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Brian Birtles cd770f1b4b Bug 1150810 part 2 - Replace references to DocumentTimeline with AnimationTimeline; r=jwatt
This is needed not only for supporting other kinds of timelines, but also for
when we come to implement SetTimeline(AnimationTimeline* aTimeline).

--HG--
extra : commitid : B836jCSbgNL
extra : rebase_source : 2592e66b2a9009f85ec0189ebecf5dba3c9bf8e0
2015-04-28 11:29:13 +09:00
Brian Birtles 5fd77720f9 Bug 1171817 part 15 - Factor out common code for comparing owning elements into a separate class; r=dbaron
--HG--
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2015-06-09 11:13:54 +09:00
Brian Birtles 4ac9e57a4f Bug 1171817 part 9 - Add override of HasLowerCompositeOrderThan for CSS animations; r=dbaron
This patch also extends the tests for Element.getAnimations(). It doesn't
actually exercise the code added (it's not actually called yet since it doesn't
need to be for Element.getAnimations) but simply provides a useful regression
and interop test.

--HG--
extra : commitid : KWpAsc2Aj54
extra : rebase_source : abe26dc3d79a50239c62dd156dc0a0aa29c11d52
2015-06-09 11:13:54 +09:00
Brian Birtles 855752164f Bug 1171817 part 8 - Override sequence numbers for CSS animations; r=dbaron
This patch re-uses Animation::mSequenceNum to store the index of CSS animations
within their corresponding animation-name property. When the animation is
removed from an animation-name property it reverts to using the default
animation composite order.

This patch also updates Animation::DoCancel to call UpdateTiming instead of
UpdateEffect. This is because UpdateTiming is responsible for updating the
sequence number (when custom composite order is not in effect). When we remove
an animation from animation-name it will be cancelled and at that point we
expect its sequence number to be cleared which will only happen if
UpdateTiming gets called.

--HG--
extra : commitid : 2KrTezItH3q
extra : rebase_source : 50de87465deef85558ca50de5e6286f7b5603051
2015-06-09 11:13:54 +09:00
Brian Birtles 916a2b1a0e Bug 1171817 part 2 - Add CSSAnimation::GetOwningElement; r=dbaron
In order to sort CSS animation objects correctly, we need to know which
element's animation-name property they appear in, if any. Normally that's
simply the target element of the animation's keyframe effect but it can differ
in the following cases:

1) When script modifies a CSSAnimation's effect to target a different element
   (or simply removes the effect altogether). In this case we use the
   *owning* element to determine the priority of the animation, not the target
   element.

   This scenario does not yet occur (bug 1049975).

2) When script creates a CSSAnimation object using the CSSAnimation constructor.
   In this case, the owning element should be empty (null) and we should
   determine the priority of the animation in the same way as any other
   Animation object.

   Again, this is not yet supported (or even specced) but will be eventually.

3) When script holds a reference to a CSSAnimation object but then updates the
   animation-name property such that the animation object is cancelled. In this
   case the owning element should be cleared (null) so we know to not to try and
   sort this with regard to any animation-name property.

   This is possible using code such as the following:

     elem.style.animation = 'a 5s';
     var a = elem.getAnimations()[0];
     elem.style.animation = 'b 5s';
     a.play(); // Bring a back to life
     document.timeline.getAnimations();
     // ^ At this point we need to know how to sort 'a' and 'b' which depends
     // on recognizing that a is no longer part of an animation-name list.

Until we implement bug 1049975, we could support sorting animations without
adding the reference to the owning element by setting a flag on the CSSAnimation
object but (having tried this) it turns out to be cleaner to just introduce this
reference now, particularly since we know we will need it later.

Note that we will also need this information in future to dispatch events to the
correct element in circumstances such as (1) once we separate updating timing
information (including events) from applying animation values.

