gecko-dev/servo/components/util/workqueue.rs

313 строки
11 KiB
Rust
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! A work queue for scheduling units of work across threads in a fork-join fashion.
//!
//! Data associated with queues is simply a pair of unsigned integers. It is expected that a
//! higher-level API on top of this could allow safe fork-join parallelism.
use task::spawn_named_native;
use task_state;
use libc::funcs::posix88::unistd::usleep;
use rand::{Rng, XorShiftRng};
use std::mem;
use std::rand::weak_rng;
use std::sync::atomic::{AtomicUint, SeqCst};
use std::sync::deque::{Abort, BufferPool, Data, Empty, Stealer, Worker};
/// A unit of work.
///
/// # Type parameters
///
/// - `QueueData`: global custom data for the entire work queue.
/// - `WorkData`: custom data specific to each unit of work.
pub struct WorkUnit<QueueData, WorkData> {
/// The function to execute.
pub fun: extern "Rust" fn(WorkData, &mut WorkerProxy<QueueData, WorkData>),
/// Arbitrary data.
pub data: WorkData,
}
/// Messages from the supervisor to the worker.
enum WorkerMsg<QueueData, WorkData> {
/// Tells the worker to start work.
StartMsg(Worker<WorkUnit<QueueData, WorkData>>, *mut AtomicUint, *const QueueData),
/// Tells the worker to stop. It can be restarted again with a `StartMsg`.
StopMsg,
/// Tells the worker thread to terminate.
ExitMsg,
}
/// Messages to the supervisor.
enum SupervisorMsg<QueueData, WorkData> {
FinishedMsg,
ReturnDequeMsg(uint, Worker<WorkUnit<QueueData, WorkData>>),
}
/// Information that the supervisor thread keeps about the worker threads.
struct WorkerInfo<QueueData, WorkData> {
/// The communication channel to the workers.
chan: Sender<WorkerMsg<QueueData, WorkData>>,
/// The worker end of the deque, if we have it.
deque: Option<Worker<WorkUnit<QueueData, WorkData>>>,
/// The thief end of the work-stealing deque.
thief: Stealer<WorkUnit<QueueData, WorkData>>,
}
/// Information specific to each worker thread that the thread keeps.
struct WorkerThread<QueueData, WorkData> {
/// The index of this worker.
index: uint,
/// The communication port from the supervisor.
port: Receiver<WorkerMsg<QueueData, WorkData>>,
/// The communication channel on which messages are sent to the supervisor.
chan: Sender<SupervisorMsg<QueueData, WorkData>>,
/// The thief end of the work-stealing deque for all other workers.
other_deques: Vec<Stealer<WorkUnit<QueueData, WorkData>>>,
/// The random number generator for this worker.
rng: XorShiftRng,
}
static SPIN_COUNT: u32 = 128;
static SPINS_UNTIL_BACKOFF: u32 = 100;
static BACKOFF_INCREMENT_IN_US: u32 = 5;
impl<QueueData: Send, WorkData: Send> WorkerThread<QueueData, WorkData> {
/// The main logic. This function starts up the worker and listens for
/// messages.
fn start(&mut self) {
loop {
// Wait for a start message.
let (mut deque, ref_count, queue_data) = match self.port.recv() {
StartMsg(deque, ref_count, queue_data) => (deque, ref_count, queue_data),
StopMsg => panic!("unexpected stop message"),
ExitMsg => return,
};
let mut back_off_sleep = 0 as u32;
// We're off!
//
// FIXME(pcwalton): Can't use labeled break or continue cross-crate due to a Rust bug.
loop {
// FIXME(pcwalton): Nasty workaround for the lack of labeled break/continue
// cross-crate.
let mut work_unit = unsafe {
mem::uninitialized()
};
match deque.pop() {
Some(work) => work_unit = work,
None => {
// Become a thief.
let mut i = 0;
let mut should_continue = true;
loop {
let victim = (self.rng.next_u32() as uint) % self.other_deques.len();
match self.other_deques[victim].steal() {
Empty | Abort => {
// Continue.
