зеркало из https://github.com/mozilla/gecko-dev.git
819 строки
28 KiB
C++
819 строки
28 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_ipc_ProtocolUtils_h
|
|
#define mozilla_ipc_ProtocolUtils_h 1
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <utility>
|
|
#include "IPCMessageStart.h"
|
|
#include "base/basictypes.h"
|
|
#include "base/process.h"
|
|
#include "chrome/common/ipc_message.h"
|
|
#include "mojo/core/ports/port_ref.h"
|
|
#include "mozilla/AlreadyAddRefed.h"
|
|
#include "mozilla/Assertions.h"
|
|
#include "mozilla/Attributes.h"
|
|
#include "mozilla/FunctionRef.h"
|
|
#include "mozilla/Maybe.h"
|
|
#include "mozilla/Mutex.h"
|
|
#include "mozilla/RefPtr.h"
|
|
#include "mozilla/Scoped.h"
|
|
#include "mozilla/UniquePtr.h"
|
|
#include "mozilla/ipc/MessageChannel.h"
|
|
#include "mozilla/ipc/MessageLink.h"
|
|
#include "mozilla/ipc/SharedMemory.h"
|
|
#include "mozilla/ipc/Shmem.h"
|
|
#include "nsTHashMap.h"
|
|
#include "nsDebug.h"
|
|
#include "nsISupports.h"
|
|
#include "nsTArrayForwardDeclare.h"
|
|
#include "nsTHashSet.h"
|
|
|
|
// XXX Things that could be replaced by a forward header
|
|
#include "mozilla/ipc/Transport.h" // for Transport
|
|
|
|
// XXX Things that could be moved to ProtocolUtils.cpp
|
|
#include "base/process_util.h" // for CloseProcessHandle
|
|
#include "prenv.h" // for PR_GetEnv
|
|
|
|
#if defined(ANDROID) && defined(DEBUG)
|
|
# include <android/log.h>
|
|
#endif
|
|
|
|
template <typename T>
|
|
class nsPtrHashKey;
|
|
|
|
// WARNING: this takes into account the private, special-message-type
|
|
// enum in ipc_channel.h. They need to be kept in sync.
|
|
namespace {
|
|
// XXX the max message ID is actually kuint32max now ... when this
|
|
// changed, the assumptions of the special message IDs changed in that
|
|
// they're not carving out messages from likely-unallocated space, but
|
|
// rather carving out messages from the end of space allocated to
|
|
// protocol 0. Oops! We can get away with this until protocol 0
|
|
// starts approaching its 65,536th message.
|
|
enum {
|
|
// Message types used by NodeChannel
|
|
ACCEPT_INVITE_MESSAGE_TYPE = kuint16max - 16,
|
|
REQUEST_INTRODUCTION_MESSAGE_TYPE = kuint16max - 15,
|
|
INTRODUCE_MESSAGE_TYPE = kuint16max - 14,
|
|
BROADCAST_MESSAGE_TYPE = kuint16max - 13,
|
|
EVENT_MESSAGE_TYPE = kuint16max - 12,
|
|
|
|
// Message types used by MessageChannel
|
|
MANAGED_ENDPOINT_DROPPED_MESSAGE_TYPE = kuint16max - 11,
|
|
MANAGED_ENDPOINT_BOUND_MESSAGE_TYPE = kuint16max - 10,
|
|
IMPENDING_SHUTDOWN_MESSAGE_TYPE = kuint16max - 9,
|
|
BUILD_IDS_MATCH_MESSAGE_TYPE = kuint16max - 8,
|
|
BUILD_ID_MESSAGE_TYPE = kuint16max - 7, // unused
|
|
CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6,
|
|
SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5,
|
|
SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4,
|
|
GOODBYE_MESSAGE_TYPE = kuint16max - 3,
|
|
CANCEL_MESSAGE_TYPE = kuint16max - 2,
|
|
|
|
// kuint16max - 1 is used by ipc_channel.h.
|
|
};
|
|
|
|
} // namespace
|
|
|
|
class MessageLoop;
|
|
class PickleIterator;
|
|
class nsISerialEventTarget;
|
|
|
|
namespace mozilla {
|
|
class SchedulerGroup;
|
|
|
|
namespace dom {
|
|
class ContentParent;
|
|
} // namespace dom
|
|
|
|
namespace net {
|
|
class NeckoParent;
|
|
} // namespace net
|
|
|
|
namespace ipc {
|
|
|
|
#ifdef FUZZING
|
|
class ProtocolFuzzerHelper;
|
|
#endif
|
|
|
|
#ifdef XP_WIN
|
|
const base::ProcessHandle kInvalidProcessHandle = INVALID_HANDLE_VALUE;
|
|
|
|
// In theory, on Windows, this is a valid process ID, but in practice they are
|
|
// currently divisible by four. Process IDs share the kernel handle allocation
|
|
// code and they are guaranteed to be divisible by four.
