segment.mFromValue = fromValue;
|
|
|
|
segment.mToValue = toValue;
|
2011-04-12 10:18:44 +04:00
|
|
|
segment.mFromKey = aFromKey;
|
|
|
|
segment.mToKey = aToKey;
|
|
|
|
const nsTimingFunction *tf;
|
|
|
|
if (aFromDeclaration &&
|
|
|
|
aFromDeclaration->HasProperty(eCSSProperty_animation_timing_function)) {
|
2013-02-17 01:51:02 +04:00
|
|
|
tf = &aFromContext->StyleDisplay()->mAnimations[0].GetTimingFunction();
|
2011-04-12 10:18:44 +04:00
|
|
|
} else {
|
|
|
|
tf = &aAnimation.GetTimingFunction();
|
|
|
|
}
|
2016-01-29 16:44:00 +03:00
|
|
|
if (tf->mType != nsTimingFunction::Type::Linear) {
|
|
|
|
ComputedTimingFunction computedTimingFunction;
|
|
|
|
computedTimingFunction.Init(*tf);
|
|
|
|
segment.mTimingFunction = Some(computedTimingFunction);
|
|
|
|
}
|
2011-04-12 10:18:44 +04:00
|
|
|
|
2011-04-23 05:36:23 +04:00
|
|
|
return true;
|
2011-04-12 10:18:44 +04:00
|
|
|
}
|
2016-02-19 03:16:15 +03:00
|
|
|
|
2016-03-30 06:59:33 +03:00
|
|
|
nsTArray<Keyframe>
|
|
|
|
CSSAnimationBuilder::BuildAnimationFrames(nsPresContext* aPresContext,
|
|
|
|
const StyleAnimation& aSrc,
|
|
|
|
const nsCSSKeyframesRule* aRule)
|
|
|
|
{
|
|
|
|
// Ideally we'd like to build up a set of Keyframe objects that more-or-less
|
|
|
|
// reflects the keyframes as-specified in the @keyframes rule(s). However,
|
|
|
|
// that proves to be difficult because the way CSS declarations are processed
|
|
|
|
// differs from how we are able to represent keyframes as JavaScript objects.
|
|
|
|
//
|
|
|
|
// For example, in CSS the following rules differ in meaning:
|
|
|
|
//
|
|
|
|
// { margin: 10px; margin-left: 20px }
|
|
|
|
// { margin-left: 20px; margin: 10px }
|
|
|
|
//
|
|
|
|
// However, in JavaScript, since the order in which object properties are
|
|
|
|
// enumerated is not defined, Web Animations defines that shorthands are
|
|
|
|
// applied first and longhands are layered on top regardless of the order
|
|
|
|
// in which they are specified. As a result, we would need to represent the
|
|
|
|
// above as:
|
|
|
|
//
|
|
|
|
// { margin: '10px', marginLeft: '20px' }
|
|
|
|
// { margin: '10px' }
|
|
|
|
//
|
|
|
|
// Similarly, redundant declarations are permitted by CSS but not in
|
|
|
|
// JavaScript. As such,
|
|
|
|
//
|
|
|
|
// { margin-left: 20px; margin-left: 30px }
|
|
|
|
//
|
|
|
|
// would be represented as:
|
|
|
|
//
|
|
|
|
// { marginLeft: '30px' }
|
|
|
|
//
|
|
|
|
// In effect, we would need to manually apply the rules for CSS declaration
|
|
|
|
// processing in order to maintain the closest possibly mapping
|
|
|
|
// to the source and even then, the mapping would be unclear in some
|
|
|
|
// cases. Furthermore, @keyframes are defined to cascade so any
|
|
|
|
// correspondance to the source would be further obscured once we represent
|
|
|
|
// the result as a single array.
|
|
|
|
//
|
|
|
|
// Until there is specified behavior for preserving shorthands we simply
|
|
|
|
// expand all shorthands, apply regular declaration processing, then go and
|
|
|
|
// pick up the last value specified for each property at each offset.
|
|
|
|
|
|
|
|
// FIXME: There is a pending spec change to make multiple @keyframes
|
|
|
|
// rules with the same name cascade but we don't support that yet.
