.. |
mlgshaders
|
Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow
|
2018-09-25 11:18:34 +00:00 |
BlendShaderConstants.h
|
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
|
2018-11-30 11:46:48 +01:00 |
BlendingHelpers.hlslh
|
…
|
|
CompositorD3D11.cpp
|
Bug 1574745 - Add BeginFrameForNativeLayers() and Begin/EndRenderingToNativeLayer. r=mattwoodrow
|
2019-08-30 21:37:55 +00:00 |
CompositorD3D11.h
|
Bug 1574745 - Add BeginFrameForNativeLayers() and Begin/EndRenderingToNativeLayer. r=mattwoodrow
|
2019-08-30 21:37:55 +00:00 |
CompositorD3D11.hlsl
|
Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow
|
2018-09-24 20:08:26 +00:00 |
DeviceAttachmentsD3D11.cpp
|
Bug 1563139 - Remove StaticPrefs.h. r=glandium
|
2019-07-26 01:10:23 +00:00 |
DeviceAttachmentsD3D11.h
|
Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
|
2019-04-11 12:36:51 +00:00 |
DiagnosticsD3D11.cpp
|
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
|
2018-11-30 11:46:48 +01:00 |
DiagnosticsD3D11.h
|
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
|
2018-11-30 11:46:48 +01:00 |
HelpersD3D11.h
|
Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten
|
2019-03-13 02:34:04 +00:00 |
MLGDeviceD3D11.cpp
|
Bug 1577916 - Remove using namespace std from gfx/layers r=mattwoodrow
|
2019-09-02 17:38:31 +00:00 |
MLGDeviceD3D11.h
|
Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
|
2019-04-11 12:36:51 +00:00 |
ReadbackManagerD3D11.cpp
|
Bug 1547143 - Format the tree: Be prescriptive with the pointer style (left) r=Ehsan
|
2019-05-01 08:47:10 +00:00 |
ReadbackManagerD3D11.h
|
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
|
2018-11-30 11:46:48 +01:00 |
ShaderDefinitionsD3D11.h
|
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
|
2018-11-30 11:46:48 +01:00 |
TextureD3D11.cpp
|
Bug 1543359 - P6. Add backend for color range information. r=mattwoodrow.
|
2019-07-26 08:45:31 +00:00 |
TextureD3D11.h
|
Bug 1543359 - P7. Plumb YUV Color Range info in Windows' Image types. r=mattwoodrow
|
2019-07-26 08:45:30 +00:00 |
genshaders.py
|
Bug 1559975: Fix python2/3 compat in gfx/ r=ahal
|
2019-07-05 14:28:55 +00:00 |
shaders.manifest
|
…
|
|