|
|
// As this could change for process IDs we shouldn't generally rely on this
|
|
// property, however even if that were to change, it seems safe to rely on this
|
|
// particular value never being used.
|
|
const base::ProcessId kInvalidProcessId = kuint32max;
|
|
#else
|
|
const base::ProcessHandle kInvalidProcessHandle = -1;
|
|
const base::ProcessId kInvalidProcessId = -1;
|
|
#endif
|
|
|
|
// Scoped base::ProcessHandle to ensure base::CloseProcessHandle is called.
|
|
struct ScopedProcessHandleTraits {
|
|
typedef base::ProcessHandle type;
|
|
|
|
static type empty() { return kInvalidProcessHandle; }
|
|
|
|
static void release(type aProcessHandle) {
|
|
if (aProcessHandle && aProcessHandle != kInvalidProcessHandle) {
|
|
base::CloseProcessHandle(aProcessHandle);
|
|
}
|
|
}
|
|
};
|
|
typedef mozilla::Scoped<ScopedProcessHandleTraits> ScopedProcessHandle;
|
|
|
|
class ProtocolFdMapping;
|
|
class ProtocolCloneContext;
|
|
|
|
// Used to pass references to protocol actors across the wire.
|
|
// Actors created on the parent-side have a positive ID, and actors
|
|
// allocated on the child side have a negative ID.
|
|
struct ActorHandle {
|
|
int mId;
|
|
};
|
|
|
|
// What happens if Interrupt calls race?
|
|
enum RacyInterruptPolicy { RIPError, RIPChildWins, RIPParentWins };
|
|
|
|
enum class LinkStatus : uint8_t {
|
|
// The actor has not established a link yet, or the actor is no longer in use
|
|
// by IPC, and its 'Dealloc' method has been called or is being called.
|
|
//
|
|
// NOTE: This state is used instead of an explicit `Freed` state when IPC no
|
|
// longer holds references to the current actor as we currently re-open
|
|
// existing actors. Once we fix these poorly behaved actors, this loopback
|
|
// state can be split to have the final state not be the same as the initial
|
|
// state.
|
|
Inactive,
|
|
|
|
// A live link is connected to the other side of this actor.
|
|
Connected,
|
|
|
|
// The link has begun being destroyed. Messages may still be received, but
|
|
// cannot be sent. (exception: sync/intr replies may be sent while Doomed).
|
|
Doomed,
|
|
|
|
// The link has been destroyed, and messages will no longer be sent or
|
|
// received.
|
|
Destroyed,
|
|
};
|
|
|
|
typedef IPCMessageStart ProtocolId;
|
|
|
|
// Generated by IPDL compiler
|
|
const char* ProtocolIdToName(IPCMessageStart aId);
|
|
|
|
class IToplevelProtocol;
|
|
class ActorLifecycleProxy;
|
|
class WeakActorLifecycleProxy;
|
|
class IPDLResolverInner;
|
|
class UntypedManagedEndpoint;
|
|
|
|
class IProtocol : public HasResultCodes {
|
|
public:
|
|
enum ActorDestroyReason {
|
|
FailedConstructor,
|
|
Deletion,
|
|
AncestorDeletion,
|
|
NormalShutdown,
|
|
AbnormalShutdown,
|
|
ManagedEndpointDropped
|
|
};
|
|
|
|
typedef base::ProcessId ProcessId;
|
|
typedef IPC::Message Message;
|
|
typedef IPC::MessageInfo MessageInfo;
|
|
|
|
IProtocol(ProtocolId aProtoId, Side aSide)
|
|
: mId(0),
|
|
mProtocolId(aProtoId),
|
|
mSide(aSide),
|
|
mLinkStatus(LinkStatus::Inactive),
|
|
mLifecycleProxy(nullptr),
|
|
mManager(nullptr),
|
|
mToplevel(nullptr) {}
|
|
|
|
IToplevelProtocol* ToplevelProtocol() { return mToplevel; }
|
|
|
|
// The following methods either directly forward to the toplevel protocol, or
|
|
// almost directly do.
