зеркало из https://github.com/mozilla/gecko-dev.git
183 Коммитов
Автор | SHA1 | Сообщение | Дата |
---|---|---|---|
Robert O'Callahan | d19d095ee1 |
Bug 1189506. Remove unused mFlushSourcesNow/mFlushSourcesOnNextIteration. r=karlt
--HG-- extra : commitid : KbKHmcvNA45 extra : rebase_source : 9b26eca9627096225e3d02b52392d8228108d45b |
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Karl Tomlinson | c5e3e52551 |
bug 962719 remove unnecessary OneIteration() parameters aFrom/aTo r=padenot
--HG-- extra : rebase_source : 7ad313275ef00a0306c8b3b4775f0088f07c9031 |
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Karl Tomlinson | 3976b00d63 |
bug 962719 ensure state computed time does not retreat r=padenot
--HG-- extra : rebase_source : 7acc6c71ef585813a3d80ee954fe208d7c1ef469 |
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Karl Tomlinson | d894983b78 |
bug 962719 remove unnecessary OneIteration() parameter aStateFrom r=padenot
--HG-- extra : rebase_source : 22d67be26f4cface092cf13577035473b18b2b93 |
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Karl Tomlinson | 78739ed9f6 |
bug 962719 move mStateComputedTime to MediaStreamGraphImpl r=padenot
--HG-- extra : rebase_source : 3c4727a6397cc77800aa2676b17c3d85702cd64f |
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Karl Tomlinson | 4876f80e75 |
bug 1190291 don't process blocks beyond aTicksToProcess in an offline graph r=padenot
--HG-- extra : rebase_source : 1f3d734e867f72125af6c3b87ac2217fc4bfee2c |
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Karl Tomlinson | 8ea6318dc9 |
bug 1190291 move mNextStateComputedTime to local variable r=padenot
--HG-- extra : rebase_source : c273b9fcd0f2e6aacc33f81d85d651d49934c273 |
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Karl Tomlinson | a6f86056b9 |
bug 1190285 only update mStateComputedTime once per iteration r=padenot
UpdateStateComputedTime(GraphTime aStateComputedTime) occurs midway during the iteration, so there is no need to update at the end. --HG-- extra : rebase_source : 82a5fb08596d16ea1926725149b2688cfdf585ec |
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Karl Tomlinson | db58db72fb |
bug 1190285 share ThreadedDriver interval update code r=padenot
--HG-- extra : rebase_source : bb977d7080dbb69d2c485efdf8148f8933f84b0c |
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Karl Tomlinson | 0c346a395e |
bug 1190285 move GetIntervalForIteration() from base class to ThreadedDriver, where it is used r=padenot
--HG-- extra : rebase_source : c34ce851b40d8057ff5ca97cdd5f6f703f8a2af0 |
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Karl Tomlinson | 14f2250058 |
bug 1190285 remove unused GetCurrentTime() r=padenot
--HG-- extra : rebase_source : d976d69b6fd6d6584b6a43214b203608357c7c55 |
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Birunthan Mohanathas | a8939590de |
Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running: run-clang-tidy.py \ -checks='-*,llvm-namespace-comment' \ -header-filter=^/.../mozilla-central/.* \ -fix |
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Eric Rahm | 75c4bebb79 |
Bug 1165515 - Part 13-2: Replace usage of PRLogModuleLevel and PR_LOG_*. rs=froydnj
This is straightforward mapping of PR_LOG levels to their LogLevel counterparts: PR_LOG_ERROR -> LogLevel::Error PR_LOG_WARNING -> LogLevel::Warning PR_LOG_WARN -> LogLevel::Warning PR_LOG_INFO -> LogLevel::Info PR_LOG_DEBUG -> LogLevel::Debug PR_LOG_NOTICE -> LogLevel::Debug PR_LOG_VERBOSE -> LogLevel::Verbose Instances of PRLogModuleLevel were mapped to a fully qualified mozilla::LogLevel, instances of PR_LOG levels in #defines were mapped to a fully qualified mozilla::LogLevel::* level, and all other instances were mapped to us a shorter format of LogLevel::*. Bustage for usage of the non-fully qualified LogLevel were fixed by adding |using mozilla::LogLevel;| where appropriate. |
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Eric Rahm | 60ccf43cb3 |
Bug 1165515 - Part 7: Convert PR_LOG_DEBUG + 1 to PR_LOG_VERBOSE. rs=froydnj
