gecko-dev/layout/base/nsPresArena.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
/* arena allocation for the frame tree and closely-related objects */
#ifndef nsPresArena_h___
#define nsPresArena_h___
#include "mozilla/ArenaAllocator.h"
#include "mozilla/ArenaObjectID.h"
#include "mozilla/ArenaRefPtr.h"
#include "mozilla/Assertions.h"
#include "mozilla/MemoryChecking.h" // Note: Do not remove this, needed for MOZ_HAVE_MEM_CHECKS below
#include "mozilla/MemoryReporting.h"
#include <stdint.h>
#include "nscore.h"
#include "nsDataHashtable.h"
#include "nsHashKeys.h"
#include "nsTArray.h"
#include "nsTHashtable.h"
class nsWindowSizes;
template <size_t ArenaSize>
class nsPresArena {
public:
nsPresArena() = default;
~nsPresArena();
/**
* Pool allocation with recycler lists indexed by frame-type ID.
* Every aID must always be used with the same object size, aSize.
*/
void* AllocateByFrameID(nsQueryFrame::FrameIID aID, size_t aSize) {
return Allocate(aID, aSize);
}
void FreeByFrameID(nsQueryFrame::FrameIID aID, void* aPtr) {
Free(aID, aPtr);
}
/**
* Pool allocation with recycler lists indexed by object-type ID (see above).
* Every aID must always be used with the same object size, aSize.
*/
void* AllocateByObjectID(mozilla::ArenaObjectID aID, size_t aSize) {
return Allocate(aID, aSize);
}
void FreeByObjectID(mozilla::ArenaObjectID aID, void* aPtr) {
Free(aID, aPtr);
}
void* AllocateByCustomID(uint32_t aID, size_t aSize) {
return Allocate(aID, aSize);
}
void FreeByCustomID(uint32_t aID, void* ptr) { Free(aID, ptr); }
/**
* Register an ArenaRefPtr to be cleared when this arena is about to
* be destroyed.
*
* (Defined in ArenaRefPtrInlines.h.)
*
* @param aPtr The ArenaRefPtr to clear.
* @param aObjectID The ArenaObjectID value that uniquely identifies
* the type of object the ArenaRefPtr holds.
*/
template <typename T>
void RegisterArenaRefPtr(mozilla::ArenaRefPtr<T>* aPtr) {
MOZ_ASSERT(!mArenaRefPtrs.Contains(aPtr));
mArenaRefPtrs.Put(aPtr, T::ArenaObjectID());
}
/**
* Deregister an ArenaRefPtr that was previously registered with
* RegisterArenaRefPtr.
*/
template <typename T>
void DeregisterArenaRefPtr(mozilla::ArenaRefPtr<T>* aPtr) {
MOZ_ASSERT(mArenaRefPtrs.Contains(aPtr));
mArenaRefPtrs.Remove(aPtr);
}
/**
* Clears all currently registered ArenaRefPtrs. This will be called during
* the destructor, but can be called by users of nsPresArena who want to
* ensure arena-allocated objects are released earlier.
*/
void ClearArenaRefPtrs();
/**
* Clears all currently registered ArenaRefPtrs for the given ArenaObjectID.
* This is called when we reconstruct the rule tree so that ComputedStyles
* pointing into the old rule tree aren't released afterwards, triggering an
* assertion in ~ComputedStyle.
*/
void ClearArenaRefPtrs(mozilla::ArenaObjectID aObjectID);
/**
* Increment nsWindowSizes with sizes of interesting objects allocated in this
* arena.
*/
void AddSizeOfExcludingThis(nsWindowSizes& aWindowSizes) const;
void Check() { mPool.Check(); }
private:
void* Allocate(uint32_t aCode, size_t aSize);
void Free(uint32_t aCode, void* aPtr);
inline void ClearArenaRefPtrWithoutDeregistering(
void* aPtr, mozilla::ArenaObjectID aObjectID);
class FreeList {
public:
nsTArray<void*> mEntries;
size_t mEntrySize;
size_t mEntriesEverAllocated;
FreeList() : mEntrySize(0), mEntriesEverAllocated(0) {}
size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
return mEntries.ShallowSizeOfExcludingThis(aMallocSizeOf);
}
};
FreeList mFreeLists[mozilla::eArenaObjectID_COUNT];
mozilla::ArenaAllocator<ArenaSize, 8> mPool;
nsDataHashtable<nsPtrHashKey<void>, mozilla::ArenaObjectID> mArenaRefPtrs;
};
#endif