зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1404196 - Add profiling labels for WebGL draw commands. - r=daoshengmu
MozReview-Commit-ID: 5TUvfVxsfXg
This commit is contained in:
Родитель
8ed1012b46
Коммит
41c89bf561
|
@ -551,6 +551,7 @@ public:
|
|||
void
|
||||
WebGLContext::DrawArrays(GLenum mode, GLint first, GLsizei vertCount)
|
||||
{
|
||||
AUTO_PROFILER_LABEL("WebGLContext::DrawArrays", GRAPHICS);
|
||||
const char funcName[] = "drawArrays";
|
||||
if (IsContextLost())
|
||||
return;
|
||||
|
@ -577,6 +578,7 @@ WebGLContext::DrawArrays(GLenum mode, GLint first, GLsizei vertCount)
|
|||
|
||||
{
|
||||
ScopedDrawCallWrapper wrapper(*this);
|
||||
AUTO_PROFILER_LABEL("glDrawArrays", GRAPHICS);
|
||||
gl->fDrawArrays(mode, first, vertCount);
|
||||
}
|
||||
|
||||
|
@ -588,6 +590,7 @@ void
|
|||
WebGLContext::DrawArraysInstanced(GLenum mode, GLint first, GLsizei vertCount,
|
||||
GLsizei instanceCount)
|
||||
{
|
||||
AUTO_PROFILER_LABEL("WebGLContext::DrawArraysInstanced", GRAPHICS);
|
||||
const char funcName[] = "drawArraysInstanced";
|
||||
if (IsContextLost())
|
||||
return;
|
||||
|
@ -616,6 +619,7 @@ WebGLContext::DrawArraysInstanced(GLenum mode, GLint first, GLsizei vertCount,
|
|||
|
||||
{
|
||||
ScopedDrawCallWrapper wrapper(*this);
|
||||
AUTO_PROFILER_LABEL("glDrawArraysInstanced", GRAPHICS);
|
||||
gl->fDrawArraysInstanced(mode, first, vertCount, instanceCount);
|
||||
}
|
||||
|
||||
|
@ -773,6 +777,7 @@ void
|
|||
WebGLContext::DrawElements(GLenum mode, GLsizei vertCount, GLenum type,
|
||||
WebGLintptr byteOffset, const char* funcName)
|
||||
{
|
||||
AUTO_PROFILER_LABEL("WebGLContext::DrawElements", GRAPHICS);
|
||||
if (!funcName) {
|
||||
funcName = "drawElements";
|
||||
}
|
||||
|
@ -805,6 +810,7 @@ WebGLContext::DrawElements(GLenum mode, GLsizei vertCount, GLenum type,
|
|||
errorScope.reset(new gl::GLContext::LocalErrorScope(*gl));
|
||||
}
|
||||
|
||||
AUTO_PROFILER_LABEL("glDrawElements", GRAPHICS);
|
||||
gl->fDrawElements(mode, vertCount, type,
|
||||
reinterpret_cast<GLvoid*>(byteOffset));
|
||||
|
||||
|
@ -821,6 +827,7 @@ void
|
|||
WebGLContext::DrawElementsInstanced(GLenum mode, GLsizei vertCount, GLenum type,
|
||||
WebGLintptr byteOffset, GLsizei instanceCount)
|
||||
{
|
||||
AUTO_PROFILER_LABEL("WebGLContext::DrawElementsInstanced", GRAPHICS);
|
||||
const char funcName[] = "drawElementsInstanced";
|
||||
if (IsContextLost())
|
||||
return;
|
||||
|
@ -852,9 +859,11 @@ WebGLContext::DrawElementsInstanced(GLenum mode, GLsizei vertCount, GLenum type,
|
|||
errorScope.reset(new gl::GLContext::LocalErrorScope(*gl));
|
||||
}
|
||||
|
||||
AUTO_PROFILER_LABEL("glDrawElementsInstanced", GRAPHICS);
|
||||
gl->fDrawElementsInstanced(mode, vertCount, type,
|
||||
reinterpret_cast<GLvoid*>(byteOffset),
|
||||
instanceCount);
|
||||
|
||||
if (errorScope) {
|
||||
HandleDrawElementsErrors(this, funcName, *errorScope);
|
||||
}
|
||||
|
|
Загрузка…
Ссылка в новой задаче