зеркало из https://github.com/mozilla/gecko-dev.git
36 строки
1.2 KiB
C++
36 строки
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "CanvasContext.h"
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namespace mozilla {
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namespace webgpu {
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CanvasContext::~CanvasContext() = default;
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JSObject* CanvasContext::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return dom::GPUCanvasContext_Binding::Wrap(aCx, this, aGivenProto);
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}
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NS_IMPL_CYCLE_COLLECTING_ADDREF(CanvasContext)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(CanvasContext)
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(CanvasContext)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(CanvasContext)
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NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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NS_INTERFACE_MAP_ENTRY(nsICanvasRenderingContextInternal)
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// NS_INTERFACE_MAP_ENTRY(nsISupportsWeakReference)
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// If the exact way we cast to nsISupports here ever changes, fix our
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// ToSupports() method.
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NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports,
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nsICanvasRenderingContextInternal)
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NS_INTERFACE_MAP_END
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} // namespace webgpu
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} // namespace mozilla
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