зеркало из https://github.com/mozilla/gecko-dev.git
394 строки
12 KiB
Plaintext
394 строки
12 KiB
Plaintext
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsMacCursor.h"
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#include "nsObjCExceptions.h"
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#include "nsDebug.h"
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#include "nsDirectoryServiceDefs.h"
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#include "nsCOMPtr.h"
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#include "nsIFile.h"
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#include "nsString.h"
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/*! @category nsMacCursor (PrivateMethods)
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@abstract Private methods internal to the nsMacCursor class.
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@discussion <code>nsMacCursor</code> is effectively an abstract class. It
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does not define complete behaviour in and of itself, the subclasses defined
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in this file provide the useful implementations.
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*/
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@interface nsMacCursor (PrivateMethods)
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/*! @method getNextCursorFrame
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@abstract get the index of the next cursor frame to display.
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@discussion Increments and returns the frame counter of an animated cursor.
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@result The index of the next frame to display in the cursor animation
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*/
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- (int)getNextCursorFrame;
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/*! @method numFrames
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@abstract Query the number of frames in this cursor's animation.
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@discussion Returns the number of frames in this cursor's animation. Static
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cursors return 1.
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*/
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- (int)numFrames;
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/*! @method createTimer
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@abstract Create a Timer to use to animate the cursor.
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@discussion Creates an instance of <code>NSTimer</code> which is used to
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drive the cursor animation. This method should only be called for cursors
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that are animated.
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*/
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- (void)createTimer;
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/*! @method destroyTimer
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@abstract Destroy any timer instance associated with this cursor.
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@discussion Invalidates and releases any <code>NSTimer</code> instance
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associated with this cursor.
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*/
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- (void)destroyTimer;
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/*! @method destroyTimer
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@abstract Destroy any timer instance associated with this cursor.
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@discussion Invalidates and releases any <code>NSTimer</code> instance
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associated with this cursor.
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*/
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/*! @method advanceAnimatedCursor:
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@abstract Method called by animation timer to perform animation.
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@discussion Called by an animated cursor's associated timer to advance the
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animation to the next frame. Determines which frame should occur next and
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sets the cursor to that frame.
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@param aTimer the timer causing the animation
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*/
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- (void)advanceAnimatedCursor:(NSTimer*)aTimer;
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/*! @method setFrame:
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@abstract Sets the current cursor, using an index to determine which frame
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in the animation to display.
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@discussion Sets the current cursor. The frame index determines which frame
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is shown if the cursor is animated. Frames and numbered from <code>0</code>
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to <code>-[nsMacCursor numFrames] - 1</code>. A static cursor has a single
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frame, numbered 0.
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@param aFrameIndex the index indicating which frame from the animation
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to display
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*/
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- (void)setFrame:(int)aFrameIndex;
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@end
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/*! @class nsCocoaCursor
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@abstract Implementation of <code>nsMacCursor</code> that uses Cocoa
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<code>NSCursor</code> instances.
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@discussion Displays a static or animated cursor, using Cocoa
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<code>NSCursor</code> instances. These can be either built-in
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<code>NSCursor</code> instances, or custom <code>NSCursor</code>s created
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from images. When more than one <code>NSCursor</code> is provided, the cursor
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will use these as animation frames.
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*/
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@interface nsCocoaCursor : nsMacCursor {
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@private
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NSArray* mFrames;
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NSCursor* mLastSetCocoaCursor;
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}
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/*! @method initWithFrames:
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@abstract Create an animated cursor by specifying the frames to use for
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the animation.
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@discussion Creates a cursor that will animate by cycling through the given
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frames. Each element of the array must be an instance of
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<code>NSCursor</code>
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@param aCursorFrames an array of <code>NSCursor</code>, representing
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the frames of an animated cursor, in the order they should be played.
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@param aType the corresponding <code>nsCursor</code> constant
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@result an instance of <code>nsCocoaCursor</code> that will animate the
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given cursor frames
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*/
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- (id)initWithFrames:(NSArray*)aCursorFrames type:(nsCursor)aType;
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/*! @method initWithCursor:
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@abstract Create a cursor by specifying a Cocoa <code>NSCursor</code>.
