Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
Various places in dom/ use the pattern:
already_AddRefed<NodeInfo> ni = ...;
which is supposed to be disallowed by our static analysis code, but
isn't, for whatever reason. To fix our static analysis code, we need to
eliminate instances of the above pattern.
Unfortunately, eliminating this pattern requires restructuring how Nodes
are created. Most Node subclasses take `already_AddRefed<NodeInfo>&` in
their constructors, and a few accept `already_AddRefed<NodeInfo>&&`. We
need to enforce the latter pattern consistently, which requires changing
dozens of source files.
Since sed on multiple lines ended up being such a pain and I didn't end up
writing a script for this because I didn't think it'd end up being so boring, I
may have made a couple cleanups here and there as well...
Differential Revision: https://phabricator.services.mozilla.com/D2887
--HG--
extra : moz-landing-system : lando
Currently we can only have one type of WebRenderUserData on an Item. We already
have a hash table of WebRenderUserData so it's not hard to include type in the
hash to support one per type.
MozReview-Commit-ID: geJ0BeWv8b
It would be convenient to get nsPresContext from nsIDocument.
MozReview-Commit-ID: Ei6V3UE8XGr
--HG--
extra : rebase_source : 8d2a917eb62cf341e4e1810451fd01c01dbc3bad
This is necessary in order to parse style attributes using the subject
principal of the caller, rather than defaulting to the page principal.
MozReview-Commit-ID: GIshajQ28la
--HG--
extra : rebase_source : 5dba46f61d70ec647cae16383b62961ac72d2f47
In order to tailor certain security checks to the caller that is attempting to
load a particular piece of content, we need to be able to attach an
appropriate triggering principal to the corresponding requests. Since most
HTML content is loaded based on attribute values, that means capturing the
subject principal of the caller who sets those attributes, which means making
it available to AfterSetAttr hooks.
MozReview-Commit-ID: BMDL2Uepg0X
--HG--
extra : rebase_source : 25e438c243700a9368c393e40e3a6002d968d6c8
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
- WebVR is no longer dependent on PTexture, TextureParent,
TextureHost, and TextureChild. It continues to use TextureClient
for pooling and coordinating locks with other Gecko code.
- PreserveDrawingBuffer now behaving correctly for 2d display mirroring
- Preparation for separating to VR process
MozReview-Commit-ID: 2RGOulCInSu
--HG--
extra : rebase_source : 3542b804c3def36fa74541be32d0e7cbc9698641
The extension policy services uses atoms internally for permission names, so
using them directly rather than strings is considerably cheaper.
MozReview-Commit-ID: Io8EuOXHKVy
--HG--
extra : rebase_source : 577b4bdf7f899729e4cf92961a8e9e25bf886a72
The main purpose of defining this is to make conversion of places that
use the non-CC variant easier. There are many more places that could
be converted to use these new macros, if somebody felt motivated.
MozReview-Commit-ID: HspjcN76fjg
--HG--
extra : rebase_source : bf3baa586f90f0afbe9229c32d38cb34cc909b9b
Replace it with NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION, because it
has been the same for a while.
MozReview-Commit-ID: 5agRGFyUry1
--HG--
extra : rebase_source : 5388c56b2f6905c6ef969150f0c5b77bf247624d
This patch move common canvas interfaces out of layer. So I create a
base class CanvasRenderer which move interfaces from CanvasLayer.
CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer
from ClientCanvasLayer and WebRenderCanvasRenderer from
WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the
non layers free mode and WebRenderCanvasRendererAsync for the layers
free mode.
Summary all changes in this patch.
* Move class CanvasLayer::Data to CanvasRenderer.h and rename it to
CanvasInitializeData. Because this class not only use by layer but also
* Move BasicCanvasLayer::UpdateSurface to
CopyableCanvasRenderer::ReadbackSurface.
* CanvasClient::Update now accepts ShareableCanvasRenderer as parameter.
not CanvasLayer.
use by layers-free mode. Move it out of layer's class makes more sense.
* Add InitializeCanvasRenderer in the canvas related classes to
initialize CanvasRenderer without involved layer.
