gecko-dev/gfx/layers/d3d11
David Anderson 54fffb1db4 Only composite changed areas in the software compositor (bug 882447, r=mattwoodrow,nrc). 2013-11-21 11:25:16 -08:00
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CompositorD3D11.cpp Only composite changed areas in the software compositor (bug 882447, r=mattwoodrow,nrc). 2013-11-21 11:25:16 -08:00
CompositorD3D11.fx Bug 940959 - Use alpha textures for YCbCr planes with D3D11. r=nrc 2013-11-21 17:42:05 +01:00
CompositorD3D11.h Only composite changed areas in the software compositor (bug 882447, r=mattwoodrow,nrc). 2013-11-21 11:25:16 -08:00
CompositorD3D11Shaders.h Bug 940959 - Compiled shaders. r=generated code 2013-11-21 17:42:10 +01:00
TextureD3D11.cpp Bug 940959 - Use alpha textures for YCbCr planes with D3D11. r=nrc 2013-11-21 17:42:05 +01:00
TextureD3D11.h Bug 936511 - Add layers.dump to dump layer tree. r=bas,nrc 2013-11-17 16:47:40 -05:00
genshaders.sh Bug 901722. Implement component alpha for d3d11 compositor. r=Bas 2013-08-09 11:30:19 +12:00