gecko-dev/gfx/webrender_bindings
sotaro 6c701a41a3 Bug 1596630 - Remove mSyncObject->Synchronize() in RenderCompositorANGLE::BeginFrame() r=nical
mSyncObject->Synchronize() was necessary to handle a case that D3D Texture was created on main thread of content process and the Texture does not have a keyed mutex. But with WebRender, the situation does not happen often. Further the Synchronize() is sometimes very slow. Therefore it is better to remove it from RenderCompositorANGLE::BeginFrame().

Canvas 2d does not use keyed mutex yet. Then the change adds keyed mutex usage for the canvas 2d.

D3D11DXVA2Manager still uses the Synchronize(). In this case, the Synchronize() is manually called in D3D11DXVA2Manager::CopyToImage(). Then RenderCompositorANGLE still needs to create SyncObjectHost.

Differential Revision: https://phabricator.services.mozilla.com/D53168

--HG--
extra : moz-landing-system : lando
2019-11-18 09:49:15 +00:00
..
src Bug 1596769 - Fix broken WebRender capture on Windows r=kvark 2019-11-15 16:02:56 +00:00
Cargo.toml Bug 1596769 - Fix broken WebRender capture on Windows r=kvark 2019-11-15 16:02:56 +00:00
DCLayerTree.cpp Bug 1592512 - Handle surface opacity of OS compositor surface on Windows r=gw 2019-11-08 10:15:07 +00:00
DCLayerTree.h Bug 1592512 - Handle surface opacity of OS compositor surface on Windows r=gw 2019-11-08 10:15:07 +00:00
Moz2DImageRenderer.cpp Backed out changeset 42d3ccf69629 (bug 1583879) for causing reftest failures on sort-startSame-1b.svg CLOSED TREE 2019-10-11 18:27:52 +03:00
README.webrender Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1591627 - Add support for specifying surface opacity to OS compositor interface. r=mstange,kvark 2019-10-30 20:49:44 +00:00
RenderCompositor.h Bug 1592510 - Make partial updates with WebRender OS compositor work on Windows r=gw 2019-11-07 00:57:23 +00:00
RenderCompositorANGLE.cpp Bug 1596630 - Remove mSyncObject->Synchronize() in RenderCompositorANGLE::BeginFrame() r=nical 2019-11-18 09:49:15 +00:00
RenderCompositorANGLE.h Bug 1592510 - Make partial updates with WebRender OS compositor work on Windows r=gw 2019-11-07 00:57:23 +00:00
RenderCompositorEGL.cpp Bug 1589718: Add a RenderedFrameId to RenderCompositor and use it to control release of textures. r=sotaro 2019-11-04 16:15:20 +00:00
RenderCompositorEGL.h Bug 1589718: Add a RenderedFrameId to RenderCompositor and use it to control release of textures. r=sotaro 2019-11-04 16:15:20 +00:00
RenderCompositorOGL.cpp Bug 1576390 - Remove the prefs gfx.core-animation.enabled and gfx.compositor.glcontext.opaque, and all the code needed to support it. r=mattwoodrow,spohl 2019-11-13 19:07:37 +00:00
RenderCompositorOGL.h Bug 1589718: Add a RenderedFrameId to RenderCompositor and use it to control release of textures. r=sotaro 2019-11-04 16:15:20 +00:00
RenderD3D11TextureHostOGL.cpp Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderD3D11TextureHostOGL.h Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderEGLImageTextureHost.cpp Bug 1559524 - Reduce calls to GLLibraryEGL::Get(). r=lsalzman 2019-06-15 05:21:12 +00:00
RenderEGLImageTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderTextureHost.cpp Bug 1529870 - Add handling of single buffer mode android SurfaceTexture r=nical 2019-04-03 22:05:27 +00:00
RenderTextureHost.h Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderThread.cpp Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderThread.h Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderWaylandDMABUFTextureHostOGL.cpp Bug 1583731 - [Wayland] Implement RenderWaylandDMABUFTextureHostOGL based on WaylandDMABUFSurface, r=sotaro 2019-10-17 11:28:56 +00:00
RenderWaylandDMABUFTextureHostOGL.h Bug 1583731 - [Wayland] Implement RenderWaylandDMABUFTextureHostOGL based on WaylandDMABUFSurface, r=sotaro 2019-10-17 11:28:56 +00:00
RendererOGL.cpp Bug 1593383 - Force full rendering to external target r=nical,gw 2019-11-05 09:06:59 +00:00
RendererOGL.h Bug 1589718: Add a RenderedFrameId to RenderCompositor and use it to control release of textures. r=sotaro 2019-11-04 16:15:20 +00:00
RendererScreenshotGrabber.cpp Bug 1562642 - Part 2 - Add missing MPL2 headers r=Gijs 2019-07-08 09:27:47 +00:00
RendererScreenshotGrabber.h Bug 1547472 - Ref count the ProfilerScreenshots structure r=gerald,jesup 2019-05-24 23:53:28 +00:00
WebRenderAPI.cpp Bug 1595036 - Put GPU debug markers behind a pref r=kvark 2019-11-08 15:59:27 +00:00
WebRenderAPI.h Bug 1581240 - Add an API to retrieve the collected frames from WebRender r=mstange 2019-11-07 22:34:49 +00:00
WebRenderTypes.cpp Bug 1441308 - Core renderroot splitting changes r=kats,sotaro 2019-03-22 18:28:42 +00:00
WebRenderTypes.h Bug 1589402 - Stop rounding complex clip rects in layout space. r=jrmuizel 2019-11-15 18:02:17 +00:00
cbindgen.toml Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00
moz.build Bug 1583731 - [Wayland] Implement RenderWaylandDMABUFTextureHostOGL based on WaylandDMABUFSurface, r=sotaro 2019-10-17 11:28:56 +00:00
rustfmt.toml
webrender_ffi.h Bug 1178765 - Part 2: Implement backdrop-filter in WebRender r=gw 2019-08-13 22:02:44 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs