зеркало из https://github.com/mozilla/gecko-dev.git
102 строки
3.3 KiB
C++
102 строки
3.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* storage of the frame tree and information about it */
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#ifndef _nsFrameManager_h_
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#define _nsFrameManager_h_
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#include "nsDebug.h"
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#include "mozilla/Attributes.h"
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#include "nsFrameList.h"
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class nsContainerFrame;
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class nsIFrame;
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class nsILayoutHistoryState;
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class nsPlaceholderFrame;
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class nsWindowSizes;
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namespace mozilla {
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class PresShell;
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} // namespace mozilla
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/**
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* Frame manager interface. The frame manager serves one purpose:
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* <li>handles structural modifications to the frame model. If the frame model
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* lock can be acquired, then the changes are processed immediately; otherwise,
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* they're queued and processed later.
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*
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* FIXME(emilio): The comment above doesn't make any sense, there's no "frame
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* model lock" of any sort afaict.
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*/
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class nsFrameManager {
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typedef mozilla::PresShell PresShell;
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typedef mozilla::layout::FrameChildListID ChildListID;
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public:
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explicit nsFrameManager(PresShell* aPresShell)
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: mPresShell(aPresShell), mRootFrame(nullptr) {
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MOZ_ASSERT(mPresShell, "need a pres shell");
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}
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~nsFrameManager();
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/*
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* Gets and sets the root frame (typically the viewport). The lifetime of the
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* root frame is controlled by the frame manager. When the frame manager is
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* destroyed, it destroys the entire frame hierarchy.
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*/
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nsIFrame* GetRootFrame() const { return mRootFrame; }
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void SetRootFrame(nsIFrame* aRootFrame) {
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NS_ASSERTION(!mRootFrame, "already have a root frame");
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mRootFrame = aRootFrame;
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}
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/*
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* After Destroy is called, it is an error to call any FrameManager methods.
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* Destroy should be called when the frame tree managed by the frame
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* manager is no longer being displayed.
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*/
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void Destroy();
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// Functions for manipulating the frame model
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void AppendFrames(nsContainerFrame* aParentFrame, ChildListID aListID,
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nsFrameList& aFrameList);
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void InsertFrames(nsContainerFrame* aParentFrame, ChildListID aListID,
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nsIFrame* aPrevFrame, nsFrameList& aFrameList);
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void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame);
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/*
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* Capture/restore frame state for the frame subtree rooted at aFrame.
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* aState is the document state storage object onto which each frame
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* stores its state. Callers of CaptureFrameState are responsible for
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* traversing next continuations of special siblings of aFrame as
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* needed; this method will only work with actual frametree descendants
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* of aFrame.
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*/
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void CaptureFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState);
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void RestoreFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState);
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/*
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* Add/restore state for one frame
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*/
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void CaptureFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState);
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void RestoreFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState);
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void AddSizeOfIncludingThis(nsWindowSizes& aSizes) const;
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protected:
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// weak link, because the pres shell owns us
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PresShell* MOZ_NON_OWNING_REF mPresShell;
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nsIFrame* mRootFrame;
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};
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#endif
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