Граф коммитов

147 Коммитов

Автор SHA1 Сообщение Дата
Chih-Yi Leu d0c49e91e8 Bug 1358064 - Simplify Gamepad Event processing; r=daoshengmu
MozReview-Commit-ID: 6CLyWx5w5Qu

--HG--
extra : rebase_source : 51ad3f2f01eb30a6f1de79eb38bffa5265a1ee90
2017-04-21 11:34:30 +08:00
Daosheng Mu 85b521a633 Bug 1362284 - Assign the background thread before flushing pending events at GamepadEventChannelParent; r=Lenzak
MozReview-Commit-ID: FcnAM1JSON2

--HG--
extra : rebase_source : 61ce19675463d6b32502d561cd90a6cfa782c72e
2017-05-05 01:21:39 +08:00
Daosheng Mu 3a6ad95915 Bug 1355648 - Part 3: Set position and orientation IsValid properties for GamepadPose tests; r=kip
MozReview-Commit-ID: 29sjo3yhg98

--HG--
extra : rebase_source : afb483713a3e895d81e20d4d8dc3861679f1781e
2017-04-26 13:17:25 +08:00
Daosheng Mu df7c980c42 Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
MozReview-Commit-ID: FAWnYBuDfFy

--HG--
extra : rebase_source : c2e4c6f76f0f2f811c85ebbad16c252ada045949
2017-04-21 18:15:22 +08:00
Daosheng Mu 2c3593dc56 Bug 1358885 - Check VRManagerChild is created in GampadManager for avoiding crash on Android; r=kip
MozReview-Commit-ID: 5Jf4nZjZkFN

--HG--
extra : rebase_source : 6dc725ab27efc962d7f7bd9ba5711ba8c31db9ed
2017-04-24 12:56:41 +08:00
Phil Ringnalda 7e834ae6b6 Backed out 2 changesets (bug 1355648) for failures in test_gamepad_extensions.html
CLOSED TREE

Backed out changeset 1a675abcc1f0 (bug 1355648)
Backed out changeset f07c7d6ddb8d (bug 1355648)

MozReview-Commit-ID: 86HfzOsNVjZ
2017-04-25 20:31:16 -07:00
Daosheng Mu 64ca304e37 Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
MozReview-Commit-ID: FAWnYBuDfFy

--HG--
extra : rebase_source : 08437d75379acb5e4701cef0b39512ca482d52f3
2017-04-21 18:15:22 +08:00
Daosheng Mu 0d1a38ef9a Bug 1356452 - Part 4: Add gamepad set hand function in Gamepad; r=qdot
MozReview-Commit-ID: LrQjMZ6demG

--HG--
extra : rebase_source : 56fe3af2ba69be38226b51248ae53a8bf4bbe0c2
2017-04-18 15:56:08 +08:00
Daosheng Mu 9e638e1eac Bug 1356452 - Part 3: Support changing gamepad hand property in GamepadManager; r=Lenzak
MozReview-Commit-ID: KZx2qJqks6f

--HG--
extra : rebase_source : f2d3d70f7394964b07bc45d4db1bfd6b56694e38
2017-04-18 15:55:15 +08:00
Daosheng Mu d834dfb544 Bug 1336002 - Part 2: Support button touched in GamepadManager; r=Lenzak
MozReview-Commit-ID: DcX988Obthp

--HG--
extra : rebase_source : 590704bc0e5edc0ed446da19267ad16a8f728ee6
2017-04-07 09:35:13 +08:00
Daosheng Mu 66e6df1d73 Bug 1336002 - Part 1: Support button touched in the Gamepad API; r=qdot
MozReview-Commit-ID: FVWo5bpuSkS

--HG--
extra : rebase_source : 5bf9742409ac4466c3fa289c9a7a2596c4983de7
2017-04-06 18:36:46 +08:00
Daosheng Mu 3ab8ee7fa3 Bug 1354977 - Update timestamp when gamepadpose is changed; r=qdot
MozReview-Commit-ID: 2glmvw5xUCH

--HG--
extra : rebase_source : afea8296041574fb182b278b588a1e3282c68c3d
2017-04-06 18:37:29 +08:00
Daosheng Mu a747e7db60 Bug 1350682 - Call VRManagerChild getter when need it at GamepadManager instead of keeping it; r=kip,Lenzak
MozReview-Commit-ID: 2kbPEJ09DOP

--HG--
extra : rebase_source : bb84cc4db9abca70400b68a4445dc7fbb981153b
2017-03-28 11:31:00 +08:00
Daosheng Mu 62781e3b7d Bug 1299937 - Part 6: Handle Stop vibrating when the window defoucses; r=qdot
MozReview-Commit-ID: Kvd40jnSPvK

