gecko-dev/dom/svg/SVGPathElement.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DOM_SVG_SVGPATHELEMENT_H_
#define DOM_SVG_SVGPATHELEMENT_H_
#include "mozilla/gfx/2D.h"
#include "mozilla/RefPtr.h"
#include "SVGAnimatedPathSegList.h"
#include "SVGGeometryElement.h"
#include "DOMSVGPathSeg.h"
nsresult NS_NewSVGPathElement(
nsIContent** aResult, already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
namespace mozilla {
namespace dom {
using SVGPathElementBase = SVGGeometryElement;
class SVGPathElement final : public SVGPathElementBase {
using Path = mozilla::gfx::Path;
protected:
friend nsresult(::NS_NewSVGPathElement(
nsIContent** aResult,
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo));
virtual JSObject* WrapNode(JSContext* cx,
JS::Handle<JSObject*> aGivenProto) override;
explicit SVGPathElement(already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
virtual void GetAsSimplePath(SimplePath* aSimplePath) override;
public:
NS_DECL_ADDSIZEOFEXCLUDINGTHIS
// nsIContent interface
NS_IMETHOD_(bool) IsAttributeMapped(const nsAtom* name) const override;
// SVGSVGElement methods:
virtual bool HasValidDimensions() const override;
// SVGGeometryElement methods:
virtual bool AttributeDefinesGeometry(const nsAtom* aName) override;
virtual bool IsMarkable() override;
virtual void GetMarkPoints(nsTArray<SVGMark>* aMarks) override;
/*
* Note: This function maps d attribute to CSS d property, and we don't flush
* style in this function because some callers don't need it, so if the caller
* needs style to be flushed (e.g. DOM APIs), the caller should flush style
* before calling this.
*/
virtual already_AddRefed<Path> BuildPath(PathBuilder* aBuilder) override;
/**
* This returns a path without the extra little line segments that
* ApproximateZeroLengthSubpathSquareCaps can insert if we have square-caps.
* See the comment for that function for more info on that.
*
* Note: This function maps d attribute to CSS d property, and we don't flush
* style in this function because some callers don't need it, so if the caller
* needs style to be flushed (e.g. DOM APIs), the caller should flush style
* before calling this.
*/
virtual already_AddRefed<Path> GetOrBuildPathForMeasuring() override;
bool GetDistancesFromOriginToEndsOfVisibleSegments(
FallibleTArray<double>* aOutput) override;
// nsIContent interface
virtual nsresult Clone(dom::NodeInfo*, nsINode** aResult) const override;
virtual SVGAnimatedPathSegList* GetAnimPathSegList() override { return &mD; }
virtual nsStaticAtom* GetPathDataAttrName() const override {
return nsGkAtoms::d;
}
// WebIDL
MOZ_CAN_RUN_SCRIPT uint32_t GetPathSegAtLength(float distance);
already_AddRefed<DOMSVGPathSegClosePath> CreateSVGPathSegClosePath();
already_AddRefed<DOMSVGPathSegMovetoAbs> CreateSVGPathSegMovetoAbs(float x,
float y);
already_AddRefed<DOMSVGPathSegMovetoRel> CreateSVGPathSegMovetoRel(float x,
float y);
already_AddRefed<DOMSVGPathSegLinetoAbs> CreateSVGPathSegLinetoAbs(float x,
float y);
already_AddRefed<DOMSVGPathSegLinetoRel> CreateSVGPathSegLinetoRel(float x,
float y);
already_AddRefed<DOMSVGPathSegCurvetoCubicAbs>
CreateSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1,
float x2, float y2);
already_AddRefed<DOMSVGPathSegCurvetoCubicRel>
CreateSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1,
float x2, float y2);
already_AddRefed<DOMSVGPathSegCurvetoQuadraticAbs>
CreateSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1);
already_AddRefed<DOMSVGPathSegCurvetoQuadraticRel>
CreateSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1);
already_AddRefed<DOMSVGPathSegArcAbs> CreateSVGPathSegArcAbs(
float x, float y, float r1, float r2, float angle, bool largeArcFlag,
bool sweepFlag);
already_AddRefed<DOMSVGPathSegArcRel> CreateSVGPathSegArcRel(
float x, float y, float r1, float r2, float angle, bool largeArcFlag,
bool sweepFlag);
already_AddRefed<DOMSVGPathSegLinetoHorizontalAbs>
CreateSVGPathSegLinetoHorizontalAbs(float x);
already_AddRefed<DOMSVGPathSegLinetoHorizontalRel>
CreateSVGPathSegLinetoHorizontalRel(float x);
already_AddRefed<DOMSVGPathSegLinetoVerticalAbs>
CreateSVGPathSegLinetoVerticalAbs(float y);
already_AddRefed<DOMSVGPathSegLinetoVerticalRel>
CreateSVGPathSegLinetoVerticalRel(float y);
already_AddRefed<DOMSVGPathSegCurvetoCubicSmoothAbs>
CreateSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2);
already_AddRefed<DOMSVGPathSegCurvetoCubicSmoothRel>
CreateSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2);
already_AddRefed<DOMSVGPathSegCurvetoQuadraticSmoothAbs>
CreateSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y);
already_AddRefed<DOMSVGPathSegCurvetoQuadraticSmoothRel>
CreateSVGPathSegCurvetoQuadraticSmoothRel(float x, float y);
already_AddRefed<DOMSVGPathSegList> PathSegList();
already_AddRefed<DOMSVGPathSegList> AnimatedPathSegList();
static bool IsDPropertyChangedViaCSS(const ComputedStyle& aNewStyle,
const ComputedStyle& aOldStyle);
protected:
SVGAnimatedPathSegList mD;
};
} // namespace dom
} // namespace mozilla
#endif // DOM_SVG_SVGPATHELEMENT_H_