Lee Salzman
5291e3cfc7
Bug 1180246 - Part 3 - remove usage of cairo_d2d_device. r=bas
...
--HG--
extra : rebase_source : a9521859e5815a4c3ff200639a1c01fe20dbd0d3
2015-07-02 17:44:53 -04:00
Nathan Froyd
974d8120f2
Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
...
This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.
2015-06-17 10:00:52 -04:00
Jeff Muizelaar
ba3f7d7a8d
Backout 54d4d88b2f2f from Bug 1172014 which was causing Bug 1176548
2015-06-21 23:16:13 -04:00
Bas Schouten
a714824260
Bug 1172014: Correctly use TextureClientShmemDIB. r=jrmuizel
2015-06-19 01:59:30 +02:00
Jeff Gilbert
ee12c03986
Bug 1144906 - Add accel E10S backend for WebGL compositing. - r=jrmuizel,mattwoodrow,nical,sotaro
2015-06-04 17:15:38 -07:00
Wes Kocher
77bc735a23
Backed out changeset c4d1692d88ee (bug 1144906) for OSX m(gl) permaorange
2015-06-04 16:50:59 -07:00
Jeff Gilbert
891a5c7f86
Bug 1144906 - Add accel E10S backend for WebGL compositing. - r=jrmuizel,mattwoodrow,nical,sotaro
2015-06-04 14:21:32 -07:00
Wes Kocher
5ee1a8327e
Backed out changeset 29bd04fc57f0 (bug 1144906) for b2g m12 orange
...
--HG--
extra : amend_source : 79faafb4230715cf6af79b452d121d1e7b58e665
2015-05-28 17:08:53 -07:00
Jeff Gilbert
ec631286de
Bug 1144906 - Fast WebGL compositing on E10S. - r=jrmuizel,mattwoodrow,nical
2015-05-28 14:51:39 -07:00
Bas Schouten
09e0edbcc8
Bug 1158575: Support using GDI rendering for opaque surfaces when using cross-process layers. r=jrmuizel
2015-05-22 17:54:24 +02:00
Nathan Froyd
db188ea282
Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan
...
Having this implicit conversion means that we can silently do extra
refcounting when it's completely unnecessary. It's also an obstacle to
making RefPtr more nsRefPtr-like, so let's get rid of it.
2015-05-01 09:14:16 -04:00
Matt Woodrow
439798a572
Bug 1146315 - Part 2: Release D3D11 YUV textures on the main thread. r=nical
...
--HG--
extra : rebase_source : 6d8d17dd02bb63a8ea0adcd94de891aad369d6dc
2015-03-26 13:05:25 +13:00
Ehsan Akhgari
883849ee32
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
...
This patch was automatically generated using the following script:
function convert() {
echo "Converting $1 to $2..."
find . \
! -wholename "*/.git*" \
! -wholename "obj-ff-dbg*" \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Milan Sreckovic
76dd5cd892
Bug 1140113 - Catch direct (and some indirect) callers of CreateDrawTarget* and deal with failure. r=mstange
2015-03-09 15:48:20 -04:00
David Anderson
6d2ea830bf
Implement GetMaxTextureSize in the basic compositor. (bug 1135883, r=mattwoodrow)
...
--HG--
extra : rebase_source : 2185c8fd0b891d5ef296b92b3af7009b2f6fa72e
2015-02-24 13:39:01 -08:00
Matt Woodrow
5ea802bd9a
Bug 1128170 - Use UniquePtr for TextureClient KeepAlive objects to make sure we don't leak them. r=jrmuizel
2015-02-18 13:35:30 +13:00
Matt Woodrow
de88d60eeb
Bug 1131808 - Avoid trying to allocate a buffer for 0 sized YCbCr images. r=nical
2015-02-12 11:23:56 +13:00
Benoit Girard
43073dd455
Bug 1131462 - Remove buggy GetAsSurface override. r=jrmuizel
2015-02-10 23:03:15 +08:00
James Willcox
2569544820
Bug 1123084 - Always deallocate SharedSurface on the client r=jgilbert
2015-02-02 15:25:22 -06:00
Mike Hommey
a35dbaeebf
Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
...
