Граф коммитов

60 Коммитов

Автор SHA1 Сообщение Дата
Vladimir Vukicevic 27e56b034e Bug 1036604 - Add VRDevice interfaces, navigator.getVRDevices call, and Oculus Rift gfxVR; r=bz,jrmuizel 2014-07-09 12:24:49 -07:00
Robert O'Callahan 98a7a56835 Bug 1097437. Work around Quartz bug where corners of stroked rects don't get a solid color when they should. r=jrmuizel
--HG--
extra : rebase_source : deb88329b8948686119df73122032db999006cae
2014-11-12 20:52:57 +13:00
Markus Stange cd9122458b Bug 1078262 - Only use the fixed epsilon for the translation components. r=roc 2014-10-16 12:37:09 +02:00
Jonathan Watt 370a10c692 Bug 1082483, part 3 - Remove the temporary Matrix4x4::Translate/Scale methods. r=Bas 2014-10-16 10:51:13 +01:00
Jonathan Watt a47a426fe5 Bug 1082483, part 1 - Rename Matrix4x4::Translate/Scale to Matrix4x4::PreTranslate/PreScale, leaving temporary inlines for the old names. r=Bas 2014-10-16 10:51:12 +01:00
Jonathan Watt b841266ac1 Bug 1082477, part 2 - Remove the Matrix4x4::TranslatePost/ScalePost methods. r=Bas 2014-10-16 10:51:12 +01:00
Jonathan Watt 30c91163ad Bug 1077961, part 1 - Add various methods to Moz2D Matrix4x4 to allow us to minimize multiplications. r=Bas 2014-10-08 04:40:44 +01:00
Kartikaya Gupta 6636444d56 Bug 1074944 - Add Inverse functions on Matrix and Matrix4x4. r=Bas 2014-10-01 13:13:02 -04:00
Jonathan Watt 58325191a8 Bug 1065764, part 2 - Make Moz2D's Matrix::NudgeToIntegers() return a reference. r=Bas 2014-09-11 01:46:21 +01:00
Jonathan Watt 24dd1d2cf1 Bug 1065737 - Add a PreMultiply() method to Moz2D's Matrix class. r=Bas 2014-09-11 01:45:05 +01:00
Jonathan Watt eda83caa4b Bug 1065526, part 1 - Add a Copy() method to Moz2D's Matrix. r=Bas 2014-09-10 21:41:51 +01:00
Jonathan Watt fa99069d2a Bug 1065031, part 1 - Changes to Moz2D code to document and rename Moz2D Matrix's Translate, Scale and Rotate methods. r=Bas 2014-09-10 18:29:35 +01:00
Markus Stange 16ca30512b Bug 1055661 - Add Matrix5x4::operator*=. f=milan, r=Bas 2014-09-02 14:06:01 +02:00
Markus Stange 3757c2f101 Bug 1055661 - Add Matrix5x4::operator== which does exact equality comparison. f=Milan, r=Bas 2014-09-02 14:05:49 +02:00
David Zbarsky 0b7ba4a9b8 Bug 952977: Remove gfxPointH3D r=nical 2014-08-29 14:47:30 -04:00
Kartikaya Gupta 2310a16f84 Bug 1058048 - Implement the *= operator on Matrix4x4. r=Bas 2014-08-26 12:04:07 -04:00
Markus Stange d61628e60c Bug 1055661: Add 5x4 matrix multiply. r=bschouten 2014-08-22 11:30:20 -04:00
David Zbarsky 1b247e50b6 Bug 952977: Switch some uses of gfx3DMatrix in nsLayoutUtils to Matrix4x4 r=nical 2014-08-22 09:40:02 -04:00
David Zbarsky dcd4a14940 Bug 952977: More gfx::Matrix cleanup in FrameLayerBuilder r=nical 2014-08-01 08:31:49 -04:00
David Zbarsky 5574f09a04 Bug 952977: More gfx::Matrix cleanup in LayerTreeInvalidation r=nical 2014-08-01 08:31:47 -04:00
David Zbarsky 79ec6f6bad Bug 952977: More gfx::Matrix cleanup in AsyncCompositionManager r=nical 2014-08-01 08:31:46 -04:00
Wes Kocher 3c155637a3 Backed out 11 changesets (bug 952977) for reftest-no-accel failures
Backed out changeset ea2367c19da3 (bug 952977)
Backed out changeset c401c8748eb3 (bug 952977)
Backed out changeset a93e9ff1043b (bug 952977)
Backed out changeset 765b7f67163e (bug 952977)
Backed out changeset 3d8cf4f5777f (bug 952977)
Backed out changeset 8993710a3ab3 (bug 952977)
Backed out changeset 1298c39b745a (bug 952977)
Backed out changeset be0b899fbe5e (bug 952977)
Backed out changeset f69bea1f1feb (bug 952977)
Backed out changeset 1a745777f07e (bug 952977)
Backed out changeset 5ad1d18dfe17 (bug 952977)
2014-07-29 18:58:46 -07:00
David Zbarsky 19d209ac14 Bug 952977: bustage fix on a CLOSED TREE to appease the compiler gods r=me 2014-07-29 19:51:38 -04:00