Used the command: |sed -E -i -e 's/PR_LOG_DEBUG\s*\+\s*1/PR_LOG_VERBOSE/g'| |
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Carsten "Tomcat" Book | 5471309381 |
Backed out 14 changesets (bug 1165515) for linux x64 e10s m2 test failures
Backed out changeset d68dcf2ef372 (bug 1165515) Backed out changeset 7c3b45a47811 (bug 1165515) Backed out changeset b668b617bef2 (bug 1165515) Backed out changeset d0916e1283a2 (bug 1165515) Backed out changeset ac4dc7489942 (bug 1165515) Backed out changeset e9632ce8bc65 (bug 1165515) Backed out changeset c16d215cc7e4 (bug 1165515) Backed out changeset e4d474f3c51a (bug 1165515) Backed out changeset d87680bf9f7c (bug 1165515) Backed out changeset b3c0a45ba99e (bug 1165515) Backed out changeset 9370fa197674 (bug 1165515) Backed out changeset 50970d668ca1 (bug 1165515) Backed out changeset ffa4eb6d24b9 (bug 1165515) Backed out changeset 5fcf1203cc1d (bug 1165515) --HG-- extra : rebase_source : 6fb850d063cbabe738f97f0380302153e3eae97a |
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Eric Rahm | a9afd68cef |
Bug 1165515 - Part 13-2: Replace usage of PRLogModuleLevel and PR_LOG_*. rs=froydnj
This is straightforward mapping of PR_LOG levels to their LogLevel counterparts: PR_LOG_ERROR -> LogLevel::Error PR_LOG_WARNING -> LogLevel::Warning PR_LOG_WARN -> LogLevel::Warning PR_LOG_INFO -> LogLevel::Info PR_LOG_DEBUG -> LogLevel::Debug PR_LOG_NOTICE -> LogLevel::Debug PR_LOG_VERBOSE -> LogLevel::Verbose Instances of PRLogModuleLevel were mapped to a fully qualified mozilla::LogLevel, instances of PR_LOG levels in #defines were mapped to a fully qualified mozilla::LogLevel::* level, and all other instances were mapped to us a shorter format of LogLevel::*. Bustage for usage of the non-fully qualified LogLevel were fixed by adding |using mozilla::LogLevel;| where appropriate. |
|
Eric Rahm | 7ac2b84d0c |
Bug 1165515 - Part 7: Convert PR_LOG_DEBUG + 1 to PR_LOG_VERBOSE. rs=froydnj
Used the command: |sed -E -i -e 's/PR_LOG_DEBUG\s*\+\s*1/PR_LOG_VERBOSE/g'| |
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Wes Kocher | 4e9f80ed2e |
Backed out 14 changesets (bug 1165515) for b2g mochitest-6 permafail CLOSED TREE
Backed out changeset 9b97e2aa2ed9 (bug 1165515) Backed out changeset 150606c022a2 (bug 1165515) Backed out changeset 4e875a488349 (bug 1165515) Backed out changeset 467e7feeb546 (bug 1165515) Backed out changeset d6b6cc373197 (bug 1165515) Backed out changeset 0615265b593c (bug 1165515) Backed out changeset fafd1dce9f08 (bug 1165515) Backed out changeset d1df869245f9 (bug 1165515) Backed out changeset 6876a7c63611 (bug 1165515) Backed out changeset b7841c94a9a3 (bug 1165515) Backed out changeset e5e3617f7c73 (bug 1165515) Backed out changeset 39be3db95978 (bug 1165515) Backed out changeset 0ec74176f8de (bug 1165515) Backed out changeset 5b928dd10d71 (bug 1165515) |
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Eric Rahm | f82c0e7caf |
Bug 1165515 - Part 13-2: Replace usage of PRLogModuleLevel and PR_LOG_*. rs=froydnj
This is straightforward mapping of PR_LOG levels to their LogLevel counterparts: PR_LOG_ERROR -> LogLevel::Error PR_LOG_WARNING -> LogLevel::Warning PR_LOG_WARN -> LogLevel::Warning PR_LOG_INFO -> LogLevel::Info PR_LOG_DEBUG -> LogLevel::Debug PR_LOG_NOTICE -> LogLevel::Debug PR_LOG_VERBOSE -> LogLevel::Verbose Instances of PRLogModuleLevel were mapped to a fully qualified mozilla::LogLevel, instances of PR_LOG levels in #defines were mapped to a fully qualified mozilla::LogLevel::* level, and all other instances were mapped to us a shorter format of LogLevel::*. Bustage for usage of the non-fully qualified LogLevel were fixed by adding |using mozilla::LogLevel;| where appropriate. |
|
Eric Rahm | 82553a3fab |
Bug 1165515 - Part 7: Convert PR_LOG_DEBUG + 1 to PR_LOG_VERBOSE. rs=froydnj
Used the command: |sed -E -i -e 's/PR_LOG_DEBUG\s*\+\s*1/PR_LOG_VERBOSE/g'| |
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Eric Rahm | 3925a960aa | Bug 1165515 - Part 1: Convert PR_LOG to MOZ_LOG. r=froydnj | |
