These two tests exercise the codepaths where an event regions override
is set on (a) the root layer of a layer tree and (b) on an in-process
subdocument. I verified that case (b) was failing with webrender enabled
without the patchset and passes now.
MozReview-Commit-ID: GMwk5iQstj
--HG--
extra : rebase_source : c80c4a890ac37ed691310e541ac1347deb21090f
We now set EventRegionsOverride flags on ref layers only, so
there's no need to have the APIs to set it on container layers in
general.
MozReview-Commit-ID: EX57VvaZv8A
--HG--
extra : rebase_source : 7ea4c8bb2716821bf7069158fdf9729fb6137a35
As with the previous patch, instead of setting the override on the root
layer, we set the flag on the nsDisplayListBuilder before building the
display list, and the flag automatically forces all event regions
display items to use their dispatch-to-content region instead of any
other regions.
Both the WebRender and non-WebRender codepaths were setting the override
flag on their root layers and don't need to any more.
MozReview-Commit-ID: KQV3w2nvlgs
--HG--
extra : rebase_source : 5be30af2d928117519296ec238eac91139986531
This code has been unused since the removal of layers-full WR codepaths.
MozReview-Commit-ID: EAhRrZXLKKr
--HG--
extra : rebase_source : c33f915461c724c61b11804a9cecb960728fd6df
This case is hit by hovering over menu items, so the optimization is somewhat worthwhile.
As a side-effect, not causing reflows also avoids a XUL <select> popup positioning bug.
MozReview-Commit-ID: AOrijytoHHL
--HG--
extra : rebase_source : c2156eb24171f6d0b0e5476c4a7dbc641a0b5301
This removes non-"gfx.*" prefs defined in gfxPrefs.h, but the generated gfxPrefs
properties are not accessed anywhere in the code base:
* apz.overscroll.spring_friction
* apz.overscroll.stop_velocity_threshold
* apz.overscroll.stretch_factor
* dom.w3c_touch_events.enabled - this pref is accessed in other places, but not through
gfxPrefs::TouchEventsEnabled().
* general.smoothScroll.lines
* general.smoothScroll.pixels
* layers.composer2d.enabled
* layers.stereo-video.enabled
MozReview-Commit-ID: 5OByjpnFthJ
The following prefs are removed because they are defined in gfxPrefs, but the
resulting gfxPrefs property is used at all.
* gfx.SurfaceTexture.detach.enabled
* gfx.touch.resample.*
* gfx.screen-mirroring.enabled
MozReview-Commit-ID: CyI3JN4TTu5
There are up to two compositor threads spawned - one in the GPU process
and one in the UI/chrome process. If the GPU process is used, then
failing to start the UI compositor thread is not fatal -- unless the GPU
process crashes too much and we fallback to the UI/chrome process. If
the GPU process compositor thread failed to start, then the GPU process
will crash and either restart, or fallback to the UI/chrome process
thread. If both fail, then Firefox crashes as expected.
Before we would not setup a content process properly unless the
UI compositor thread was active, even when using the GPU process. Now we
do, which allows the browser to be fully functional. Additionally when
shutting down, we ignore the lack of a compositor thread to permit a
graceful shutdown. In a future patch we will ideally we would not spawn
the compositor thread in a process until we actually need it, and
release assert on its failing to start.
Currently, the device-reset flow doesn't notify the decoder for device change
immediately. The decoder might use an invalid sync-object for synchronization.
Then, we will hit some assertions.
This patch try to make the synchronization flow become fallible, then we could
pass the error to the media framework for error handling.
MozReview-Commit-ID: BFY32MmOdt0
Use MOZ_CRASH, MOZ_CRASH_UNSAFE_OOL, or MOZ_CRASH_UNSAFE_PRINTF instead.
MozReview-Commit-ID: 1kCCHMlgbGP
--HG--
extra : rebase_source : 2f07ced16bccebf30cd3b2b5fea35e9868d32dad
extra : source : 0bf2c8425b828e71de55dd175fd0dad635b4e67d