Chih-Yi Leu
d0c49e91e8
Bug 1358064
- Simplify Gamepad Event processing; r=daoshengmu
...
MozReview-Commit-ID: 6CLyWx5w5Qu
--HG--
extra : rebase_source : 51ad3f2f01eb30a6f1de79eb38bffa5265a1ee90
2017-04-21 11:34:30 +08:00
Daosheng Mu
85b521a633
Bug 1362284 - Assign the background thread before flushing pending events at GamepadEventChannelParent; r=Lenzak
...
MozReview-Commit-ID: FcnAM1JSON2
--HG--
extra : rebase_source : 61ce19675463d6b32502d561cd90a6cfa782c72e
2017-05-05 01:21:39 +08:00
Daosheng Mu
3a6ad95915
Bug 1355648 - Part 3: Set position and orientation IsValid properties for GamepadPose tests; r=kip
...
MozReview-Commit-ID: 29sjo3yhg98
--HG--
extra : rebase_source : afb483713a3e895d81e20d4d8dc3861679f1781e
2017-04-26 13:17:25 +08:00
Daosheng Mu
df7c980c42
Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
...
MozReview-Commit-ID: FAWnYBuDfFy
--HG--
extra : rebase_source : c2e4c6f76f0f2f811c85ebbad16c252ada045949
2017-04-21 18:15:22 +08:00
Daosheng Mu
2c3593dc56
Bug 1358885 - Check VRManagerChild is created in GampadManager for avoiding crash on Android; r=kip
...
MozReview-Commit-ID: 5Jf4nZjZkFN
--HG--
extra : rebase_source : 6dc725ab27efc962d7f7bd9ba5711ba8c31db9ed
2017-04-24 12:56:41 +08:00
Phil Ringnalda
7e834ae6b6
Backed out 2 changesets (bug 1355648) for failures in test_gamepad_extensions.html
...
CLOSED TREE
Backed out changeset 1a675abcc1f0 (bug 1355648)
Backed out changeset f07c7d6ddb8d (bug 1355648)
MozReview-Commit-ID: 86HfzOsNVjZ
2017-04-25 20:31:16 -07:00
Daosheng Mu
64ca304e37
Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
...
MozReview-Commit-ID: FAWnYBuDfFy
--HG--
extra : rebase_source : 08437d75379acb5e4701cef0b39512ca482d52f3
2017-04-21 18:15:22 +08:00
Daosheng Mu
0d1a38ef9a
Bug 1356452 - Part 4: Add gamepad set hand function in Gamepad; r=qdot
...
MozReview-Commit-ID: LrQjMZ6demG
--HG--
extra : rebase_source : 56fe3af2ba69be38226b51248ae53a8bf4bbe0c2
2017-04-18 15:56:08 +08:00
Daosheng Mu
9e638e1eac
Bug 1356452 - Part 3: Support changing gamepad hand property in GamepadManager; r=Lenzak
...
MozReview-Commit-ID: KZx2qJqks6f
--HG--
extra : rebase_source : f2d3d70f7394964b07bc45d4db1bfd6b56694e38
2017-04-18 15:55:15 +08:00
Daosheng Mu
d834dfb544
Bug 1336002 - Part 2: Support button touched in GamepadManager; r=Lenzak
...
MozReview-Commit-ID: DcX988Obthp
--HG--
extra : rebase_source : 590704bc0e5edc0ed446da19267ad16a8f728ee6
2017-04-07 09:35:13 +08:00
Daosheng Mu
66e6df1d73
Bug 1336002 - Part 1: Support button touched in the Gamepad API; r=qdot
...
MozReview-Commit-ID: FVWo5bpuSkS
--HG--
extra : rebase_source : 5bf9742409ac4466c3fa289c9a7a2596c4983de7
2017-04-06 18:36:46 +08:00
Daosheng Mu
3ab8ee7fa3
Bug 1354977 - Update timestamp when gamepadpose is changed; r=qdot
...
MozReview-Commit-ID: 2glmvw5xUCH
--HG--
extra : rebase_source : afea8296041574fb182b278b588a1e3282c68c3d
2017-04-06 18:37:29 +08:00
Daosheng Mu
a747e7db60
Bug 1350682 - Call VRManagerChild getter when need it at GamepadManager instead of keeping it; r=kip,Lenzak
...
MozReview-Commit-ID: 2kbPEJ09DOP
--HG--
extra : rebase_source : bb84cc4db9abca70400b68a4445dc7fbb981153b
2017-03-28 11:31:00 +08:00
Daosheng Mu
62781e3b7d
Bug 1299937 - Part 6: Handle Stop vibrating when the window defoucses; r=qdot
...