|
|
int32_t Register(IProtocol* aRouted);
|
|
int32_t RegisterID(IProtocol* aRouted, int32_t aId);
|
|
IProtocol* Lookup(int32_t aId);
|
|
void Unregister(int32_t aId);
|
|
|
|
Shmem::SharedMemory* CreateSharedMemory(size_t aSize,
|
|
SharedMemory::SharedMemoryType aType,
|
|
bool aUnsafe, int32_t* aId);
|
|
Shmem::SharedMemory* LookupSharedMemory(int32_t aId);
|
|
bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment);
|
|
bool DestroySharedMemory(Shmem& aShmem);
|
|
|
|
MessageChannel* GetIPCChannel();
|
|
const MessageChannel* GetIPCChannel() const;
|
|
|
|
// Sets an event target to which all messages for aActor will be
|
|
// dispatched. This method must be called before right before the SendPFoo
|
|
// message for aActor is sent. And SendPFoo *must* be called if
|
|
// SetEventTargetForActor is called. The receiver when calling
|
|
// SetEventTargetForActor must be the actor that will be the manager for
|
|
// aActor.
|
|
void SetEventTargetForActor(IProtocol* aActor,
|
|
nsISerialEventTarget* aEventTarget);
|
|
|
|
// Replace the event target for the messages of aActor. There must not be
|
|
// any messages of aActor in the task queue, or we might run into some
|
|
// unexpected behavior.
|
|
void ReplaceEventTargetForActor(IProtocol* aActor,
|
|
nsISerialEventTarget* aEventTarget);
|
|
|
|
nsISerialEventTarget* GetActorEventTarget();
|
|
already_AddRefed<nsISerialEventTarget> GetActorEventTarget(IProtocol* aActor);
|
|
|
|
ProcessId OtherPid() const;
|
|
|
|
// Actor lifecycle and other properties.
|
|
ProtocolId GetProtocolId() const { return mProtocolId; }
|
|
const char* GetProtocolName() const { return ProtocolIdToName(mProtocolId); }
|
|
|
|
int32_t Id() const { return mId; }
|
|
IProtocol* Manager() const { return mManager; }
|
|
|
|
ActorLifecycleProxy* GetLifecycleProxy() { return mLifecycleProxy; }
|
|
WeakActorLifecycleProxy* GetWeakLifecycleProxy();
|
|
|
|
Side GetSide() const { return mSide; }
|
|
bool CanSend() const { return mLinkStatus == LinkStatus::Connected; }
|
|
bool CanRecv() const {
|
|
return mLinkStatus == LinkStatus::Connected ||
|
|
mLinkStatus == LinkStatus::Doomed;
|
|
}
|
|
|
|
// Remove or deallocate a managee given its type.
|
|
virtual void RemoveManagee(int32_t, IProtocol*) = 0;
|
|
virtual void DeallocManagee(int32_t, IProtocol*) = 0;
|
|
|
|
Maybe<IProtocol*> ReadActor(const IPC::Message* aMessage,
|
|
PickleIterator* aIter, bool aNullable,
|
|
const char* aActorDescription,
|
|
int32_t aProtocolTypeId);
|
|
|
|
virtual Result OnMessageReceived(const Message& aMessage) = 0;
|
|
virtual Result OnMessageReceived(const Message& aMessage,
|
|
Message*& aReply) = 0;
|
|
virtual Result OnCallReceived(const Message& aMessage, Message*& aReply) = 0;
|
|
bool AllocShmem(size_t aSize, Shmem::SharedMemory::SharedMemoryType aType,
|
|
Shmem* aOutMem);
|
|
bool AllocUnsafeShmem(size_t aSize,
|
|
Shmem::SharedMemory::SharedMemoryType aType,
|
|
Shmem* aOutMem);
|
|
bool DeallocShmem(Shmem& aMem);
|
|
|
|
void FatalError(const char* const aErrorMsg) const;
|
|
virtual void HandleFatalError(const char* aErrorMsg) const;
|
|
|
|
protected:
|
|
virtual ~IProtocol();
|
|
|
|
friend class IToplevelProtocol;
|
|
friend class ActorLifecycleProxy;
|
|
friend class IPDLResolverInner;
|
|
friend class UntypedManagedEndpoint;
|
|
|
|
void SetId(int32_t aId);
|
|
|
|
// We have separate functions because the accessibility code manually
|
|
// calls SetManager.