}
Data(work) => {
work_unit = work;
back_off_sleep = 0 as u32;
break
}
}
if i > SPINS_UNTIL_BACKOFF {
unsafe {
usleep(back_off_sleep as u32);
}
back_off_sleep += BACKOFF_INCREMENT_IN_US;
}
if i == SPIN_COUNT {
match self.port.try_recv() {
Ok(StopMsg) => {
should_continue = false;
break
}
Ok(ExitMsg) => return,
Ok(_) => panic!("unexpected message"),
_ => {}
}
i = 0
} else {
i += 1
}
}
if !should_continue {
break
}
}
}
// At this point, we have some work. Perform it.
let mut proxy = WorkerProxy {
worker: &mut deque,
ref_count: ref_count,
queue_data: queue_data,
};
(work_unit.fun)(work_unit.data, &mut proxy);
// The work is done. Now decrement the count of outstanding work items. If this was
// the last work unit in the queue, then send a message on the channel.
unsafe {
if (*ref_count).fetch_sub(1, SeqCst) == 1 {
self.chan.send(FinishedMsg)
}
}
}
// Give the deque back to the supervisor.
self.chan.send(ReturnDequeMsg(self.index, deque))
}
}
}
/// A handle to the work queue that individual work units have.
pub struct WorkerProxy<'a, QueueData: 'a, WorkData: 'a> {
worker: &'a mut Worker<WorkUnit<QueueData, WorkData>>,
ref_count: *mut AtomicUint,
queue_data: *const QueueData,
}
impl<'a, QueueData: 'static, WorkData: Send> WorkerProxy<'a, QueueData, WorkData> {
/// Enqueues a block into the work queue.
#[inline]
pub fn push(&mut self, work_unit: WorkUnit<QueueData, WorkData>) {
unsafe {
drop((*self.ref_count).fetch_add(1, SeqCst));
}
self.worker.push(work_unit);
}
/// Retrieves the queue user data.
#[inline]
pub fn user_data<'a>(&'a self) -> &'a QueueData {
unsafe {
mem::transmute(self.queue_data)
}
}
}
/// A work queue on which units of work can be submitted.
pub struct WorkQueue<QueueData, WorkData> {
/// Information about each of the workers.
workers: Vec<WorkerInfo<QueueData, WorkData>>,
/// A port on which deques can be received from the workers.
port: Receiver<SupervisorMsg<QueueData, WorkData>>,
/// The amount of work that has been enqueued.
work_count: uint,
/// Arbitrary user data.
pub data: QueueData,
}
impl<QueueData: Send, WorkData: Send> WorkQueue<QueueData, WorkData> {
/// Creates a new work queue and spawns all the threads associated with
/// it.
pub fn new(task_name: &'static str,
state: task_state::TaskState,
thread_count: uint,
user_data: QueueData) -> WorkQueue<QueueData, WorkData> {
// Set up data structures.
let (supervisor_chan, supervisor_port) = channel();
let (mut infos, mut threads) = (vec!(), vec!());
for i in range(0, thread_count) {
let (worker_chan, worker_port) = channel();
let pool = BufferPool::new();
let (worker, thief) = pool.deque();
infos.push(WorkerInfo {
chan: worker_chan,
deque: Some(worker),
thief: thief,
});
threads.push(WorkerThread {
index: i,
port: worker_port,
chan: supervisor_chan.clone(),
other_deques: vec!(),
rng: weak_rng(),
});
}
// Connect workers to one another.
for i in range(0, thread_count) {
for j in range(0, thread_count) {
if i != j {
threads[i].other_deques.push(infos[j].thief.clone())
}
}
assert!(threads[i].other_deques.len() == thread_count - 1)
}
// Spawn threads.
for (i, thread) in threads.into_iter().enumerate() {
spawn_named_native(
format!("{} worker {}/{}", task_name, i+1, thread_count),
proc() {
task_state::initialize(state | task_state::IN_WORKER);
let mut thread = thread;
thread.start()
})
}
WorkQueue {
workers: infos,
port: supervisor_port,
work_count: 0,
data: user_data,
}
}
/// Enqueues a block into the work queue.
#[inline]
pub fn push(&mut self, work_unit: WorkUnit<QueueData, WorkData>) {
let deque = &mut self.workers[0].deque;
match *deque {
None => {
panic!("tried to push a block but we don't have the deque?!")
}
Some(ref mut deque) => deque.push(work_unit),
}
self.work_count += 1
}
/// Synchronously runs all the enqueued tasks and waits for them to complete.
pub fn run(&mut self) {
// Tell the workers to start.
let mut work_count = AtomicUint::new(self.work_count);
for worker in self.workers.iter_mut() {
worker.chan.send(StartMsg(worker.deque.take().unwrap(), &mut work_count, &self.data))
}
// Wait for the work to finish.
drop(self.port.recv());
self.work_count = 0;
// Tell everyone to stop.
for worker in self.workers.iter() {
worker.chan.send(StopMsg)
}
// Get our deques back.
for _ in range(0, self.workers.len()) {
match self.port.recv() {
ReturnDequeMsg(index, deque) => self.workers[index].deque = Some(deque),
FinishedMsg => panic!("unexpected finished message!"),
}
}
}
pub fn shutdown(&mut self) {
for worker in self.workers.iter() {
worker.chan.send(ExitMsg)
}
}
}