gecko-dev/js/tamarin/MMgc/Makefile

109 строки
3.6 KiB
Makefile

# ***** BEGIN LICENSE BLOCK *****
# Version: MPL 1.1/GPL 2.0/LGPL 2.1
#
# The contents of this file are subject to the Mozilla Public License Version 1.1 (the
# "License"); you may not use this file except in compliance with the License. You may obtain
# a copy of the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
# WARRANTY OF ANY KIND, either express or implied. See the License for the specific
# language governing rights and limitations under the License.
#
# The Original Code is [Open Source Virtual Machine.]
#
# The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
# by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
# Reserved.
#
# Contributor(s): Adobe AS3 Team
#
# Alternatively, the contents of this file may be used under the terms of either the GNU
# General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
# License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
# LGPL are applicable instead of those above. If you wish to allow use of your version of this
# file only under the terms of either the GPL or the LGPL, and not to allow others to use your
# version of this file under the terms of the MPL, indicate your decision by deleting provisions
# above and replace them with the notice and other provisions required by the GPL or the
# LGPL. If you do not delete the provisions above, a recipient may use your version of this file
# under the terms of any one of the MPL, the GPL or the LGPL.
#
# ***** END LICENSE BLOCK ***** */
# DEBUG can be set to YES to include debugging info, or NO otherwise
DEBUG := YES
# DEBUGGER can be set to choose the Content Debugger version of the gc
DEBUGGER := YES
MMGC_ROOT := .
CC := gcc
CXX := g++
AR := ar
UNAME := $(shell uname)
ARCH := ${shell uname -m}
ifeq ($(UNAME),Linux)
MMGC_PLATFORM_DEFS := -DSOFT_ASSERTS -D_DEBUG
endif
ifeq ($(UNAME),Darwin)
MMGC_PLATFORM_DEFS := -DDARWIN -D_MAC -Dpowerc -DSOFT_ASSERTS -DDEBUGGER -DTARGET_RT_MAC_MACHO=1 -D_DEBUG -DDEBUG
ifeq (${ARCH},i386)
MMGC_PLATFORM_DEFS := ${MMGC_PLATFORM_DEFS} -DAVMPLUS_IA32
else
MMGC_PLATFORM_DEFS := ${MMGC_PLATFORM_DEFS} -DAVMPLUS_PPC
endif
endif
ifeq ($(UNAME),CYGWIN_NT-5.1)
MMGC_PLATFORM_DEFS := -DCYGWIN -DAVMPLUS_IA32
endif
include makecommon
#****************************************************************************
# Targets of the build
#****************************************************************************
OUTPUT := libmmgc.a
all: ${OUTPUT}
#****************************************************************************
# Output
#****************************************************************************
OBJS := $(addsuffix .o,$(basename ${MMGC_SRCS}))
${OUTPUT}: ${OBJS}
@echo "=== creating libmmgc.a ==="
${AR} rcs $@ ${OBJS}
@echo "Done"
#****************************************************************************
# Dependencies
#****************************************************************************
# Create a lists of object and .d files to create -
# one for each source file in the directory
DEPS := ${patsubst %${strip .cpp},%.d,${MMGC_SRCS}}
# make any non-existent make files (using the g++ preprocessor)
${DEPS} : %.d : %.cpp
${CXX} ${MMGC_CXXFLAGS} ${MMGC_INCS} -MM $< > $@
# Rules
clean:
-rm -f core* ${OBJS} ${OUTPUT} ${DEPS} log outputdebug.txt
ifneq (${MAKECMDGOALS},clean)
ifneq (${UNAME},Linux)
include ${DEPS} # include the generated make files, which make the object files
endif
endif