MozReview-Commit-ID: Kvd40jnSPvK
--HG--
extra : rebase_source : f9ce4c68fd07376b8e18cbab08718c49d6fed455
2017-03-07 10:17:57 +08:00
Daosheng Mu
3809301030
Bug 1299937 - Part 5: Add gamepad extension API tests; r=Lenzak,qdot
...
MozReview-Commit-ID: ICeDyGUn4XH
--HG--
extra : rebase_source : 365b47581bd44c70be9d8bbefdc4236191abb3a9
2017-02-02 15:00:51 +08:00
Daosheng Mu
c1d89a986e
Bug 1299937 - Part 4: Handling vibrate haptic promise in VRManager; r=qdot
...
MozReview-Commit-ID: 3KZ8MNx3Dnq
--HG--
extra : rebase_source : 1b11f7948da7477e31f7448878a6d5874ba69087
2017-02-02 14:59:44 +08:00
Daosheng Mu
49b8854fd8
Bug 1299937 - Part 2: Support gamepad haptic in GamepadManager; r=kip,Lenzak,qdot
...
MozReview-Commit-ID: 7duCrsFLVX6
--HG--
extra : rebase_source : 065c643393799249407a6d17b443222a8499873a
2017-02-02 14:33:18 +08:00
Daosheng Mu
9cf81ce92e
Bug 1299937 - Part 1: Implement GamepadHapticActuator in Gamepad API; r=qdot
...
MozReview-Commit-ID: GJZvgxSBVlB
--HG--
extra : rebase_source : 8d7c36b469a791337d7eec2c372a0c40fddb9c62
2017-02-02 14:30:58 +08:00
Joel Maher
c203f27827
Bug 1335099 - add BUG_COMPONENT to many dom/* subdir files. r=overholt
...
MozReview-Commit-ID: CyIIs98hnUI
2017-02-06 09:45:55 -05:00
Sebastian Hengst
7225ec6170
Backed out changeset 9a332af74af5 (bug 1335099) for build bustage (moz.build rule matches no files). r=backout on a CLOSED TREE
2017-02-06 16:21:20 +01:00
Joel Maher
60e61eed48
Bug 1335099 - add BUG_COMPONENT to many dom/* subdir files. r=overholt
...
MozReview-Commit-ID: CyIIs98hnUI
2017-02-06 09:45:55 -05:00
Markus Stange
692210bd80
Bug 1323100 - Assign names to all remaining threads that are created through NS_NewThread and create them using NS_NewNamedThread instead. r=froydnj
...
MozReview-Commit-ID: 7W1dt2BBKJZ
--HG--
extra : rebase_source : c7e335dac2e0f02782f0eb229a7181c8d01317a2
2016-12-21 11:43:50 +01:00
Olli Pettay
0364dbc792
Bug 1326507, remove NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS, r=mccr8
...
--HG--
extra : rebase_source : 3ae1207308de120b7299b13ecaa95dd1612b3459
2017-01-03 21:47:55 +02:00
Chih-Yi Leu
7d79da08f4
Bug 1324592 - Use nsITimer to trigger DirectInput polling instead of DelayedDispatch. r=qdot
2016-12-29 15:00:00 -05:00
Ting-Yu Chou
417dd84962
Bug 1322465 part 3 - Use explicit/MOZ_IMPLICIT for the unary constructors in dom/. r=Ehsan
...
MozReview-Commit-ID: GV26INAj3k2
--HG--
extra : rebase_source : 9943b8451a69ebd3b8141ae3f9db7c4a48d7852c
2016-12-16 15:49:53 +08:00
Daosheng Mu
94effe3091
Bug 1315896 - Part 2: Remove MOZ_GAMEPAD in Gamepad module; r=ted.mielczarek
...
MozReview-Commit-ID: Hbv6THaI5Rk
--HG--
extra : rebase_source : aa6b247881c45b2d615d5e37576801e91ed77312
2016-12-08 13:00:44 -10:00
Daosheng Mu
77dc83f49c
Bug 1313581 - Part 2: Support hand attribute in GamepadManager; r=kip,lenzak800
...
MozReview-Commit-ID: 4sIRuzH0HMl
--HG--
extra : rebase_source : b8ad729f492002ef2712c782e41af0b5b125ec5d
2016-11-14 17:30:31 +08:00
Daosheng Mu
168eb8d109
Bug 1313581 - Part 1: Support hand attribute in GamepadAPI; r=kip,lenzak800,qdot
...
