This mechanically replaces nsILocalFile with nsIFile in
*.js, *.jsm, *.sjs, *.html, *.xul, *.xml, and *.py.
MozReview-Commit-ID: 4ecl3RZhOwC
--HG--
extra : rebase_source : 412880ea27766118c38498d021331a3df6bccc70
This patch move common canvas interfaces out of layer. So I create a
base class CanvasRenderer which move interfaces from CanvasLayer.
CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer
from ClientCanvasLayer and WebRenderCanvasRenderer from
WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the
non layers free mode and WebRenderCanvasRendererAsync for the layers
free mode.
Summary all changes in this patch.
* Move class CanvasLayer::Data to CanvasRenderer.h and rename it to
CanvasInitializeData. Because this class not only use by layer but also
* Move BasicCanvasLayer::UpdateSurface to
CopyableCanvasRenderer::ReadbackSurface.
* CanvasClient::Update now accepts ShareableCanvasRenderer as parameter.
not CanvasLayer.
use by layers-free mode. Move it out of layer's class makes more sense.
* Add InitializeCanvasRenderer in the canvas related classes to
initialize CanvasRenderer without involved layer.
* All canvas layer has function "CreateCanvasRendererInternal" that
initialize corresponding CanvasRenderer.
* Description of all CanvasRenderer classes:
** CanvasRenderer: Based classes.
** CopyableCanvasRenderer: Can readback canvas content to a
SourceSurface. Use by BasicCanvasLayer.
** ShareableCanvasRenderer: Provide IPC capabilities that allow sending
canvas content over IPC. This is pure virtual class because the IPC handling is
different in different LayerManager.
** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager.
Use by ClientCanvasLayer.
** WebRenderCanvasRenderer: Implement IPC handling for
WebRenderLayerManager.
** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer.
** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender.
class diagram shows below:
+--------------+
|CanvasRenderer|
+-------+------+
^
|
+----------------------+
|CopyableCanvasRenderer|
+----------------------+
^
|
+-----------+-----------+
|ShareableCanvasRenderer|
+-----+-----------------+
^ ^
+-------------+ +-------+
| |
+--------------------+ +---------+-------------+
|ClientCanvasRenderer| |WebRenderCanvasRenderer|
+--------------------+ +--------+--+-----------+
^ ^
+-----------------------+ +----+
| |
+-------------+-------------+ +-------------+--------------+
|WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync|
+---------------------------+ +----------------------------+
MozReview-Commit-ID: 5hqQ19W169r
We have a minimum requirement of VS 2015 for Windows builds, which supports
the z length modifier for format specifiers. So we don't need SizePrintfMacros.h
any more, and can just use %zu and friends directly everywhere.
MozReview-Commit-ID: 6s78RvPFMzv
--HG--
extra : rebase_source : 009ea39eb4dac1c927aa03e4f97d8ab673de8a0e
As well as the obvious #ifdef stuff, the patch removes
TCPSocket::SetAppIdAndBrowser(), which means
{TCPSocketParent,TCPServerSocketParent}::{GetAppId,GetInIsolatedMozBrowser}()
can also be removed.
WEBGL_debug_shaders should be allowed if ShouldResistFingerprinting
is on. Mochitests updated to reflect that.
--HG--
extra : rebase_source : 3aa5f2c6f0b8dfd8c9d1e74f810e23922d679eaa
One thing to note here is that the Scale function on gfxRect has a
different implementation than that in gfx::Rect which is replacing it.
The former just scales the width/height directly whereas the latter
scales the XMost/YMost and recomputes the width/height.
MozReview-Commit-ID: 5FImdIaNfC3
--HG--
extra : rebase_source : 98662d2a52ff9652ec60b066641a07c6d5ee8e08