|
|
|
|
|
|
|
|
Maybe<ComputedTimingFunction> inheritedTimingFunction =
|
|
|
|
ConvertTimingFunction(aSrc.GetTimingFunction());
|
|
|
|
|
|
|
|
// First, make up Keyframe objects for each rule
|
|
|
|
nsTArray<Keyframe> keyframes;
|
|
|
|
nsCSSPropertySet animatedProperties;
|
|
|
|
|
|
|
|
for (auto ruleIdx = 0, ruleEnd = aRule->StyleRuleCount();
|
|
|
|
ruleIdx != ruleEnd; ++ruleIdx) {
|
|
|
|
css::Rule* cssRule = aRule->GetStyleRuleAt(ruleIdx);
|
|
|
|
MOZ_ASSERT(cssRule, "must have rule");
|
|
|
|
MOZ_ASSERT(cssRule->GetType() == css::Rule::KEYFRAME_RULE,
|
|
|
|
"must be keyframe rule");
|
|
|
|
nsCSSKeyframeRule* keyframeRule = static_cast<nsCSSKeyframeRule*>(cssRule);
|
|
|
|
nsCSSCompressedDataBlock* dataBlock =
|
|
|
|
keyframeRule->Declaration()->GetNormalBlock();
|
|
|
|
|
|
|
|
const nsTArray<float>& keys = keyframeRule->GetKeys();
|
|
|
|
for (float key : keys) {
|
|
|
|
if (key < 0.0f || key > 1.0f) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
Keyframe keyframe;
|
|
|
|
keyframe.mOffset.emplace(key);
|
|
|
|
keyframe.mTimingFunction =
|
|
|
|
GetKeyframeTimingFunction(aPresContext, keyframeRule,
|
|
|
|
inheritedTimingFunction);
|
|
|
|
keyframe.mPropertyValues =
|
|
|
|
GetKeyframePropertyValues(aPresContext, keyframeRule, dataBlock,
|
|
|
|
animatedProperties);
|
|
|
|
|
|
|
|
keyframes.AppendElement(Move(keyframe));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Next, stable sort by offset
|
|
|
|
std::stable_sort(keyframes.begin(), keyframes.end(),
|
|
|
|
[](const Keyframe& a, const Keyframe& b)
|
|
|
|
{
|
|
|
|
return a.mOffset < b.mOffset;
|
|
|
|
});
|
|
|
|
|
|
|
|
// Then walk backwards through the keyframes and drop overridden properties.
|
|
|
|
nsCSSPropertySet propertiesSetAtCurrentOffset;
|
|
|
|
nsCSSPropertySet propertiesSetAtStart;
|
|
|
|
nsCSSPropertySet propertiesSetAtEnd;
|
|
|
|
double currentOffset = -1.0;
|
|
|
|
for (size_t keyframeIdx = keyframes.Length();
|
|
|
|
keyframeIdx > 0;
|
|
|
|
--keyframeIdx) {
|
|
|
|
Keyframe& keyframe = keyframes[keyframeIdx - 1];
|
|
|
|
MOZ_ASSERT(keyframe.mOffset, "Should have filled in the offset");
|
|
|
|
|
|
|
|
if (keyframe.mOffset.value() != currentOffset) {
|
|
|
|
propertiesSetAtCurrentOffset.Empty();
|
|
|
|
currentOffset = keyframe.mOffset.value();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the set of properties from this keyframe that have not
|
|
|
|
// already been set at this offset.
|
|
|
|
nsTArray<PropertyValuePair> uniquePropertyValues;
|
|
|
|
uniquePropertyValues.SetCapacity(keyframe.mPropertyValues.Length());
|
|
|
|
for (const PropertyValuePair& pair : keyframe.mPropertyValues) {
|
|
|
|
if (!propertiesSetAtCurrentOffset.HasProperty(pair.mProperty)) {
|
|
|
|
uniquePropertyValues.AppendElement(pair);
|
|
|
|
propertiesSetAtCurrentOffset.AddProperty(pair.mProperty);
|
|
|
|
|
|
|
|
if (currentOffset == 0.0) {
|
|
|
|
propertiesSetAtStart.AddProperty(pair.mProperty);
|
|
|
|
} else if (currentOffset == 1.0) {
|
|
|
|
propertiesSetAtEnd.AddProperty(pair.mProperty);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we have a keyframe at the same offset with the same timing
|
|
|
|
// function we should merge our (unique) values into it.
|
|
|
|
// Otherwise, we should update the existing keyframe with only the
|
|
|
|
// unique properties.
|
|
|
|
//
|
|
|
|
// Bug 1216843: We should also match composite modes here.
|
|
|
|
Keyframe* existingKeyframe = nullptr;
|
|
|
|
// Don't bother searching for an existing keyframe if we don't
|
|
|
|
// have anything to contribute to it.
