Kevin Chen
|
391e9fa548
|
Bug 1160157 - Use AutoTextureLock to manage the shared resource's mutex. r=dvander
--HG--
extra : rebase_source : 69fe51900e06c669908eca1bbb7b82cf9922cc38
|
2016-11-07 00:48:00 -05:00 |
David Anderson
|
0017f30b66
|
Don't create remote D3D11 devices when remote presentation is broken. (bug 1310443, r=rhunt)
|
2016-10-25 18:42:20 -07:00 |
Jeff Gilbert
|
0ded0eabcd
|
Bug 1287653 - Minor fixes in D3D11Checks. - r=mattwoodrow
MozReview-Commit-ID: l8VkUewdhA
|
2016-08-18 14:06:47 -07:00 |
David Anderson
|
21cab137bc
|
Move D3D11 device creation out of gfxWindowsPlatform. (bug 1282364 part 3, r=mattwoodrow)
--HG--
extra : rebase_source : 2eadd72cf0c101c61fc3b2ab35d958fb3d540562
|
2016-07-26 13:22:13 -07:00 |
David Anderson
|
572069e3e9
|
Move D3D11 checking logic out of gfxWindowsPlatform. (bug 1282364 part 2, r=mattwoodrow)
--HG--
extra : rebase_source : df247cc5d03a111075eb4b201618dd957213d76f
|
2016-07-26 13:19:48 -07:00 |