Preloading libmozsandbox allows the symbol interpositions used by
sandboxing to be defined there instead of statically linked into the
executable; this patch also does that.
MozReview-Commit-ID: FL1QWLSKA0S
--HG--
rename : security/sandbox/linux/interpose/SandboxHooks.cpp => security/sandbox/linux/SandboxHooks.cpp
This way they'll continue to be at the beginning of the symbol search
path after mozsandbox returns to being a shared library instead of
statically linked into plugin-container.
--HG--
rename : security/sandbox/linux/SandboxHooks.cpp => security/sandbox/linux/interpose/SandboxHooks.cpp
This removes the unnecessary setting of c-basic-offset from all
python-mode files.
This was automatically generated using
perl -pi -e 's/; *c-basic-offset: *[0-9]+//'
... on the affected files.
The bulk of these files are moz.build files but there a few others as
well.
MozReview-Commit-ID: 2pPf3DEiZqx
--HG--
extra : rebase_source : 0a7dcac80b924174a2c429b093791148ea6ac204
Disabled on Mac (content processes need to use plugin-container.app for
UI reasons) and on Linux unless --disable-sandboxing (build issues).
Based on work by George Wright <george@mozilla.com>.
--HG--
extra : amend_source : 43986e25743de21e3ddfb7893e3ed550fe6eef76
I want the EME device binding/nodeId code to be callable from gtests, as well
as in plugin-container. I need this because I want to add a gtest that ensures
that we don't regress the EME/GMP device binding code. I want to call the GMP
device binding code in the gtest and in the GMP process, and compare the
result.
So we need to make it possible to link the device binding code into the gtests
as well as plugin-container. So move all code that device binding calls into
librlz, to make it easier to link against all the code required.
Note: the device binding code needs to be statically linked into
plugin-container so that it's covered by the Adobe CDM's voucher tool.
MozReview-Commit-ID: AvBAe1dh49Z
--HG--
rename : ipc/app/sha256.c => dom/media/gmp/rlz/sha256.c
rename : ipc/app/sha256.h => dom/media/gmp/rlz/sha256.h
extra : rebase_source : f60f1e68649fa90cbe1f2fe09f5f69948444b1df
The original changeset that is being backed out had comment:
Bug 1023941 - Part 2: Static-link the CRT into plugin-container.exe.
MozReview-Commit-ID: 1iPJghgd0t2
--HG--
extra : rebase_source : cbed4e43f51af8ea0c3adbfc150ed029fe0d0f57
We're going to change how e.g. CFLAGS are printed out in backend.mk, and
to fit that model, the data in the corresponding moz.build variables
need to be straightened up.
This patch moves the logic for selecting MOZ_WINCONSOLE out of individual
Makefile.in files and into configure. It also changes config.mk to only
pass -SUBSYSTEM:CONSOLE if MOZ_WINCONSOLE=1. The MSDN docs state that
in the absence of -SUBSYSTEM, the linker will select the proper subsystem
based on whether the program contains [w]main or [w]WinMain, so let it
do that.
One program (windbgdlg) needed a tweak to add a wmain for when MOZ_WINCONSOLE
is defined.
This patch leaves one instance in security/sandbox/win/wow_helper/Makefile.in,
that Makefile has its own separate bug.
--HG--
extra : commitid : 8acDjmfKivj
extra : rebase_source : 03b4fa4c8ae077a894b08f3762ef93541e34ac1a
Having HASH_NODE_ID_WITH_DEVICE_ID #defined is enough for GMPLoader to start
using the Mac version of GetRawMachineId.
Note: The stack (that may contain information gathered during GetRawMachineId)
is not erased, so it could theoretically be possible for a compromised GMP to
find out some sensitive user information. Another bug will deal with this.
These are all conditional uses of ALLOW_COMPILER_WARNINGS=True that are no
longer necessary.
--HG--
extra : rebase_source : e654fa940aed18b1d5ef7b2bebb45bbef59cfd84
The patch removes 455 occurrences of FAIL_ON_WARNINGS from moz.build files, and
adds 78 instances of ALLOW_COMPILER_WARNINGS. About half of those 78 are in
code we control and which should be removable with a little effort.
--HG--
extra : rebase_source : 82e3387abfbd5f1471e953961d301d3d97ed2973
This means that B2G plugin-container must (dynamically) link against
libmozsandbox in order to call into it before initializing Binder.
(Desktop Linux plugin-container already contains the sandbox code.)
Specifically:
* SandboxCrash() uses internal Gecko interfaces, so stays in libxul.
* SandboxInfo moves to libxul from libmozsandbox, which no longer exists.
* Where libxul calls Set*Sandbox(), it uses weak symbols.
* Everything remains as it was on mobile.