|
|
void SetManager(IProtocol* aManager);
|
|
|
|
// Sets the manager for the protocol and registers the protocol with
|
|
// its manager, setting up channels for the protocol as well. Not
|
|
// for use outside of IPDL.
|
|
void SetManagerAndRegister(IProtocol* aManager);
|
|
void SetManagerAndRegister(IProtocol* aManager, int32_t aId);
|
|
|
|
// Helpers for calling `Send` on our underlying IPC channel.
|
|
bool ChannelSend(IPC::Message* aMsg);
|
|
bool ChannelSend(IPC::Message* aMsg, IPC::Message* aReply);
|
|
bool ChannelCall(IPC::Message* aMsg, IPC::Message* aReply);
|
|
template <typename Value>
|
|
void ChannelSend(IPC::Message* aMsg, ResolveCallback<Value>&& aResolve,
|
|
RejectCallback&& aReject) {
|
|
UniquePtr<IPC::Message> msg(aMsg);
|
|
if (CanSend()) {
|
|
GetIPCChannel()->Send(std::move(msg), this, std::move(aResolve),
|
|
std::move(aReject));
|
|
} else {
|
|
WarnMessageDiscarded(msg.get());
|
|
aReject(ResponseRejectReason::SendError);
|
|
}
|
|
}
|
|
|
|
// Collect all actors managed by this object in an array. To make this safer
|
|
// to iterate, `ActorLifecycleProxy` references are returned rather than raw
|
|
// actor pointers.
|
|
virtual void AllManagedActors(
|
|
nsTArray<RefPtr<ActorLifecycleProxy>>& aActors) const = 0;
|
|
|
|
// Internal method called when the actor becomes connected.
|
|
void ActorConnected();
|
|
|
|
// Called immediately before setting the actor state to doomed, and triggering
|
|
// async actor destruction. Messages may be sent from this callback, but no
|
|
// later.
|
|
// FIXME(nika): This is currently unused!
|
|
virtual void ActorDoom() {}
|
|
void DoomSubtree();
|
|
|
|
// Called when the actor has been destroyed due to an error, a __delete__
|
|
// message, or a __doom__ reply.
|
|
virtual void ActorDestroy(ActorDestroyReason aWhy) {}
|
|
void DestroySubtree(ActorDestroyReason aWhy);
|
|
|
|
// Called when IPC has acquired its first reference to the actor. This method
|
|
// may take references which will later be freed by `ActorDealloc`.
|
|
virtual void ActorAlloc() {}
|
|
|
|
// Called when IPC has released its final reference to the actor. It will call
|
|
// the dealloc method, causing the actor to be actually freed.
|
|
//
|
|
// The actor has been freed after this method returns.
|
|
virtual void ActorDealloc() {
|
|
if (Manager()) {
|
|
Manager()->DeallocManagee(mProtocolId, this);
|
|
}
|
|
}
|
|
|
|
static const int32_t kNullActorId = 0;
|
|
static const int32_t kFreedActorId = 1;
|
|
|
|
private:
|
|
#ifdef DEBUG
|
|
void WarnMessageDiscarded(IPC::Message* aMsg);
|
|
#else
|
|
void WarnMessageDiscarded(IPC::Message*) {}
|
|
#endif
|
|
|
|
int32_t mId;
|
|
ProtocolId mProtocolId;
|
|
Side mSide;
|
|
LinkStatus mLinkStatus;
|
|
ActorLifecycleProxy* mLifecycleProxy;
|
|
IProtocol* mManager;
|
|
IToplevelProtocol* mToplevel;
|
|
};
|
|
|
|
#define IPC_OK() mozilla::ipc::IPCResult::Ok()
|
|
#define IPC_FAIL(actor, why) \
|
|
mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__, (why))
|
|
#define IPC_FAIL_NO_REASON(actor) \
|
|
mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__)
|
|
|
|
/**
|
|
* All message deserializer and message handler should return this
|
|
* type via above macros. We use a less generic name here to avoid
|
|
* conflict with mozilla::Result because we have quite a few using
|
|
* namespace mozilla::ipc; in the code base.