--HG--
extra : commitid : 8o9bf6l7kj7
extra : rebase_source : 391a4e8769cc96584ebd625d4b1d0e873373fd41
2015-06-09 11:13:53 +09:00
Brian Birtles 3c2d6db2da Bug 1179111 part 5 - Remove Name() methods; r=jwatt
--HG--
extra : source : 22cafa2fd162a3cbe9af7fd13a92fd82cd3a2315
2015-07-01 15:19:04 +09:00
Brian Birtles cc59f02cc9 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug
--HG--
extra : source : 1e1ccffd51b824fb6b229def4ddb7cb1d8889bb6
2015-06-30 10:00:39 +09:00
Carsten "Tomcat" Book 0a19d00b4f Backed out changeset 1e1ccffd51b8 (bug 1178186) for suspicion of causing bc2 test failures on OSX browser_bug427559.js 2015-07-07 14:22:33 +02:00
Carsten "Tomcat" Book 297c2b6a58 Backed out changeset 22cafa2fd162 (bug 1179111) 2015-07-07 14:21:33 +02:00
Brian Birtles cd06229252 Bug 1179111 part 5 - Remove Name() methods; r=jwatt
--HG--
extra : commitid : JT0oaGODGja
extra : rebase_source : e0ff11f1f482599e5e2b7b0eac6cfbb71fd0e34b
2015-07-01 15:19:04 +09:00
Brian Birtles e298fe6b44 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug
--HG--
extra : commitid : K0U17zTMtAz
extra : rebase_source : e3b2dc3c503144763efe41ef71b9dc3793b3172f
2015-06-30 10:00:39 +09:00
Brian Birtles 85627bb281 Bug 1164813 - Make nsAnimationManager update cached in-effect status even when there is no frame; r=dbaron 2015-05-22 13:46:26 +09:00
Brian Birtles 480b79049d Bug 1166164 part 7 - Call pause directly when creating an initially-paused animation; r=jwatt
Now that calling pause from the idle state resolves the current time, we don't
need to worry about calling play first when creating a CSS Animation.

--HG--
extra : rebase_source : d139f32cc655936e197414641d9769e2619d7ade
extra : histedit_source : 8094a211a264cb2b1dcaf6a760e1d6fb9fea4b2b
2015-05-19 15:07:59 +09:00
Brian Birtles e293c228f5 Bug 1166164 part 6 - Make pausing from idle set the current time; r=jwatt, r=smaug
As proposed:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0013.html (item g)

And agreed upon here:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0031.html

--HG--
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extra : histedit_source : 8348f3e8029017dbe380e30dbfc2f66b201beaf0
2015-05-19 14:55:26 +09:00
Brian Birtles f73f30be29 Bug 1166164 part 5 - Make play() throw when it should seek to the end of an infinite effect; r=jwatt, r=smaug
--HG--
extra : rebase_source : dade110e0d071727ed5bfdb694415ae7980f4467
extra : histedit_source : 1d87ee7db7fd0ec9670fff546e4654fa07bf4f31
2015-05-19 14:00:48 +09:00
Brian Birtles a606228cd8 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly. r=smaug 2015-04-30 09:06:43 -04:00
Carsten "Tomcat" Book b05d97c166 Backed out changeset 1b5fc672f0d4 (bug 1159082) for B2G ICS Emulator opt R6 test failures on a CLOSED TREE
--HG--
rename : dom/animation/AnimationEffectReadOnly.cpp => dom/animation/AnimationEffectReadonly.cpp
rename : dom/animation/AnimationEffectReadOnly.h => dom/animation/AnimationEffectReadonly.h
rename : dom/webidl/AnimationEffectReadOnly.webidl => dom/webidl/AnimationEffectReadonly.webidl
2015-04-30 13:15:04 +02:00
Brian Birtles 4fb166f6b2 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly; r=smaug
--HG--
rename : dom/animation/AnimationEffectReadonly.cpp => dom/animation/AnimationEffectReadOnly.cpp
rename : dom/animation/AnimationEffectReadonly.h => dom/animation/AnimationEffectReadOnly.h
rename : dom/webidl/AnimationEffectReadonly.webidl => dom/webidl/AnimationEffectReadOnly.webidl
extra : rebase_source : 5fb31684bf494a57e208d0cfbbc76f65b502fc0e
2015-04-28 10:16:45 +09:00
Brian Birtles 7382c76c89 Bug 1150807 part 4 - Don't play/pause an idle animation when animation-play-state changes; r=jwatt
This isn't spec'ed anywhere (since the whole Web Animations API <-> CSS
interaction isn't spec'ed yet) but it seems that changing animation-play-state
should not restart an idle animation.