|
|
|
|
if (!uniquePropertyValues.IsEmpty()) {
|
|
|
|
for (size_t i = keyframeIdx; i < keyframes.Length(); i++) {
|
|
|
|
Keyframe& kf = keyframes[i];
|
|
|
|
if (kf.mOffset.value() != currentOffset) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (kf.mTimingFunction == keyframe.mTimingFunction) {
|
|
|
|
existingKeyframe = &kf;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (existingKeyframe) {
|
|
|
|
existingKeyframe->
|
|
|
|
mPropertyValues.AppendElements(Move(uniquePropertyValues));
|
|
|
|
keyframe.mPropertyValues.Clear();
|
|
|
|
} else {
|
|
|
|
keyframe.mPropertyValues.SwapElements(uniquePropertyValues);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check for a now-empty keyframe
|
|
|
|
if (keyframe.mPropertyValues.IsEmpty()) {
|
|
|
|
keyframes.RemoveElementAt(keyframeIdx - 1);
|
|
|
|
// existingKeyframe might dangle now
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Finally, we need to look for any animated properties that have an
|
|
|
|
// implicit 'to' or 'from' value and fill in the appropriate keyframe
|
|
|
|
// with the current computed style.
|
|
|
|
FillInMissingKeyframeValues(aPresContext, animatedProperties,
|
|
|
|
propertiesSetAtStart, propertiesSetAtEnd,
|
|
|
|
inheritedTimingFunction, keyframes);
|
|
|
|
|
|
|
|
return keyframes;
|
|
|
|
}
|
|
|
|
|
|
|
|
Maybe<ComputedTimingFunction>
|
|
|
|
CSSAnimationBuilder::GetKeyframeTimingFunction(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction)
|
|
|
|
{
|
|
|
|
Maybe<ComputedTimingFunction> result;
|
|
|
|
|
|
|
|
if (aKeyframeRule->Declaration() &&
|
|
|
|
aKeyframeRule->Declaration()->HasProperty(
|
|
|
|
eCSSProperty_animation_timing_function)) {
|
|
|
|
RefPtr<nsStyleContext> keyframeRuleContext =
|
|
|
|
mResolvedStyles.Get(aPresContext, mStyleContext,
|
|
|
|
aKeyframeRule->Declaration());
|
|
|
|
const nsTimingFunction& tf = keyframeRuleContext->StyleDisplay()->
|
|
|
|
mAnimations[0].GetTimingFunction();
|
|
|
|
result = ConvertTimingFunction(tf);
|
|
|
|
} else {
|
|
|
|
result = aInheritedTimingFunction;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static Maybe<ComputedTimingFunction>
|
|
|
|
ConvertTimingFunction(const nsTimingFunction& aTimingFunction)
|
|
|
|
{
|
|
|
|
Maybe<ComputedTimingFunction> result;
|
|
|
|
|
|
|
|
if (aTimingFunction.mType != nsTimingFunction::Type::Linear) {
|
|
|
|
result.emplace();
|
|
|
|
result->Init(aTimingFunction);
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsTArray<PropertyValuePair>
|
|
|
|
CSSAnimationBuilder::GetKeyframePropertyValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSKeyframeRule* aKeyframeRule,
|
|
|
|
nsCSSCompressedDataBlock* aDataBlock,
|
|
|
|
nsCSSPropertySet& aAnimatedProperties)
|
|
|
|
{
|
|
|
|
nsTArray<PropertyValuePair> result;
|
|
|
|
|
|
|
|
for (nsCSSProperty prop = nsCSSProperty(0);
|
|
|
|
prop < eCSSProperty_COUNT_no_shorthands;
|
|
|
|
prop = nsCSSProperty(prop + 1)) {
|
|
|
|
if (nsCSSProps::kAnimTypeTable[prop] == eStyleAnimType_None ||
|
|
|
|
!aKeyframeRule->Declaration()->HasNonImportantValueFor(prop)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
PropertyValuePair pair;
|
|
|
|
pair.mProperty = prop;
|
|
|
|
pair.mValue = *aDataBlock->ValueFor(prop);
|
|
|
|
|
|
|
|
MOZ_ASSERT(pair.mValue.GetUnit() != eCSSUnit_Null,
|
|
|
|
"Not expecting to read invalid properties");
|
|
|
|
|
|
|
|
result.AppendElement(Move(pair));
|
|
|
|
aAnimatedProperties.AddProperty(prop);
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Utility function to walk through |aIter| to find the Keyframe with
|
|
|
|
// matching offset and timing function but stopping as soon as the offset
|
|
|
|
// differs from |aOffset| (i.e. it assumes a sorted iterator).
|
|
|
|
//
|
|
|
|
// If a matching Keyframe is found,
|
|
|
|
// Returns true and sets |aIndex| to the index of the matching Keyframe
|
|
|
|
// within |aIter|.
