gecko-dev/gfx/layers/d3d11
Nicolas Silva b62ff33388 Bug 968811 - TextureClientD3D11::ImplementsLocking. r=mattwoodrow 2014-02-07 12:28:49 +01:00
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CompositorD3D11.cpp Bug 952977: Convert PrepareViewport to gfx::Matrix4x4 r=nical 2014-01-27 15:25:20 -05:00
CompositorD3D11.fx Bug 940959 - Use alpha textures for YCbCr planes with D3D11. r=nrc 2013-11-21 17:42:05 +01:00
CompositorD3D11.h Bug 952977: Convert PrepareViewport to gfx::Matrix4x4 r=nical 2014-01-27 15:25:20 -05:00
CompositorD3D11Shaders.h Bug 940959 - Compiled shaders. r=generated code 2013-11-21 17:42:10 +01:00
TextureD3D11.cpp Bug 952507 - Flush the back buffer after syncing with the front buffer in the buffered ContentClient. r=Bas 2014-02-04 21:35:22 +01:00
TextureD3D11.h Bug 968811 - TextureClientD3D11::ImplementsLocking. r=mattwoodrow 2014-02-07 12:28:49 +01:00
genshaders.sh Bug 901722. Implement component alpha for d3d11 compositor. r=Bas 2013-08-09 11:30:19 +12:00