JW Wang | f34e30b2c4 | Bug 1163469 - Move MediaDecoder::DecodedStreamData and related code to its own file. r=roc. | |
Eric Rahm | 34f99e4b4c |
Bug 1163201 - Part 1: Remove instances of #ifdef PR_LOGGING in dom/. r=froydnj
PR_LOGGING is now always defined, we can remove #ifdefs checking for it. |
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Paul Adenot | b6f4cfa31a | Bug 1157994 - Ensure AudioContext operations are started and resolved in the same order. r=roc | |
Paul Adenot | e32b404e54 |
Bug 1094764 - Implement AudioContext.suspend and friends. r=roc,ehsan
- Relevant spec text: - http://webaudio.github.io/web-audio-api/#widl-AudioContext-suspend-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-resume-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-close-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-state - http://webaudio.github.io/web-audio-api/#widl-AudioContext-onstatechange - In a couple words, the behavior we want: - Closed context cannot have new nodes created, but can do decodeAudioData, and create buffers, and such. - OfflineAudioContexts don't support those methods, transitions happen at startRendering and at the end of processing. onstatechange is used to make this observable. - (regular) AudioContexts support those methods. The promises and onstatechange should be resolved/called when the operation has actually completed on the rendering thread. Once a context has been closed, it cannot transition back to "running". An AudioContext switches to "running" when the audio callback start running, this allow authors to know how long the audio stack takes to start running. - MediaStreams that feed in/go out of a suspended graph should respectively not buffer at the graph input, and output silence - suspended context should not be doing much on the CPU, and we should try to pause audio streams if we can (this behaviour is the main reason we need this in the first place, for saving battery on mobile, and CPU on all platforms) - Now, the implementation: - AudioNodeStreams are now tagged with a context id, to be able to operate on all the streams of a given AudioContext on the Graph thread without having to go and lock everytime to touch the AudioContext. This happens in the AudioNodeStream ctor. IDs are of course constant for the lifetime of the node. - When an AudioContext goes into suspended mode, streams for this AudioContext are moved out of the mStreams array to a second array, mSuspendedStreams. Streams in mSuspendedStream are not ordered, and are not processed. - The MSG will automatically switch to a SystemClockDriver when it finds that there are no more AudioNodeStream/Stream with an audio track. This is how pausing the audio subsystem and saving battery works. Subsequently, when the MSG finds that there are only streams in mSuspendedStreams, it will go to sleep (block on a monitor), so we save CPU, but it does not shut itself down. This is mostly not a new behaviour (this is what the MSG does since the refactoring), but is important to note. - Promises are gripped (addref-ed) on the main thread, and then shepherd down other threads and to the GraphDriver, if needed (sometimes we can resolve them right away). They move between threads as void* to prevent calling methods on them, as they are not thread safe. Then, the driver executes the operation, and when it's done (initializing and closing audio streams can take some time), we send the promise back to the main thread, and resolve it, casting back to Promise* after asserting we're back on the main thread. This way, we can send them back on the main thread once an operation has complete (suspending an audio stream, starting it again on resume(), etc.), without having to do bookkeeping between suspend calls and their result. Promises are not thread safe, so we can't move them around AddRef-ed. - The stream destruction logic now takes into account that a stream can be destroyed while not being