Kyle
32bc2d8bc6
Bug 1106138 - Remove the early unpremultiply in WebGLContext::SurfaceFromElementResultToImageSurface, and let the texel conversion code handle it instead. r=jgilbert
2015-07-16 17:23:11 -04:00
Jeff Gilbert
2e4a1c88ee
Bug 1182371 - Misc WebGL cleanup. - r=kamidphish
2015-07-14 17:37:28 -07:00
Edwin Flores
aac1f28011
Bug 1170893 - Return null for invalid internal format. r=kamidphish
2015-07-07 16:24:25 +10:00
Dan Glastonbury
25f6475094
Bug 1179556 - Only call EnsureColorAttachPoints with a color attachment. r=jgilbert
2015-07-02 10:47:45 +10:00
Dan Glastonbury
5c6afce69a
Bug 1151736 - Lose context on OOM instead of crashing. r=jgilbert
2015-06-17 23:49:35 -04:00
Boris Zbarsky
9746e4abb3
Bug 1176153. Have binding code grab the array buffer view type for ArrayBufferView arguments, so consumers don't have to manually use JSAPI to do it. Use the new setup in WebGL code. r=smaug
2015-06-24 08:10:15 -07:00
Dan Glastonbury
e1b36d0a84
Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert
2015-06-10 13:24:18 +10:00
Dan Glastonbury
dde34b92c8
Bug 1167504 - Part 2: Remove BindableName - Renderbuffer. r=jgilbert
2015-06-10 13:24:17 +10:00
Dan Glastonbury
90a7ccba6d
Bug 1167504 - Part 1: Remove BindableName - Framebuffer. r=jgilbert
2015-06-10 13:24:16 +10:00
Jeff Muizelaar
39a7d94450
Bug 1171021. Rewrite SetFullAlpha to choose one method of iterating.
...
Perviously it had two.
--HG--
extra : rebase_source : aedbe21564e7d2dcefaac7c9efd771b1ec659e59
2015-06-04 14:48:43 -04:00
Dan Glastonbury
e6db7512d2
Bug 1159117 - Enable support for legacy formats. r=jgilbert
...
ALPHA, LUMINANCE, and LUMINANCE_ALPHA texture formats are removed in
OpenGL core profiles. Emulate these via RED, RG and texture swizzling.
2015-05-28 12:15:42 +10:00
Dan Glastonbury
00c98501d9
Bug 1156980 - Validate target in ImageData variants of TexImage2D/TexSubImage2D. r=jgilbert
...
--HG--
extra : rebase_source : 875822516e8aa078e350e17c982247a2aec3b648
2015-04-22 23:39:00 +02:00
Jeff Gilbert
fa056b4fc7
Bug 1009734 - Wait until draw to warn about texture completeness. - r=kamidphish
2015-04-06 19:05:11 -07:00
Jeff Gilbert
28bb60187d
Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
2015-03-24 16:00:28 -07:00
Dan Glastonbury
d3ddaad9a5
Bug 1145492 - Update FramebufferTexture2D to allow binding mipmaps. r=jgilbert
2015-03-24 10:41:33 +10:00
Dan Glastonbury
800637e333
Bug 1048745 - Non square UniformMatrix. r=jgilbert
2015-03-23 16:37:59 +10:00
Phil Ringnalda
578e542299
Back out f7657171e034 (bug 1017865) for relanding after already being backed out because it causes orange
...
CLOSED TREE
2015-03-16 21:32:52 -07:00
Jeff Gilbert
39df8cb30e
Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
2015-03-16 18:22:17 -07:00
Wes Kocher
31035937f5
Backed out changeset ff27f90ed289 (bug 1017865) for gl orange
2015-03-16 18:03:40 -07:00
Jeff Gilbert
fb77ab1278
Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
2015-03-16 12:48:52 -07:00
Dan Glastonbury
ff4015141e
Bug 1048741 - [WebGL2] texParameter: Fix silly bug in TEXTURE_COMPARE_FUNC handling. r=jgilbert
2015-03-13 16:16:05 +10:00
Jeff Gilbert
75d555e953
Bug 1130616 - Support EXT_color_buffer_half_float on ANGLE. - r=jrmuizel,khuey
2015-02-24 14:09:09 -08:00
Jeff Gilbert
e9a175ca67
Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish
2015-02-18 16:57:05 -08:00
Jeff Gilbert
d3813c406b
Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish
2015-02-12 19:00:41 -08:00
Jeff Gilbert
56b00391c3
Backout 80a88a3badba for causing bug 1130086.