--HG--
extra : rebase_source : f9ce4c68fd07376b8e18cbab08718c49d6fed455
2017-03-07 10:17:57 +08:00
Daosheng Mu 3809301030 Bug 1299937 - Part 5: Add gamepad extension API tests; r=Lenzak,qdot
MozReview-Commit-ID: ICeDyGUn4XH

--HG--
extra : rebase_source : 365b47581bd44c70be9d8bbefdc4236191abb3a9
2017-02-02 15:00:51 +08:00
Daosheng Mu c1d89a986e Bug 1299937 - Part 4: Handling vibrate haptic promise in VRManager; r=qdot
MozReview-Commit-ID: 3KZ8MNx3Dnq

--HG--
extra : rebase_source : 1b11f7948da7477e31f7448878a6d5874ba69087
2017-02-02 14:59:44 +08:00
Daosheng Mu 49b8854fd8 Bug 1299937 - Part 2: Support gamepad haptic in GamepadManager; r=kip,Lenzak,qdot
MozReview-Commit-ID: 7duCrsFLVX6

--HG--
extra : rebase_source : 065c643393799249407a6d17b443222a8499873a
2017-02-02 14:33:18 +08:00
Daosheng Mu 9cf81ce92e Bug 1299937 - Part 1: Implement GamepadHapticActuator in Gamepad API; r=qdot
MozReview-Commit-ID: GJZvgxSBVlB

--HG--
extra : rebase_source : 8d7c36b469a791337d7eec2c372a0c40fddb9c62
2017-02-02 14:30:58 +08:00
Joel Maher c203f27827 Bug 1335099 - add BUG_COMPONENT to many dom/* subdir files. r=overholt
MozReview-Commit-ID: CyIIs98hnUI
2017-02-06 09:45:55 -05:00
Sebastian Hengst 7225ec6170 Backed out changeset 9a332af74af5 (bug 1335099) for build bustage (moz.build rule matches no files). r=backout on a CLOSED TREE 2017-02-06 16:21:20 +01:00
Joel Maher 60e61eed48 Bug 1335099 - add BUG_COMPONENT to many dom/* subdir files. r=overholt
MozReview-Commit-ID: CyIIs98hnUI
2017-02-06 09:45:55 -05:00
Markus Stange 692210bd80 Bug 1323100 - Assign names to all remaining threads that are created through NS_NewThread and create them using NS_NewNamedThread instead. r=froydnj
MozReview-Commit-ID: 7W1dt2BBKJZ

--HG--
extra : rebase_source : c7e335dac2e0f02782f0eb229a7181c8d01317a2
2016-12-21 11:43:50 +01:00
Olli Pettay 0364dbc792 Bug 1326507, remove NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS, r=mccr8
--HG--
extra : rebase_source : 3ae1207308de120b7299b13ecaa95dd1612b3459
2017-01-03 21:47:55 +02:00
Chih-Yi Leu 7d79da08f4 Bug 1324592 - Use nsITimer to trigger DirectInput polling instead of DelayedDispatch. r=qdot 2016-12-29 15:00:00 -05:00
Ting-Yu Chou 417dd84962 Bug 1322465 part 3 - Use explicit/MOZ_IMPLICIT for the unary constructors in dom/. r=Ehsan
MozReview-Commit-ID: GV26INAj3k2

--HG--
extra : rebase_source : 9943b8451a69ebd3b8141ae3f9db7c4a48d7852c
2016-12-16 15:49:53 +08:00
Daosheng Mu 94effe3091 Bug 1315896 - Part 2: Remove MOZ_GAMEPAD in Gamepad module; r=ted.mielczarek
MozReview-Commit-ID: Hbv6THaI5Rk

--HG--
extra : rebase_source : aa6b247881c45b2d615d5e37576801e91ed77312
2016-12-08 13:00:44 -10:00
Daosheng Mu 77dc83f49c Bug 1313581 - Part 2: Support hand attribute in GamepadManager; r=kip,lenzak800
MozReview-Commit-ID: 4sIRuzH0HMl

--HG--
extra : rebase_source : b8ad729f492002ef2712c782e41af0b5b125ec5d
2016-11-14 17:30:31 +08:00
Daosheng Mu 168eb8d109 Bug 1313581 - Part 1: Support hand attribute in GamepadAPI; r=kip,lenzak800,qdot
MozReview-Commit-ID: 9n48LGaqOP2