MozReview-Commit-ID: 9n48LGaqOP2
--HG--
extra : rebase_source : b4e7a0dd831a15b1b1ea36ef1dd8d1c83e7b3fce
2016-11-14 17:28:48 +08:00
Daosheng Mu
a766482389
Bug 1315718 - Replace mGamepadManager raw pointer with RefPtr in VRManagerChild. r=smaug, kip, dmu
...
MozReview-Commit-ID: HOqQm2F6Dpn
---
dom/gamepad/GamepadManager.cpp | 1 -
gfx/vr/ipc/VRManagerChild.cpp | 18 ++++++------------
gfx/vr/ipc/VRManagerChild.h | 4 ----
gfx/vr/ipc/VRManagerParent.cpp | 21 +++++++++++++++++----
gfx/vr/ipc/VRManagerParent.h | 4 +++-
5 files changed, 26 insertions(+), 22 deletions(-)
--HG--
extra : amend_source : 4a687f8cbe12d88da3c88e0dba859331806fc6ff
2016-12-01 13:12:10 +08:00
Chih-Yi Leu
726f692233
Bug 1318839 - Add polling interval for direct input polling r=qDot
2016-11-28 18:52:00 +01:00
Kan-Ru Chen
f8100451db
Bug 1314254 - Add mozilla::ipc::IPCResult type and convert IPDL handlers to use new return type. r=billm
...
We will use the new type for the generated IPDL message handler
prototype to make sure correct error handling method is called.
MozReview-Commit-ID: AzVbApxFGZ0
2016-11-15 04:26:00 +01:00
Daosheng Mu
b3d0fb146a
Bug 1299932 - Part 2: Support gamepadPose in GamepadManager; r=kip,lenzak800
...
MozReview-Commit-ID: 9wKxQIxaPbI
--HG--
extra : rebase_source : 33775aa408a6688f5d1ec8c277082a6675b0f720
2016-10-24 18:06:52 +08:00
Daosheng Mu
7168326772
Bug 1299932 - Part 1: Implement gamepadPose attribute in Gamepad API; r=kip,qdot
...
MozReview-Commit-ID: DiJadVc2TyE
--HG--
extra : rebase_source : f4571090518a084b6d4b1e6fccf951510b227fbd
2016-10-24 18:04:41 +08:00
Daosheng Mu
3df4c636a4
Bug 1310904 - Part 1: Solving non MOZ_GAMEPAD case in GamepadManager; r=lenzak800,qdot
...
MozReview-Commit-ID: IGkLwnSJtr1
--HG--
extra : rebase_source : 80c88ddc892711b3cd0b4f2e22f507de4333d458
2016-11-04 15:43:55 +08:00
Daosheng Mu
7331dee69c
Bug 1313585 - Part 1: Removing gamepads while nsGlobalWindow is removed in GamepadManager; r=lenzak800,qdot
...
MozReview-Commit-ID: 8kh0hyqzOyW
--HG--
extra : rebase_source : 51f3bbf930f5d8eb5a53b83ca47600d26346599c
2016-10-28 15:58:22 +08:00
Michelangelo De Simone
80af1b3196
Bug 1310864
- Remove DOM/(contacts, mobileconnection, icc) and related code. r=jst
...
MozReview-Commit-ID: Az4PTYFUKW8
--HG--
extra : rebase_source : 4c31210ec079a1d2f18deca4e3e1d6bdbc797f76
2016-11-03 13:55:36 -07:00
Phil Ringnalda
16522e6c40
Backed out changeset 27695ca9f8cd (bug 1310864
) for failures in test_navigator_resolve_identity.html, test_bug707564.html, and test_dom_xrays.html
2016-10-31 19:39:06 -07:00
Michelangelo De Simone
8b355547fc
Bug 1310864
- Remove DOM/(contacts, mobileconnection, icc) and related code. r=jst
...
MozReview-Commit-ID: 2tWZc6hMtk5
--HG--
extra : rebase_source : 609688dd1fa430827c18e1cd0095c07fb17fce67
2016-10-28 17:53:58 -07:00
Chih-Yi Leu
51042398ff
Bug 1283193 - Add buffer mechanism in GamepadPlatformService to prevent dispatch failure in Mochitest. r=ted
2016-10-23 19:32:00 +02:00
Daosheng Mu
3670ffdaad
Bug 1299929 - Part 1: Send GamepadServiceType in the the button and axis events; r=kip
...
MozReview-Commit-ID: AmrTpNFgkVj
--HG--
extra : rebase_source : c187592f9071fef94e8059ffdeab891c8432a397
2016-10-14 17:39:51 +08:00
Daosheng Mu
a11c74d154
Bug 1299928 - Part 6: Making GamepadManager is only run at the same process at VRMangerChild; r=kip
...