--HG--
rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h
2015-02-02 09:56:13 +09:00
Nicolas Silva
0b465c61eb
Bug 1119019 - Avoid destroying a SharedSurface before its TextureClient/Host pair. r=sotaro
2015-01-23 15:35:16 +01:00
Nicolas Silva
75943c7650
Bug 1120645 - Use MOZ_PERFORMANCE_WARNING with TextureClients that must be destroyed synchronously. r=BenWa
2015-01-12 23:00:08 +01:00
Ehsan Akhgari
b447c92ece
Bug 1117263 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics layers code; r=roc
2015-01-03 12:21:23 -05:00
Ethan Lin
945540c527
Bug 1042696 - Set allocator to TextureClient from constructor. r=nical
2014-12-22 03:49:00 -05:00
Milan Sreckovic
29d0ae087c
Bug 1072871 - Make sure the targets don't disappear under us. r=benwa
2014-12-15 12:10:06 -05:00
Benoit Girard
d74cb4fa05
Bug 1112476
- Support dumping texture data on the ClientLayerManager. r=mstange
...
--HG--
extra : rebase_source : 5d5cf3372993ca4af78e12236fc64836a56eff4b
2014-12-18 13:32:45 -05:00
Sotaro Ikeda
1247620b1d
Bug 1043558 - Use gralloc for WebRTC camera preview r=jesup,nical
2014-12-16 07:11:48 -08:00
Bas Schouten
0618d254cc
Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
...
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Wes Kocher
c38e376cd3
Backed out changeset 2cd43e5ae2c1 (bug 1088414) for breaking non-Windows builds on a CLOSED TREE
2014-12-12 18:11:59 -08:00
Bas Schouten
b339c72f57
Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
...
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Milan Sreckovic
a402938525
Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical
2014-12-09 13:19:29 -05:00
Ryan VanderMeulen
7f46616db0
Backed out changesets 258ac2909d6e and 55252aebf52d (bug 1099437) for bustage.
...
CLOSED TREE
2014-11-26 14:14:16 -05:00
Milan Sreckovic
411c282565
Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical
2014-11-20 15:07:22 -05:00
Milan Sreckovic
f03d959dfa
Bug 1104837: Add warnings and assertions when our assumptions about tile pools fail. r=nical
2014-11-25 14:54:29 -05:00
Milan Sreckovic
8aa1b59e6c
Bug 1095925: Propagate the error up the chain. r=jmuizelaar
2014-11-14 16:11:02 -05:00
Sotaro Ikeda
3fad6064bb
Bug 1091777 - Add TextureClient recycling to CairoImag r=nical
2014-11-13 07:53:49 -08:00
Ryan VanderMeulen
cae555594b
Backed out changeset 92295f515d2d (bug 1091777) for bustage.
2014-11-12 21:09:40 -05:00
Sotaro Ikeda
c076d14da1
Bug 1091777 - Add TextureClient recycling to CairoImag r=nical
2014-11-12 17:47:10 -08:00
Jeff Muizelaar
6e632ada07
Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert
...
This is needed for D3D11 keyed mutex support. The added assertions
also ensure we're doing things at the right times.
--HG--
extra : rebase_source : 7af4dccca745ee62e4ae97972de8a8eb83f2e8d3
2014-10-09 16:33:22 -04:00
Chris Jones
23c257776c
Bug 1082895 - Don't use gralloc surfaces when layers.gralloc.disable is set. r=mattwoodrow
2014-10-14 18:30:13 -07:00
jdashg
9b7291ca7a
Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow
2014-10-07 21:15:39 -07:00
jdashg
97fbd15434
Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
...
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
dom/canvas/WebGLContext.cpp | 10 +++++--
gfx/gl/GLContext.cpp | 20 --------------
gfx/gl/GLContext.h | 3 --
gfx/gl/GLReadTexImageHelper.cpp | 5 +++-
gfx/gl/GLScreenBuffer.cpp | 13 +++++++--
gfx/gl/GLUploadHelpers.cpp | 27 ++++++++++++++++++
gfx/gl/SharedSurfaceGralloc.cpp | 14 ++++------
gfx/gl/SharedSurfaceGralloc.h | 10 +++++--
gfx/gl/SurfaceTypes.cpp | 2 ++
gfx/gl/SurfaceTypes.h | 1 +
gfx/layers/client/CanvasClient.cpp | 44 ++++++++++++++++++------------
gfx/layers/client/CanvasClient.h | 8 +++---
gfx/layers/client/ClientCanvasLayer.cpp | 6 ++++
gfx/layers/client/ClientCanvasLayer.h | 2 +-
gfx/layers/client/TextureClient.cpp | 11 ++++----
gfx/layers/client/TextureClient.h | 6 ++--
gfx/layers/composite/TextureHost.cpp | 15 +++++-----
gfx/layers/composite/TextureHost.h | 10 +++----
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 9 ++++--
gfx/layers/d3d9/CanvasLayerD3D9.cpp | 8 ++++--
gfx/layers/ipc/LayersSurfaces.ipdlh | 4 +--
gfx/layers/moz.build | 4 ++-
gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
gfx/layers/opengl/GrallocTextureClient.h | 3 ++
24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
jdashg
bd7ba17b6a
Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
...
