Robert O'Callahan
f7fb3da105
Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas
2011-12-09 22:53:14 +13:00
Robert O'Callahan
6857f8955e
Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
2011-12-09 22:51:57 +13:00
Jeff Walden
f76f7d6da3
Bug 704313 - Implement mozilla/StdInt.h. r=cjones
...
--HG--
extra : rebase_source : b221134fdfbde13a37a6ef621bba3ca183a46101
2011-11-22 17:42:57 -08:00
Robert O'Callahan
f9ccb9e0ae
Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas
2011-11-25 15:12:40 +13:00
Kyle Huey
f526cd64fb
Bug 703028: Fix obnoxious warning spew from gfx 2d stuff. r=me
2011-11-21 09:56:24 -05:00
Joe Drew
9099fa5d4d
Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow
2011-11-18 22:19:24 +13:00
Ed Morley
9f6a8ca44b
Merge last green changeset of mozilla-inbound to mozilla-central
2011-11-18 08:43:10 +00:00
Kyle Huey
990c3809c4
Back out Bug 685767 for leaking.
2011-11-17 13:01:11 -05:00
Joe Drew
36c2db467c
Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow
2011-11-14 17:29:28 +13:00
Joe Drew
1bb0d43d4b
Bug 685326 - Move Round{,In,Out} from gfxRect to BaseRect, and make them no-ops on IntRect. r=Bas
2011-11-14 17:29:14 +13:00
Joe Drew
22c35b1a70
Bug 685322 - Create explicit conversion constructors for Rect and Point taking IntRect and IntPoint. r=roc
2011-11-14 17:29:01 +13:00
Matt Brubeck
65a5f3ea90
Back out 5ddda2b25e28 and 3abfdb807a4f (bug 699258) for crashes in WinXP tests
2011-11-11 17:49:47 -08:00
Marco Castelluccio
d303f502ae
Bug 699258 - Part 2: [Skia] Get Skia backend working on Windows.
2011-11-11 15:51:00 -05:00
Matt Woodrow
7af9c13518
Bug 703463 - Let SourceSurfaceSkia snapshots take ownership of DrawTargetSkia pixel data when it is destroyed. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
75add05f0c
Bug 703428 - Handle invalid stroke options. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
75cbb62c58
Bug 702515 - Implement GetStrokedBounds for Skia. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
9f1a782ce0
Bug 702516 - Enable bilinear filtering for Skia. r=jrmuizel
2011-11-18 17:00:38 +13:00
Marco Castelluccio
2f7388d5b7
Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
2011-11-18 17:00:37 +13:00
Matt Woodrow
3475c0cc87
Bug 688368 - Make SourceSurfaceSkia data surfaces copy-on-write. r=joe
2011-11-03 08:55:03 +13:00
Matt Woodrow
ed14f0aa74
Bug 698318 - Share ArcToBezier code. r=jrmuizel
2011-11-03 08:55:03 +13:00
Matt Woodrow
4fc2827fb5
Bug 688367 - Add Skia backend to Azure. r=jrmuizel
2011-11-03 08:55:03 +13:00
Bas Schouten
fdd4bfc148
Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel
2011-10-05 16:08:56 +02:00
Chris Coulson
016428a270
Bug 690432: Fix "format not a string literal and no format arguments" error in gfx logging code. r=bas
2011-09-29 12:25:07 -07:00
Jeff Muizelaar
c039ef0e76
Bug 688902. 2d: Document Color as being non-premultiplied. r=bas
2011-09-24 11:51:29 -04:00
Atul Aggarwal
d578a40f89
Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar
2011-08-31 13:16:12 +01:00
Matt Woodrow
11c1aac810
Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf
2011-08-27 12:06:03 +12:00
Jacek Caban
468f586acc
Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
2011-08-23 17:35:13 +02:00
Bas Schouten
2a1c9e2a9b
Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel
2011-08-16 04:37:00 +02:00
Matt Woodrow
af6bccfe08
Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc
2011-08-03 15:04:20 +12:00
Jeff Muizelaar
f5a851c283
Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
...
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Jeff Muizelaar
e4aa8bf5dd
Bug 672646. D2D: Fix trasparent radial gradients. r=roc
...
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.
Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
8367a2ca66
Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
2011-07-13 02:36:28 +02:00
Bas Schouten
e72bf56f22
Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
2011-07-13 02:34:43 +02:00
Bas Schouten
9c36d75cba
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
371b57bace
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
12139c87c5
2D: Add a comment about why we need to know the fill mode early. r=bas
2011-07-07 12:57:52 -04:00
Bas Schouten
300196ee5f
Bug 668801 - Followup: Properly address review comments.
2011-07-05 08:52:48 +00:00
Bas Schouten
aa0a80ced3
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
c17281a505
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
2011-07-05 06:28:17 +00:00
Bas Schouten
ab39deeadf
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Ehsan Akhgari
86da6932d3
Merge mozilla-central and mozilla-inbound
2011-06-30 05:08:20 -04:00
Oleg Romashin
37e4c451c1
Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten
2011-06-29 15:13:21 -07:00
Bas Schouten
e768a19cf6
Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
2011-06-28 02:10:06 +02:00
Takanori MATSUURA
4041dc2544
Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas
2011-06-26 23:10:35 +09:00
Chris Jones
e0d217fcaa
Bug 662038, part 3: Implement dashing for d2d. r=Bas
2011-06-29 14:34:58 -07:00
Chris Jones
952bc1a668
Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
2011-06-29 14:34:58 -07:00
Bas Schouten
189472e8c9
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00