MozReview-Commit-ID: HrPHptVNgtq
--HG--
extra : rebase_source : 0b2dab59cbbc23a6cec07a386589cc20f1135fa5
2016-10-11 10:45:25 +08:00
Daosheng Mu
570a208647
Bug 1299928 - Part 3: Construct IPC channel between Gamepad and VRManager; r=kip
...
MozReview-Commit-ID: 9hpxlLlIdh7
--HG--
extra : rebase_source : f50bf15bef94129a4a8fbd659c8551a3f153e32c
2016-10-04 16:30:04 +08:00
Daosheng Mu
a5c0fea409
Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
...
MozReview-Commit-ID: IBFqj2JTHxh
--HG--
extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
2016-10-04 10:57:04 +08:00
dhouse@mozilla.com
a7ad6a382a
Bug 1307904 - "received" r=jdm
...
MozReview-Commit-ID: GM6IyKELMiO
--HG--
extra : rebase_source : aa0176500658e5cc9e00c080d08bbbc13e745bdd
2016-10-05 13:24:16 -06:00
Daosheng Mu
754426d7c8
Bug 1299975 - Part 2: Make GamepadManager own multiple GamepadEventChannelChild; r=kip, r=lenzak800
...
MozReview-Commit-ID: ITvS4a9ONh3
--HG--
extra : transplant_source : %C9%A8%2C%BDo%F4%04%B1%A6.%F5%7E%F28Q%A7%113%A5%C8
2016-09-07 18:31:53 +08:00
Daosheng Mu
61571e76c3
Bug 1299975 - Part 1: Remove unused GamepadService; r=kip, r=lenzak800
...
MozReview-Commit-ID: A3Oep0u7jN3
--HG--
extra : transplant_source : %0F%BA%90Ko/%22%B6%C4%28%BAG%FF%E0e%BC/%A9.%C7
2016-09-05 22:57:20 +08:00
Nicholas Nethercote
34dcc7b852
Bug 1299384 - Use MOZ_MUST_USE with NS_warn_if_impl(). r=erahm.
...
This change avoids lots of false positives for Coverity's CHECKED_RETURN
warning, caused by NS_WARN_IF's current use in both statement-style and
expression-style.
In the case where the code within the NS_WARN_IF has side-effects, I made the
following change.
> NS_WARN_IF(NS_FAILED(FunctionWithSideEffects()));
> -->
> Unused << NS_WARN_IF(NS_FAILED(FunctionWithSideEffects()));
In the case where the code within the NS_WARN_IF lacks side-effects, I made the
following change.
> NS_WARN_IF(!condWithoutSideEffects);
> -->
> NS_WARNING_ASSERTION(condWithoutSideEffects, "msg");
This has two improvements.
- The condition is not evaluated in non-debug builds.
- The sense of the condition is inverted to the familiar "this condition should
be true" sense used in assertions.
A common variation on the side-effect-free case is the following.
> nsresult rv = Fn();
> NS_WARN_IF_(NS_FAILED(rv));
> -->
> DebugOnly<nsresult rv> = Fn();
> NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Fn failed");
--HG--
extra : rebase_source : 58788245021096efa8372a9dc1d597a611d45611
2016-09-02 17:12:24 +10:00
Kan-Ru Chen
b6d880aca1
Bug 1297276 - Rename mfbt/unused.h to mfbt/Unused.h for consistency. r=froydnj
...
The patch is generated from following command:
rgrep -l unused.h|xargs sed -i -e s,mozilla/unused.h,mozilla/Unused.h,
MozReview-Commit-ID: AtLcWApZfES
--HG--
rename : mfbt/unused.h => mfbt/Unused.h
2016-08-24 14:47:04 +08:00
Jim Chen
347603e672
Bug 1292323 - Update usage of UsesNativeCallProxy; r=snorp
...
Remove uses of UsesNativeCallProxy and UsesGeckoThreadProxy, now that
they are not needed.
Remove cases where we had to invoke a call in a proxy, because the call
is now specified to be invoked directly in the WrapForJNI annotation,
without the need to go through the proxy.
For SmsManager and AlarmReceiver, we no longer need to manually dispatch
everything to the Gecko thread because that's now handled automatically.
2016-08-12 23:15:53 -04:00
Kyle Machulis
28447218eb
Bug 1291988 - Allow arbitrary number of axes/buttons in Windows Gamepad API; r=ted r=cleu
...
MozReview-Commit-ID: HNf5MwwFKEG
2016-08-08 15:58:05 -07:00