in mStreams. - A graph can now switch GraphDriver twice or more per iteration, for example if an author goes suspend()/resume()/suspend() in the same script. - Some operation have to be done on suspended stream, so we now use double for-loop around mSuspendedStreams and mStreams in some places in MediaStreamGraph.cpp. - A tricky part was making sure everything worked at AudioContext boundaries. TrackUnionStream that have one of their input stream suspended append null ticks instead. - The graph ordering algorithm had to be altered to not include suspended streams. - There are some edge cases (adding a stream on a suspended graph, calling suspend/resume when a graph has just been close()d). |
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Carsten "Tomcat" Book | 31c4421faf | Backed out changeset 7fc52c48e6e3 (bug 1094764) for mulet m-3 perma failure in /test_dataChannel_basicAudioVideo.html | |
Paul Adenot | 70b6a9e143 |
Bug 1094764 - Implement AudioContext.suspend and friends. r=roc,ehsan
- Relevant spec text: - http://webaudio.github.io/web-audio-api/#widl-AudioContext-suspend-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-resume-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-close-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-state - http://webaudio.github.io/web-audio-api/#widl-AudioContext-onstatechange - In a couple words, the behavior we want: - Closed context cannot have new nodes created, but can do decodeAudioData, and create buffers, and such. - OfflineAudioContexts don't support those methods, transitions happen at startRendering and at the end of processing. onstatechange is used to make this observable. - (regular) AudioContexts support those methods. The promises and onstatechange should be resolved/called when the operation has actually completed on the rendering thread. Once a context has been closed, it cannot transition back to "running". An AudioContext switches to "running" when the audio callback start running, this allow authors to know how long the audio stack takes to start running. - MediaStreams that feed in/go out of a suspended graph should respectively not buffer at the graph input, and output silence - suspended context should not be doing much on the CPU, and we should try to pause audio streams if we can (this behaviour is the main reason we need this in the first place, for saving battery on mobile, and CPU on all platforms) - Now, the implementation: - AudioNodeStreams are now tagged with a context id, to be able to operate on all the streams of a given AudioContext on the Graph thread without having to go and lock everytime to touch the AudioContext. This happens in the AudioNodeStream ctor. IDs are of course constant for the lifetime of the node. - When an AudioContext goes into suspended mode, streams for this AudioContext are moved out of the mStreams array to a second array, mSuspendedStreams. Streams in mSuspendedStream are not ordered, and are not processed. - The MSG will automatically switch to a SystemClockDriver when it finds that there are no more AudioNodeStream/Stream with an audio track. This is how pausing the audio subsystem and saving battery works. Subsequently, when the MSG finds that there are only streams in mSuspendedStreams, it will go to sleep (block on a monitor), so we save CPU, but it does not shut itself down. This is mostly not a new behaviour (this is what the MSG does since the refactoring), but is important to note. - Promises are gripped (addref-ed) on the main thread, and then shepherd down other threads and to the GraphDriver, if needed (sometimes we can resolve them right away). They move between threads as void* to prevent calling methods on them, as they are not thread safe. Then, the driver executes the operation, and when it's done (initializing and closing audio streams can take some time), we send the promise back to the main thread, and resolve it, casting back to Promise* after asserting we're back on the main thread. This way, we