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@discussion Creates a cursor representing the given Cocoa built-in cursor.
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@param aCursor the <code>NSCursor</code> to use
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@param aType the corresponding <code>nsCursor</code> constant
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@result an instance of <code>nsCocoaCursor</code> representing the given
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<code>NSCursor</code>
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*/
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- (id)initWithCursor:(NSCursor*)aCursor type:(nsCursor)aType;
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/*! @method initWithImageNamed:hotSpot:
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@abstract Create a cursor by specifying the name of an image resource to
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use for the cursor and a hotspot.
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@discussion Creates a cursor by loading the named image using the
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<code>+[NSImage imageNamed:]</code> method. <p>The image must be compatible
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with any restrictions laid down by <code>NSCursor</code>. These vary by
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operating system version.</p> <p>The hotspot precisely determines the point
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where the user clicks when using the cursor.</p>
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@param aCursor the name of the image to use for the cursor
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@param aPoint the point within the cursor to use as the hotspot
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@param aType the corresponding <code>nsCursor</code> constant
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@result an instance of <code>nsCocoaCursor</code> that uses the given
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image and hotspot
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*/
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- (id)initWithImageNamed:(NSString*)aCursorImage
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hotSpot:(NSPoint)aPoint
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type:(nsCursor)aType;
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@end
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@implementation nsMacCursor
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+ (nsMacCursor*)cursorWithCursor:(NSCursor*)aCursor type:(nsCursor)aType {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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return [[[nsCocoaCursor alloc] initWithCursor:aCursor
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type:aType] autorelease];
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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+ (nsMacCursor*)cursorWithImageNamed:(NSString*)aCursorImage
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hotSpot:(NSPoint)aPoint
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type:(nsCursor)aType {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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return [[[nsCocoaCursor alloc] initWithImageNamed:aCursorImage
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hotSpot:aPoint
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type:aType] autorelease];
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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+ (nsMacCursor*)cursorWithFrames:(NSArray*)aCursorFrames type:(nsCursor)aType {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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return [[[nsCocoaCursor alloc] initWithFrames:aCursorFrames
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type:aType] autorelease];
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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+ (NSCursor*)cocoaCursorWithImageNamed:(NSString*)imageName
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hotSpot:(NSPoint)aPoint {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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nsCOMPtr<nsIFile> resDir;
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nsAutoCString resPath;
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NSString *pathToImage, *pathToHiDpiImage;
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NSImage *cursorImage, *hiDpiCursorImage;
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nsresult rv = NS_GetSpecialDirectory(NS_GRE_DIR, getter_AddRefs(resDir));
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if (NS_FAILED(rv)) goto INIT_FAILURE;
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resDir->AppendNative("res"_ns);
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resDir->AppendNative("cursors"_ns);
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rv = resDir->GetNativePath(resPath);
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if (NS_FAILED(rv)) goto INIT_FAILURE;
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pathToImage = [NSString stringWithUTF8String:(const char*)resPath.get()];
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if (!pathToImage) goto INIT_FAILURE;
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pathToImage = [pathToImage stringByAppendingPathComponent:imageName];
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pathToHiDpiImage = [pathToImage stringByAppendingString:@"@2x"];
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// Add same extension to both image paths.
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pathToImage = [pathToImage stringByAppendingPathExtension:@"png"];
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pathToHiDpiImage = [pathToHiDpiImage stringByAppendingPathExtension:@"png"];
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cursorImage =
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[[[NSImage alloc] initWithContentsOfFile:pathToImage] autorelease];
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if (!cursorImage) goto INIT_FAILURE;
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// Note 1: There are a few different ways to get a hidpi image via
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// initWithContentsOfFile. We let the OS handle this here: when the
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// file basename ends in "@2x", it will be displayed at native resolution
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// instead of being pixel-doubled. See bug 784909 comment 7 for alternates
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// ways.