|
|
|
|
//
|
|
|
|
// If no matching Keyframe is found,
|
|
|
|
// Returns false and sets |aIndex| to the index in the iterator of the
|
|
|
|
// first Keyframe with an offset differing to |aOffset| or, if the end
|
|
|
|
// of the iterator is reached, sets |aIndex| to the index after the last
|
|
|
|
// Keyframe.
|
|
|
|
template <class IterType>
|
|
|
|
static bool
|
|
|
|
FindMatchingKeyframe(
|
|
|
|
IterType&& aIter,
|
|
|
|
double aOffset,
|
|
|
|
const Maybe<ComputedTimingFunction>& aTimingFunctionToMatch,
|
|
|
|
size_t& aIndex)
|
|
|
|
{
|
|
|
|
aIndex = 0;
|
|
|
|
for (Keyframe& keyframe : aIter) {
|
|
|
|
if (keyframe.mOffset.value() != aOffset) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (keyframe.mTimingFunction == aTimingFunctionToMatch) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
++aIndex;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CSSAnimationBuilder::FillInMissingKeyframeValues(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSPropertySet aAnimatedProperties,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtStart,
|
|
|
|
nsCSSPropertySet aPropertiesSetAtEnd,
|
|
|
|
const Maybe<ComputedTimingFunction>& aInheritedTimingFunction,
|
|
|
|
nsTArray<Keyframe>& aKeyframes)
|
|
|
|
{
|
|
|
|
static const size_t kNotSet = static_cast<size_t>(-1);
|
|
|
|
|
|
|
|
// Find/create the keyframe to add start values to
|
|
|
|
size_t startKeyframeIndex = kNotSet;
|
|
|
|
if (!aAnimatedProperties.Equals(aPropertiesSetAtStart) &&
|
|
|
|
!FindMatchingKeyframe(aKeyframes, 0.0, aInheritedTimingFunction,
|
|
|
|
startKeyframeIndex)) {
|
|
|
|
Keyframe newKeyframe;
|
|
|
|
newKeyframe.mOffset.emplace(0.0);
|
|
|
|
newKeyframe.mTimingFunction = aInheritedTimingFunction;
|
|
|
|
aKeyframes.InsertElementAt(startKeyframeIndex, Move(newKeyframe));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Find/create the keyframe to add end values to
|
|
|
|
size_t endKeyframeIndex = kNotSet;
|
|
|
|
if (!aAnimatedProperties.Equals(aPropertiesSetAtEnd)) {
|
|
|
|
if (!FindMatchingKeyframe(Reversed(aKeyframes), 1.0,
|
|
|
|
aInheritedTimingFunction, endKeyframeIndex)) {
|
|
|
|
Keyframe newKeyframe;
|
|
|
|
newKeyframe.mOffset.emplace(1.0);
|
|
|
|
newKeyframe.mTimingFunction = aInheritedTimingFunction;
|
|
|
|
aKeyframes.AppendElement(Move(newKeyframe));
|
|
|
|
endKeyframeIndex = aKeyframes.Length() - 1;
|
|
|
|
} else {
|
|
|
|
// endKeyframeIndex is currently a count from the end of the array
|
|
|
|
// so we need to reverse it.
|
|
|
|
endKeyframeIndex = aKeyframes.Length() - 1 - endKeyframeIndex;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (startKeyframeIndex == kNotSet && endKeyframeIndex == kNotSet) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now that we have finished manipulating aKeyframes, it is safe to
|
|
|
|
// take pointers to its elements.