David Zbarsky 6cf4dc1afd Bug 952977: More gfx::Matrix cleanup in FrameLayerBuilder r=nical 2014-07-29 19:18:52 -04:00
David Zbarsky 2ee4c027e9 Bug 952977: More gfx::Matrix cleanup in LayerTreeInvalidation r=nical 2014-07-29 19:18:49 -04:00
David Zbarsky e58cb94cdf Bug 952977: More gfx::Matrix cleanup in AsyncCompositionManager r=nical 2014-07-29 19:18:49 -04:00
Botond Ballo 80b1ab94f2 Bug 1035598 - Add a ChangeBasis() method to Matrix4x4. r=mattwoodrow 2014-07-22 18:10:25 -04:00
Botond Ballo ad6dc1fe58 Bug 1035598 - Add a PostTranslate() method to Matrix4x4. r=mattwoodrow 2014-07-22 18:09:53 -04:00
Jonathan Watt 5d70a0f6cc Bug 1025553, part 5 - Add some missing gfxMatrix API to Moz2D Matrix. r=Bas 2014-07-11 08:06:39 +01:00
Rik Cabanier cab684d975 Bug 1018497 - Implementation of DOMMatrix. r=roc,bz 2014-06-24 20:15:00 +02:00
Matt Woodrow 7c80741e2d Bug 1013767 - Add Matrix::PostTranslate. r=Bas 2014-05-28 13:21:32 +12:00
Jonathan Watt 62e7421fb7 Bug 985320 - Add a static Matrix::Scaling method to Moz2D's Matrix. r=Bas 2014-03-19 22:33:38 +08:00
Matt Woodrow 18192455ba Bug 982318 - Add TransformBounds to Matrix4x4 so that we can stop assuming 2d matrices in TiledContentHost. r=Bas 2014-03-18 12:06:23 +08:00
Phil Ringnalda 75a31b49d8 Back out f79690ca47fa:48828b35e4ce (bug 982318) for b2g mochitest bustage
CLOSED TREE
2014-03-18 00:02:24 -07:00
Jonathan Watt 92007f303d Bug 984263 - Add methods to Moz2D Matrix to help with translation and rotation matrices. r=Bas 2014-03-18 13:04:47 +08:00
Matt Woodrow 52f31b5fb2 Bug 982318 - Add TransformBounds to Matrix4x4 so that we can stop assuming 2d matrices in TiledContentHost. r=Bas 2014-03-18 12:06:23 +08:00
David Zbarsky 76ec000c2f Bug 952977: Perform some cleanup r=nical 2014-01-27 15:25:19 -05:00
David Zbarsky bab894b2de Bug 952977: Convert SetBaseTransform to gfx::Matrix4x4 r=nical 2014-01-27 10:28:33 -05:00
David Zbarsky 9288df6e4d Bug 952977: Convert GetLocalTransform to gfx::Matrix4x4 r=nical 2014-01-27 10:28:18 -05:00
David Zbarsky 7e28db3ce2 Bug 952977: Convert SnapTransforms to gfx::Matrix r=nical 2014-01-27 10:27:20 -05:00
David Zbarsky b339e3cd5c Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical 2014-01-24 17:49:19 -08:00
David Zbarsky 3e4ce3885c Bug 952977: Switch GL world transform to gfx::Matrix r=nical 2014-01-16 02:22:19 -05:00
Nicholas Cameron d0f667997d Bug 933549. Preqrequisites - Matrix::HasNonIntegerTranslation and SetAntialiasingFlags. r=mattwoodrow 2014-01-08 10:06:08 +13:00
Nicholas Cameron 630c694b39 backed out bug 933549 on a CLOSED TREE 2014-01-08 10:27:14 +13:00
Nicholas Cameron 64a0f04f60 Bug 933549. Preqrequisites - Matrix::HasNonIntegerTranslation and SetAntialiasingFlags. r=mattwoodrow 2014-01-08 10:06:08 +13:00
Markus Stange 46bb478bac Bug 924102 - Add the types Point3D and Matrix5x4. r=Bas 2013-11-27 12:22:02 +01:00
Robert O'Callahan cdd20f889b Bug 938316. Work around fractional texture resampling issues by switching to NEAREST sampling when we're doing a pixel-aligned compositing operation. r=jrmuizel
--HG--
extra : rebase_source : ec49c8c8993af402a24b57efbaea743d39dcd89c
2013-11-13 23:56:11 +13:00
Jonathan Watt 86724fb152 Bug 931769, part 2 - Add IsSingular and operator*= methods to Matrix. r=Bas 2013-10-29 08:14:40 +00:00
Bas Schouten 839048be74 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Robert O'Callahan f8eaf0bc83 Bug 772726. Part 6: Add NudgeToIntegers operation to Azure Matrix, add MultiplyAndNudgeToIntegers to gfxContext, and call it from SVG when we render path geometry, to ensure that small internal rounding errors in transforms don't cause unnecessary differences in rasterization of paths. r=bas 2012-09-05 12:15:52 +12:00