gecko-dev/gfx/layers/d3d11
David Anderson 30e9c14eff Null-check D3D10 devices in a few places. (bug 1225645, r=bas) 2015-11-19 15:04:46 -08:00
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CompositorD3D11.cpp Bug 1204922: When ResizeBuffers fails, make no attempt to do subsequent paints until it succeeds again. r=milan 2015-11-13 13:04:44 +01:00
CompositorD3D11.h Bug 1204922: When ResizeBuffers fails, make no attempt to do subsequent paints until it succeeds again. r=milan 2015-11-13 13:04:44 +01:00
CompositorD3D11.hlsl Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00
CompositorD3D11Shaders.h Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00
CompositorD3D11ShadersVR.h Refactor shader initialization in CompositorD3D11. (bug 1203829 part 3, r=mattwoodrow) 2015-09-15 01:04:17 -07:00
CompositorD3D11VR.hlsl Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange 2015-06-05 13:14:10 -04:00
ReadbackManagerD3D11.cpp Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
ReadbackManagerD3D11.h Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00
TextureD3D11.cpp Null-check D3D10 devices in a few places. (bug 1225645, r=bas) 2015-11-19 15:04:46 -08:00
TextureD3D11.h Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
genshaders.sh Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) 2015-09-15 01:04:37 -07:00