gecko-dev/toolkit/content/widgets/timekeeper.js

417 строки
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JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
/**
* TimeKeeper keeps track of the time states. Given min, max, step, and
* format (12/24hr), TimeKeeper will determine the ranges of possible
* selections, and whether or not the current time state is out of range
* or off step.
*
* @param {Object} props
* {
* {Date} min
* {Date} max
* {Number} step
* {String} format: Either "12" or "24"
* }
*/
function TimeKeeper(props) {
this.props = props;
this.state = { time: new Date(0), ranges: {} };
}
{
const DAY_PERIOD_IN_HOURS = 12,
SECOND_IN_MS = 1000,
MINUTE_IN_MS = 60000,
HOUR_IN_MS = 3600000,
DAY_PERIOD_IN_MS = 43200000,
DAY_IN_MS = 86400000,
TIME_FORMAT_24 = "24";
TimeKeeper.prototype = {
/**
* Getters for different time units.
* @return {Number}
*/
get hour() {
return this.state.time.getUTCHours();
},
get minute() {
return this.state.time.getUTCMinutes();
},
get second() {
return this.state.time.getUTCSeconds();
},
get millisecond() {
return this.state.time.getUTCMilliseconds();
},
get dayPeriod() {
// 0 stands for AM and 12 for PM
return this.state.time.getUTCHours() < DAY_PERIOD_IN_HOURS ? 0 : DAY_PERIOD_IN_HOURS;
},
/**
* Get the ranges of different time units.
* @return {Object}
* {
* {Array<Number>} dayPeriod
* {Array<Number>} hours
* {Array<Number>} minutes
* {Array<Number>} seconds
* {Array<Number>} milliseconds
* }
*/
get ranges() {
return this.state.ranges;
},
/**
* Set new time, check if the current state is valid, and set ranges.
*
* @param {Object} timeState: The new time
* {
* {Number} hour [optional]
* {Number} minute [optional]
* {Number} second [optional]
* {Number} millisecond [optional]
* }
*/
setState(timeState) {
const { min, max } = this.props;
const { hour, minute, second, millisecond } = timeState;
if (hour != undefined) {
this.state.time.setUTCHours(hour);
}
if (minute != undefined) {
this.state.time.setUTCMinutes(minute);
}
if (second != undefined) {
this.state.time.setUTCSeconds(second);
}
if (millisecond != undefined) {
this.state.time.setUTCMilliseconds(millisecond);
}
this.state.isOffStep = this._isOffStep(this.state.time);
this.state.isOutOfRange = (this.state.time < min || this.state.time > max);
this.state.isInvalid = this.state.isOutOfRange || this.state.isOffStep;
this._setRanges(this.dayPeriod, this.hour, this.minute, this.second);
},
/**
* Set day-period (AM/PM)
* @param {Number} dayPeriod: 0 as AM, 12 as PM
*/
setDayPeriod(dayPeriod) {
if (dayPeriod == this.dayPeriod) {
return;
}
if (dayPeriod == 0) {
this.setState({ hour: this.hour - DAY_PERIOD_IN_HOURS });
} else {
this.setState({ hour: this.hour + DAY_PERIOD_IN_HOURS });
}
},
/**
* Set hour in 24hr format (0 ~ 23)
* @param {Number} hour
*/
setHour(hour) {
this.setState({ hour });
},
/**
* Set minute (0 ~ 59)
* @param {Number} minute
*/
setMinute(minute) {
this.setState({ minute });
},
/**
* Set second (0 ~ 59)
* @param {Number} second
*/
setSecond(second) {
this.setState({ second });
},
/**
* Set millisecond (0 ~ 999)
* @param {Number} millisecond
*/
setMillisecond(millisecond) {
this.setState({ millisecond });
},
/**
* Calculate the range of possible choices for each time unit.
* Reuse the old result if the input has not changed.
*
* @param {Number} dayPeriod
* @param {Number} hour
* @param {Number} minute
* @param {Number} second
*/
_setRanges(dayPeriod, hour, minute, second) {
this.state.ranges.dayPeriod =
this.state.ranges.dayPeriod || this._getDayPeriodRange();
if (this.state.dayPeriod != dayPeriod) {
this.state.ranges.hours = this._getHoursRange(dayPeriod);
}
if (this.state.hour != hour) {
this.state.ranges.minutes = this._getMinutesRange(hour);
}
if (this.state.hour != hour || this.state.minute != minute) {
this.state.ranges.seconds = this._getSecondsRange(hour, minute);
}
if (this.state.hour != hour || this.state.minute != minute || this.state.second != second) {
this.state.ranges.milliseconds = this._getMillisecondsRange(hour, minute, second);
}
// Save the time states for comparison.
this.state.dayPeriod = dayPeriod;
this.state.hour = hour;
this.state.minute = minute;
this.state.second = second;
},
/**
* Get the AM/PM range. Return an empty array if in 24hr mode.
*
* @return {Array<Number>}
*/
_getDayPeriodRange() {
if (this.props.format == TIME_FORMAT_24) {
return [];
}
const start = 0;
const end = DAY_IN_MS - 1;
const minStep = DAY_PERIOD_IN_MS;
const formatter = (time) =>
new Date(time).getUTCHours() < DAY_PERIOD_IN_HOURS ? 0 : DAY_PERIOD_IN_HOURS;
return this._getSteps(start, end, minStep, formatter);
},
/**
* Get the hours range.