* All canvas layer has function "CreateCanvasRendererInternal" that
initialize corresponding CanvasRenderer.
* Description of all CanvasRenderer classes:
** CanvasRenderer: Based classes.
** CopyableCanvasRenderer: Can readback canvas content to a
SourceSurface. Use by BasicCanvasLayer.
** ShareableCanvasRenderer: Provide IPC capabilities that allow sending
canvas content over IPC. This is pure virtual class because the IPC handling is
different in different LayerManager.
** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager.
Use by ClientCanvasLayer.
** WebRenderCanvasRenderer: Implement IPC handling for
WebRenderLayerManager.
** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer.
** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender.
class diagram shows below:
+--------------+
|CanvasRenderer|
+-------+------+
^
|
+----------------------+
|CopyableCanvasRenderer|
+----------------------+
^
|
+-----------+-----------+
|ShareableCanvasRenderer|
+-----+-----------------+
^ ^
+-------------+ +-------+
| |
+--------------------+ +---------+-------------+
|ClientCanvasRenderer| |WebRenderCanvasRenderer|
+--------------------+ +--------+--+-----------+
^ ^
+-----------------------+ +----+
| |
+-------------+-------------+ +-------------+--------------+
|WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync|
+---------------------------+ +----------------------------+
MozReview-Commit-ID: 5hqQ19W169r
This patch makes the following changes to the macros.
- Removes PROFILER_LABEL_FUNC. It's only suitable for use in functions outside
classes, due to PROFILER_FUNCTION_NAME not getting class names, and it was
mostly misused.
- Removes PROFILER_FUNCTION_NAME. It's no longer used, and __func__ is
universally available now anyway.
- Combines the first two string literal arguments of PROFILER_LABEL and
PROFILER_LABEL_DYNAMIC into a single argument. There was no good reason for
them to be separate, and it forced a '::' in the label, which isn't always
appropriate. Also, the meaning of the "name_space" argument was interpreted
in an interesting variety of ways.
- Adds an "AUTO_" prefix to PROFILER_LABEL and PROFILER_LABEL_DYNAMIC, to make
it clearer they construct RAII objects rather than just being function calls.
(I myself have screwed up the scoping because of this in the past.)
- Fills in the 'js::ProfileEntry::Category::' qualifier within the macro, so
the caller doesn't need to. This makes a *lot* more of the uses fit onto a
single line.
The patch also makes the following changes to the macro uses (beyond those
required by the changes described above).
- Fixes a bunch of labels that had gotten out of sync with the name of the
class and/or function that encloses them.
- Removes a useless PROFILER_LABEL use within a trivial scope in
EventStateManager::DispatchMouseOrPointerEvent(). It clearly wasn't serving
any useful purpose. It also serves as extra evidence that the AUTO_ prefix is
a good idea.
- Tweaks DecodePool::SyncRunIf{Preferred,Possible} so that the labelling is
done within them, instead of at their callsites, because that's a more
standard way of doing things.
--HG--
extra : rebase_source : 318d1bc6fc1425a94aacbf489dd46e4f83211de4
dom/html/HTMLCanvasElement.cpp:1369:12 [-Wunused-member-function] unused member function 'Revoke'
dom/html/HTMLCanvasElement.cpp:1411:12 [-Wunused-member-function] unused member function 'Revoke'
MozReview-Commit-ID: 1fmfUIO8VR6
--HG--
extra : source : 4c2087ccc105ad859c0ec0000db6032498d394ba
extra : intermediate-source : 75a8b5c0dc389d1a97b19d6b063f0b7b881931fc
extra : histedit_source : d026af384d4d282fa7c9f73a39f1f749112ce75d
For the Quatum DOM project, it's better to work in terms of event targets than
threads. This patch converts DOM code to operate on event targets rather than
threads, when possible.
MozReview-Commit-ID: 5FgvpKadUA2
This is necessary to facilitate the transition to cloning attributes instead of reparsing them.
MozReview-Commit-ID: Gyd1tD6ldly
--HG--
extra : rebase_source : 777cfed750c95c448f953a6ec98026481997e227