|
|
*/
|
|
class IPCResult {
|
|
public:
|
|
static IPCResult Ok() { return IPCResult(true); }
|
|
static IPCResult Fail(NotNull<IProtocol*> aActor, const char* aWhere,
|
|
const char* aWhy = "");
|
|
MOZ_IMPLICIT operator bool() const { return mSuccess; }
|
|
|
|
private:
|
|
explicit IPCResult(bool aResult) : mSuccess(aResult) {}
|
|
bool mSuccess;
|
|
};
|
|
|
|
template <class PFooSide>
|
|
class Endpoint;
|
|
|
|
template <class PFooSide>
|
|
class ManagedEndpoint;
|
|
|
|
/**
|
|
* All top-level protocols should inherit this class.
|
|
*
|
|
* IToplevelProtocol tracks all top-level protocol actors created from
|
|
* this protocol actor.
|
|
*/
|
|
class IToplevelProtocol : public IProtocol {
|
|
#ifdef FUZZING
|
|
friend class mozilla::ipc::ProtocolFuzzerHelper;
|
|
#endif
|
|
|
|
template <class PFooSide>
|
|
friend class Endpoint;
|
|
|
|
protected:
|
|
explicit IToplevelProtocol(const char* aName, ProtocolId aProtoId,
|
|
Side aSide);
|
|
~IToplevelProtocol() = default;
|
|
|
|
public:
|
|
// Shadow methods on IProtocol which are implemented directly on toplevel
|
|
// actors.
|
|
int32_t Register(IProtocol* aRouted);
|
|
int32_t RegisterID(IProtocol* aRouted, int32_t aId);
|
|
IProtocol* Lookup(int32_t aId);
|
|
void Unregister(int32_t aId);
|
|
|
|
Shmem::SharedMemory* CreateSharedMemory(size_t aSize,
|
|
SharedMemory::SharedMemoryType aType,
|
|
bool aUnsafe, int32_t* aId);
|
|
Shmem::SharedMemory* LookupSharedMemory(int32_t aId);
|
|
bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment);
|
|
bool DestroySharedMemory(Shmem& aShmem);
|
|
|
|
MessageChannel* GetIPCChannel() { return &mChannel; }
|
|
const MessageChannel* GetIPCChannel() const { return &mChannel; }
|
|
|
|
// NOTE: The target actor's Manager must already be set.
|
|
void SetEventTargetForActorInternal(IProtocol* aActor,
|
|
nsISerialEventTarget* aEventTarget);
|
|
void ReplaceEventTargetForActor(IProtocol* aActor,
|
|
nsISerialEventTarget* aEventTarget);
|
|
nsISerialEventTarget* GetActorEventTarget();
|
|
already_AddRefed<nsISerialEventTarget> GetActorEventTarget(IProtocol* aActor);
|
|
|
|
ProcessId OtherPid() const;
|
|
void SetOtherProcessId(base::ProcessId aOtherPid);
|
|
|
|
virtual void OnChannelClose() = 0;
|
|
virtual void OnChannelError() = 0;
|
|
virtual void ProcessingError(Result aError, const char* aMsgName) {}
|
|
|
|
bool Open(ScopedPort aPort, base::ProcessId aOtherPid);
|
|
|
|
bool Open(MessageChannel* aChannel, nsISerialEventTarget* aEventTarget,
|
|
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
|
|
|
|
// Open a toplevel actor such that both ends of the actor's channel are on
|
|
// the same thread. This method should be called on the thread to perform
|
|
// the link.
|
|
//
|
|
// WARNING: Attempting to send a sync or intr message on the same thread
|
|
// will crash.
|
|
bool OpenOnSameThread(MessageChannel* aChannel,
|
|
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
|
|
|
|
/**
|
|
* This sends a special message that is processed on the IO thread, so that
|
|
* other actors can know that the process will soon shutdown.
|
|
*/
|
|
void NotifyImpendingShutdown();
|
|
|
|
void Close();
|
|
|
|
void SetReplyTimeoutMs(int32_t aTimeoutMs);
|
|
|
|
void DeallocShmems();
|
|
bool ShmemCreated(const Message& aMsg);
|
|
bool ShmemDestroyed(const Message& aMsg);
|
|
|
|
virtual bool ShouldContinueFromReplyTimeout() { return false; }
|
|
|
|
// WARNING: This function is called with the MessageChannel monitor held.
|
|
virtual void IntentionalCrash() { MOZ_CRASH("Intentional IPDL crash"); }
|
|
|
|
// The code here is only useful for fuzzing. It should not be used for any
|
|
// other purpose.
|
|
#ifdef DEBUG
|
|
// Returns true if we should simulate a timeout.
