gecko-dev/gfx/webrender_bindings/RenderCompositor.cpp

135 строки
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "RenderCompositor.h"
#include "GLContext.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/SyncObject.h"
#include "mozilla/webrender/RenderCompositorOGL.h"
#include "mozilla/widget/CompositorWidget.h"
#ifdef XP_WIN
# include "mozilla/webrender/RenderCompositorANGLE.h"
#endif
#if defined(MOZ_WAYLAND) || defined(MOZ_WIDGET_ANDROID)
# include "mozilla/webrender/RenderCompositorEGL.h"
#endif
namespace mozilla {
namespace wr {
void wr_compositor_add_surface(void* aCompositor, wr::NativeSurfaceId aId,
wr::DeviceIntPoint aPosition,
wr::DeviceIntRect aClipRect) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->AddSurface(aId, aPosition, aClipRect);
}
void wr_compositor_begin_frame(void* aCompositor) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->CompositorBeginFrame();
}
void wr_compositor_bind(void* aCompositor, wr::NativeTileId aId,
wr::DeviceIntPoint* aOffset, uint32_t* aFboId,
wr::DeviceIntRect aDirtyRect,
wr::DeviceIntRect aValidRect) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->Bind(aId, aOffset, aFboId, aDirtyRect, aValidRect);
}
void wr_compositor_create_surface(void* aCompositor, wr::NativeSurfaceId aId,
wr::DeviceIntPoint aVirtualOffset,
wr::DeviceIntSize aTileSize, bool aIsOpaque) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->CreateSurface(aId, aVirtualOffset, aTileSize, aIsOpaque);
}
void wr_compositor_create_tile(void* aCompositor, wr::NativeSurfaceId aId,
int32_t aX, int32_t aY) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->CreateTile(aId, aX, aY);
}
void wr_compositor_destroy_tile(void* aCompositor, wr::NativeSurfaceId aId,
int32_t aX, int32_t aY) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->DestroyTile(aId, aX, aY);
}
void wr_compositor_destroy_surface(void* aCompositor, NativeSurfaceId aId) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->DestroySurface(aId);
}
void wr_compositor_end_frame(void* aCompositor) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->CompositorEndFrame();
}
void wr_compositor_enable_native_compositor(void* aCompositor, bool aEnable) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->EnableNativeCompositor(aEnable);
}
CompositorCapabilities wr_compositor_get_capabilities(void* aCompositor) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
return compositor->GetCompositorCapabilities();
}
void wr_compositor_unbind(void* aCompositor) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->Unbind();
}
void wr_compositor_deinit(void* aCompositor) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->DeInit();
}
/* static */
UniquePtr<RenderCompositor> RenderCompositor::Create(
RefPtr<widget::CompositorWidget>&& aWidget) {
#ifdef XP_WIN
if (gfx::gfxVars::UseWebRenderANGLE()) {
return RenderCompositorANGLE::Create(std::move(aWidget));
}
#endif
#if defined(MOZ_WAYLAND) || defined(MOZ_WIDGET_ANDROID)
UniquePtr<RenderCompositor> eglCompositor =
RenderCompositorEGL::Create(aWidget);
if (eglCompositor) {
return eglCompositor;
}
#endif
#if defined(MOZ_WIDGET_ANDROID)
// RenderCompositorOGL is not used on android
return nullptr;
#else
return RenderCompositorOGL::Create(std::move(aWidget));
#endif
}
RenderCompositor::RenderCompositor(RefPtr<widget::CompositorWidget>&& aWidget)
: mWidget(aWidget) {}
RenderCompositor::~RenderCompositor() = default;
bool RenderCompositor::MakeCurrent() { return gl()->MakeCurrent(); }
bool RenderCompositor::IsContextLost() {
// XXX Add glGetGraphicsResetStatus handling for checking rendering context
// has not been lost
return false;
}
} // namespace wr
} // namespace mozilla