gecko-dev/gfx/webrender_bindings
sotaro f1e8518196 Bug 1551792 - Add override to RenderCompositorANGLE::UseTripleBuffering() r=nical
Differential Revision: https://phabricator.services.mozilla.com/D31194

--HG--
extra : moz-landing-system : lando
2019-05-15 16:32:25 +00:00
..
src Bug 1536021 - Gecko side changes. r=kvark 2019-05-10 22:13:31 +02:00
Cargo.toml Bug 1542826 - Expose a mozconfig flag to build the WR debugger feature. r=gw,froydnj 2019-04-25 19:31:16 +00:00
Moz2DImageRenderer.cpp Merge mozilla-inbound to mozilla-central. a=merge 2019-01-19 11:57:49 +02:00
README.webrender Bug 1507522 - Drop revision.txt and WR update process. r=jrmuizel 2019-01-10 14:14:13 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1544642 - Do not bind SurfaceTexture of video to gl context if it is used by WebGL r=nical 2019-04-26 07:48:54 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1544642 - Do not bind SurfaceTexture of video to gl context if it is used by WebGL r=nical 2019-04-26 07:48:54 +00:00
RenderBufferTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderBufferTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositor.cpp Bug 1539729 - Disable RenderCompositorOGL usage on android r=nical 2019-04-01 21:58:05 +00:00
RenderCompositor.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorANGLE.cpp Bug 1536002 - Add SharedGL check in RenderCompositorANGLE::Create() r=nical 2019-03-20 11:52:26 +00:00
RenderCompositorANGLE.h Bug 1551792 - Add override to RenderCompositorANGLE::UseTripleBuffering() r=nical 2019-05-15 16:32:25 +00:00
RenderCompositorEGL.cpp Bug 1535893 - Use SharedGL in RenderCompositorEGL on wayland, r=sotaro 2019-04-12 08:08:03 +00:00
RenderCompositorEGL.h Bug 1535893 - Use SharedGL in RenderCompositorEGL on wayland, r=sotaro 2019-04-12 08:08:03 +00:00
RenderCompositorOGL.cpp Bug 1539729 - Disable RenderCompositorOGL usage on android r=nical 2019-04-01 21:58:05 +00:00
RenderCompositorOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderD3D11TextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderD3D11TextureHostOGL.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderEGLImageTextureHost.cpp Bug 1532201 - Enable SurfaceFactory_EGLImage usage with WebRender r=nical 2019-04-02 03:16:20 +00:00
RenderEGLImageTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderMacIOSurfaceTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderMacIOSurfaceTextureHostOGL.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderSharedSurfaceTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderSharedSurfaceTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderTextureHost.cpp Bug 1529870 - Add handling of single buffer mode android SurfaceTexture r=nical 2019-04-03 22:05:27 +00:00
RenderTextureHost.h Bug 1544642 - Do not bind SurfaceTexture of video to gl context if it is used by WebGL r=nical 2019-04-26 07:48:54 +00:00
RenderTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostWrapper.cpp Bug 1526213 - Enable WebRenderTextureHostWrapper for canvas r=nical 2019-02-18 09:33:32 +00:00
RenderTextureHostWrapper.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderThread.cpp Bug 1551392 - Remove RenderThread::DecPendingFrameCount() r=nical 2019-05-14 07:18:03 +00:00
RenderThread.h Bug 1551392 - Remove RenderThread::DecPendingFrameCount() r=nical 2019-05-14 07:18:03 +00:00
RendererOGL.cpp Bug 1547097 - Get snapshots in RGBA8 instead of BGRA8 on Android. r=jnicol 2019-04-30 17:49:30 +00:00
RendererOGL.h Bug 1547097 - Get snapshots in RGBA8 instead of BGRA8 on Android. r=jnicol 2019-04-30 17:49:30 +00:00
RendererScreenshotGrabber.cpp Bug 1444434 - Free the Gecko profiler screenshots structures in the WebRender renderer when profiling stops r=kvark 2019-03-28 14:51:49 +00:00
RendererScreenshotGrabber.h Bug 1444434 - Free the Gecko profiler screenshots structures in the WebRender renderer when profiling stops r=kvark 2019-03-28 14:51:49 +00:00
WebRenderAPI.cpp Bug 1536021 - Gecko side changes. r=kvark 2019-05-10 22:13:31 +02:00
WebRenderAPI.h Bug 1536021 - Gecko side changes. r=kvark 2019-05-10 22:13:31 +02:00
WebRenderTypes.cpp Bug 1441308 - Core renderroot splitting changes r=kats,sotaro 2019-03-22 18:28:42 +00:00
WebRenderTypes.h Bug 1540581 - P9. Add R16G16 type and update of P010/P016 resource update. r=sotaro 2019-04-11 12:37:23 +00:00
cbindgen.toml Bug 1533142 - Use more cbindgen features. r=kats 2019-03-06 23:01:11 +00:00
moz.build Bug 1532201 - Enable SurfaceFactory_EGLImage usage with WebRender r=nical 2019-04-02 03:16:20 +00:00
rustfmt.toml
webrender_ffi.h Bug 1441308 - Core renderroot splitting changes r=kats,sotaro 2019-03-22 18:28:42 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
   If you are building a non-nightly version (e.g. beta) you may need to add |ac_add_options --enable-webrender=build| to your mozconfig.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs