Граф коммитов

48 Коммитов

Автор SHA1 Сообщение Дата
David Anderson b05dbf58c2 Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow) 2017-07-31 12:28:26 -07:00
Carsten "Tomcat" Book 0738c08d98 Merge mozilla-central to mozilla-inbound 2017-07-26 11:16:03 +02:00
David Anderson 4ccde3c049 Silence spurious Advanced Layers warnings in the D3D11 debug layer. (bug 1383326, r=bas) 2017-07-25 22:34:29 -07:00
Milan Sreckovic ebe72eb0d5 Bug 1359416: Allow blocklisting of D3D11 keyed mutex and block it for Intel Gen 6. r=bas,dvander
MozReview-Commit-ID: 2u7N5qhHhD1

--HG--
extra : rebase_source : 3a8ccc658d1b83d470f1bbeef4520779c1766919
2017-07-25 14:02:36 -04:00
Wes Kocher 529c00b394 Backed out changeset 4d83b498dc00 (bug 1359416) for assertions in ServoStyleSet a=backout CLOSED TREE
MozReview-Commit-ID: 6vOIMVR5616
2017-07-21 17:18:20 -07:00
Milan Sreckovic ab1db465bb Bug 1359416: Allow blocklisting of D3D11 keyed mutex and block it for Intel Gen 6. r=bas
MozReview-Commit-ID: 5O5SPvHsT67

--HG--
extra : rebase_source : 42ec8b985a239035b9ca7217e465b5ec9685bfc0
2017-07-21 12:46:40 -04:00
Kevin Chen 91dc0db35c Bug 1364563 - Add a path for content process only device reset. r=dvander 2017-07-18 23:09:00 -04:00
Ehsan Akhgari 6bc10c105a Backout changeset bc5d9e5f1c02 (bug 1364563) because of build failures
This reverts commit a5224fd3910ee5116669728fcd5b154e051371fd.
2017-07-19 00:27:36 -04:00
David Anderson 7db58ae2a1 Flush async paints before revoking device singletons. (bug 1380922 part 3, r=mchang)
--HG--
extra : rebase_source : 34d90c80b8cc99d0679db03cf2ac1ca21ffbc5d3
2017-07-18 12:16:13 -07:00
Kevin Chen 563c00da4d Bug 1364563 - Add a path for content process only device reset. r=dvander 2017-07-17 00:13:00 -04:00
Bas Schouten 52157b54ec Bug 1380142: Add a pref to enable the D3D11 debug layer and to break on errors. r=milan
MozReview-Commit-ID: 2FrQGXdgJrD

--HG--
extra : rebase_source : 74b42a35dbf8ab3851a3e441c655862f152ce482
2017-07-11 22:53:04 +02:00
David Anderson 77b5b91a68 Rebuild configuration info when a device reset occurs. (bug 1377866 part 4, r=kechen) 2017-07-10 19:30:58 -07:00
Bill McCloskey f115503a0b Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-26 14:19:58 -07:00
David Anderson 000ab020c2 Add Telemetry environment and failure tracking for Advanced Layers. (bug 1365879 part 23, r=milan, data_r=bsmedberg) 2017-06-23 14:23:13 -07:00
David Anderson 7df9b05034 Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow) 2017-06-23 14:23:12 -07:00
Carsten "Tomcat" Book 1f871b61e4 Backed out changeset 9d0048e04446 (bug 1365879) 2017-06-23 12:15:32 +02:00
Carsten "Tomcat" Book e2e4b940e9 Backed out changeset 35129e4e204b (bug 1365879) 2017-06-23 12:15:28 +02:00
David Anderson 3e221849c1 Add Telemetry environment and failure tracking for Advanced Layers. (bug 1365879 part 23, r=milan, data_r=bsmedberg)
--HG--
extra : rebase_source : 607bda151930c9c24e3ce7b89ca585606e8bb44d
2017-06-22 21:12:20 -07:00
David Anderson 0505938414 Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
--HG--
extra : rebase_source : 3d8d1a9619d997a2de9eea4e734a0457cd326e91
2017-06-22 21:12:19 -07:00
Jean-Yves Avenard 1dd0cb03fa Bug 1373229: P3. Ensure that the retrieval operation succeeded. r=bas
Retrieving ID3D10Multithread can fail (and will do so on Win7 try box). We must check for null before using the object.

MozReview-Commit-ID: LTeBgDwR2EF

--HG--
extra : rebase_source : d108452fd87fe0e231adee471347df52a67a6c92
2017-06-21 11:53:38 +02:00
Ryan VanderMeulen 5da6eebcc8 Bug 1364433 - Add MOZ_CRASHREPORTER ifdefs to DeviceManagerDx.cpp to fix --disable-crashreporter bustage. r=dvander 2017-05-14 15:54:53 -04:00
David Anderson 1118ca109b Add crash annotations before handling device resets. (bug 1363126 part 4, r=milan) 2017-05-11 22:44:28 -07:00
David Anderson 30e1319799 Wait for CreateCompositorDevices to finish before creating DeviceAttachmentsD3D11. (bug 1362145, r=bas) 2017-05-05 01:04:19 -07:00
Bas Schouten 76892628f3 Bug 1348320: Use UpdateSubResource on crashy intel device/OS version combinations. r=jrmuizel
MozReview-Commit-ID: EdDn4qy1ajP