can send them back on the main thread once an operation has complete (suspending an audio stream, starting it again on resume(), etc.), without having to do bookkeeping between suspend calls and their result. Promises are not thread safe, so we can't move them around AddRef-ed. - The stream destruction logic now takes into account that a stream can be destroyed while not being in mStreams. - A graph can now switch GraphDriver twice or more per iteration, for example if an author goes suspend()/resume()/suspend() in the same script. - Some operation have to be done on suspended stream, so we now use double for-loop around mSuspendedStreams and mStreams in some places in MediaStreamGraph.cpp. - A tricky part was making sure everything worked at AudioContext boundaries. TrackUnionStream that have one of their input stream suspended append null ticks instead. - The graph ordering algorithm had to be altered to not include suspended streams. - There are some edge cases (adding a stream on a suspended graph, calling suspend/resume when a graph has just been close()d). |
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Paul Adenot | 90647a2ea3 | Bug 1125804 - Remove the mixer callback when failing to open an audio stream when switching to an audio driver. r=jesup | |
Carsten "Tomcat" Book | 6e54f0c718 | Backed out changeset 0813db72fe3e (bug 1125804) for bustage on a CLOSED TREE | |
Paul Adenot | 0427dd9fa1 | Bug 1125804 - Remove the mixer callback when failing to open an audio stream when switching to an audio driver. r=jesup | |
Randell Jesup | 3002bdad01 |
Bug 1085356: Fix Mac audio output changes on older/different macs r=padenot
Remove any buffered audio from before an output switch is signaled, as well as handling gaps in callbacks after a switch. |
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Paul Adenot | 6d9c75aa34 |
Bug 1085356 - Better handling of OSX audio output devices switching when SourceMediaStream are present in the MSG. r=jesup
On OSX, when the audio output device changes, the OS will call the audio callbacks in weird patterns, if at all, during a period of ~1s. If real-time SourceMediaStreams are present in the MediaStreamGraph, this means buffering will occur, and the overall latency between the MediaStreamGraph insertion time, and the actual output time will grow. To fix this, we detect when the output device changes, and we switch temporarily to a SystemClockDriver, that will pull from the SourceMediaStream, and simply discard all input data. Then, when we get audio callbacks called reliably (basically, when OSX is done switching to the other output), we switch back to the previous AudioCallbackDriver. We keep the previous AudioCallbackDriver alive using a self-reference. If an AudioCallbackDriver has a self-reference, that means it's in a state when a device is switching, so it's not linked to an MSG per se. |
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Birunthan Mohanathas | d655634897 |
Bug 946065 - Part 10: Move content/media/ to dom/. r=peterv
--HG-- rename : content/media/AbstractMediaDecoder.h => dom/media/AbstractMediaDecoder.h rename : content/media/AudioBufferUtils.h => dom/media/AudioBufferUtils.h rename : content/media/AudioChannelFormat.cpp => dom/media/AudioChannelFormat.cpp rename : content/media/AudioChannelFormat.h => dom/media/AudioChannelFormat.h rename : content/media/AudioCompactor.cpp => dom/media/AudioCompactor.cpp rename : content/media/AudioCompactor.h => dom/media/AudioCompactor.h rename : content/media/AudioMixer.h => dom/media/AudioMixer.h rename : content/media/AudioSampleFormat.h => dom/media/AudioSampleFormat.h rename : content/media/AudioSegment.cpp => dom/media/AudioSegment.cpp rename : content/media/AudioSegment.h => dom/media/AudioSegment.h rename : content/media/AudioSink.cpp => dom/media/AudioSink.cpp rename : content/media/AudioSink.h => dom/media/AudioSink.h rename : content/media/AudioStream.cpp => dom/media/AudioStream.cpp rename : content/media/AudioStream.h => dom/media/AudioStream.h rename : content/media/AudioStreamTrack.cpp => dom/media/AudioStreamTrack.cpp rename : content/media/AudioStreamTrack.h => dom/media/AudioStreamTrack.h rename : content/media/AudioTrack.cpp => dom/media/AudioTrack.cpp rename : content/media/AudioTrack.h => dom/media/AudioTrack.h rename : content/media/AudioTrackList.cpp => dom/media/AudioTrackList.cpp rename : content/media/AudioTrackList.h => dom/media/AudioTrackList.h rename : content/media/BufferMediaResource.h => dom/media/BufferMediaResource.h rename : content/media/CubebUtils.cpp => dom/media/CubebUtils.cpp rename : content/media/CubebUtils.h => dom/media/CubebUtils.h rename : content/media/DOMMediaStream.cpp => dom/media/DOMMediaStream.cpp rename : content/media/DOMMediaStream.h => dom/media/DOMMediaStream.h rename : content/media/DecoderTraits.cpp => dom/media/DecoderTraits.cpp rename : content/media/DecoderTraits.h => dom/media/DecoderTraits.h rename : content/media/EncodedBufferCache.cpp => dom/media/EncodedBufferCache.cpp rename : content/media/EncodedBufferCache.h => dom/media/EncodedBufferCache.h rename : content/media/FileBlockCache.cpp => dom/media/FileBlockCache.cpp rename : content/media/FileBlockCache.h => dom/media/FileBlockCache.h rename : content/media/GraphDriver.cpp => dom/media/GraphDriver.cpp rename : content/media/GraphDriver.h => dom/media/GraphDriver.h rename : content/media/Latency.cpp => dom/media/Latency.cpp rename : content/media/Latency.h => dom/media/Latency.h rename : content/media/MP3FrameParser.cpp => dom/media/MP3FrameParser.cpp rename : content/media/MP3FrameParser.h => dom/media/MP3FrameParser.h rename : content/media/MediaCache.cpp => dom/media/MediaCache.cpp rename : content/media/MediaCache.h => dom/media/MediaCache.h rename : content/media/MediaData.cpp => dom/media/MediaData.cpp rename : content/media/MediaData.h => dom/media/MediaData.h rename : content/media/MediaDataDecodedListener.h => dom/media/MediaDataDecodedListener.h rename : content/media/MediaDecoder.cpp => dom/media/MediaDecoder.cpp rename : content/media/MediaDecoder.h => dom/media/MediaDecoder.h rename : content/media/MediaDecoderOwner.h => dom/media/MediaDecoderOwner.h rename : content/media/MediaDecoderReader.cpp => dom/media/MediaDecoderReader.cpp rename : content/media/MediaDecoderReader.h => dom/media/MediaDecoderReader.h rename : content/media/MediaDecoderStateMachine.cpp => dom/media/MediaDecoderStateMachine.cpp rename : content/media/MediaDecoderStateMachine.h => dom/media/MediaDecoderStateMachine.h rename : content/media/MediaDecoderStateMachineScheduler.cpp => dom/media/MediaDecoderStateMachineScheduler.cpp rename : content/media/MediaDecoderStateMachineScheduler.h => dom/media/MediaDecoderStateMachineScheduler.h rename : content/media/MediaInfo.h => dom/media/MediaInfo.h rename : content/media/MediaMetadataManager.h => dom/media/MediaMetadataManager.h rename : content/media/MediaQueue.h => dom/media/MediaQueue.h rename : content/media/MediaRecorder.cpp => dom/media/MediaRecorder.cpp rename : content/media/MediaRecorder.h => dom/media/MediaRecorder.h rename : content/media/MediaResource.cpp => dom/media/MediaResource.cpp rename : content/media/MediaResource.h => dom/media/MediaResource.h rename : content/media/MediaSegment.h => dom/media/MediaSegment.h rename : content/media/MediaShutdownManager.cpp => dom/media/MediaShutdownManager.cpp rename : content/media/MediaShutdownManager.h => dom/media/MediaShutdownManager.h rename : content/media/MediaStreamGraph.cpp => dom/media/MediaStreamGraph.cpp rename : content/media/MediaStreamGraph.h => dom/media/MediaStreamGraph.h rename : content/media/MediaStreamGraphImpl.h => dom/media/MediaStreamGraphImpl.h rename : content/media/MediaStreamTrack.cpp => dom/media/MediaStreamTrack.cpp rename : content/media/MediaStreamTrack.h => dom/media/MediaStreamTrack.h rename : content/media/MediaTaskQueue.cpp => dom/media/MediaTaskQueue.cpp rename : content/media/MediaTaskQueue.h => dom/media/MediaTaskQueue.h