зеркало из https://github.com/mozilla/gecko-dev.git
136 строки
3.9 KiB
C++
136 строки
3.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_VR_OSVR_H
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#define GFX_VR_OSVR_H
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#include "nsTArray.h"
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#include "mozilla/RefPtr.h"
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#include "nsThreadUtils.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/EnumeratedArray.h"
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#include "VRDisplayHost.h"
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#include <osvr/ClientKit/ClientKitC.h>
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#include <osvr/ClientKit/DisplayC.h>
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#if defined(XP_MACOSX)
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class MacIOSurface;
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#endif
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namespace mozilla {
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namespace gfx {
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namespace impl {
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class VRDisplayOSVR : public VRDisplayHost
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{
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public:
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void ZeroSensor() override;
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protected:
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VRHMDSensorState GetSensorState() override;
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virtual void StartPresentation() override;
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virtual void StopPresentation() override;
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#if defined(XP_WIN)
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virtual bool SubmitFrame(ID3D11Texture2D* aSource,
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const IntSize& aSize,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) override;
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#elif defined(XP_MACOSX)
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virtual bool SubmitFrame(MacIOSurface* aMacIOSurface,
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const IntSize& aSize,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) override;
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#elif defined(MOZ_ANDROID_GOOGLE_VR)
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virtual bool SubmitFrame(const mozilla::layers::EGLImageDescriptor*,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) override;
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#endif
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public:
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explicit VRDisplayOSVR(OSVR_ClientContext* context,
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OSVR_ClientInterface* iface,
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OSVR_DisplayConfig* display);
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protected:
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virtual ~VRDisplayOSVR()
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{
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Destroy();
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MOZ_COUNT_DTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
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}
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void Destroy();
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OSVR_ClientContext* m_ctx;
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OSVR_ClientInterface* m_iface;
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OSVR_DisplayConfig* m_display;
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gfx::Matrix4x4 mHeadToEye[2];
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};
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} // namespace impl
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class VRSystemManagerOSVR : public VRSystemManager
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{
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public:
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static already_AddRefed<VRSystemManagerOSVR> Create();
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virtual void Destroy() override;
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virtual void Shutdown() override;
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virtual void NotifyVSync() override;
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virtual void Enumerate() override;
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virtual bool ShouldInhibitEnumeration() override;
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virtual void GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult) override;
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virtual bool GetIsPresenting() override;
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virtual void HandleInput() override;
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virtual void GetControllers(nsTArray<RefPtr<VRControllerHost>>&
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aControllerResult) override;
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virtual void ScanForControllers() override;
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virtual void RemoveControllers() override;
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virtual void VibrateHaptic(uint32_t aControllerIdx, uint32_t aHapticIndex,
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double aIntensity, double aDuration,
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const VRManagerPromise& aPromise) override;
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virtual void StopVibrateHaptic(uint32_t aControllerIdx) override;
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protected:
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VRSystemManagerOSVR()
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: mOSVRInitialized(false)
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, mClientContextInitialized(false)
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, mDisplayConfigInitialized(false)
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, mInterfaceInitialized(false)
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, m_ctx(nullptr)
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, m_iface(nullptr)
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, m_display(nullptr)
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{
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}
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bool Init();
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RefPtr<impl::VRDisplayOSVR> mHMDInfo;
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bool mOSVRInitialized;
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bool mClientContextInitialized;
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bool mDisplayConfigInitialized;
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bool mInterfaceInitialized;
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RefPtr<nsIThread> mOSVRThread;
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OSVR_ClientContext m_ctx;
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OSVR_ClientInterface m_iface;
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OSVR_DisplayConfig m_display;
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private:
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// check if all components are initialized
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// and if not, it will try to initialize them
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void CheckOSVRStatus();
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void InitializeClientContext();
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void InitializeDisplay();
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void InitializeInterface();
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* GFX_VR_OSVR_H */
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