2015-02-06 11:37:04 -08:00
Jeff Gilbert
680ae080b6
Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish
2015-02-04 16:34:55 -08:00
Mike Hommey
a35dbaeebf
Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
...
--HG--
rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h
2015-02-02 09:56:13 +09:00
Wes Kocher
d7313c3320
Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE
2015-01-29 14:23:37 -08:00
Jeff Gilbert
95f269cb3f
Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish
2015-01-29 00:44:19 -08:00
Jeff Gilbert
625fccbb86
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
ad7392f70a
Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
2015-01-13 09:07:26 +01:00
Jeff Gilbert
20706f09c9
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
2015-01-12 19:51:20 -08:00
Jeff Gilbert
2806be23fd
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
2015-01-12 15:05:21 -08:00
Wes Kocher
43fd1c9428
Backout ca411b1cf001 (bug 1109945) for shader editor failures
2015-01-09 21:03:54 -08:00
Wes Kocher
94c8f2fb4f
Backed out changeset 88cf7f2fe48f for build bustage
2015-01-09 19:15:54 -08:00
Jeff Gilbert
dc1d886801
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
2015-01-09 18:51:20 -08:00
Jeff Gilbert
c0dd0d5346
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
2015-01-09 18:40:56 -08:00
Milan Sreckovic
217850bb7c
Bug 1110488 - Check for empty log before using it. r=jmuizelaar
2015-01-06 12:02:22 -05:00
Dan Glastonbury
3cbf785b58
Bug 1062355 - Enable SH_LIMIT_CALL_STACK_DEPTH. r=jgilbert
...
--HG--
extra : rebase_source : 95194f8a6d7700d1d1a20bd38c6802cd5ef3cc62
2014-12-08 13:29:29 +10:00
Dan Glastonbury
ebb118a497
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
...
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
2014-12-05 17:04:55 +10:00
Benjamin Bouvier
4f9d6eacd1
Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke
2014-12-05 05:01:47 +01:00
Dan Glastonbury
baf3f4332f
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
...
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00
Dan Glastonbury
06eed237c1
Bug 1048741 - [WebGL2] texParameter: TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC support. r=jgilbert
...
--HG--
extra : rebase_source : 727064b75724cf72aa72d37c2989b06d2c2140bf
extra : histedit_source : 19b706d0208e621b1a0c10af3a48d90a2f1acdbd
2014-11-11 15:36:14 +10:00
Jeff Gilbert
44fbf3bf13
Bug 1099427 - Reformat WebGL. - r=kamidphish
2014-11-13 20:03:50 -08:00
Dan Glastonbury
7158d6211a
Bug 1048747 - [WebGL2] Query active uniform blocks. r=jgilbert
...
--HG--
extra : rebase_source : a84e0bdb81451bdb9c150481855e6e1059f701c4
extra : source : 5154511552bc4bead080a17390bd28488219d65e
2014-10-27 09:43:34 +10:00
Dan Glastonbury
89a0a8b4f6
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
--HG--
extra : source : 547e328ef878882bce8df3fc1b1e28926d910f1d
2014-11-17 12:21:04 +10:00
Phil Ringnalda
9d65fddd43
Back out changeset 63d194784378 (bug 1002281) for b2g build bustage
...
CLOSED TREE
2014-11-13 21:51:22 -08:00
Dan Glastonbury
155f4147de
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
--HG--
extra : source : 3e8c03d1e6a7845a608c4770981cec1dd8b09977
2014-11-14 14:15:10 +10:00
Jeff Gilbert
5efb5489a4
Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
2014-10-23 15:10:57 -07:00
Jeff Gilbert
c082718b63
Bug 912196 - Deal with reading RGBA from RGBX. - r=kamidphish
2014-10-08 16:34:14 -07:00