--HG--
extra : rebase_source : b4e7a0dd831a15b1b1ea36ef1dd8d1c83e7b3fce
2016-11-14 17:28:48 +08:00
Daosheng Mu a766482389 Bug 1315718 - Replace mGamepadManager raw pointer with RefPtr in VRManagerChild. r=smaug, kip, dmu
MozReview-Commit-ID: HOqQm2F6Dpn
---
 dom/gamepad/GamepadManager.cpp |  1 -
 gfx/vr/ipc/VRManagerChild.cpp  | 18 ++++++------------
 gfx/vr/ipc/VRManagerChild.h    |  4 ----
 gfx/vr/ipc/VRManagerParent.cpp | 21 +++++++++++++++++----
 gfx/vr/ipc/VRManagerParent.h   |  4 +++-
 5 files changed, 26 insertions(+), 22 deletions(-)

--HG--
extra : amend_source : 4a687f8cbe12d88da3c88e0dba859331806fc6ff
2016-12-01 13:12:10 +08:00
Chih-Yi Leu 726f692233 Bug 1318839 - Add polling interval for direct input polling r=qDot 2016-11-28 18:52:00 +01:00
Kan-Ru Chen f8100451db Bug 1314254 - Add mozilla::ipc::IPCResult type and convert IPDL handlers to use new return type. r=billm
We will use the new type for the generated IPDL message handler
prototype to make sure correct error handling method is called.

MozReview-Commit-ID: AzVbApxFGZ0
2016-11-15 04:26:00 +01:00
Daosheng Mu b3d0fb146a Bug 1299932 - Part 2: Support gamepadPose in GamepadManager; r=kip,lenzak800
MozReview-Commit-ID: 9wKxQIxaPbI

--HG--
extra : rebase_source : 33775aa408a6688f5d1ec8c277082a6675b0f720
2016-10-24 18:06:52 +08:00
Daosheng Mu 7168326772 Bug 1299932 - Part 1: Implement gamepadPose attribute in Gamepad API; r=kip,qdot
MozReview-Commit-ID: DiJadVc2TyE

--HG--
extra : rebase_source : f4571090518a084b6d4b1e6fccf951510b227fbd
2016-10-24 18:04:41 +08:00
Daosheng Mu 3df4c636a4 Bug 1310904 - Part 1: Solving non MOZ_GAMEPAD case in GamepadManager; r=lenzak800,qdot
MozReview-Commit-ID: IGkLwnSJtr1

--HG--
extra : rebase_source : 80c88ddc892711b3cd0b4f2e22f507de4333d458
2016-11-04 15:43:55 +08:00
Daosheng Mu 7331dee69c Bug 1313585 - Part 1: Removing gamepads while nsGlobalWindow is removed in GamepadManager; r=lenzak800,qdot
MozReview-Commit-ID: 8kh0hyqzOyW

--HG--
extra : rebase_source : 51f3bbf930f5d8eb5a53b83ca47600d26346599c
2016-10-28 15:58:22 +08:00
Michelangelo De Simone 80af1b3196 Bug 1310864 - Remove DOM/(contacts, mobileconnection, icc) and related code. r=jst
MozReview-Commit-ID: Az4PTYFUKW8

--HG--
extra : rebase_source : 4c31210ec079a1d2f18deca4e3e1d6bdbc797f76
2016-11-03 13:55:36 -07:00
Phil Ringnalda 16522e6c40 Backed out changeset 27695ca9f8cd (bug 1310864) for failures in test_navigator_resolve_identity.html, test_bug707564.html, and test_dom_xrays.html 2016-10-31 19:39:06 -07:00
Michelangelo De Simone 8b355547fc Bug 1310864 - Remove DOM/(contacts, mobileconnection, icc) and related code. r=jst
MozReview-Commit-ID: 2tWZc6hMtk5

--HG--
extra : rebase_source : 609688dd1fa430827c18e1cd0095c07fb17fce67
2016-10-28 17:53:58 -07:00
Chih-Yi Leu 51042398ff Bug 1283193 - Add buffer mechanism in GamepadPlatformService to prevent dispatch failure in Mochitest. r=ted 2016-10-23 19:32:00 +02:00
Daosheng Mu 3670ffdaad Bug 1299929 - Part 1: Send GamepadServiceType in the the button and axis events; r=kip
MozReview-Commit-ID: AmrTpNFgkVj

--HG--
extra : rebase_source : c187592f9071fef94e8059ffdeab891c8432a397
2016-10-14 17:39:51 +08:00
Daosheng Mu a11c74d154 Bug 1299928 - Part 6: Making GamepadManager is only run at the same process at VRMangerChild; r=kip
MozReview-Commit-ID: HrPHptVNgtq

