gecko-dev/gfx/webrender_bindings
Narcis Beleuzu 58a833221c Backed out 9 changesets (bug 1634253) for bc failures on browser_bug295977_autoscroll_overflow.js . CLOSED TREE
Backed out changeset d41b75c1f7ec (bug 1634253)
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..
src Bug 1635022 - Add support for specifying blend container r=kats,Bert 2020-05-04 20:28:44 +00:00
Cargo.toml Bug 1633553 - Update dwrote to 0.11 r=jdm 2020-04-27 21:47:21 +00:00
DCLayerTree.cpp Bug 1631753 - Rename DCLayer to DCTile r=gw 2020-04-21 19:40:55 +00:00
DCLayerTree.h Bug 1631753 - Rename DCLayer to DCTile r=gw 2020-04-21 19:40:55 +00:00
Moz2DImageRenderer.cpp Bug 1619165 - Reformat recent changes to the Google coding style r=andi 2020-04-25 09:40:08 +00:00
README.webrender
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1626142 - Fix canvas handling during resuming on Android r=jnicol 2020-04-14 14:07:30 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1626142 - Fix canvas handling during resuming on Android r=jnicol 2020-04-14 14:07:30 +00:00
RenderBufferTextureHost.cpp Bug 1615980 - Add more logs to RenderBufferTextureHost::Lock() r=nical 2020-02-17 14:38:27 +00:00
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1612941 - add deinit hook to WR Compositor trait. r=gw 2020-03-13 18:35:27 +00:00
RenderCompositor.h Bug 1612941 - add deinit hook to WR Compositor trait. r=gw 2020-03-13 18:35:27 +00:00
RenderCompositorANGLE.cpp Bug 1474281 - Make EGL-provider support OGL. r=jgilbert 2020-04-21 05:43:35 +00:00
RenderCompositorANGLE.h Bug 1626822 - Add a way to enable WebRender without GPU process on Windows r=jrmuizel 2020-04-14 03:27:12 +00:00
RenderCompositorEGL.cpp Bug 1626142 - Fix canvas handling during resuming on Android r=jnicol 2020-04-14 14:07:30 +00:00
RenderCompositorEGL.h Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderCompositorOGL.cpp Bug 1633303 - Add glDebugCallback support to non shared gl context with WebRender r=gw 2020-04-27 02:51:48 +00:00
RenderCompositorOGL.h Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
RenderD3D11TextureHostOGL.cpp Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderD3D11TextureHostOGL.h Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
RenderTextureHost.h Bug 1626142 - Fix canvas handling during resuming on Android r=jnicol 2020-04-14 14:07:30 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderThread.cpp Backed out 9 changesets (bug 1634253) for bc failures on browser_bug295977_autoscroll_overflow.js . CLOSED TREE 2020-05-08 23:09:31 +03:00
RenderThread.h Bug 1622360 - Drop the document frames counter stuff. r=jrmuizel 2020-05-05 18:15:36 +00:00
RenderWaylandDMABUFTextureHostOGL.cpp Bug 1613364 [Wayland] Update RenderWaylandDMABUFTextureHostOGL to work with NV12 texture format, r=sotaro 2020-02-12 22:34:42 +00:00
RenderWaylandDMABUFTextureHostOGL.h Bug 1613052 [Wayland] Use texture handle from WaylandDMABUFSurface directly at WebRender, r=sotaro 2020-02-05 08:31:01 +00:00
RendererOGL.cpp Backed out 9 changesets (bug 1634253) for bc failures on browser_bug295977_autoscroll_overflow.js . CLOSED TREE 2020-05-08 23:09:31 +03:00
RendererOGL.h Bug 1624627 - Reimplement the slow frame indicator. r=jrmuizel 2020-04-02 17:23:15 +00:00
RendererScreenshotGrabber.cpp Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
RendererScreenshotGrabber.h Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
WebRenderAPI.cpp Bug 1632705 - Part 5 - Port some more clips to explicit rect API. r=kats 2020-04-30 12:08:54 +00:00
WebRenderAPI.h Bug 1635022 - Add support for specifying blend container r=kats,Bert 2020-05-04 20:28:44 +00:00
WebRenderTypes.cpp Bug 1614208 - Stop including nsStyleConsts.h from WebRenderTypes.h. r=jrmuizel 2020-02-11 01:23:41 +00:00
WebRenderTypes.h Bug 1622360 - Remove NonDefaultRenderRootArray. r=jrmuizel 2020-04-01 13:40:13 +00:00
cbindgen.toml Bug 1616395 - Remove FfiVec. r=jrmuizel 2020-02-19 18:34:51 +00:00
moz.build Bug 1612515 - Part 4: Move RunCBindgen.py to /build. r=glandium 2020-02-28 14:07:15 +00:00
rustfmt.toml
webrender_ffi.h Bug 1604615 - Use optimized shader source in webrender. r=jrmuizel 2020-04-21 10:32:15 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs