This makes things slightly more inconvenient (having to set two
environment variables instead of one for the simplest case) until a few
patches down the line, when DMD is statically linked, at which point it
will get down to one environment variable every time.
--HG--
extra : rebase_source : 08dc3c05318b572ae1026227d0369fa8bf21b20f
As of bug 1420353, DMD's replace_* functions can't be called before
replace_init places them in the malloc function table, which only
happens after DMD::Init has run, meaning DMD is always initialized
by the time any of its replace_* function can be called.
--HG--
extra : rebase_source : 96bf4d01b6fac5cbb4712f56c572791cc4972f77
The original purpose of those declarations was to avoid the function
definitions being wrong, as well as forcing them being exported
properly (as extern "C", as weak symbols when necessary, etc.), but:
- The implementations being C++, function overloads simply allowed
functions with the same name to have a different signature.
- As of bug 1420353, the functions don't need to be exported anymore,
nor do we care whether their symbols are mangled. Furthermore, they're
now being assigned to function table fields, meaning there is type
checking in place, now.
So all in all, these declarations can be removed.
Also, as further down the line we're going to statically link the
replace-malloc libraries, avoid symbol conflicts by making those
functions static.
--HG--
extra : rebase_source : 0dbb15f2c85bc873e7eb662b8d757f99b0732270
This makes things slightly more inconvenient (having to set two
environment variables instead of one for the simplest case) until a few
patches down the line, when DMD is statically linked, at which point it
will get down to one environment variable every time.
--HG--
extra : rebase_source : 08dc3c05318b572ae1026227d0369fa8bf21b20f
As of bug 1420353, DMD's replace_* functions can't be called before
replace_init places them in the malloc function table, which only
happens after DMD::Init has run, meaning DMD is always initialized
by the time any of its replace_* function can be called.
--HG--
extra : rebase_source : 96bf4d01b6fac5cbb4712f56c572791cc4972f77
The original purpose of those declarations was to avoid the function
definitions being wrong, as well as forcing them being exported
properly (as extern "C", as weak symbols when necessary, etc.), but:
- The implementations being C++, function overloads simply allowed
functions with the same name to have a different signature.
- As of bug 1420353, the functions don't need to be exported anymore,
nor do we care whether their symbols are mangled. Furthermore, they're
now being assigned to function table fields, meaning there is type
checking in place, now.
So all in all, these declarations can be removed.
Also, as further down the line we're going to statically link the
replace-malloc libraries, avoid symbol conflicts by making those
functions static.
--HG--
extra : rebase_source : 0dbb15f2c85bc873e7eb662b8d757f99b0732270
Because one entry point is simpler than two, we make replace_init fulfil
both the roles of replace_init and replace_get_bridge.
Note this should be binary compatible with older replace-malloc
libraries, albeit not detecting their bridge (and with the
previous change, they do not register anyways). So loading older
replace-malloc libraries should do nothing, but not crash in awful ways.
--HG--
extra : rebase_source : aaf83e706ee34f45cfa75551a2f0998e5c5b8726
The allocator API is a moving target, and every time we change it, the
surface for replace-malloc libraries grows. This causes some build
system problems, because of the tricks in replace_malloc.mk, which
require the full list of symbols.
Considering the above and the goal of moving some of the replace-malloc
libraries into mozglue, it becomes simpler to reduce the replace-malloc
exposure to the initialization functions.
So instead of the allocator poking into replace-malloc libraries for all
the functions, we expect their replace_init function to alter the table
of allocator functions it's passed to register its own functions.
This means replace-malloc implementations now need to copy the original
table, which is not a bad thing, as it allows function calls with one
level of indirection less. It also replace_init functions to not
actually register the replace-malloc functions in some cases, which will
be useful when linking some replace-malloc libraries into mozglue.
Note this is binary compatible with previously built replace-malloc
libraries, but because those libraries wouldn't update the function
table, they would stay disabled.
--HG--
extra : rebase_source : 2518f6ebe76b4c82359e98369de6a5a8c3ca9967
It seemingly hasn't been needed since Mac OS 10.7. A diagnostic assertion that
has been in place for a while hasn't caught any uses of it.
--HG--
extra : rebase_source : 9834849eec9174267c7df8de7fd22840ffa36d8f
This patch moves measurement of ComputedValues objects from Rust to C++.
Measurement now happens (a) via DOM elements and (b) remaining elements via
the frame tree. Likewise for the style structs hanging off ComputedValues
objects.
Here is an example of the output.
> ├──27,600,448 B (26.49%) -- active/window(https://en.wikipedia.org/wiki/Barack_Obama)
> │ ├──12,772,544 B (12.26%) -- layout
> │ │ ├───4,483,744 B (04.30%) -- frames
> │ │ │ ├──1,653,552 B (01.59%) ── nsInlineFrame
> │ │ │ ├──1,415,760 B (01.36%) ── nsTextFrame
> │ │ │ ├────431,376 B (00.41%) ── nsBlockFrame
> │ │ │ ├────340,560 B (00.33%) ── nsHTMLScrollFrame
> │ │ │ ├────302,544 B (00.29%) ── nsContinuingTextFrame
> │ │ │ ├────156,408 B (00.15%) ── nsBulletFrame
> │ │ │ ├─────73,024 B (00.07%) ── nsPlaceholderFrame
> │ │ │ ├─────27,656 B (00.03%) ── sundries
> │ │ │ ├─────23,520 B (00.02%) ── nsTableCellFrame
> │ │ │ ├─────16,704 B (00.02%) ── nsImageFrame
> │ │ │ ├─────15,488 B (00.01%) ── nsTableRowFrame
> │ │ │ ├─────13,776 B (00.01%) ── nsTableColFrame
> │ │ │ └─────13,376 B (00.01%) ── nsTableFrame
> │ │ ├───3,412,192 B (03.28%) -- servo-style-structs
> │ │ │ ├──1,288,224 B (01.24%) ── Display
> │ │ │ ├────742,400 B (00.71%) ── Position
> │ │ │ ├────308,736 B (00.30%) ── Font
> │ │ │ ├────226,512 B (00.22%) ── Background
> │ │ │ ├────218,304 B (00.21%) ── TextReset
> │ │ │ ├────214,896 B (00.21%) ── Text
> │ │ │ ├────130,560 B (00.13%) ── Border
> │ │ │ ├─────81,408 B (00.08%) ── UIReset
> │ │ │ ├─────61,440 B (00.06%) ── Padding
> │ │ │ ├─────38,176 B (00.04%) ── UserInterface
> │ │ │ ├─────29,232 B (00.03%) ── Margin
> │ │ │ ├─────21,824 B (00.02%) ── sundries
> │ │ │ ├─────20,080 B (00.02%) ── Color
> │ │ │ ├─────20,080 B (00.02%) ── Column
> │ │ │ └─────10,320 B (00.01%) ── Effects
> │ │ ├───2,227,680 B (02.14%) -- computed-values
> │ │ │ ├──1,182,928 B (01.14%) ── non-dom
> │ │ │ └──1,044,752 B (01.00%) ── dom
> │ │ ├───1,500,016 B (01.44%) ── text-runs
> │ │ ├─────492,640 B (00.47%) ── line-boxes
> │ │ ├─────326,688 B (00.31%) ── frame-properties
> │ │ ├─────301,760 B (00.29%) ── pres-shell
> │ │ ├──────27,648 B (00.03%) ── pres-contexts
> │ │ └─────────176 B (00.00%) ── style-sets
The 'servo-style-structs' and 'computed-values' sub-trees are new. (Prior to
this patch, ComputedValues under DOM elements were tallied under the the
'dom/element-nodes' sub-tree, and ComputedValues not under DOM element were
ignored.) 'servo-style-structs/sundries' aggregates all the style structs that
are smaller than 8 KiB.