--HG--
extra : rebase_source : 0b2dab59cbbc23a6cec07a386589cc20f1135fa5
2016-10-11 10:45:25 +08:00
Daosheng Mu 570a208647 Bug 1299928 - Part 3: Construct IPC channel between Gamepad and VRManager; r=kip
MozReview-Commit-ID: 9hpxlLlIdh7

--HG--
extra : rebase_source : f50bf15bef94129a4a8fbd659c8551a3f153e32c
2016-10-04 16:30:04 +08:00
Daosheng Mu a5c0fea409 Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
MozReview-Commit-ID: IBFqj2JTHxh

--HG--
extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
2016-10-04 10:57:04 +08:00
dhouse@mozilla.com a7ad6a382a Bug 1307904 - "received" r=jdm
MozReview-Commit-ID: GM6IyKELMiO

--HG--
extra : rebase_source : aa0176500658e5cc9e00c080d08bbbc13e745bdd
2016-10-05 13:24:16 -06:00
Daosheng Mu 754426d7c8 Bug 1299975 - Part 2: Make GamepadManager own multiple GamepadEventChannelChild; r=kip, r=lenzak800
MozReview-Commit-ID: ITvS4a9ONh3

--HG--
extra : transplant_source : %C9%A8%2C%BDo%F4%04%B1%A6.%F5%7E%F28Q%A7%113%A5%C8
2016-09-07 18:31:53 +08:00
Daosheng Mu 61571e76c3 Bug 1299975 - Part 1: Remove unused GamepadService; r=kip, r=lenzak800
MozReview-Commit-ID: A3Oep0u7jN3

--HG--
extra : transplant_source : %0F%BA%90Ko/%22%B6%C4%28%BAG%FF%E0e%BC/%A9.%C7
2016-09-05 22:57:20 +08:00
Nicholas Nethercote 34dcc7b852 Bug 1299384 - Use MOZ_MUST_USE with NS_warn_if_impl(). r=erahm.
This change avoids lots of false positives for Coverity's CHECKED_RETURN
warning, caused by NS_WARN_IF's current use in both statement-style and
expression-style.

In the case where the code within the NS_WARN_IF has side-effects, I made the
following change.

> NS_WARN_IF(NS_FAILED(FunctionWithSideEffects()));
> -->
> Unused << NS_WARN_IF(NS_FAILED(FunctionWithSideEffects()));

In the case where the code within the NS_WARN_IF lacks side-effects, I made the
following change.

> NS_WARN_IF(!condWithoutSideEffects);
> -->
> NS_WARNING_ASSERTION(condWithoutSideEffects, "msg");

This has two improvements.
- The condition is not evaluated in non-debug builds.
- The sense of the condition is inverted to the familiar "this condition should
  be true" sense used in assertions.

A common variation on the side-effect-free case is the following.

> nsresult rv = Fn();
> NS_WARN_IF_(NS_FAILED(rv));
> -->
> DebugOnly<nsresult rv> = Fn();
> NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Fn failed");

--HG--
extra : rebase_source : 58788245021096efa8372a9dc1d597a611d45611
2016-09-02 17:12:24 +10:00
Kan-Ru Chen b6d880aca1 Bug 1297276 - Rename mfbt/unused.h to mfbt/Unused.h for consistency. r=froydnj
The patch is generated from following command:

  rgrep -l unused.h|xargs sed -i -e s,mozilla/unused.h,mozilla/Unused.h,

MozReview-Commit-ID: AtLcWApZfES


--HG--
rename : mfbt/unused.h => mfbt/Unused.h
2016-08-24 14:47:04 +08:00
Jim Chen 347603e672 Bug 1292323 - Update usage of UsesNativeCallProxy; r=snorp
Remove uses of UsesNativeCallProxy and UsesGeckoThreadProxy, now that
they are not needed.

Remove cases where we had to invoke a call in a proxy, because the call
is now specified to be invoked directly in the WrapForJNI annotation,
without the need to go through the proxy.

For SmsManager and AlarmReceiver, we no longer need to manually dispatch
everything to the Gecko thread because that's now handled automatically.
2016-08-12 23:15:53 -04:00
Kyle Machulis 28447218eb Bug 1291988 - Allow arbitrary number of axes/buttons in Windows Gamepad API; r=ted r=cleu
MozReview-Commit-ID: HNf5MwwFKEG
2016-08-08 15:58:05 -07:00