If an author calls Cancel() on an animation then that animation should continue
to be idle until they call Play()/Pause() from the API. Cancelling an animation
and hanging on to it is a purely API-only feature and hence it's reasonable that
restoring it from this state is also an API-only feature.

One can imagine use-cases such as polyfilling where script wants to remove any
CSS Animations/Transitions run by the browser and replace them with something
else entirely. In that case, the script can call Cancel() on the animation and
be sure that the animation is going to stay out of the way even if something
else tweaks the animation-play-state.
2015-04-27 08:53:19 +09:00
Brian Birtles 012ebba32c Bug 1150807 part 3 - Call PostUpdate from Cancel; r=jwatt
This patch makes Cancel() call PostUpdate which clobbers certain state in style
so that animated style is correctly flushed when an animation is cancelled.

The main difficulty with this is that we *don't* want to call this when we're
cancelling an animation as a result of a style update or else we'll trigger
needless work. The pattern elsewhere has been to define a *FromStyle() method
for this case (e.g. CSSAnimation::PlayFromStyle, PauseFromStyle). This isn't
ideal because there's always the danger we will forget to call the appropriate
*FromStyle method. It is, however, consistent. Hopefully in bug 1151731 we'll
find a better way of expressing this.
2015-04-27 08:53:19 +09:00
Brian Birtles 2cfdd7ac06 Bug 1154615 part 7 - Rename CSSAnimationPlayer and CSSTransitionPlayer; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles 13834006d7 Bug 1154615 part 6 - Rename references to players within layout/; r=jwatt
We will rename CSSAnimationPlayer/CSSTransitionPlayer in a separate patch
2015-04-21 10:22:10 +09:00
Brian Birtles 8f5fbac8a9 Bug 1154615 part 5 - Rename AnimationPlayerCollection to AnimationCollection; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles 5c7929fd2a Bug 1154615 part 1 - Rename AnimationPlayer to Animation in WebIDL; r=smaug
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.

--HG--
rename : dom/animation/AnimationPlayer.cpp => dom/animation/Animation.cpp
rename : dom/animation/AnimationPlayer.h => dom/animation/Animation.h
rename : dom/webidl/AnimationPlayer.webidl => dom/webidl/Animation.webidl
2015-04-21 10:22:09 +09:00
Cameron McCormack 84ff03514a Bug 1154149 - Remove nsPresContext arguments from a bunch of nsStyleSet methods. r=dbaron 2015-04-17 11:09:59 +10:00
Brian Birtles 6120d1a6c4 Bug 1153734 part 4 - Rename other uses of 'source' and 'source content'; r=jwatt
This patch also tightens up a one or two references to 'target effect' replacing
them with just 'effect'. This is because 'target effect' is longer and easily
confused with 'target element'. 'effect' should be sufficient. 'target element'
is a term from the Web Animations specification and in that context, simply
referring to the 'effect' would sound a little odd.
2015-04-15 08:48:21 +09:00
Brian Birtles 2d26fd38cb Bug 1153734 part 3 - Rename AnimationPlayer.source to AnimationPlayer.effect; r=smaug
There are still some other references to "source" in AnimationPlayer such as
HasInPlayerSource and UpdateSourceContent. These are renamed in a subsequent
patch (that doesn't require DOM peer review).
2015-04-15 08:48:21 +09:00
Brian Birtles 63e2382338 Bug 1153734 part 2 - Rename Animation to KeyframeEffectReadonly; r=smaug
We define KeyframeEffectReadonly in KeyframeEffect.cpp since Web Animations also
defines KeyframeEffect and when we come to implement that I expect we'll define
it in the same class, maybe even using the same object.

This patch also adds a few missing includes in places where
KeyframeEffectReadonly is used so that we're not just cargo-culting it in.

--HG--
rename : dom/animation/Animation.cpp => dom/animation/KeyframeEffect.cpp
rename : dom/animation/Animation.h => dom/animation/KeyframeEffect.h
rename : dom/animation/test/css-animations/test_animation-name.html => dom/animation/test/css-animations/test_effect-name.html
rename : dom/animation/test/css-animations/test_animation-target.html => dom/animation/test/css-animations/test_effect-target.html
rename : dom/animation/test/css-transitions/test_animation-name.html => dom/animation/test/css-transitions/test_effect-name.html
rename : dom/animation/test/css-transitions/test_animation-target.html => dom/animation/test/css-transitions/test_effect-target.html
rename : dom/webidl/Animation.webidl => dom/webidl/KeyframeEffect.webidl
2015-04-15 08:48:21 +09:00
Brian Birtles 6b5fcefb36 Bug 1152171 part 2 - Rename AnimationTimeline to DocumentTimeline; r=smaug
And then re-add AnimationTimeline as an abstract super-interface of
DocumentTimeline.

--HG--
rename : dom/animation/AnimationTimeline.cpp => dom/animation/DocumentTimeline.cpp
rename : dom/animation/AnimationTimeline.h => dom/animation/DocumentTimeline.h
rename : dom/animation/test/animation-timeline/test_animation-timeline.html => dom/animation/test/document-timeline/test_document-timeline.html
rename : dom/animation/test/animation-timeline/test_request_animation_frame.html => dom/animation/test/document-timeline/test_request_animation_frame.html
2015-04-10 10:34:22 +09:00
Brian Birtles 564d5464c7 Bug 1117603 part 2 - Don't unregister from the refresh driver unless we are also queueing events; r=dbaron 2015-03-24 09:06:06 +09:00
L. David Baron 7a006d4d0a Bug 847287 patch 8 - Only update transition manager's cascade results when an animation starts or stops being in effect. r=birtles
This avoids some extra work that was added in bug 1125455 now that we
have a mechanism for detecting when animations start and stop being in
effect (introduced in patch 7).

This is also needed to prevent infinite recursion in patch 9.
2015-03-31 15:05:54 -07:00
L. David Baron df063f161f Bug 847287 patch 7 - Dynamically update cascade results when animations start or stop being in effect. r=birtles
This is an additional part of the main work in this bug; it keeps
mWinsInCascade updated in cases where we need to update it.
2015-03-31 15:05:54 -07:00
L. David Baron a7bdf3d859 Bug 847287 patch 6 - Set mWinsInCascade for CSS Animations. r=birtles
This is the main patch for the bug; it makes us use the mechanism added
in bug 1125455 to avoid sending animations that aren't currently
applying to the compositor.

Patch 7 is needed to make this code rerun in all the cases where we need
to rerun it, though.
2015-03-31 15:05:54 -07:00
Jonathan Watt 2b22106122 Bug 1145246, part 3 - Update layout code for the rename of Animatable.getAnimationPlayers() to Animatable.getAnimations(). r=birtles 2015-03-20 18:20:49 +00:00
Jonathan Watt d9bad51ee9 Bug 1074630, part 1 - Implement Web Animations finishing behavior. r=birtles, r=smaug 2015-03-18 13:22:11 +00:00
Brian Birtles c66558469d Bug 1109390 part 12 - Update IsPaused to handle pause-pending players as well; r=jwatt
IsPaused is used in nsAnimationManager to detect if a newly created animation
should be paused. It is also used inside AnimationPlayer::IsRunning which is
used to determine what animations to send to the compositor (we don't send
paused animations to the compositor). In all these cases we want to treat paused
animations and pause-pending animations alike.

This patch updates IsPaused to include also pause-pending animations. At the
same time it renames IsPaused to IsPausedOrPausing to reflect the change in
behavior.

This patch also adjusts a few nearby one-line functions to put the opening brace
on a new line since apparently this is what the coding style says to do.
2015-03-27 15:56:45 +09:00
L. David Baron f93a10293b Bug 1125455 patch 2 - Set mWinsInCascade for transitions based on whether there are animations. r=birtles 2015-03-19 21:10:00 -07:00
L. David Baron 43ffda7be5 Bug 1125455 patch 1 - Add boolean for whether an animation of a property wins in the CSS cascade. r=birtles 2015-03-19 21:10:00 -07:00
Carsten "Tomcat" Book 47fe95d629 Backed out 7 changesets (bug 1125455) for test failures in m1 test_animation-player-ready.html on a CLOSED TREE
Backed out changeset 8a316064caff (bug 1125455)
Backed out changeset ad326dbcbd03 (bug 1125455)
Backed out changeset 83dab9578e23 (bug 1125455)
Backed out changeset 5bd86c20cd02 (bug 1125455)
Backed out changeset 751177025dcb (bug 1125455)
Backed out changeset f60c5b4adf84 (bug 1125455)
Backed out changeset 326ef9a86c85 (bug 1125455)
2015-03-18 16:32:54 +01:00
L. David Baron 3be5178484 Bug 1125455 patch 2 - Set mWinsInCascade for transitions based on whether there are animations. r=birtles 2015-03-18 07:35:30 -07:00
L. David Baron 065aeaa603 Bug 1125455 patch 1 - Add boolean for whether an animation of a property wins in the CSS cascade. r=birtles 2015-03-18 07:35:29 -07:00
Kartikaya Gupta f64fcefe30 Bug 962594 - Don't build CSS animations for elements that are in a display:none subtree. r=heycam 2015-03-15 20:28:49 -04:00
Cameron McCormack 9d635d78ad Bug 1123523 - Part 9: Dispatch an nsIAnimationObserver notification when an animation is changed. r=birtles 2015-03-14 16:34:40 +11:00
Cameron McCormack d648fe467f Bug 1123523 - Part 8: Dispatch nsIAnimationObserver notifications when an animation is added or removed. r=birtles 2015-03-14 16:34:40 +11:00
Cameron McCormack 7edb0d374f Bug 1123523 - Part 3: Store a flag on AnimationPlayer for whether it is exposed by Element.getAnimationPlayers(). r=birtles 2015-03-14 16:34:40 +11:00
Jonathan Watt 9d8a4a932c Bug 1073379, part 4 - Rework the CSS animations event dispatch code to handle startTime shifting the animations back in time. r=dholbert 2015-02-13 15:58:33 +00:00
L. David Baron 8c28244fab Bug 960465 patch 21 - Replace one use of nsRestyleHint_ChangeAnimationPhase with nsRestyleHint_AllHintsWithAnimations so that we can remove the rest. r=birtles 2015-02-17 11:15:06 +13:00
L. David Baron bc26f211f6 Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase.  This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop.  This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly.  It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.

This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch).  I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time.  (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 11:15:05 +13:00
L. David Baron ccbaeaf9e9 Bug 960465 patch 3 - Use style without animation for base values for CSS animations (refixes bug 686656 in the new architecture). r=birtles
This is needed to make the tests for bug 686656 in test_animations.html
pass.

Note that once the rest of bug 960465 happens this will start producing
slightly different results in edge cases, since we will only be skipping
animation styles for the element itself and not for ancestors.  However,
both old and new behaviors are incorrect, since per spec we should be
updating the base values dynamically (bug 1064915).
2015-02-17 11:15:01 +13:00
Nicholas Nethercote 242708cf72 Bug 1127201 (attempt 2, part 1) - Replace most NS_ABORT_IF_FALSE calls with MOZ_ASSERT. r=Waldo.
--HG--
extra : rebase_source : 488e401ff87e31a2074c4108c4df0572d9536667
2015-02-09 14:34:50 -08:00