|
|
// WARNING: This is a testing-only function that is called with the
|
|
// MessageChannel monitor held. Don't do anything fancy here or we could
|
|
// deadlock.
|
|
virtual bool ArtificialTimeout() { return false; }
|
|
|
|
// Returns true if we want to cause the worker thread to sleep with the
|
|
// monitor unlocked.
|
|
virtual bool NeedArtificialSleep() { return false; }
|
|
|
|
// This function should be implemented to sleep for some amount of time on
|
|
// the worker thread. Will only be called if NeedArtificialSleep() returns
|
|
// true.
|
|
virtual void ArtificialSleep() {}
|
|
#else
|
|
bool ArtificialTimeout() { return false; }
|
|
bool NeedArtificialSleep() { return false; }
|
|
void ArtificialSleep() {}
|
|
#endif
|
|
|
|
virtual void EnteredCxxStack() {}
|
|
virtual void ExitedCxxStack() {}
|
|
virtual void EnteredCall() {}
|
|
virtual void ExitedCall() {}
|
|
|
|
bool IsOnCxxStack() const;
|
|
|
|
virtual RacyInterruptPolicy MediateInterruptRace(const MessageInfo& parent,
|
|
const MessageInfo& child) {
|
|
return RIPChildWins;
|
|
}
|
|
|
|
/**
|
|
* Return true if windows messages can be handled while waiting for a reply
|
|
* to a sync IPDL message.
|
|
*/
|
|
virtual bool HandleWindowsMessages(const Message& aMsg) const { return true; }
|
|
|
|
virtual void OnEnteredSyncSend() {}
|
|
virtual void OnExitedSyncSend() {}
|
|
|
|
virtual void ProcessRemoteNativeEventsInInterruptCall() {}
|
|
|
|
virtual void OnChannelReceivedMessage(const Message& aMsg) {}
|
|
|
|
void OnIPCChannelOpened() { ActorConnected(); }
|
|
|
|
already_AddRefed<nsISerialEventTarget> GetMessageEventTarget(
|
|
const Message& aMsg);
|
|
|
|
base::ProcessId OtherPidMaybeInvalid() const { return mOtherPid; }
|
|
|
|
private:
|
|
int32_t NextId();
|
|
|
|
template <class T>
|
|
using IDMap = nsTHashMap<nsUint32HashKey, T>;
|
|
|
|
base::ProcessId mOtherPid;
|
|
|
|
// NOTE NOTE NOTE
|
|
// Used to be on mState
|
|
int32_t mLastLocalId;
|
|
IDMap<IProtocol*> mActorMap;
|
|
IDMap<Shmem::SharedMemory*> mShmemMap;
|
|
|
|
// XXX: We no longer need mEventTargetMap for Quantum DOM, so it may be
|
|
// worthwhile to remove it before people start depending on it for other weird
|
|
// things.
|
|
Mutex mEventTargetMutex;
|
|
IDMap<nsCOMPtr<nsISerialEventTarget>> mEventTargetMap;
|
|
|
|
MessageChannel mChannel;
|
|
};
|
|
|
|
class IShmemAllocator {
|
|
public:
|
|
virtual bool AllocShmem(size_t aSize,
|
|
mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
|
|
mozilla::ipc::Shmem* aShmem) = 0;
|
|
virtual bool AllocUnsafeShmem(
|
|
size_t aSize, mozilla::ipc::SharedMemory::SharedMemoryType aShmType,
|
|
mozilla::ipc::Shmem* aShmem) = 0;
|
|
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
|
|
};
|
|
|
|
#define FORWARD_SHMEM_ALLOCATOR_TO(aImplClass) \
|
|
virtual bool AllocShmem( \
|
|
size_t aSize, mozilla::ipc::SharedMemory::SharedMemoryType aShmType, \
|
|
mozilla::ipc::Shmem* aShmem) override { \
|
|
return aImplClass::AllocShmem(aSize, aShmType, aShmem); \
|
|
} \
|
|
virtual bool AllocUnsafeShmem( \
|
|
size_t aSize, mozilla::ipc::SharedMemory::SharedMemoryType aShmType, \
|
|
mozilla::ipc::Shmem* aShmem) override { \
|
|
return aImplClass::AllocUnsafeShmem(aSize, aShmType, aShmem); \
|
|
} \
|
|
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override { \
|
|
return aImplClass::DeallocShmem(aShmem); \
|
|
}
|
|
|
|
inline bool LoggingEnabled() {
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
bool LoggingEnabledFor(const char* aTopLevelProtocol, const char* aFilter);
|
|
#endif
|
|
|
|
inline bool LoggingEnabledFor(const char* aTopLevelProtocol) {
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
return LoggingEnabledFor(aTopLevelProtocol, PR_GetEnv("MOZ_IPC_MESSAGE_LOG"));
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
MOZ_NEVER_INLINE void LogMessageForProtocol(const char* aTopLevelProtocol,
|
|
base::ProcessId aOtherPid,
|
|
const char* aContextDescription,
|
|
uint32_t aMessageId,
|
|
MessageDirection aDirection);
|
|
|
|
MOZ_NEVER_INLINE void ProtocolErrorBreakpoint(const char* aMsg);
|
|
|
|
// The code generator calls this function for errors which come from the
|
|
// methods of protocols. Doing this saves codesize by making the error
|
|
// cases significantly smaller.