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//
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// Note 2: The OS is picky, and will ignore the hidpi representation
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// unless it is exactly twice the size of the lowdpi image.
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hiDpiCursorImage =
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[[[NSImage alloc] initWithContentsOfFile:pathToHiDpiImage] autorelease];
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if (hiDpiCursorImage) {
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NSImageRep* imageRep = [[hiDpiCursorImage representations] objectAtIndex:0];
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[cursorImage addRepresentation:imageRep];
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}
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return [[[NSCursor alloc] initWithImage:cursorImage
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hotSpot:aPoint] autorelease];
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INIT_FAILURE:
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NS_WARNING("Problem getting path to cursor image file!");
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[self release];
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return nil;
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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- (BOOL)isSet {
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// implemented by subclasses
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return NO;
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}
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- (void)set {
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if ([self isAnimated]) {
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[self createTimer];
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}
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// if the cursor isn't animated or the timer creation fails for any reason...
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if (!mTimer) {
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[self setFrame:0];
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}
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}
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- (void)unset {
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[self destroyTimer];
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}
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- (BOOL)isAnimated {
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return [self numFrames] > 1;
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}
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- (int)numFrames {
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// subclasses need to override this to support animation
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return 1;
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}
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- (int)getNextCursorFrame {
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mFrameCounter = (mFrameCounter + 1) % [self numFrames];
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return mFrameCounter;
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}
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- (void)createTimer {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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if (!mTimer) {
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mTimer = [[NSTimer
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scheduledTimerWithTimeInterval:0.25
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target:self
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selector:@selector(advanceAnimatedCursor:)
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userInfo:nil
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repeats:YES] retain];
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}
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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- (void)destroyTimer {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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if (mTimer) {
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[mTimer invalidate];
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[mTimer release];
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mTimer = nil;
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}
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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- (void)advanceAnimatedCursor:(NSTimer*)aTimer {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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if ([aTimer isValid]) {
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[self setFrame:[self getNextCursorFrame]];
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}
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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- (void)setFrame:(int)aFrameIndex {
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// subclasses need to do something useful here
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}
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- (nsCursor)type {
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return mType;
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}
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- (void)dealloc {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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[self destroyTimer];
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[super dealloc];
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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@end
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@implementation nsCocoaCursor
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- (id)initWithFrames:(NSArray*)aCursorFrames type:(nsCursor)aType {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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self = [super init];
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NSEnumerator* it = [aCursorFrames objectEnumerator];
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NSObject* frame = nil;
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while ((frame = [it nextObject])) {
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NS_ASSERTION([frame isKindOfClass:[NSCursor class]],
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"Invalid argument: All frames must be of type NSCursor");
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}
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mFrames = [aCursorFrames retain];
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mFrameCounter = 0;
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mType = aType;
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return self;
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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- (id)initWithCursor:(NSCursor*)aCursor type:(nsCursor)aType {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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NSArray* frame = [NSArray arrayWithObjects:aCursor, nil];
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return [self initWithFrames:frame type:aType];
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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- (id)initWithImageNamed:(NSString*)aCursorImage
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hotSpot:(NSPoint)aPoint
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type:(nsCursor)aType {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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return
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[self initWithCursor:[nsMacCursor cocoaCursorWithImageNamed:aCursorImage
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hotSpot:aPoint]
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type:aType];
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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- (BOOL)isSet {
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return [NSCursor currentCursor] == mLastSetCocoaCursor;
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}
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- (void)setFrame:(int)aFrameIndex {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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NSCursor* newCursor = [mFrames objectAtIndex:aFrameIndex];
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[newCursor set];
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mLastSetCocoaCursor = newCursor;
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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- (int)numFrames {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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return [mFrames count];
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NS_OBJC_END_TRY_BLOCK_RETURN(0);
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}
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- (NSString*)description {
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NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
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return [mFrames description];
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NS_OBJC_END_TRY_BLOCK_RETURN(nil);
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}
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- (void)dealloc {
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NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
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[mFrames release];
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[super dealloc];
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NS_OBJC_END_TRY_IGNORE_BLOCK;
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}
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@end
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