зеркало из https://github.com/mozilla/gecko-dev.git
0a6b4af5e8
We've run into a number of bugs with integer comparison on macOS Intel. I created a reduced test case of bug 1689510 here: https://github.com/jrmuizel/texel-fetch-offset. It appears that offset parameter to texelFetchOffset can cause subsequent uses of that integer value to get confused and generate bad shader code. There are known issues around texelFetchOffset on Intel mentioned in ANGLE |
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