|
|
MOZ_NEVER_INLINE void FatalError(const char* aMsg, bool aIsParent);
|
|
|
|
// The code generator calls this function for errors which are not
|
|
// protocol-specific: errors in generated struct methods or errors in
|
|
// transition functions, for instance. Doing this saves codesize by
|
|
// by making the error cases significantly smaller.
|
|
MOZ_NEVER_INLINE void LogicError(const char* aMsg);
|
|
|
|
MOZ_NEVER_INLINE void ActorIdReadError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void BadActorIdError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void ActorLookupError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void MismatchedActorTypeError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void UnionTypeReadError(const char* aUnionName);
|
|
|
|
MOZ_NEVER_INLINE void ArrayLengthReadError(const char* aElementName);
|
|
|
|
MOZ_NEVER_INLINE void SentinelReadError(const char* aElementName);
|
|
|
|
/**
|
|
* Annotate the crash reporter with the error code from the most recent system
|
|
* call. Returns the system error.
|
|
*/
|
|
void AnnotateSystemError();
|
|
|
|
// The ActorLifecycleProxy is a helper type used internally by IPC to maintain a
|
|
// maybe-owning reference to an IProtocol object. For well-behaved actors
|
|
// which are not freed until after their `Dealloc` method is called, a
|
|
// reference to an actor's `ActorLifecycleProxy` object is an owning one, as the
|
|
// `Dealloc` method will only be called when all references to the
|
|
// `ActorLifecycleProxy` are released.
|
|
//
|
|
// Unfortunately, some actors may be destroyed before their `Dealloc` method
|
|
// is called. For these actors, `ActorLifecycleProxy` acts as a weak pointer,
|
|
// and will begin to return `nullptr` from its `Get()` method once the
|
|
// corresponding actor object has been destroyed.
|
|
//
|
|
// When calling a `Recv` method, IPC will hold a `ActorLifecycleProxy` reference
|
|
// to the target actor, meaning that well-behaved actors can behave as though a
|
|
// strong reference is being held.
|
|
//
|
|
// Generic IPC code MUST treat ActorLifecycleProxy references as weak
|
|
// references!
|
|
class ActorLifecycleProxy {
|
|
public:
|
|
NS_INLINE_DECL_REFCOUNTING_ONEVENTTARGET(ActorLifecycleProxy)
|
|
|
|
IProtocol* Get() { return mActor; }
|
|
|
|
WeakActorLifecycleProxy* GetWeakProxy();
|
|
|
|
private:
|
|
friend class IProtocol;
|
|
|
|
explicit ActorLifecycleProxy(IProtocol* aActor);
|
|
~ActorLifecycleProxy();
|
|
|
|
ActorLifecycleProxy(const ActorLifecycleProxy&) = delete;
|
|
ActorLifecycleProxy& operator=(const ActorLifecycleProxy&) = delete;
|
|
|
|
IProtocol* MOZ_NON_OWNING_REF mActor;
|
|
|
|
// Hold a reference to the actor's manager's ActorLifecycleProxy to help
|
|
// prevent it from dying while we're still alive!
|
|
RefPtr<ActorLifecycleProxy> mManager;
|
|
|
|
// When requested, the current self-referencing weak reference for this
|
|
// ActorLifecycleProxy.
|
|
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
|
|
};
|
|
|
|
// Unlike ActorLifecycleProxy, WeakActorLifecycleProxy only holds a weak
|
|
// reference to both the proxy and the actual actor, meaning that holding this
|
|
// type will not attempt to keep the actor object alive.