From a7c09c0f17e19fd2254cb1d7a8ddd07b327151ad Mon Sep 17 00:00:00 2001
---
gfx/2d/HelpersCairo.h | 2 +
gfx/gl/GLContext.cpp | 3 +-
gfx/gl/GLContext.h | 2 -
gfx/gl/GLReadTexImageHelper.cpp | 21 +--
gfx/gl/GLReadTexImageHelper.h | 6 +
gfx/gl/GLScreenBuffer.h | 6 +-
gfx/gl/ScopedGLHelpers.cpp | 40 +++++
gfx/gl/ScopedGLHelpers.h | 26 ++-
gfx/gl/SharedSurface.cpp | 94 +++++++++++
gfx/gl/SharedSurface.h | 19 +++
gfx/gl/SharedSurfaceIO.h | 4 +
gfx/layers/CopyableCanvasLayer.cpp | 3 +-
gfx/layers/client/CanvasClient.cpp | 276 +++++++++++++++++++++++++++++---
gfx/layers/client/CanvasClient.h | 34 ++++
gfx/layers/client/ClientCanvasLayer.cpp | 21 ++-
gfx/layers/client/ClientCanvasLayer.h | 9 +-
gfx/layers/client/TextureClient.cpp | 35 ++++
gfx/layers/client/TextureClient.h | 85 +++++++++-
gfx/layers/composite/TextureHost.cpp | 131 ++++++++++++++-
gfx/layers/composite/TextureHost.h | 64 ++++++++
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 5 +-
gfx/layers/ipc/LayersSurfaces.ipdlh | 5 +
22 files changed, 828 insertions(+), 63 deletions(-)
2014-10-07 21:01:51 -07:00
Nicolas Silva
2d36152b7a
Bug 1061699 - Only crash debug builds if BorrowDrawTarget is called on an unlocked TextureClient. r=Bas
2014-09-16 14:32:24 +02:00
Jeff Muizelaar
b39a6b3ede
Bug 1062492. Only use DIBTextureClient with cairo drawing. r=bas
...
We don't want DIBTextureClient unless we're going to be using cairo for
drawing.
2014-09-08 17:18:04 -04:00
Matt Woodrow
0a72e088cb
Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
...
--HG--
extra : rebase_source : 8413ce440168235196e44f1a166cfff07a4f842f
2014-09-03 09:20:56 +12:00
Phil Ringnalda
e63feb3849
Backed out 8 changesets (bug 982338, bug 1057212, bug 1059033) for build bustage
...
CLOSED TREE
Backed out changeset 4df1bd30364d (bug 982338)
Backed out changeset b68664a02904 (bug 1057212)
Backed out changeset 07b3695aa02f (bug 1059033)
Backed out changeset bb3885b57d48 (bug 1059033)
Backed out changeset 76897f52ac2c (bug 1059033)
Backed out changeset 31e89a2a409f (bug 1059033)
Backed out changeset 8e81f6f74182 (bug 1059033)
Backed out changeset c5bbf22f2f28 (bug 1059033)
2014-09-01 18:07:57 -07:00
Matt Woodrow
9777e1de08
Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
...
--HG--
extra : rebase_source : b25fcc2b2fb298b9654c36a57fc9fa26877bf9ff
2014-09-02 12:35:10 +12:00
Phil Ringnalda
7769dc074d
Backed out 8 changesets (bug 1057212, bug 1059033) for Windows build bustage
...
CLOSED TREE
Backed out changeset a54dbdca597b (bug 1059033)
Backed out changeset d8d79e4fbfc4 (bug 1059033)
Backed out changeset 87494588e493 (bug 1057212)
Backed out changeset 3e4105ea0a73 (bug 1059033)
Backed out changeset e59430ea4256 (bug 1059033)
Backed out changeset 301fdfea8fbf (bug 1059033)
Backed out changeset 1ef5a3a9bb06 (bug 1059033)
Backed out changeset a7eaac164c36 (bug 1059033)
2014-08-31 23:55:31 -07:00
Matt Woodrow
43226736ad
Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
2014-09-01 15:22:57 +12:00