|
|
|
|
Keyframe* startKeyframe = startKeyframeIndex == kNotSet
|
|
|
|
? nullptr : &aKeyframes[startKeyframeIndex];
|
|
|
|
Keyframe* endKeyframe = endKeyframeIndex == kNotSet
|
|
|
|
? nullptr : &aKeyframes[endKeyframeIndex];
|
|
|
|
|
|
|
|
// Iterate through all properties and fill-in missing values
|
|
|
|
for (nsCSSProperty prop = nsCSSProperty(0);
|
|
|
|
prop < eCSSProperty_COUNT_no_shorthands;
|
|
|
|
prop = nsCSSProperty(prop + 1)) {
|
|
|
|
if (!aAnimatedProperties.HasProperty(prop)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (startKeyframe && !aPropertiesSetAtStart.HasProperty(prop)) {
|
|
|
|
AppendProperty(aPresContext, prop, startKeyframe->mPropertyValues);
|
|
|
|
}
|
|
|
|
if (endKeyframe && !aPropertiesSetAtEnd.HasProperty(prop)) {
|
|
|
|
AppendProperty(aPresContext, prop, endKeyframe->mPropertyValues);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CSSAnimationBuilder::AppendProperty(
|
|
|
|
nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
nsTArray<PropertyValuePair>& aPropertyValues)
|
|
|
|
{
|
|
|
|
PropertyValuePair propertyValue;
|
|
|
|
propertyValue.mProperty = aProperty;
|
|
|
|
GetComputedValue(aPresContext, aProperty, propertyValue.mValue);
|
|
|
|
|
|
|
|
aPropertyValues.AppendElement(Move(propertyValue));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CSSAnimationBuilder::GetComputedValue(nsPresContext* aPresContext,
|
|
|
|
nsCSSProperty aProperty,
|
|
|
|
nsCSSValue& aResult)
|
|
|
|
{
|
|
|
|
StyleAnimationValue computedValue;
|
|
|
|
|
|
|
|
if (!mStyleWithoutAnimation) {
|
|
|
|
MOZ_ASSERT(aPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
mStyleWithoutAnimation = aPresContext->StyleSet()->AsGecko()->
|
|
|
|
ResolveStyleWithoutAnimation(mTarget, mStyleContext,
|
|
|
|
eRestyle_AllHintsWithAnimations);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (CommonAnimationManager<CSSAnimation>::ExtractComputedValueForTransition(
|
|
|
|
aProperty, mStyleWithoutAnimation, computedValue) &&
|
|
|
|
StyleAnimationValue::UncomputeValue(
|
|
|
|
aProperty, Move(computedValue), aResult)) {
|
|
|
|
// If we hit this assertion or the MOZ_ASSERT_UNREACHABLE below, it
|
|
|
|
// probably means we are fetching a value from the computed style that
|
|
|
|
// we don't know how to represent as a StyleAnimationValue.
|
|
|
|
MOZ_ASSERT(aResult.GetUnit() != eCSSUnit_Null,
|
|
|
|
"Got null computed value");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
MOZ_ASSERT_UNREACHABLE("Failed to get computed value");
|
|
|
|
aResult.Reset();
|
|
|
|
}
|
|
|
|
|
2016-02-19 03:16:15 +03:00
|
|
|
void
|
|
|
|
nsAnimationManager::BuildAnimations(nsStyleContext* aStyleContext,
|
|
|
|
dom::Element* aTarget,
|
2016-03-09 06:55:39 +03:00
|
|
|
CSSAnimationCollection* aCollection,
|
|
|
|
OwningCSSAnimationPtrArray& aAnimations)
|
2016-02-19 03:16:15 +03:00
|
|
|
{
|
|
|
|
MOZ_ASSERT(aAnimations.IsEmpty(), "expect empty array");
|
|
|
|
|
|
|
|
const nsStyleDisplay *disp = aStyleContext->StyleDisplay();
|
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
CSSAnimationBuilder builder(aStyleContext, aTarget, aCollection);
|
2016-02-19 03:16:15 +03:00
|
|
|
|
2016-02-19 08:10:43 +03:00
|
|
|
for (size_t animIdx = disp->mAnimationNameCount; animIdx-- != 0;) {
|
2016-02-19 03:16:15 +03:00
|
|
|
const StyleAnimation& src = disp->mAnimations[animIdx];
|
|
|
|
|
|
|
|
// CSS Animations whose animation-name does not match a @keyframes rule do
|
|
|
|
// not generate animation events. This includes when the animation-name is
|
|
|
|
// "none" which is represented by an empty name in the StyleAnimation.
|
|
|
|
// Since such animations neither affect style nor dispatch events, we do
|
2016-03-09 06:55:39 +03:00
|
|
|
// not generate a corresponding CSSAnimation for them.
|
2016-02-19 03:16:15 +03:00
|
|
|
MOZ_ASSERT(mPresContext->StyleSet()->IsGecko(),
|
|
|
|
"ServoStyleSet should not use nsAnimationManager for "
|
|
|
|
"animations");
|
|
|
|
nsCSSKeyframesRule* rule =
|
|
|
|
src.GetName().IsEmpty()
|
|
|
|
? nullptr
|
|
|
|
: mPresContext->StyleSet()->AsGecko()->KeyframesRuleForName(src.GetName());
|
|
|
|
if (!rule) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
RefPtr<CSSAnimation> dest = builder.Build(mPresContext, src, rule);
|
|
|
|
dest->SetAnimationIndex(static_cast<uint64_t>(animIdx));
|
|
|
|
aAnimations.AppendElement(dest);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|