|
|
//
|
|
// This type is safe to hold on threads other than the actor's thread, but is
|
|
// _NOT_ safe to access on other threads, as actors and ActorLifecycleProxy
|
|
// objects are not threadsafe.
|
|
class WeakActorLifecycleProxy final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WeakActorLifecycleProxy)
|
|
|
|
// May only be called on the actor's event target.
|
|
// Will return `nullptr` if the actor has already been destroyed from IPC's
|
|
// point of view.
|
|
IProtocol* Get() const;
|
|
|
|
// Safe to call on any thread.
|
|
nsISerialEventTarget* ActorEventTarget() const { return mActorEventTarget; }
|
|
|
|
private:
|
|
friend class ActorLifecycleProxy;
|
|
|
|
explicit WeakActorLifecycleProxy(ActorLifecycleProxy* aProxy);
|
|
~WeakActorLifecycleProxy();
|
|
|
|
WeakActorLifecycleProxy(const WeakActorLifecycleProxy&) = delete;
|
|
WeakActorLifecycleProxy& operator=(const WeakActorLifecycleProxy&) = delete;
|
|
|
|
// This field may only be accessed on the actor's thread, and will be
|
|
// automatically cleared when the ActorLifecycleProxy is destroyed.
|
|
ActorLifecycleProxy* MOZ_NON_OWNING_REF mProxy;
|
|
|
|
// The serial event target which owns the actor, and is the only thread where
|
|
// it is OK to access the ActorLifecycleProxy.
|
|
const nsCOMPtr<nsISerialEventTarget> mActorEventTarget;
|
|
};
|
|
|
|
class IPDLResolverInner final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DESTROY(IPDLResolverInner,
|
|
Destroy())
|
|
|
|
explicit IPDLResolverInner(UniquePtr<IPC::Message> aReply, IProtocol* aActor);
|
|
|
|
template <typename F>
|
|
void Resolve(F&& aWrite) {
|
|
ResolveOrReject(true, aWrite);
|
|
}
|
|
|
|
private:
|
|
void ResolveOrReject(bool aResolve,
|
|
FunctionRef<void(IPC::Message*, IProtocol*)> aWrite);
|
|
|
|
void Destroy();
|
|
~IPDLResolverInner();
|
|
|
|
UniquePtr<IPC::Message> mReply;
|
|
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
|
|
};
|
|
|
|
} // namespace ipc
|
|
|
|
template <typename Protocol>
|
|
class ManagedContainer {
|
|
public:
|
|
using iterator = typename nsTArray<Protocol*>::const_iterator;
|
|
|
|
iterator begin() const { return mArray.begin(); }
|
|
iterator end() const { return mArray.end(); }
|
|
iterator cbegin() const { return begin(); }
|
|
iterator cend() const { return end(); }
|
|
|
|
bool IsEmpty() const { return mArray.IsEmpty(); }
|
|
uint32_t Count() const { return mArray.Length(); }
|
|
|
|
void ToArray(nsTArray<Protocol*>& aArray) const {
|
|
aArray.AppendElements(mArray);
|
|
}
|
|
|
|
bool EnsureRemoved(Protocol* aElement) {
|
|
return mArray.RemoveElementSorted(aElement);
|
|
}
|
|
|
|
void Insert(Protocol* aElement) {
|
|
// Equivalent to `InsertElementSorted`, avoiding inserting a duplicate
|
|
// element.
|
|
size_t index = mArray.IndexOfFirstElementGt(aElement);
|
|
if (index == 0 || mArray[index - 1] != aElement) {
|
|
mArray.InsertElementAt(index, aElement);
|
|
}
|
|
}
|
|
|
|
void Clear() { mArray.Clear(); }
|
|
|
|
private:
|
|
nsTArray<Protocol*> mArray;
|
|
};
|
|
|
|
template <typename Protocol>
|
|
Protocol* LoneManagedOrNullAsserts(
|
|
const ManagedContainer<Protocol>& aManagees) {
|
|
if (aManagees.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
MOZ_ASSERT(aManagees.Count() == 1);
|
|
return *aManagees.cbegin();
|
|
}
|
|
|
|
template <typename Protocol>
|
|
Protocol* SingleManagedOrNull(const ManagedContainer<Protocol>& aManagees) {
|
|
if (aManagees.Count() != 1) {
|
|
return nullptr;
|
|
}
|
|
return *aManagees.cbegin();
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_ipc_ProtocolUtils_h
|