rename : content/media/MediaTrack.cpp => dom/media/MediaTrack.cpp rename : content/media/MediaTrack.h => dom/media/MediaTrack.h rename : content/media/MediaTrackList.cpp => dom/media/MediaTrackList.cpp rename : content/media/MediaTrackList.h => dom/media/MediaTrackList.h rename : content/media/RtspMediaResource.cpp => dom/media/RtspMediaResource.cpp rename : content/media/RtspMediaResource.h => dom/media/RtspMediaResource.h rename : content/media/SharedBuffer.h => dom/media/SharedBuffer.h rename : content/media/SharedThreadPool.cpp => dom/media/SharedThreadPool.cpp rename : content/media/SharedThreadPool.h => dom/media/SharedThreadPool.h rename : content/media/StreamBuffer.cpp => dom/media/StreamBuffer.cpp rename : content/media/StreamBuffer.h => dom/media/StreamBuffer.h rename : content/media/TextTrack.cpp => dom/media/TextTrack.cpp rename : content/media/TextTrack.h => dom/media/TextTrack.h rename : content/media/TextTrackCue.cpp => dom/media/TextTrackCue.cpp rename : content/media/TextTrackCue.h => dom/media/TextTrackCue.h rename : content/media/TextTrackCueList.cpp => dom/media/TextTrackCueList.cpp rename : content/media/TextTrackCueList.h => dom/media/TextTrackCueList.h rename : content/media/TextTrackList.cpp => dom/media/TextTrackList.cpp rename : content/media/TextTrackList.h => dom/media/TextTrackList.h rename : content/media/TextTrackRegion.cpp => dom/media/TextTrackRegion.cpp rename : content/media/TextTrackRegion.h => dom/media/TextTrackRegion.h rename : content/media/ThreadPoolCOMListener.cpp => dom/media/ThreadPoolCOMListener.cpp rename : content/media/ThreadPoolCOMListener.h => dom/media/ThreadPoolCOMListener.h rename : content/media/TimeVarying.h => dom/media/TimeVarying.h rename : content/media/TrackUnionStream.cpp => dom/media/TrackUnionStream.cpp rename : content/media/TrackUnionStream.h => dom/media/TrackUnionStream.h rename : content/media/VideoFrameContainer.cpp => dom/media/VideoFrameContainer.cpp rename : content/media/VideoFrameContainer.h => dom/media/VideoFrameContainer.h rename : content/media/VideoPlaybackQuality.cpp => dom/media/VideoPlaybackQuality.cpp rename : content/media/VideoPlaybackQuality.h => dom/media/VideoPlaybackQuality.h rename : content/media/VideoSegment.cpp => dom/media/VideoSegment.cpp rename : content/media/VideoSegment.h => dom/media/VideoSegment.h rename : content/media/VideoStreamTrack.cpp => dom/media/VideoStreamTrack.cpp rename : content/media/VideoStreamTrack.h => dom/media/VideoStreamTrack.h rename : content/media/VideoTrack.cpp => dom/media/VideoTrack.cpp rename : content/media/VideoTrack.h => dom/media/VideoTrack.h rename : content/media/VideoTrackList.cpp => dom/media/VideoTrackList.cpp rename : content/media/VideoTrackList.h => dom/media/VideoTrackList.h rename : content/media/VideoUtils.cpp => dom/media/VideoUtils.cpp rename : content/media/VideoUtils.h => dom/media/VideoUtils.h rename : content/media/VorbisUtils.h => dom/media/VorbisUtils.h rename : content/media/WebVTTListener.cpp => dom/media/WebVTTListener.cpp rename : content/media/WebVTTListener.h => dom/media/WebVTTListener.h rename : content/media/android/AndroidMediaDecoder.cpp => dom/media/android/AndroidMediaDecoder.cpp rename : content/media/android/AndroidMediaDecoder.h => dom/media/android/AndroidMediaDecoder.h rename : content/media/android/AndroidMediaPluginHost.cpp => dom/media/android/AndroidMediaPluginHost.cpp rename : content/media/android/AndroidMediaPluginHost.h => dom/media/android/AndroidMediaPluginHost.h rename : content/media/android/AndroidMediaReader.cpp => dom/media/android/AndroidMediaReader.cpp rename : content/media/android/AndroidMediaReader.h => dom/media/android/AndroidMediaReader.h rename : content/media/android/AndroidMediaResourceServer.cpp => dom/media/android/AndroidMediaResourceServer.cpp rename : content/media/android/AndroidMediaResourceServer.h => dom/media/android/AndroidMediaResourceServer.h rename : content/media/android/MPAPI.h => 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