Граф коммитов

221 Коммитов

Автор SHA1 Сообщение Дата
Vladimir Vukicevic 7445ad31b2 backout bug 767064, 1f9c66d66df4 2012-07-06 11:08:21 -04:00
Vladimir Vukicevic 80b6e38fcd b=767064; use 4444/565 GL context format for WebGL on mobile; r=jgilbert 2012-07-06 09:19:27 -04:00
Benoit Jacob 4a30412000 Bug 769812 - ATI OpenGL driver renders point sprite upside-down - r=jgilbert 2012-07-05 10:13:46 -04:00
Oleg Romashin f7eab872d9 Bug 763241 - Add double buffer EGL provider detection by define or permanently. r=jgilbert 2012-07-03 16:50:06 -07:00
Martin Stransky ccc6f3119c Bug 627699 - Port GTK2 to GTK3, gfx patch. r=karlt 2012-06-27 20:15:32 -04:00
Nicholas Cameron 65d2f251d1 Bug 757346; Use A8 textures (OGL). r=roc 2012-06-26 14:43:31 +12:00
Nicholas Cameron 1a825cc2d4 Back out bug 757346
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron 52501aeb72 Bug 757346; Use A8 textures (OGL). r=roc 2012-06-26 09:44:41 +12:00
Nicolas Silva 3de1510717 Bug 761849 - D[OGL] Don't convert video texture to RGBA for better performance on desktoop. r=joe 2012-06-21 16:58:49 -04:00
Daniel Holbert c66366d1bd Bug 766666: Remove unused variable 'found' in GLContext.cpp's "RemoveNamesFromArray" function. r=bjacob 2012-06-20 12:40:16 -07:00
David Zbarsky 8122047242 Bug 765989 - Add fail on warnings to some gfx directories r=benwa 2012-06-19 21:12:30 -07:00
Brad Lassey 09ba9f583b bug 765388 - assertion: GL supports OES_EGL_image without supplying its functions r=jrmuizel 2012-06-15 15:06:35 -07:00
Jeff Gilbert bce6d79d2e Bug 729726 - Use BGRA-texture-backed FBOs where available. r=bjacob 2012-06-16 10:01:24 -04:00
Benoit Jacob 5530f6649a Bug 763559 - Enable WEBGL_compressed_texture_s3tc with ANGLE - r=jgilbert 2012-06-14 23:16:21 -04:00
Andrew Quartey 9bfac59e1c Bug 764972: Fix typo in GLContext.cpp error message. r=jgilbert 2012-06-14 15:39:57 -07:00
Cody Brocious 063151885f Bug 745137 - Removed double buffering stubs, fixed crashiness across all devices. r=gal 2012-06-14 14:57:26 -04:00
Benoit Jacob a9873dfeea Bug 764578 - WebGL context creation keeps failing after D3D device has been lost - r=jgilbert 2012-06-14 11:59:40 -04:00
Cody Brocious dca7b78de1 Bug 745137: Direct texturing for Gonk through gralloc, pref'd off. r=cjones 2012-06-12 21:20:27 -07:00
Ed Morley 5e91e96ae5 Backout a55eea2c294d (bug 627699) for bustage 2012-06-13 16:07:22 +01:00
Martin Stransky 46bc6e3ec7 Bug 627699 - Port GTK2 to GTK3, gfx patch; r=vlad 2012-06-13 10:47:54 -04:00
Chris Jones 646327546d Backed out changeset beba1a053f5e 2012-06-12 21:40:40 -07:00
Cody Brocious b43bbe5424 Bug 745137: Direct texturing for Gonk through gralloc, pref'd off. r=cjones 2012-06-12 21:20:27 -07:00
Jeff Gilbert f2428628d4 Bug 762263 - Add EGLSync - r=bjacob 2012-06-12 14:39:43 -07:00
Jeff Gilbert 7437268b42 Bug 762265 - Modernize EGL extension detection, similar to GLContext - r=bjacob 2012-06-12 14:39:18 -07:00
Jeff Gilbert 734d40ca4f Bug 762259 - Drop vendor suffixes from EGLImage for internal uses - r=bjacob 2012-06-12 14:36:10 -07:00
Ali Juma 50551e14c0 Bug 763175 - Only create a new EGL surface when a new Android surface is created. r=BenWa 2012-06-12 10:24:31 -04:00
John Drinkwater 358fad8156 Bug 758844 - Disable debug output unless MOZ_GL_DEBUG is defined. r=jgilbert 2012-06-11 08:25:06 -07:00
Chris Jones 0f831b2029 Bug 761894: Band-aid bustage from bug 760675 when using WebGL on same thread as GL compositor. rs=jrmuizel 2012-06-05 20:33:59 -07:00
Geoff Lankow 5cefea8480 Bug 749930 - Replace uses of nsILocalFile with nsIFile (compiled code only); r=bsmedberg 2012-06-06 14:08:30 +12:00
Oleg Romashin 4fd335887e Bug 760834 - Fix mIterationCallback initialization order warning. r=Cwiis 2012-06-04 16:49:57 -07:00
Benoit Jacob b1836ff315 Bug 760675 - don't create a global context at all, on Android - r=jrmuizel
Indeed, it's currently unused except for Adreno blacklisting (see next commit) as
we don't do texture sharing just yet. We will soon do, though (bug 728524) and then
it is possible that on certain drivers we will have to use the global context as a
mean to share textures (if EGLImage can't be used). We'll see.
2012-06-02 16:28:16 -04:00
Andrew Quartey 6f4ba6438c Bug 731836 - Add preference to use Mesa LLVMpipe for software rendering - r=bjacob 2012-06-02 12:05:45 -04:00
Ali Juma 190ef80d31 Bug 759162 - Part 1: Remove unnecessary call to eglChooseConfig in GLContextProviderEGL::RenewSurface. r=bgirard 2012-05-29 13:46:37 -04:00
Takanori MATSUURA 92faf33a5c Bug 751521 - Separate pixman detection from cairo. r=glandium 2012-05-26 08:44:00 +02:00
Kan-Ru Chen 52fc902deb Bug 743182 - Use gfxPlatform::OptimalFormatForContent everywhere. r=joedrew 2012-05-26 12:38:17 +08:00
Benoit Jacob 883cc398e6 Bug 758315 - Desktop GL implementation of glGetShaderPrecisionFormat should return precision 23, not 0 - r=jrmuizel 2012-05-24 15:10:49 -04:00
Jeff Muizelaar b0ad13b283 Bug 748816. Set the swap interval to 1 on OS X. r=bgirard
This fixes the tearing we get on OS X with OpenGL layers.
It does cause us to occasionally block waiting for vsync.
This isn't ideal but I think it's better than tearing.
OMTC should help us remove this wait.

