gecko-dev/gfx/layers/mlgpu
Sebastian Hengst 0819f35e51 Backed out 4 changesets (bug 525063) on request from Andi. a=backout
Backed out changeset 516c4fb1e4b8 (bug 525063)
Backed out changeset 6ff8aaef2866 (bug 525063)
Backed out changeset bf13e4103150 (bug 525063)
Backed out changeset d7d2f08e051c (bug 525063)
2018-04-13 16:01:28 +03:00
..
BufferCache.cpp Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
BufferCache.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
CanvasLayerMLGPU.cpp Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
CanvasLayerMLGPU.h Bug 1412048 - Remove NS_RUNTIMEABORT. r=froydnj 2017-10-24 23:41:15 -07:00
ClearRegionHelper.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
ContainerLayerMLGPU.cpp Backed out 4 changesets (bug 525063) on request from Andi. a=backout 2018-04-13 16:01:28 +03:00
ContainerLayerMLGPU.h Bug 1423528 - Recompute shadow visible rect for ContainerLayerMLGPU in case it has been changed by async animations. r=mstange 2018-02-21 15:45:06 +13:00
FrameBuilder.cpp Respect SYNC_DECODE when deciding to use Webrender for nsDisplayBackgroundImage. (bug 1439960, r=mstange) 2018-03-20 13:42:05 -05:00
FrameBuilder.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
ImageLayerMLGPU.cpp Bug 1423570: Use BaseRect access methods instead of member variables in gfx/ r=bas.schouten 2017-12-19 15:48:39 -05:00
ImageLayerMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
LayerMLGPU.cpp Backed out 4 changesets (bug 525063) on request from Andi. a=backout 2018-04-13 16:01:28 +03:00
LayerMLGPU.h Bug 1423528 - Recompute shadow visible rect for ContainerLayerMLGPU in case it has been changed by async animations. r=mstange 2018-02-21 15:45:06 +13:00
LayerManagerMLGPU.cpp Bug 1406231 - remove the TextLayer class, and all remaining traces of it. r=mattwoodrow 2017-12-07 17:13:05 -05:00
LayerManagerMLGPU.h Bug 1258238 - Remove code that displays visibility visualization on the APZ minimap. r=mattwoodrow 2018-03-12 14:17:34 -04:00
MLGDevice.cpp Backed out 4 changesets (bug 525063) on request from Andi. a=backout 2018-04-13 16:01:28 +03:00
MLGDevice.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
MLGDeviceTypes.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
MaskOperation.cpp Bug 1423570: Use BaseRect access methods instead of member variables in gfx/ r=bas.schouten 2017-12-19 15:48:39 -05:00
MaskOperation.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
MemoryReportingMLGPU.cpp Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
MemoryReportingMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
PaintedLayerMLGPU.cpp Add high-res tiling support to Advanced Layers. (bug 1420674 part 5, r=mattwoodrow) 2017-11-29 21:12:26 -08:00
PaintedLayerMLGPU.h Add high-res tiling support to Advanced Layers. (bug 1420674 part 5, r=mattwoodrow) 2017-11-29 21:12:26 -08:00
RenderPassMLGPU-inl.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
RenderPassMLGPU.cpp Backed out 4 changesets (bug 525063) on request from Andi. a=backout 2018-04-13 16:01:28 +03:00
RenderPassMLGPU.h Fix ComponentAlphaPass for painted layers with multiple textures. (bug 1420674 part 2, r=rhunt). 2017-11-29 21:12:25 -08:00
RenderViewMLGPU.cpp Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
RenderViewMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
ShaderDefinitionsMLGPU-inl.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
ShaderDefinitionsMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
SharedBufferMLGPU.cpp Backed out 4 changesets (bug 525063) on request from Andi. a=backout 2018-04-13 16:01:28 +03:00
SharedBufferMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
StagingBuffer.cpp Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
StagingBuffer.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
TextureSourceProviderMLGPU.cpp Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
TextureSourceProviderMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
TexturedLayerMLGPU.cpp Backed out 4 changesets (bug 525063) on request from Andi. a=backout 2018-04-13 16:01:28 +03:00
TexturedLayerMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00
UtilityMLGPU.h Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel 2017-10-27 16:10:06 -07:00