--HG--
extra : rebase_source : fadec88a9586bc40e44d2f91aae5c9c5f8f59a5c
2017-05-01 01:11:24 +00:00
David Anderson 413ea1b941 Pre-initialize DeviceAttachmentsD3D11 on the compositor thread, immediately after the GPU process initializes. (bug 1360766 part 3, r=bas) 2017-04-30 11:38:59 -07:00
David Anderson dab415165b Store DeviceAttachmentsD3D11 on DeviceManagerDx instead of ID3D11Device. (bug 1360766 part 2, r=bas) 2017-04-30 11:38:59 -07:00
Jeff Gilbert 4cce4a821f Bug 1345648 - Add BREAK_ON_D3D_ERROR to DeviceManagerDx - r=kvark
MozReview-Commit-ID: DgHPXgjOi3f
2017-03-09 12:55:01 -08:00
Bas Schouten 4c289030c1 Bug 1335971: Allow uploading on the client side on Intel hardware. r=mattwoodrow
MozReview-Commit-ID: GeVYccWK7xY

--HG--
extra : rebase_source : 77964a98ecd94305628322a479ff5012e2e57e2d
2017-02-02 13:24:57 +00:00
David Anderson 193097c072 Add missing null check in DeviceManagerDx::HasDeviceReset. (bug 1317513, r=rhunt) 2016-11-14 16:38:26 -08:00
David Anderson 3b0070b2d1 Handle forced device resets in the GPU process. (bug 1316690 part 3, r=rhunt)
--HG--
extra : rebase_source : b06040dbfa8ab6d1e3cb693ed45750abebdf5efb
2016-11-11 11:58:51 -08:00
David Anderson d7f8e40664 Move device reset detection from gfxPlatform to DeviceManagerDx. (bug 1316690 part 1, r=rhunt)
--HG--
extra : rebase_source : 0b950fb1fe798e5a6ec8ef2163759a5eedce62fc
2016-11-11 11:57:06 -08:00
Ryan Hunt 8ee59ed7da Bug 1313199 - Sync a device reset from GPU process to main process. r=dvander
--HG--
extra : rebase_source : 4daf0427fee802cd986d7439c0e27eddbf671311
2016-11-06 13:01:52 -06:00
Matt Woodrow a39fee1d93 Bug 1313883 - Allow using multiple decoder devices on non-AMD hardware since they seem to crash less that way. r=dvander 2016-11-04 13:28:28 +13:00
David Anderson 3cd2f0c9ea Only use the GPU process when we expect a working Direct3D 11 compositor. (bug 1297822, r=mattwoodrow) 2016-10-27 19:21:34 -07:00
David Anderson 0017f30b66 Don't create remote D3D11 devices when remote presentation is broken. (bug 1310443, r=rhunt) 2016-10-25 18:42:20 -07:00
Matt Woodrow 11cd1c4662 Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander 2016-10-06 14:32:55 +02:00
Matt Woodrow d8ccc61086 Backed out changeset d35d695f921d (bug 1292923) for troubles with windows refrests 2016-10-06 14:33:29 +02:00
Matt Woodrow 4d48d9abe0 Backed out changeset f5a4eadc760e (bug 1305326) 2016-10-06 14:32:57 +02:00
Matt Woodrow 81cff1917b Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander 2016-10-06 14:32:55 +02:00
Matt Woodrow 2980c56cf9 Backout d35d695f921d for causing compile failures. 2016-10-06 19:13:30 +13:00
Matt Woodrow 584704be9c Bug 1305326 - Use D3DChecks::DoesAlphaTextureSharingWork again. r=dvander
--HG--
extra : rebase_source : 78b458c0c4f6967e5bed9da58fc00d143645e437
2016-09-28 13:29:46 +13:00
Matt Woodrow 0dfc4f3bfa Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander
--HG--
extra : rebase_source : 403e604c6496b95e6f8e2f9320e918d4cdafe0f8
2016-09-28 13:28:47 +13:00
Sebastian Hengst 846ea19f2f Backed out changeset 69e98ce5b005 (bug 1291084) for asserting with "[GFX1]: Failed to set device safe for multithreading" in R(R) on Windows 7 VM debug. r=backout on a CLOSED TREE 2016-10-05 19:35:53 +02:00
Bas Schouten d2a2717b24 Bug 1291084: Unconditionally create all devices as threadsafe. r=mattwoodrow
MozReview-Commit-ID: 2vloJUDfHvL
2016-10-05 17:11:44 +02:00
Matt Woodrow e0b520a9c4 Bug 1304342 - Remove gfxCriticalError when creating a d3d11 device fails since that can happen under regular usage. r=dvander 2016-09-27 14:12:23 +13:00
Sotaro Ikeda 1ff245b181 Bug 1259571 - Reduce tearing with basic layers on Windows r=dvander
--HG--
rename : gfx/thebes/DeviceManagerD3D11.cpp => gfx/thebes/DeviceManagerDx.cpp
rename : gfx/thebes/DeviceManagerD3D11.h => gfx/thebes/DeviceManagerDx.h
2016-08-23 15:18:55 -07:00
Carsten "Tomcat" Book 90f6c2d3fd Backed out changeset 02d76f158f3d (bug 1259571) for talos xperf regressions
--HG--
rename : gfx/thebes/DeviceManagerDx.cpp => gfx/thebes/DeviceManagerD3D11.cpp
rename : gfx/thebes/DeviceManagerDx.h => gfx/thebes/DeviceManagerD3D11.h
2016-08-08 11:53:51 +02:00
Sotaro Ikeda 41a9daf725 Bug 1259571 - Try tearing-free drawing with GDI r=dvander,mattwoodrow
--HG--
rename : gfx/thebes/DeviceManagerD3D11.cpp => gfx/thebes/DeviceManagerDx.cpp
rename : gfx/thebes/DeviceManagerD3D11.h => gfx/thebes/DeviceManagerDx.h
2016-08-07 23:54:12 -07:00