--HG--
extra : rebase_source : 97739bb0a1a5094ff92e26f5513558ae389ae560
2012-05-24 00:40:40 -04:00
Nicholas Cameron 13553ad870 Bug 753784; add the ability to force a single tile. r=roc 2012-05-22 19:14:03 -04:00
Gervase Markham 82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benjamin Smedberg f00006a6a2 Bug 749459 - Load the EGL libraries correctly on Windows from the GRE path and the system location on other platforms (should be Android-only currently), r=bjacob
--HG--
extra : rebase_source : 12750d4c6dbcc5324256039b9f05b207ed7ec990
2012-05-15 14:55:50 -04:00
Benoit Jacob f5e1330f5c Bug 754426 - get screen depth from the main thread, expose it to other threads via gfxAndroidPlatform - r=joe 2012-05-15 15:41:20 -04:00
Benoit Jacob 0f7357a542 Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Paul O’Shannessy 8b3b5670ab Bug 753854 - -[NSOpenGLPixelFormat initWithAttributes] should be passed a 0 terminated array. [r=joe] 2012-05-10 12:56:42 -07:00
Benoit Jacob 4d92553d61 Bug 739648 - add mFlags field to TextureImage; introduce GetSrcTileRect flipping tile y-coords as needed; use it in DirectUpdate() to fix WebGL compositing bug - r=bgirard 2012-05-09 16:55:31 -04:00
Jon Buckley eb1579639e Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Ed Morley 93fca3e280 Backout ba7cf6fd10ae (bug 728017) for failing to compile 2012-05-08 18:50:45 +01:00
Jon Buckley 1720b18a60 Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob 2012-05-08 13:29:31 -04:00
Benoit Jacob 119f8d175f Bug 749678 - 5/5 - fix dangling TLS pointer - r=jrmuizel 2012-05-08 09:47:34 -04:00
Benoit Jacob fed31003d5 Bug 749678 - 4/5 - check owning thread in debug builds - r=bgirard 2012-05-08 09:47:34 -04:00
Benoit Jacob f3194c19c8 Bug 749678 - 3/5 - stop calling platform-specific getCurrentContext functions - r=jrmuizel 2012-05-08 09:47:34 -04:00