Граф коммитов

1163 Коммитов

Автор SHA1 Сообщение Дата
Bas Schouten ec94a42be5 Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 06:56:11 +01:00
Phil Ringnalda b8c127164a Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange 2011-12-27 21:09:44 -08:00
Bas Schouten 3c44803f6b Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 03:51:38 +01:00
Ms2ger e927de0840 Bug 711240 - Part b: Expose xpc_qsStringToJsval publicly; r=bholley 2011-12-24 09:27:04 +01:00
Ms2ger a6b482e711 No bug - Remove uint32/int32 from CustomQS_Canvas2D.h; rs=Waldo 2011-12-24 09:20:13 +01:00
Olli Pettay 1e8af4413d Bug 711841, Null(C)String(), r=bsmedberg,glandium 2011-12-20 21:46:00 +02:00
Jeff Gilbert 760e8ef03b Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob 2011-12-19 15:47:54 -08:00
Mats Palmgren ac37bbd111 Bug 704143 - Null check to avoid crashing. r=bas 2011-12-19 23:11:15 +01:00
Jeff Walden 16db021217 Bug 711799 - Fix a bunch of unused-variable warnings. r=dholbert
--HG--
extra : rebase_source : 91fc77dca316018652d4d99f6d4cc8d0f7195e6e
2011-12-18 01:00:42 -05:00
Matt Brubeck f51deee1fa Back out bug 710521, bug 672013, bug 702739 because of Mac reftest failures 2011-12-18 08:15:09 -08:00
Edwin Flores 6697ae002d Bug 710521. Small refactor of gfxFont to separate drawing to paths and drawing strokes. r=roc 2011-12-18 21:53:03 +13:00
Jeff Gilbert e91e311cc8 Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob 2011-12-16 14:24:46 -08:00
Jeff Gilbert c28c5261c7 Bug 698169 - Make WebGL texSubImage2D respect alpha-premultiplied DOM sources - r=bjacob 2011-12-16 14:24:46 -08:00
Doug Sherk 573bfdbe9c Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
Jeff Walden 735580ff0e Bug 708735 - Use <stdint.h> types in JSAPI and throughout SpiderMonkey. Continue to provide the {u,}int{8,16,32,64} and JS{Uint,Int}{8,16,32,64} integer types through a single header, however, for a simpler backout strategy -- and also to ease the transition for embedders. r=timeless on switching the jsd API to use the <stdint.h> types, r=luke, r=dmandelin 2011-12-08 22:54:10 -05:00
Ed Morley 6740d16a68 Bug 710481 - Remove tracer leftovers in CustomQS_WebGL.h; r=bjacob f=bhackett 2011-12-16 09:13:29 +00:00
Masatoshi Kimura 4eadc7baec Bug 704820 - Simplify nsContentUtils::ReportToConsole. r=smaug 2011-12-15 14:47:03 +00:00
Doug Sherk 6ce120ed7e Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Joe Drew d21f6635ff Bug 709947 - Don't use the ESSL backend of ANGLE - r=jgilbert a=ehsan 2011-12-14 14:50:48 -05:00
Robert O'Callahan b7b3435216 Bug 705559. Part 1: Clean up nsCanvasRenderingContext2DAzure::DrawImage code a bit. r=jrmuizel 2011-12-09 22:51:50 +13:00
Jonathan Kew 0998411baf bug 698185 - convert coordinates properly when processing bidi runs in canvas text. r=dbaron 2011-12-08 17:52:47 +00:00
Benoit Jacob f236d1743f Bug 707555 - Update ANGLE to r901 (v1.0) to grab correctness fixes - no review
This is just syncing us with the upstream http://code.google.com/p/angleproject
2011-12-04 17:24:41 -05:00
Benoit Jacob 5a8ad40a6c Bug 703927 - object-deletion-behaviour test still failing until we land 706674 - no review, fix mochitest-1 orange, CLOSED TREE 2011-12-04 15:13:18 -05:00
Benoit Jacob ec07eefce7 Bug 703927 - Upgrade WebGL conformance test suite to r16237 - no review
The canonical location for this testsuite is:

  https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests
2011-12-04 14:15:53 -05:00
Benoit Jacob e1cbcb578e Bug 707033 - Kill the hashtables of WebGLUniformLocation's held by WebGLProgram's - r=jgilbert
Currently, WebGLProgram holds a hashtable of refptrs to all WebGLUniformLocation's created from it.

It's used for one thing: to ensure that multiple getUniformLocation() calls on same uniform return the same WebGLUniformLocation object.

However, in a discussion on the public_webgl mailing list this week, we agreed that this was not mandated by the spec and that on the contrary, to ensure consistent behavior across browsers, we're going to require that NOT to happen. So this becomes a conformance issue.