Other notable things done by the patch are as follows.
- It significantly changes the signatures of the methods measuring nsINode and
its subclasses, in order to handle the tallying of style structs separately
from element-nodes. Likewise for nsIFrame.
- It renames the 'layout/style-structs' sub-tree as
'layout/gecko-style-structs', to clearly distinguish it from the new
'layout/servo-style-structs' sub-tree.
- It adds some FFI functions to access various Rust-side data structures from
C++ code.
- There is a nasty hack used twice to measure Arcs, by stepping backwards from
an interior pointer to a base pointer. It works, but I want to replace it
with something better eventually. The "XXX WARNING" comments have details.
- It makes DMD print a line to the console if it sees a pointer it doesn't
recognise. This is useful for detecting when we are measuring an interior
pointer instead of a base pointer, which is bad but easy to do when Arcs are
involved.
- It removes the Rust code for measuring CVs, because it's now all done on the
C++ side.
MozReview-Commit-ID: BKebACLKtCi
--HG--
extra : rebase_source : 4d9a8c6b198a0ff025b811759a6bfa9f33a260ba
The current default is 24, which is equal to the maximum number of stack frames
that DMD will record. And that's a terrible value because it splits up too many
related stack traces into separate records. There is no single best value, but
8 is a much better default.
--HG--
extra : rebase_source : c423fc4fe0e490ff6d58fa8f7116bc01c86a366e
Just one caller (in DMD) actually looks at it, and that's in an unimportant way
-- if the return value was false, mLength would be zero anyway.
--HG--
extra : rebase_source : 0463ab3765744742a9e854964342d631095fa55f
This patch does he following.
- Avoids some unnecessary casting.
- Renames the |bp| parameter as |aBp|.
- Makes the no-op FramePointerStackWalk() signature match the real one.
(Clearly it's dead code in all built configurations!)
--HG--
extra : rebase_source : 3fe606d1ff9b063294f4028ff884c20661ed9e0a
MozStackWalk() is different on Windows to the other platforms. It has two extra
arguments, which can be used to walk the stack of a different thread.
This patch makes those differences clearer. Instead of having a single function
and forbidding those two arguments on non-Windows, it removes those arguments
from MozStackWalk, and splits off MozStackWalkThread() which retains them. This
also allows those arguments to have more appropriate types (HANDLE instead of
uintptr_t; CONTEXT* instead of than void*) and names (aContext instead of
aPlatformData).
The patch also removes unnecessary reinterpret_casts for the aClosure argument
at a couple of MozStackWalk() callsites.
--HG--
extra : rebase_source : 111ab7d6426d7be921facc2264f6db86c501d127
This avoids MozStackWalk(), which has become unusably slow on Mac due to
changes in libunwind, and gets us back to decent speed.
The code for getting the frame pointer and stack end was copied from the Gecko
Profiler, which also uses FramePointerStackWalk() on Mac.
--HG--
extra : rebase_source : 58c32c2df8716c7c8123a4a8fb692182d066caca
Replace-malloc libraries, such as DMD, don't really need to care about
the details of implementing all the variants of aligned memory
allocation functions. Currently, by defining MOZ_REPLACE_ONLY_MEMALIGN
before including replace_malloc.h, they get predefined functions.
Instead of making that an opt-in at build time, we make the
replace-malloc initialization just fill the replace-malloc
malloc_table_t with implementations that rely on the replace_memalign
the library provides.
--HG--
extra : rebase_source : 0842a67d9bc27a9a86c33d14d98b9c25f39982fb
Add MOZ_FORMAT_PRINTF to the appropriate spots in DMD and fix up the
one (trivial) error that this pointed out.
MozReview-Commit-ID: LS0UWV5YRoM
--HG--
extra : rebase_source : eb09be39df61a51acd46ed72a1461c495727af79
In order to avoid the possibility of a deadlock if the DMD state lock is
currently acquired when forking a |pthread_atfork| hook is added to wait for
and acquire the lock prior to forking, then release it after forking.
This removes the unnecessary setting of c-basic-offset from all
python-mode files.
This was automatically generated using
perl -pi -e 's/; *c-basic-offset: *[0-9]+//'
... on the affected files.
The bulk of these files are moz.build files but there a few others as
well.
MozReview-Commit-ID: 2pPf3DEiZqx
--HG--
extra : rebase_source : 0a7dcac80b924174a2c429b093791148ea6ac204
Since bug 1253512 landed, it's possible for DeadBlocks to lack an allocation
stack.
--HG--
extra : rebase_source : 0efc60192ed0992d2f68838d95586cd888765586
Due to the change in part 1, DMD now prints an entry for every live block,
which increases the output file size significantly in the default case. However,
a lot of those entries are identical and so can be aggregated via the existing
"num" property.
This patch does that, reducing output size by more than half.
--HG--
extra : rebase_source : 6a3709d068f2fb9bbfe3344d7406f05af896380b
DMD currently uses a very hacky form of "sampling" by default to avoid
recording stack traces for all blocks. This makes DMD run faster than when it
records all stack traces.
This patch changes the sampling method used; in fact, it avoids "sampling" at
all. The existence of all heap blocks is now recorded exactly, but by default
we only record an allocation stack for each heap block if a Bernoulli trial
succeeds. This choice works well because getting the stack trace is ~100x
slower than recording the block's existence.
Overall, this approach is simpler and it also gives better output -- the choice
of which blocks to record allocation stacks for is mathematically sound, no
stack trace gets blamed for allocations it didn't do, and block counts and
sizes are now always exact.
Other specific things changed.
- All notion of sampling is removed from the various data structures.
- The --sample-below option is removed in favour of --stacks={partial,full}.
- The format of the JSON output file has changed.
- The names of various test files have changed to reflect concept changes.
--HG--
rename : memory/replace/dmd/test/full-empty-cumulative-expected.txt => memory/replace/dmd/test/complete-empty-cumulative-expected.txt
rename : memory/replace/dmd/test/full-empty-dark-matter-expected.txt => memory/replace/dmd/test/complete-empty-dark-matter-expected.txt
rename : memory/replace/dmd/test/full-empty-live-expected.txt => memory/replace/dmd/test/complete-empty-live-expected.txt
rename : memory/replace/dmd/test/full-unsampled1-dark-matter-expected.txt => memory/replace/dmd/test/complete-full1-dark-matter-expected.txt
rename : memory/replace/dmd/test/full-unsampled1-live-expected.txt => memory/replace/dmd/test/complete-full1-live-expected.txt
rename : memory/replace/dmd/test/full-unsampled2-cumulative-expected.txt => memory/replace/dmd/test/complete-full2-cumulative-expected.txt
rename : memory/replace/dmd/test/full-unsampled2-dark-matter-expected.txt => memory/replace/dmd/test/complete-full2-dark-matter-expected.txt
rename : memory/replace/dmd/test/full-sampled-live-expected.txt => memory/replace/dmd/test/complete-partial-live-expected.txt
extra : rebase_source : 47d287405dc5e9075f08addaba49e879c2c6e23f
It's rare anyone would see it, and it just duplicates the info present in |mach
run|.
--HG--
extra : rebase_source : fbb1716616ca1ff007af4202757586627c8612b4
This requires moving the --enable-dmd code earlier, before MOZ_PROFILING starts
being used.
--HG--
extra : rebase_source : acfdc6c4c82436c0a1834e11ddc567e37318da60
The patch removes 455 occurrences of FAIL_ON_WARNINGS from moz.build files, and
adds 78 instances of ALLOW_COMPILER_WARNINGS. About half of those 78 are in
code we control and which should be removable with a little effort.
--HG--
extra : rebase_source : 82e3387abfbd5f1471e953961d301d3d97ed2973