Граф коммитов

24 Коммитов

Автор SHA1 Сообщение Дата
Markus Stange df8cc49a5e Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical 2014-09-02 14:09:26 +02:00
Markus Stange d86f60a1d7 Bug 1055646 - Fix a typo in the blur shader. r=nical 2014-09-02 14:09:21 +02:00
Jeff Muizelaar df48ffb1b7 Bug 1016539. Add support for accelerated a11y filters. r=mwoodrow
This adds the ability to render to a temporary surface and use that
to apply a filter effect to all of the content.
2014-08-07 17:44:08 -04:00
Jeff Muizelaar bd1c7376a3 Bug 1047507. Add a comment about keeping the KnownUniformName enum in sync.
--HG--
extra : rebase_source : 2445dd306a2aa4c3447293d5da88f786c679ced4
2014-08-01 13:26:46 -04:00
Jeff Gilbert 4c1235d464 Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
Andreas Gal ee8dee4c76 Bug 1016086 - Part 1: Use a single attribute in all shaders (r=Bas) 2014-05-29 10:19:37 -04:00
Andreas Gal c5c9b67596 Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas) 2014-05-28 10:15:31 -04:00
Carsten "Tomcat" Book 1c7db51a21 Backed out changeset c4a259f05a18 (bug 1012407) for reftest 5 test failures 2014-05-23 10:37:03 +02:00
Andreas Gal 9d1fa78b53 Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas) 2014-05-23 06:10:51 +02:00
Andreas Gal 859d692d6a Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas) 2014-05-22 12:29:54 +02:00
Wes Kocher fd7188a2e3 Backed out 4 changesets (bug 1012407) for b2g reftest5 orange on an otherwise CLOSED TREE
Backed out changeset 08e17f48aed1 (bug 1012407)
Backed out changeset b17b7b59cf88 (bug 1012407)
Backed out changeset 1c692df3f080 (bug 1012407)
Backed out changeset 560bd45d52de (bug 1012407)
2014-05-21 18:05:15 -07:00
Andreas Gal 9a083957f6 Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas) 2014-05-22 00:44:40 +02:00
Andreas Gal fe26dacc29 Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas) 2014-05-22 00:23:18 +02:00
Andreas Gal 202b439890 Bug 1012407 - Part 1: Reduce amount of data uploaded to GPU (layer quad rect instead of transform) r=Bas 2014-05-21 23:03:49 +02:00
Matt Woodrow 96efeab991 Bug 950312 - Part 5: Implement SCREEN and MULTIPLY for CompositorOGL. r=mtseng 2014-05-09 22:06:18 +12:00
Morris Tseng 520fcc9bd4 Bug 975937 - Crash in mozilla::layers::ShaderProgramOGL::Activate(). r=gal 2014-02-26 09:04:47 -05:00
Morris Tseng d4cdf301e3 Bug 926128 - Use a single configurable shader in OpenGL layers backend. r=vlad, r=nical, r=gal 2013-11-07 22:22:05 -08:00
Vladimir Vukicevic 2839e2ea5e b=951799, cache uniforms in OGLShaderProgram, part 3 - inline; r=bjacob 2014-01-29 17:53:38 -05:00
Vladimir Vukicevic 466a30db76 b=951799, cache uniforms in OGLShaderProgram, part 2 - fix LayerProgramProjectionMatrix; r=bjacob 2014-01-29 17:53:38 -05:00
Vladimir Vukicevic 5bc7d28737 b=951799, cache uniforms in OGLShaderProgram, part 1; r=bjacob 2014-01-29 17:53:37 -05:00
David Zbarsky a28df4889b Bug 952977: Convert CompositingRenderTargetOGL to gfx::Matrix4x4 r=nical 2014-01-27 15:25:21 -05:00
Tor Arvid Lund 3d5f99f7f3 Bug 929513 - Replace some instances of gfxIntSize with gfx::IntSize r=nical 2013-12-13 18:32:02 +01:00
Dan Glastonbury 1a74976806 Bug 942507 - GLContext doesn't need to have userdata. r=bjacob 2013-12-06 10:23:16 -05:00
Nicholas Cameron 69b1f7b81d Bug 924403. Rename OGL shaders files. r=mattwoodrow
--HG--
rename : gfx/layers/opengl/LayerManagerOGLProgram.cpp => gfx/layers/opengl/OGLShaderProgram.cpp
rename : gfx/layers/opengl/LayerManagerOGLProgram.h => gfx/layers/opengl/OGLShaderProgram.h
rename : gfx/layers/opengl/LayerManagerOGLShaders.h => gfx/layers/opengl/OGLShaders.h
rename : gfx/layers/opengl/LayerManagerOGLShaders.txt => gfx/layers/opengl/OGLShaders.txt
2013-11-27 11:15:17 +13:00