Removing this hashtable also simplifies code and ownership patterns.
2011-12-04 14:15:43 -05:00
Benoit Jacob 7f087d1d80 Bug 705904 - [6/6] - Kill nsRefPtrHashtables of WebGL objects, allow unreferenced objects to be freed, fix about:memory reporting of deleted objects - r=jgilbert
This patch takes care of WebGLFramebuffer.
2011-12-04 14:15:43 -05:00
Benoit Jacob 5cfb8c36ef Bug 705904 - [5/6] - Kill nsRefPtrHashtables of WebGL objects, allow unreferenced objects to be freed, fix about:memory reporting of deleted objects - r=jgilbert
This patch takes care of WebGLRenderbuffer.
2011-12-04 14:15:43 -05:00
Benoit Jacob b996390ae1 Bug 705904 - [4/6] - Kill nsRefPtrHashtables of WebGL objects, allow unreferenced objects to be freed, fix about:memory reporting of deleted objects - r=jgilbert
This patch takes care of WebGLShader.
2011-12-04 14:15:43 -05:00
Benoit Jacob 39c4a77eb0 Bug 705904 - [3/6] - Kill nsRefPtrHashtables of WebGL objects, allow unreferenced objects to be freed, fix about:memory reporting of deleted objects - r=jgilbert
This patch takes care of WebGLProgram.
2011-12-04 14:15:43 -05:00
Benoit Jacob 3d33a7e477 Bug 705904 - [2/6] - Kill nsRefPtrHashtables of WebGL objects, allow unreferenced objects to be freed, fix about:memory reporting of deleted objects - r=jgilbert
This patch takes care of WebGLBuffer.
2011-12-04 14:15:43 -05:00
Benoit Jacob ec7d4ef5de Bug 705904 - [1/6] - Kill nsRefPtrHashtables of WebGL objects, allow unreferenced objects to be freed, fix about:memory reporting of deleted objects - r=jgilbert
This patch takes care of WebGLTexture, and introduces the WebGLFastArray helper (see comment).
2011-12-04 14:15:43 -05:00
Benoit Jacob e9dd4bf03c Bug 704839 - [9/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch removes the old helper classes which we no longer use.
2011-12-04 14:15:43 -05:00
Benoit Jacob 7bcf3699be Bug 704839 - [8/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch moves WebGLVertexAttribData further down in the file, where it belongs.
2011-12-04 14:15:43 -05:00
Benoit Jacob c26d4afac3 Bug 704839 - [7/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch fixes framebuffer attachment deletion.
2011-12-04 14:15:43 -05:00
Benoit Jacob d03329bba6 Bug 704839 - [6/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch fixes WebGL isObject functions.
2011-12-04 14:15:43 -05:00
Benoit Jacob 1852069aab Bug 704839 - [5/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch fixes the implementation of DELETE_STATUS queries.
2011-12-04 14:15:43 -05:00
Benoit Jacob 8f1f6f1d58 Bug 704839 - [4/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch switches to the new mutual ownership pattern for WebGL objects, based on maintaining a second WebGL-specific refcount mirroring the OpenGL refcount which we can't access, using the helper classes that were introduced in patches 1 and 2.
2011-12-04 14:15:42 -05:00
Benoit Jacob cb8dbfe4fe Bug 704839 - [3/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch renames GLuint mName to mGLName for consistency.
2011-12-04 14:15:42 -05:00
Benoit Jacob 7e9fd0f1f1 Bug 704839 - [2/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch implements the WebGLRefPtr class, which is how WebGL objects can hold strong references to each other that work in the same way as the references held by the underlying OpenGL objects, i.e. that will be immediately destroyed even by explicit delete calls.
2011-12-04 14:15:42 -05:00
Benoit Jacob aa4eec484a Bug 704839 - [1/9] - Refactor mutual ownership of WebGL objects - r=jgilbert
This patch implements WebGLRefCountedObject, a base class for WebGL objects that implements a "WebGL refcount" mirroring the OpenGL refcount, separate from the XPCOM refcount. It collaborates with the WebGLRefPtr class introduced in patch 2.
2011-12-04 14:15:42 -05:00
Benoit Jacob 6ae9ac8358 Bug 705673 - remove stale mUniformTextures - no review
According to legends, there are still mUniformTextures in caves going down to the center of Earth.
2011-12-04 14:15:42 -05:00
Benoit Jacob 14053c316d Bug 705668 - Remove IIDs on WebGL implementation classes - r=ehsan
These IIDs were used in the past to check, using do_QueryInterface, that the objects passed to WebGL functions were really of the expected type. Now that WebGL classes are marked 'builtinclass' in the IDL and that check has been removed (see bug 638328), none of that is needed anymore.
2011-12-04 14:15:42 -05:00
Ms2ger 19fd340158 Bug 705435 - Remove dead code: CanvasUtils::LogMessage{f,}; r=bjacob 2011-12-03 22:50:17 +01:00
Ms2ger cdc32f1c63 Bug 704088 - Pass dom::Element to nsLayoutUtils::SurfaceFromElement; r=bz 2011-12-03 22:50:16 +01:00
Doug Sherk e83d419313 Bug 660070: catch EGL_CONTEXT_LOST and send WebGL an event for it r=bjacob
Catches the EGL_CONTEXT_LOST error which occurs after driver resets, and sends a
WebGL context the canvas event webglcontextlost when this occurs.
2011-12-02 23:52:35 -08:00
Benoit Jacob 073f54e476 Bug 705663 - Fix braindead WebGLTexture::HasImageInfoAt - r=jrmuizel 2011-11-28 14:30:28 -05:00
Jeff Gilbert 9bedcc608e Bug 702058 - Prefer CGL+FBOs by default on Mac - r=bjacob 2011-11-23 16:49:02 -08:00
Michael Wu 95e746a177 Bug 703307 - Fix build/crash in gonk, r=cjones 2011-11-22 11:51:51 -08:00
Doug Sherk 160573a759 Bug 656824: fixed invalid return type on loseContext and restoreContext r=bjacob 2011-11-18 22:57:29 -05:00
Doug Sherk 7a2325141e Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00