*
* @param {Number} dayPeriod
* @return {Array<Number>}
*/
_getHoursRange(dayPeriod) {
const { format } = this.props;
const start = format == "24" ? 0 : dayPeriod * HOUR_IN_MS;
const end = format == "24" ? DAY_IN_MS - 1 : start + DAY_PERIOD_IN_MS - 1;
const minStep = HOUR_IN_MS;
const formatter = (time) => new Date(time).getUTCHours();
return this._getSteps(start, end, minStep, formatter);
},
/**
* Get the minutes range
*
* @param {Number} hour
* @return {Array<Number>}
*/
_getMinutesRange(hour) {
const start = hour * HOUR_IN_MS;
const end = start + HOUR_IN_MS - 1;
const minStep = MINUTE_IN_MS;
const formatter = (time) => new Date(time).getUTCMinutes();
return this._getSteps(start, end, minStep, formatter);
},
/**
* Get the seconds range
*
* @param {Number} hour
* @param {Number} minute
* @return {Array<Number>}
*/
_getSecondsRange(hour, minute) {
const start = hour * HOUR_IN_MS + minute * MINUTE_IN_MS;
const end = start + MINUTE_IN_MS - 1;
const minStep = SECOND_IN_MS;
const formatter = (time) => new Date(time).getUTCSeconds();
return this._getSteps(start, end, minStep, formatter);
},
/**
* Get the milliseconds range
* @param {Number} hour
* @param {Number} minute
* @param {Number} second
* @return {Array<Number>}
*/
_getMillisecondsRange(hour, minute, second) {
const start = hour * HOUR_IN_MS + minute * MINUTE_IN_MS + second * SECOND_IN_MS;
const end = start + SECOND_IN_MS - 1;
const minStep = 1;
const formatter = (time) => new Date(time).getUTCMilliseconds();
return this._getSteps(start, end, minStep, formatter);
},
/**
* Calculate the range of possible steps.
*
* @param {Number} startValue: Start time in ms
* @param {Number} endValue: End time in ms
* @param {Number} minStep: Smallest step in ms for the time unit
* @param {Function} formatter: Outputs time in a particular format
* @return {Array<Object>}
* {
* {Number} value
* {Boolean} enabled
* }
*/
_getSteps(startValue, endValue, minStep, formatter) {
const { min, max, step } = this.props;
// The timeStep should be big enough so that there won't be
// duplications. Ex: minimum step for minute should be 60000ms,
// if smaller than that, next step might return the same minute.
const timeStep = Math.max(minStep, step);
// Make sure the starting point and end point is not off step
let time = min.valueOf() + Math.ceil((startValue - min.valueOf()) / timeStep) * timeStep;
let maxValue = min.valueOf() + Math.floor((max.valueOf() - min.valueOf()) / step) * step;
let steps = [];
// Increment by timeStep until reaching the end of the range.
while (time <= endValue) {
steps.push({
value: formatter(time),
// Check if the value is within the min and max. If it's out of range,
// also check for the case when minStep is too large, and has stepped out
// of range when it should be enabled.
enabled: (time >= min.valueOf() && time <= max.valueOf()) ||
(time > maxValue && startValue <= maxValue &&
endValue >= maxValue && formatter(time) == formatter(maxValue)),
});
time += timeStep;
}
return steps;
},
/**
* A generic function for stepping up or down from a value of a range.
* It stops at the upper and lower limits.
*
* @param {Number} current: The current value
* @param {Number} offset: The offset relative to current value
* @param {Array<Object>} range: List of possible steps
* @return {Number} The new value
*/
_step(current, offset, range) {
const index = range.findIndex(step => step.value == current);
const newIndex = offset > 0 ?
Math.min(index + offset, range.length - 1) :
Math.max(index + offset, 0);
return range[newIndex].value;
},
/**
* Step up or down AM/PM
*
* @param {Number} offset
*/
stepDayPeriodBy(offset) {
const current = this.dayPeriod;
const dayPeriod = this._step(current, offset, this.state.ranges.dayPeriod);
if (current != dayPeriod) {
this.hour < DAY_PERIOD_IN_HOURS ?
this.setState({ hour: this.hour + DAY_PERIOD_IN_HOURS }) :
this.setState({ hour: this.hour - DAY_PERIOD_IN_HOURS });
}
},
/**
* Step up or down hours
*
* @param {Number} offset
*/
stepHourBy(offset) {
const current = this.hour;
const hour = this._step(current, offset, this.state.ranges.hours);
if (current != hour) {
this.setState({ hour });
}
},
/**
* Step up or down minutes
*
* @param {Number} offset
*/
stepMinuteBy(offset) {
const current = this.minute;
const minute = this._step(current, offset, this.state.ranges.minutes);
if (current != minute) {
this.setState({ minute });
}
},
/**
* Step up or down seconds
*
* @param {Number} offset
*/
stepSecondBy(offset) {
const current = this.second;
const second = this._step(current, offset, this.state.ranges.seconds);
if (current != second) {
this.setState({ second });
}
},
/**
* Step up or down milliseconds
*
* @param {Number} offset
*/
stepMillisecondBy(offset) {
const current = this.milliseconds;
const millisecond = this._step(current, offset, this.state.ranges.millisecond);
if (current != millisecond) {
this.setState({ millisecond });
}
},
/**
* Checks if the time state is off step.
*
* @param {Date} time
* @return {Boolean}
*/
_isOffStep(time) {
const { min, step } = this.props;
return (time.valueOf() - min.valueOf()) % step != 0;
},
};
}